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Dees_Troya13d74f2013-03-24 08:54:55 -05001/*
2 Copyright 2013 bigbiff/Dees_Troy TeamWin
3 This file is part of TWRP/TeamWin Recovery Project.
4
5 TWRP is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 TWRP is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with TWRP. If not, see <http://www.gnu.org/licenses/>.
17*/
Dees Troy3be70a82013-10-22 14:25:12 +000018
19// objects.hpp - Base classes for object manager of GUI
Dees_Troy51a0e822012-09-05 15:24:24 -040020
21#ifndef _OBJECTS_HEADER
22#define _OBJECTS_HEADER
23
24#include "rapidxml.hpp"
25#include <vector>
26#include <string>
27#include <map>
Vojtech Bocek0b7fe502014-03-13 17:36:52 +010028#include <set>
Samer Diab (S.a.M.e.R_d)71e9b042014-01-07 20:18:47 +000029#include <time.h>
Dees_Troy51a0e822012-09-05 15:24:24 -040030
Dees_Troy51a0e822012-09-05 15:24:24 -040031using namespace rapidxml;
32
33#include "../data.hpp"
34#include "resources.hpp"
35#include "pages.hpp"
Dees_Troya13d74f2013-03-24 08:54:55 -050036#include "../partitions.hpp"
Dees_Troy51a0e822012-09-05 15:24:24 -040037
Ethan Yonker751a85e2014-12-12 16:59:10 -060038#ifndef TW_X_OFFSET
39#define TW_X_OFFSET 0
40#endif
41#ifndef TW_Y_OFFSET
42#define TW_Y_OFFSET 0
43#endif
44
Dees_Troy51a0e822012-09-05 15:24:24 -040045class RenderObject
46{
47public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020048 enum Placement {
49 TOP_LEFT = 0,
50 TOP_RIGHT = 1,
51 BOTTOM_LEFT = 2,
52 BOTTOM_RIGHT = 3,
53 CENTER = 4,
Dees_Troy51a0e822012-09-05 15:24:24 -040054 CENTER_X_ONLY = 5,
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020055 };
Dees_Troy51a0e822012-09-05 15:24:24 -040056
57public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020058 RenderObject() { mRenderX = 0; mRenderY = 0; mRenderW = 0; mRenderH = 0; mPlacement = TOP_LEFT; }
59 virtual ~RenderObject() {}
Dees_Troy51a0e822012-09-05 15:24:24 -040060
61public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020062 // Render - Render the full object to the GL surface
63 // Return 0 on success, <0 on error
64 virtual int Render(void) = 0;
Dees_Troy51a0e822012-09-05 15:24:24 -040065
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020066 // Update - Update any UI component animations (called <= 30 FPS)
67 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
68 virtual int Update(void) { return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -040069
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020070 // GetRenderPos - Returns the current position of the object
71 virtual int GetRenderPos(int& x, int& y, int& w, int& h) { x = mRenderX; y = mRenderY; w = mRenderW; h = mRenderH; return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -040072
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020073 // SetRenderPos - Update the position of the object
74 // Return 0 on success, <0 on error
75 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0) { mRenderX = x; mRenderY = y; if (w || h) { mRenderW = w; mRenderH = h; } return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -040076
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020077 // GetPlacement - Returns the current placement
78 virtual int GetPlacement(Placement& placement) { placement = mPlacement; return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -040079
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020080 // SetPlacement - Update the current placement
81 virtual int SetPlacement(Placement placement) { mPlacement = placement; return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -040082
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020083 // SetPageFocus - Notify when a page gains or loses focus
84 virtual void SetPageFocus(int inFocus) { return; }
Dees_Troy51a0e822012-09-05 15:24:24 -040085
86protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020087 int mRenderX, mRenderY, mRenderW, mRenderH;
88 Placement mPlacement;
Dees_Troy51a0e822012-09-05 15:24:24 -040089};
90
91class ActionObject
92{
93public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020094 ActionObject() { mActionX = 0; mActionY = 0; mActionW = 0; mActionH = 0; }
95 virtual ~ActionObject() {}
Dees_Troy51a0e822012-09-05 15:24:24 -040096
97public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +020098 // NotifyTouch - Notify of a touch event
99 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
100 virtual int NotifyTouch(TOUCH_STATE state, int x, int y) { return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -0400101
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200102 // NotifyKey - Notify of a key press
103 // Return 0 on success (and consume key), >0 to pass key to next handler, and <0 on error
Vojtech Bocek0b7fe502014-03-13 17:36:52 +0100104 virtual int NotifyKey(int key, bool down) { return 1; }
Dees_Troy51a0e822012-09-05 15:24:24 -0400105
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200106 // GetRenderPos - Returns the current position of the object
107 virtual int GetActionPos(int& x, int& y, int& w, int& h) { x = mActionX; y = mActionY; w = mActionW; h = mActionH; return 0; }
Dees_Troy51a0e822012-09-05 15:24:24 -0400108
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200109 // SetRenderPos - Update the position of the object
110 // Return 0 on success, <0 on error
111 virtual int SetActionPos(int x, int y, int w = 0, int h = 0);
Dees_Troy51a0e822012-09-05 15:24:24 -0400112
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200113 // IsInRegion - Checks if the request is handled by this object
thatf8194e22015-01-29 01:05:01 +0100114 // Return 1 if this object handles the request, 0 if not
115 virtual int IsInRegion(int x, int y) { return ((x < mActionX || x >= mActionX + mActionW || y < mActionY || y >= mActionY + mActionH) ? 0 : 1); }
Dees_Troy51a0e822012-09-05 15:24:24 -0400116
Dees_Troy51a0e822012-09-05 15:24:24 -0400117protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200118 int mActionX, mActionY, mActionW, mActionH;
Dees_Troy51a0e822012-09-05 15:24:24 -0400119};
120
Vojtech Bocekede51c52014-02-07 23:58:09 +0100121class GUIObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400122{
123public:
Vojtech Bocekede51c52014-02-07 23:58:09 +0100124 GUIObject(xml_node<>* node);
125 virtual ~GUIObject();
Dees_Troy51a0e822012-09-05 15:24:24 -0400126
127public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200128 bool IsConditionVariable(std::string var);
129 bool isConditionTrue();
130 bool isConditionValid();
Vojtech Bocek07220562014-02-08 02:05:33 +0100131
132 // NotifyVarChange - Notify of a variable change
133 // Returns 0 on success, <0 on error
134 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troy51a0e822012-09-05 15:24:24 -0400135
136protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200137 class Condition
138 {
139 public:
Vojtech Bocek07220562014-02-08 02:05:33 +0100140 Condition() {
141 mLastResult = true;
142 }
143
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200144 std::string mVar1;
145 std::string mVar2;
146 std::string mCompareOp;
147 std::string mLastVal;
Vojtech Bocek07220562014-02-08 02:05:33 +0100148 bool mLastResult;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200149 };
Dees_Troy51a0e822012-09-05 15:24:24 -0400150
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200151 std::vector<Condition> mConditions;
Dees_Troy51a0e822012-09-05 15:24:24 -0400152
153protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200154 bool isMounted(std::string vol);
155 bool isConditionTrue(Condition* condition);
Vojtech Bocek07220562014-02-08 02:05:33 +0100156
157 bool mConditionsResult;
Dees_Troy51a0e822012-09-05 15:24:24 -0400158};
159
160class InputObject
161{
162public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200163 InputObject() { HasInputFocus = 0; }
164 virtual ~InputObject() {}
Dees_Troy51a0e822012-09-05 15:24:24 -0400165
166public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200167 // NotifyKeyboard - Notify of keyboard input
168 // Return 0 on success (and consume key), >0 to pass key to next handler, and <0 on error
169 virtual int NotifyKeyboard(int key) { return 1; }
Dees_Troy51a0e822012-09-05 15:24:24 -0400170
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200171 virtual int SetInputFocus(int focus) { HasInputFocus = focus; return 1; }
Dees_Troy51a0e822012-09-05 15:24:24 -0400172
173protected:
174 int HasInputFocus;
175};
176
177// Derived Objects
178// GUIText - Used for static text
Vojtech Bocekede51c52014-02-07 23:58:09 +0100179class GUIText : public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400180{
181public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200182 // w and h may be ignored, in which case, no bounding box is applied
183 GUIText(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400184
185public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200186 // Render - Render the full object to the GL surface
187 // Return 0 on success, <0 on error
188 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400189
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200190 // Update - Update any UI component animations (called <= 30 FPS)
191 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
192 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400193
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200194 // Retrieve the size of the current string (dynamic strings may change per call)
195 virtual int GetCurrentBounds(int& w, int& h);
Dees_Troy51a0e822012-09-05 15:24:24 -0400196
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200197 // Notify of a variable change
Vojtech Bocek07220562014-02-08 02:05:33 +0100198 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troy51a0e822012-09-05 15:24:24 -0400199
200 // Set maximum width in pixels
201 virtual int SetMaxWidth(unsigned width);
202
203 // Set number of characters to skip (for scrolling)
204 virtual int SkipCharCount(unsigned skip);
205
Dees_Troy4d12f962012-10-19 13:13:15 -0400206public:
207 bool isHighlighted;
208
Dees_Troy51a0e822012-09-05 15:24:24 -0400209protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200210 std::string mText;
211 std::string mLastValue;
212 COLOR mColor;
Dees_Troy4d12f962012-10-19 13:13:15 -0400213 COLOR mHighlightColor;
thatf6ed8fc2015-02-14 20:23:16 +0100214 FontResource* mFont;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200215 int mIsStatic;
216 int mVarChanged;
217 int mFontHeight;
Dees_Troy51a0e822012-09-05 15:24:24 -0400218 unsigned maxWidth;
219 unsigned charSkip;
Dees_Troy51a0e822012-09-05 15:24:24 -0400220};
221
222// GUIImage - Used for static image
Vojtech Bocekede51c52014-02-07 23:58:09 +0100223class GUIImage : public GUIObject, public RenderObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400224{
225public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200226 GUIImage(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400227
228public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200229 // Render - Render the full object to the GL surface
230 // Return 0 on success, <0 on error
231 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400232
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200233 // SetRenderPos - Update the position of the object
234 // Return 0 on success, <0 on error
235 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
Dees_Troy51a0e822012-09-05 15:24:24 -0400236
Dees_Troy4d12f962012-10-19 13:13:15 -0400237public:
238 bool isHighlighted;
239
Dees_Troy51a0e822012-09-05 15:24:24 -0400240protected:
thatf6ed8fc2015-02-14 20:23:16 +0100241 ImageResource* mImage;
242 ImageResource* mHighlightImage;
Dees_Troy51a0e822012-09-05 15:24:24 -0400243};
244
245// GUIFill - Used for fill colors
Vojtech Bocekede51c52014-02-07 23:58:09 +0100246class GUIFill : public GUIObject, public RenderObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400247{
248public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200249 GUIFill(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400250
251public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200252 // Render - Render the full object to the GL surface
253 // Return 0 on success, <0 on error
254 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400255
256protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200257 COLOR mColor;
Dees_Troy51a0e822012-09-05 15:24:24 -0400258};
259
260// GUIAction - Used for standard actions
Vojtech Bocekede51c52014-02-07 23:58:09 +0100261class GUIAction : public GUIObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400262{
thatc6085482015-01-09 22:12:43 +0100263 friend class ActionThread;
264
Dees_Troy51a0e822012-09-05 15:24:24 -0400265public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200266 GUIAction(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400267
268public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200269 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
Vojtech Bocek0b7fe502014-03-13 17:36:52 +0100270 virtual int NotifyKey(int key, bool down);
Vojtech Bocek07220562014-02-08 02:05:33 +0100271 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
that3f7b1ac2014-12-30 11:30:13 +0100272
273 int doActions();
Dees_Troy51a0e822012-09-05 15:24:24 -0400274
275protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200276 class Action
277 {
278 public:
279 std::string mFunction;
280 std::string mArg;
281 };
Dees_Troy51a0e822012-09-05 15:24:24 -0400282
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200283 std::vector<Action> mActions;
Vojtech Bocek0b7fe502014-03-13 17:36:52 +0100284 std::map<int, bool> mKeys;
Dees_Troy51a0e822012-09-05 15:24:24 -0400285
286protected:
that73a52952015-01-28 23:07:34 +0100287 enum ThreadType { THREAD_NONE, THREAD_ACTION, THREAD_CANCEL };
288
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200289 int getKeyByName(std::string key);
that3f7b1ac2014-12-30 11:30:13 +0100290 int doAction(Action action);
that73a52952015-01-28 23:07:34 +0100291 ThreadType getThreadType(const Action& action);
Dees_Troy51a0e822012-09-05 15:24:24 -0400292 void simulate_progress_bar(void);
Ethan Yonker0d47eb52015-01-09 11:23:19 -0600293 int flash_zip(std::string filename, int* wipe_cache);
thatcc8ddca2015-01-03 01:59:36 +0100294 void reinject_after_flash();
Dees_Troy51a0e822012-09-05 15:24:24 -0400295 void operation_start(const string operation_name);
that3f7b1ac2014-12-30 11:30:13 +0100296 void operation_end(const int operation_status);
Samer Diab (S.a.M.e.R_d)71e9b042014-01-07 20:18:47 +0000297 time_t Start;
that3f7b1ac2014-12-30 11:30:13 +0100298
299 // map action name to function pointer
300 typedef int (GUIAction::*execFunction)(std::string);
301 typedef std::map<std::string, execFunction> mapFunc;
302 static mapFunc mf;
thatc6085482015-01-09 22:12:43 +0100303 static std::set<std::string> setActionsRunningInCallerThread;
that3f7b1ac2014-12-30 11:30:13 +0100304
305 // GUI actions
306 int reboot(std::string arg);
307 int home(std::string arg);
308 int key(std::string arg);
309 int page(std::string arg);
310 int reload(std::string arg);
311 int readBackup(std::string arg);
312 int set(std::string arg);
313 int clear(std::string arg);
314 int mount(std::string arg);
315 int unmount(std::string arg);
316 int restoredefaultsettings(std::string arg);
317 int copylog(std::string arg);
318 int compute(std::string arg);
319 int setguitimezone(std::string arg);
320 int overlay(std::string arg);
321 int queuezip(std::string arg);
322 int cancelzip(std::string arg);
323 int queueclear(std::string arg);
324 int sleep(std::string arg);
325 int appenddatetobackupname(std::string arg);
326 int generatebackupname(std::string arg);
327 int checkpartitionlist(std::string arg);
328 int getpartitiondetails(std::string arg);
329 int screenshot(std::string arg);
330 int setbrightness(std::string arg);
331
thatc6085482015-01-09 22:12:43 +0100332 // (originally) threaded actions
that3f7b1ac2014-12-30 11:30:13 +0100333 int fileexists(std::string arg);
334 int flash(std::string arg);
335 int wipe(std::string arg);
336 int refreshsizes(std::string arg);
337 int nandroid(std::string arg);
338 int fixpermissions(std::string arg);
339 int dd(std::string arg);
340 int partitionsd(std::string arg);
341 int installhtcdumlock(std::string arg);
342 int htcdumlockrestoreboot(std::string arg);
343 int htcdumlockreflashrecovery(std::string arg);
344 int cmd(std::string arg);
345 int terminalcommand(std::string arg);
346 int killterminal(std::string arg);
347 int reinjecttwrp(std::string arg);
348 int checkbackupname(std::string arg);
349 int decrypt(std::string arg);
350 int adbsideload(std::string arg);
351 int adbsideloadcancel(std::string arg);
352 int openrecoveryscript(std::string arg);
353 int installsu(std::string arg);
354 int fixsu(std::string arg);
355 int decrypt_backup(std::string arg);
356 int repair(std::string arg);
Ethan Yonkera2719152015-05-28 09:44:41 -0500357 int resize(std::string arg);
that3f7b1ac2014-12-30 11:30:13 +0100358 int changefilesystem(std::string arg);
359 int startmtp(std::string arg);
360 int stopmtp(std::string arg);
Ethan Yonker96af84a2015-01-05 14:58:36 -0600361 int flashimage(std::string arg);
bigbiff7abc5fe2015-01-17 16:53:12 -0500362 int cancelbackup(std::string arg);
Ethan Yonkereb32b1f2015-05-18 10:23:03 -0500363 int checkpartitionlifetimewrites(std::string arg);
364 int mountsystemtoggle(std::string arg);
that3f7b1ac2014-12-30 11:30:13 +0100365
366 int simulate;
Dees_Troy51a0e822012-09-05 15:24:24 -0400367};
368
Vojtech Bocekede51c52014-02-07 23:58:09 +0100369class GUIButton : public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400370{
371public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200372 GUIButton(xml_node<>* node);
373 virtual ~GUIButton();
Dees_Troy51a0e822012-09-05 15:24:24 -0400374
375public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200376 // Render - Render the full object to the GL surface
377 // Return 0 on success, <0 on error
378 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400379
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200380 // Update - Update any UI component animations (called <= 30 FPS)
381 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
382 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400383
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200384 // SetPos - Update the position of the render object
385 // Return 0 on success, <0 on error
386 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
Dees_Troy51a0e822012-09-05 15:24:24 -0400387
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200388 // NotifyTouch - Notify of a touch event
389 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
390 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
Dees_Troy51a0e822012-09-05 15:24:24 -0400391
392protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200393 GUIImage* mButtonImg;
thatf6ed8fc2015-02-14 20:23:16 +0100394 ImageResource* mButtonIcon;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200395 GUIText* mButtonLabel;
396 GUIAction* mAction;
397 int mTextX, mTextY, mTextW, mTextH;
398 int mIconX, mIconY, mIconW, mIconH;
399 bool mRendered;
Dees_Troy1a7a6672013-02-15 09:39:07 -0600400 bool hasHighlightColor;
401 bool renderHighlight;
Dees_Troya13d74f2013-03-24 08:54:55 -0500402 bool hasFill;
403 COLOR mFillColor;
Dees_Troy1a7a6672013-02-15 09:39:07 -0600404 COLOR mHighlightColor;
Dees Troyb21cc642013-09-10 17:36:41 +0000405 Placement TextPlacement;
Dees_Troy51a0e822012-09-05 15:24:24 -0400406};
407
Vojtech Bocekede51c52014-02-07 23:58:09 +0100408class GUICheckbox: public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400409{
410public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200411 GUICheckbox(xml_node<>* node);
412 virtual ~GUICheckbox();
Dees_Troy51a0e822012-09-05 15:24:24 -0400413
414public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200415 // Render - Render the full object to the GL surface
416 // Return 0 on success, <0 on error
417 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400418
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200419 // Update - Update any UI component animations (called <= 30 FPS)
420 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
421 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400422
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200423 // SetPos - Update the position of the render object
424 // Return 0 on success, <0 on error
425 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
Dees_Troy51a0e822012-09-05 15:24:24 -0400426
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200427 // NotifyTouch - Notify of a touch event
428 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
429 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
Dees_Troy51a0e822012-09-05 15:24:24 -0400430
431protected:
thatf6ed8fc2015-02-14 20:23:16 +0100432 ImageResource* mChecked;
433 ImageResource* mUnchecked;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200434 GUIText* mLabel;
435 int mTextX, mTextY;
436 int mCheckX, mCheckY, mCheckW, mCheckH;
437 int mLastState;
438 bool mRendered;
439 std::string mVarName;
Dees_Troy51a0e822012-09-05 15:24:24 -0400440};
441
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100442class GUIScrollList : public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400443{
444public:
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100445 GUIScrollList(xml_node<>* node);
446 virtual ~GUIScrollList();
Dees_Troy51a0e822012-09-05 15:24:24 -0400447
448public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200449 // Render - Render the full object to the GL surface
450 // Return 0 on success, <0 on error
451 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400452
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200453 // Update - Update any UI component animations (called <= 30 FPS)
454 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
455 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400456
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200457 // NotifyTouch - Notify of a touch event
458 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
459 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
Dees_Troy51a0e822012-09-05 15:24:24 -0400460
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200461 // NotifyVarChange - Notify of a variable change
Vojtech Bocek07220562014-02-08 02:05:33 +0100462 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troy51a0e822012-09-05 15:24:24 -0400463
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200464 // SetPos - Update the position of the render object
465 // Return 0 on success, <0 on error
466 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
Dees_Troy51a0e822012-09-05 15:24:24 -0400467
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200468 // SetPageFocus - Notify when a page gains or loses focus
469 virtual void SetPageFocus(int inFocus);
Dees_Troy51a0e822012-09-05 15:24:24 -0400470
471protected:
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100472 // derived classes need to implement these
473 // get number of items
474 virtual size_t GetItemCount() { return 0; }
that0af77952015-02-25 08:52:19 +0100475 // render a single item in rect (mRenderX, yPos, mRenderW, actualItemHeight)
476 virtual void RenderItem(size_t itemindex, int yPos, bool selected);
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100477 // an item was selected
478 virtual void NotifySelect(size_t item_selected) {}
479
that0af77952015-02-25 08:52:19 +0100480 // render a standard-layout list item with optional icon and text
481 void RenderStdItem(int yPos, bool selected, ImageResource* icon, const char* text, int iconAndTextH = 0);
482
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100483 enum { NO_ITEM = (size_t)-1 };
484 // returns item index at coordinates or NO_ITEM if there is no item there
485 size_t HitTestItem(int x, int y);
486
487 // Called by the derived class to set the max icon size so we can calculate the proper actualItemHeight and center smaller icons if the icon size varies
488 void SetMaxIconSize(int w, int h);
489
490 // This will make sure that the item indicated by list_index is visible on the screen
491 void SetVisibleListLocation(size_t list_index);
492
493 // Handle scrolling changes for drags and kinetic scrolling
494 void HandleScrolling();
495
that9876ac32015-02-15 21:40:59 +0100496 // Returns many full rows the list is capable of displaying
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100497 int GetDisplayItemCount();
498
499 // Returns the size in pixels of a partial item or row size
500 int GetDisplayRemainder();
501
502protected:
503 // Background
504 COLOR mBackgroundColor;
thatf6ed8fc2015-02-14 20:23:16 +0100505 ImageResource* mBackground; // background image, if any, automatically centered
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100506
507 // Header
508 COLOR mHeaderBackgroundColor;
509 COLOR mHeaderFontColor;
510 std::string mHeaderText; // Original header text without parsing any variables
511 std::string mLastHeaderValue; // Header text after parsing variables
that9876ac32015-02-15 21:40:59 +0100512 bool mHeaderIsStatic; // indicates if the header is static (no need to check for changes in NotifyVarChange)
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100513 int mHeaderH; // actual header height including font, icon, padding, and separator heights
thatf6ed8fc2015-02-14 20:23:16 +0100514 ImageResource* mHeaderIcon;
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100515 int mHeaderIconHeight, mHeaderIconWidth; // width and height of the header icon if present
516 int mHeaderSeparatorH; // Height of the separator between header and list items
517 COLOR mHeaderSeparatorColor; // color of the header separator
518
519 // Per-item layout
thatf6ed8fc2015-02-14 20:23:16 +0100520 FontResource* mFont;
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100521 COLOR mFontColor;
that9876ac32015-02-15 21:40:59 +0100522 bool hasHighlightColor; // indicates if a highlight color was set
523 COLOR mHighlightColor; // background row highlight color
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100524 COLOR mFontHighlightColor;
525 int mFontHeight;
526 int actualItemHeight; // Actual height of each item in pixels including max icon size, font size, and padding
527 int maxIconWidth, maxIconHeight; // max icon width and height for the list, set by derived class in SetMaxIconSize
528 int mItemSpacing; // stores the spacing or padding on the y axis, part of the actualItemHeight
529 int mSeparatorH; // Height of the separator between items
530 COLOR mSeparatorColor; // color of the separator that is between items
531
thata9998212015-02-19 22:51:24 +0100532 // Scrollbar
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100533 int mFastScrollW; // width of the fastscroll area
534 int mFastScrollLineW; // width of the line for fastscroll rendering
535 int mFastScrollRectW; // width of the rectangle for fastscroll
thata9998212015-02-19 22:51:24 +0100536 int mFastScrollRectH; // minimum height of the rectangle for fastscroll
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100537 COLOR mFastScrollLineColor;
538 COLOR mFastScrollRectColor;
thata9998212015-02-19 22:51:24 +0100539
540 // Scrolling and dynamic state
541 int mFastScrollRectCurrentY; // current top of fastscroll rect relative to list top
542 int mFastScrollRectCurrentH; // current height of fastscroll rect
543 int mFastScrollRectTouchY; // offset from top of fastscroll rect where the user initially touched
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100544 bool hasScroll; // indicates that we have enough items in the list to scroll
545 int firstDisplayedItem; // this item goes at the top of the display list - may only be partially visible
546 int scrollingSpeed; // on a touch release, this is set based on the difference in the y-axis between the last 2 touches and indicates how fast the kinetic scrolling will go
547 int y_offset; // this is how many pixels offset in the y axis for per pixel scrolling, is always <= 0 and should never be < -actualItemHeight
that8d46c092015-02-26 01:30:04 +0100548 bool allowSelection; // true if touched item can be selected, false for pure read-only lists and the console
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100549 size_t selectedItem; // selected item index after the initial touch, set to -1 if we are scrolling
550 int touchDebounce; // debounce for touches, minimum of 6 pixels but may be larger calculated based actualItemHeight / 3
551 int lastY, last2Y; // last 2 touch locations, used for tracking kinetic scroll speed
552 int fastScroll; // indicates that the inital touch was inside the fastscroll region - makes for easier fast scrolling as the touches don't have to stay within the fast scroll region and you drag your finger
553 int mUpdate; // indicates that a change took place and we need to re-render
554};
555
556class GUIFileSelector : public GUIScrollList
557{
558public:
559 GUIFileSelector(xml_node<>* node);
560 virtual ~GUIFileSelector();
561
562public:
563 // Update - Update any UI component animations (called <= 30 FPS)
564 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
565 virtual int Update(void);
566
567 // NotifyVarChange - Notify of a variable change
568 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
569
570 // SetPageFocus - Notify when a page gains or loses focus
571 virtual void SetPageFocus(int inFocus);
572
573 virtual size_t GetItemCount();
that0af77952015-02-25 08:52:19 +0100574 virtual void RenderItem(size_t itemindex, int yPos, bool selected);
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100575 virtual void NotifySelect(size_t item_selected);
576
577protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200578 struct FileData {
579 std::string fileName;
580 unsigned char fileType; // Uses d_type format from struct dirent
581 mode_t protection; // Uses mode_t format from stat
582 uid_t userId;
583 gid_t groupId;
584 off_t fileSize;
585 time_t lastAccess; // Uses time_t format from stat
586 time_t lastModified; // Uses time_t format from stat
587 time_t lastStatChange; // Uses time_t format from stat
588 };
Dees_Troy51a0e822012-09-05 15:24:24 -0400589
590protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200591 virtual int GetFileList(const std::string folder);
592 static bool fileSort(FileData d1, FileData d2);
Dees_Troy51a0e822012-09-05 15:24:24 -0400593
594protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200595 std::vector<FileData> mFolderList;
596 std::vector<FileData> mFileList;
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100597 std::string mPathVar; // current path displayed, saved in the data manager
Ethan Yonker21ff02a2015-02-18 14:35:00 -0600598 std::string mPathDefault; // default value for the path if none is set in mPathVar
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100599 std::string mExtn; // used for filtering the file list, for example, *.zip
600 std::string mVariable; // set when the user selects an item, pull path like /path/to/foo
601 std::string mSortVariable; // data manager variable used to change the sorting of files
602 std::string mSelection; // set when the user selects an item without the full path like selecting /path/to/foo would just be set to foo
603 int mShowFolders, mShowFiles; // indicates if the list should show folders and/or files
604 int mShowNavFolders; // indicates if the list should include the "up a level" item and allow you to traverse folders (nav folders are disabled for the restore list, for instance)
605 static int mSortOrder; // must be static because it is used by the static function fileSort
thatf6ed8fc2015-02-14 20:23:16 +0100606 ImageResource* mFolderIcon;
607 ImageResource* mFileIcon;
Dees_Troyc0583f52013-02-28 11:19:57 -0600608 bool updateFileList;
Dees_Troy51a0e822012-09-05 15:24:24 -0400609};
610
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100611class GUIListBox : public GUIScrollList
Dees_Troy51a0e822012-09-05 15:24:24 -0400612{
613public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200614 GUIListBox(xml_node<>* node);
615 virtual ~GUIListBox();
Dees_Troy51a0e822012-09-05 15:24:24 -0400616
617public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200618 // Update - Update any UI component animations (called <= 30 FPS)
619 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
620 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400621
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200622 // NotifyVarChange - Notify of a variable change
Vojtech Bocek07220562014-02-08 02:05:33 +0100623 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troy51a0e822012-09-05 15:24:24 -0400624
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200625 // SetPageFocus - Notify when a page gains or loses focus
626 virtual void SetPageFocus(int inFocus);
Dees_Troy51a0e822012-09-05 15:24:24 -0400627
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100628 virtual size_t GetItemCount();
that0af77952015-02-25 08:52:19 +0100629 virtual void RenderItem(size_t itemindex, int yPos, bool selected);
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100630 virtual void NotifySelect(size_t item_selected);
631
Dees_Troy51a0e822012-09-05 15:24:24 -0400632protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200633 struct ListData {
634 std::string displayName;
Dees_Troy51a0e822012-09-05 15:24:24 -0400635 std::string variableValue;
636 unsigned int selected;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200637 };
Dees_Troy51a0e822012-09-05 15:24:24 -0400638
639protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200640 std::vector<ListData> mList;
641 std::string mVariable;
Dees_Troy51a0e822012-09-05 15:24:24 -0400642 std::string currentValue;
thatf6ed8fc2015-02-14 20:23:16 +0100643 ImageResource* mIconSelected;
644 ImageResource* mIconUnselected;
Dees_Troy51a0e822012-09-05 15:24:24 -0400645};
646
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100647class GUIPartitionList : public GUIScrollList
Dees_Troya13d74f2013-03-24 08:54:55 -0500648{
649public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200650 GUIPartitionList(xml_node<>* node);
651 virtual ~GUIPartitionList();
Dees_Troya13d74f2013-03-24 08:54:55 -0500652
653public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200654 // Update - Update any UI component animations (called <= 30 FPS)
655 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100656 virtual int Update();
Dees_Troya13d74f2013-03-24 08:54:55 -0500657
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200658 // NotifyVarChange - Notify of a variable change
Vojtech Bocek07220562014-02-08 02:05:33 +0100659 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troya13d74f2013-03-24 08:54:55 -0500660
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200661 // SetPageFocus - Notify when a page gains or loses focus
662 virtual void SetPageFocus(int inFocus);
Dees_Troya13d74f2013-03-24 08:54:55 -0500663
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100664 virtual size_t GetItemCount();
that0af77952015-02-25 08:52:19 +0100665 virtual void RenderItem(size_t itemindex, int yPos, bool selected);
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100666 virtual void NotifySelect(size_t item_selected);
667
Dees_Troya13d74f2013-03-24 08:54:55 -0500668protected:
Ethan Yonker0a3a98f2015-02-05 00:48:28 +0100669 void MatchList();
Ethan Yonkercfd65092015-02-14 10:39:21 -0600670 void SetPosition();
Dees_Troya13d74f2013-03-24 08:54:55 -0500671
672protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200673 std::vector<PartitionList> mList;
Dees_Troya13d74f2013-03-24 08:54:55 -0500674 std::string ListType;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200675 std::string mVariable;
Dees_Troya13d74f2013-03-24 08:54:55 -0500676 std::string selectedList;
677 std::string currentValue;
Dees_Troya13d74f2013-03-24 08:54:55 -0500678 std::string mLastValue;
thatf6ed8fc2015-02-14 20:23:16 +0100679 ImageResource* mIconSelected;
680 ImageResource* mIconUnselected;
Dees_Troya13d74f2013-03-24 08:54:55 -0500681 bool updateList;
682};
683
that8d46c092015-02-26 01:30:04 +0100684class GUIConsole : public GUIScrollList
685{
686public:
687 GUIConsole(xml_node<>* node);
688
689public:
690 // Render - Render the full object to the GL surface
691 // Return 0 on success, <0 on error
692 virtual int Render(void);
693
694 // Update - Update any UI component animations (called <= 30 FPS)
695 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
696 virtual int Update(void);
697
698 // IsInRegion - Checks if the request is handled by this object
699 // Return 1 if this object handles the request, 0 if not
700 virtual int IsInRegion(int x, int y);
701
702 // NotifyTouch - Notify of a touch event
703 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error (Return error to allow other handlers)
704 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
705
706 // ScrollList interface
707 virtual size_t GetItemCount();
708 virtual void RenderItem(size_t itemindex, int yPos, bool selected);
709 virtual void NotifySelect(size_t item_selected);
710protected:
711 enum SlideoutState
712 {
713 hidden = 0,
714 visible,
715 request_hide,
716 request_show
717 };
718
719 ImageResource* mSlideoutImage;
720 size_t mLastCount; // lines from gConsole that are already split and copied into rConsole
721 bool scrollToEnd; // true if we want to keep tracking the last line
722 int mSlideoutX, mSlideoutY, mSlideoutW, mSlideoutH;
723 int mSlideout;
724 SlideoutState mSlideoutState;
725 std::vector<std::string> rConsole;
726 std::vector<std::string> rConsoleColor;
727
728protected:
729 bool AddLines();
730 int RenderSlideout(void);
731 int RenderConsole(void);
732};
733
Dees_Troy51a0e822012-09-05 15:24:24 -0400734// GUIAnimation - Used for animations
Vojtech Bocekede51c52014-02-07 23:58:09 +0100735class GUIAnimation : public GUIObject, public RenderObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400736{
737public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200738 GUIAnimation(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400739
740public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200741 // Render - Render the full object to the GL surface
742 // Return 0 on success, <0 on error
743 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400744
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200745 // Update - Update any UI component animations (called <= 30 FPS)
746 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
747 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400748
749protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200750 AnimationResource* mAnimation;
751 int mFrame;
752 int mFPS;
753 int mLoop;
754 int mRender;
755 int mUpdateCount;
Dees_Troy51a0e822012-09-05 15:24:24 -0400756};
757
Vojtech Bocekede51c52014-02-07 23:58:09 +0100758class GUIProgressBar : public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400759{
760public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200761 GUIProgressBar(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400762
763public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200764 // Render - Render the full object to the GL surface
765 // Return 0 on success, <0 on error
766 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400767
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200768 // Update - Update any UI component animations (called <= 30 FPS)
769 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
770 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400771
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200772 // NotifyVarChange - Notify of a variable change
773 // Returns 0 on success, <0 on error
Vojtech Bocek07220562014-02-08 02:05:33 +0100774 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troy51a0e822012-09-05 15:24:24 -0400775
776protected:
thatf6ed8fc2015-02-14 20:23:16 +0100777 ImageResource* mEmptyBar;
778 ImageResource* mFullBar;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200779 std::string mMinValVar;
780 std::string mMaxValVar;
781 std::string mCurValVar;
782 float mSlide;
783 float mSlideInc;
784 int mSlideFrames;
785 int mLastPos;
Dees_Troy51a0e822012-09-05 15:24:24 -0400786
787protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200788 virtual int RenderInternal(void); // Does the actual render
Dees_Troy51a0e822012-09-05 15:24:24 -0400789};
790
Vojtech Bocekede51c52014-02-07 23:58:09 +0100791class GUISlider : public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400792{
793public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200794 GUISlider(xml_node<>* node);
795 virtual ~GUISlider();
Dees_Troy51a0e822012-09-05 15:24:24 -0400796
797public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200798 // Render - Render the full object to the GL surface
799 // Return 0 on success, <0 on error
800 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400801
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200802 // Update - Update any UI component animations (called <= 30 FPS)
803 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
804 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400805
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200806 // NotifyTouch - Notify of a touch event
807 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
808 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
Dees_Troy51a0e822012-09-05 15:24:24 -0400809
810protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200811 GUIAction* sAction;
Ethan Yonker21ff02a2015-02-18 14:35:00 -0600812 GUIText* sSliderLabel;
thatf6ed8fc2015-02-14 20:23:16 +0100813 ImageResource* sSlider;
814 ImageResource* sSliderUsed;
815 ImageResource* sTouch;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200816 int sTouchW, sTouchH;
817 int sCurTouchX;
818 int sUpdate;
Dees_Troy51a0e822012-09-05 15:24:24 -0400819};
820
Dees_Troy51a0e822012-09-05 15:24:24 -0400821#define KEYBOARD_ACTION 253
822#define KEYBOARD_LAYOUT 254
823#define KEYBOARD_SWIPE_LEFT 252
824#define KEYBOARD_SWIPE_RIGHT 251
825#define KEYBOARD_ARROW_LEFT 250
826#define KEYBOARD_ARROW_RIGHT 249
827#define KEYBOARD_HOME 248
828#define KEYBOARD_END 247
829#define KEYBOARD_ARROW_UP 246
830#define KEYBOARD_ARROW_DOWN 245
831#define KEYBOARD_SPECIAL_KEYS 245
832#define KEYBOARD_BACKSPACE 8
833
Vojtech Bocekede51c52014-02-07 23:58:09 +0100834class GUIKeyboard : public GUIObject, public RenderObject, public ActionObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400835{
836public:
837 GUIKeyboard(xml_node<>* node);
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200838 virtual ~GUIKeyboard();
Dees_Troy51a0e822012-09-05 15:24:24 -0400839
840public:
841 virtual int Render(void);
842 virtual int Update(void);
843 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
844 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
845
846protected:
thate79878b2015-03-14 23:07:23 +0100847 struct Key
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200848 {
thate79878b2015-03-14 23:07:23 +0100849 unsigned char key; // ASCII code or one of the special KEYBOARD_* codes above
Dees_Troy51a0e822012-09-05 15:24:24 -0400850 unsigned char longpresskey;
that1a7ba972015-02-01 19:48:19 +0100851 int end_x;
852 int layout;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200853 };
thate79878b2015-03-14 23:07:23 +0100854 int ParseKey(const char* keyinfo, Key& key, int& Xindex, int keyWidth, bool longpress);
thatf256b722015-05-23 20:44:12 +0200855 void LoadKeyLabels(xml_node<>* parent, int layout);
thatd86f49d2015-03-15 00:56:57 +0100856
857 enum {
858 MAX_KEYBOARD_LAYOUTS = 5,
859 MAX_KEYBOARD_ROWS = 9,
860 MAX_KEYBOARD_KEYS = 20
861 };
862 struct Layout
Ethan Yonkerc3120d42014-02-17 07:55:00 -0600863 {
thatd86f49d2015-03-15 00:56:57 +0100864 ImageResource* keyboardImg;
865 struct Key keys[MAX_KEYBOARD_ROWS][MAX_KEYBOARD_KEYS];
866 int row_end_y[MAX_KEYBOARD_ROWS];
867 bool is_caps;
Ethan Yonkerc3120d42014-02-17 07:55:00 -0600868 int revert_layout;
869 };
thatd86f49d2015-03-15 00:56:57 +0100870 Layout layouts[MAX_KEYBOARD_LAYOUTS];
Dees_Troy51a0e822012-09-05 15:24:24 -0400871
thatf256b722015-05-23 20:44:12 +0200872 struct KeyLabel
873 {
874 unsigned char key; // same as in struct Key
875 int layout_from; // 1-based; 0 for labels that apply to all layouts
876 int layout_to; // same as Key.layout
877 string text; // key label text
878 ImageResource* image; // image (overrides text if defined)
879 };
880 std::vector<KeyLabel> mKeyLabels;
881
thate79878b2015-03-14 23:07:23 +0100882 // Find key at screen coordinates
883 Key* HitTestKey(int x, int y);
884
Dees_Troy51a0e822012-09-05 15:24:24 -0400885 bool mRendered;
886 std::string mVariable;
that1a7ba972015-02-01 19:48:19 +0100887 int currentLayout;
thatd86f49d2015-03-15 00:56:57 +0100888 bool CapsLockOn;
Ethan Yonker21ff02a2015-02-18 14:35:00 -0600889 int rowY, colX, highlightRenderCount;
890 bool hasHighlight, hasCapsHighlight;
Dees_Troy30b962e2012-10-19 20:48:59 -0400891 COLOR mHighlightColor;
Ethan Yonkerc3120d42014-02-17 07:55:00 -0600892 COLOR mCapsHighlightColor;
thatf256b722015-05-23 20:44:12 +0200893 COLOR mFontColor; // for centered key labels
894 COLOR mFontColorSmall; // for centered key labels
895 FontResource* mFont; // for main key labels
896 FontResource* mSmallFont; // for key labels like "?123"
897 FontResource* mLongpressFont; // for the small longpress label in the upper right corner
898 COLOR mLongpressFontColor;
899 COLOR mBackgroundColor; // keyboard background color
900 COLOR mKeyColorAlphanumeric; // key background color
901 COLOR mKeyColorOther; // key background color
902 int mKeyMarginX, mKeyMarginY; // space around key boxes - applied to left/right and top/bottom
Dees_Troy51a0e822012-09-05 15:24:24 -0400903};
904
905// GUIInput - Used for keyboard input
Vojtech Bocekede51c52014-02-07 23:58:09 +0100906class GUIInput : public GUIObject, public RenderObject, public ActionObject, public InputObject
Dees_Troy51a0e822012-09-05 15:24:24 -0400907{
908public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200909 GUIInput(xml_node<>* node);
Dees_Troy51a0e822012-09-05 15:24:24 -0400910 virtual ~GUIInput();
911
912public:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200913 // Render - Render the full object to the GL surface
914 // Return 0 on success, <0 on error
915 virtual int Render(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400916
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200917 // Update - Update any UI component animations (called <= 30 FPS)
918 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
919 virtual int Update(void);
Dees_Troy51a0e822012-09-05 15:24:24 -0400920
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200921 // Notify of a variable change
Vojtech Bocek07220562014-02-08 02:05:33 +0100922 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Dees_Troy51a0e822012-09-05 15:24:24 -0400923
924 // NotifyTouch - Notify of a touch event
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200925 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
926 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
Dees_Troy51a0e822012-09-05 15:24:24 -0400927
928 virtual int NotifyKeyboard(int key);
929
930protected:
931 virtual int GetSelection(int x, int y);
932
933 // Handles displaying the text properly when chars are added, deleted, or for scrolling
934 virtual int HandleTextLocation(int x);
935
936protected:
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200937 GUIText* mInputText;
Dees_Troy51a0e822012-09-05 15:24:24 -0400938 GUIAction* mAction;
thatf6ed8fc2015-02-14 20:23:16 +0100939 ImageResource* mBackground;
940 ImageResource* mCursor;
941 FontResource* mFont;
Dees_Troy51a0e822012-09-05 15:24:24 -0400942 std::string mText;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200943 std::string mLastValue;
Dees_Troy51a0e822012-09-05 15:24:24 -0400944 std::string mVariable;
945 std::string mMask;
946 std::string mMaskVariable;
Vojtech Bocekfafb0c52013-07-25 22:53:02 +0200947 COLOR mBackgroundColor;
Dees_Troy51a0e822012-09-05 15:24:24 -0400948 COLOR mCursorColor;
949 int scrollingX;
950 int lastX;
951 int mCursorLocation;
952 int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH;
953 int mFontY;
954 unsigned skipChars;
955 unsigned mFontHeight;
956 unsigned CursorWidth;
957 bool mRendered;
958 bool HasMask;
959 bool DrawCursor;
960 bool isLocalChange;
961 bool HasAllowed;
962 bool HasDisabled;
963 std::string AllowedList;
964 std::string DisabledList;
965 unsigned MinLen;
966 unsigned MaxLen;
967};
968
969class HardwareKeyboard
970{
971public:
thatf37aec22015-02-01 13:38:35 +0100972 HardwareKeyboard();
Dees_Troy51a0e822012-09-05 15:24:24 -0400973 virtual ~HardwareKeyboard();
974
975public:
thatf37aec22015-02-01 13:38:35 +0100976 // called by the input handler for key events
977 int KeyDown(int key_code);
978 int KeyUp(int key_code);
Vojtech Bocek0b7fe502014-03-13 17:36:52 +0100979
thatf37aec22015-02-01 13:38:35 +0100980 // called by the input handler when holding a key down
981 int KeyRepeat();
982
983 // called by multi-key actions to suppress key-release notifications
Vojtech Bocek0b7fe502014-03-13 17:36:52 +0100984 void ConsumeKeyRelease(int key);
985
986private:
thatf37aec22015-02-01 13:38:35 +0100987 int mLastKeyChar;
Vojtech Bocek0b7fe502014-03-13 17:36:52 +0100988 std::set<int> mPressedKeys;
Dees_Troy51a0e822012-09-05 15:24:24 -0400989};
990
Vojtech Bocekede51c52014-02-07 23:58:09 +0100991class GUISliderValue: public GUIObject, public RenderObject, public ActionObject
Vojtech Bocek85932342013-04-01 22:11:33 +0200992{
993public:
994 GUISliderValue(xml_node<>* node);
995 virtual ~GUISliderValue();
996
997public:
998 // Render - Render the full object to the GL surface
999 // Return 0 on success, <0 on error
1000 virtual int Render(void);
1001
1002 // Update - Update any UI component animations (called <= 30 FPS)
1003 // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
1004 virtual int Update(void);
1005
1006 // SetPos - Update the position of the render object
1007 // Return 0 on success, <0 on error
1008 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
1009
1010 // NotifyTouch - Notify of a touch event
1011 // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
1012 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
1013
1014 // Notify of a variable change
Vojtech Bocek07220562014-02-08 02:05:33 +01001015 virtual int NotifyVarChange(const std::string& varName, const std::string& value);
Vojtech Bocek85932342013-04-01 22:11:33 +02001016
1017 // SetPageFocus - Notify when a page gains or loses focus
1018 virtual void SetPageFocus(int inFocus);
1019
1020protected:
1021 int measureText(const std::string& str);
1022 int valueFromPct(float pct);
1023 float pctFromValue(int value);
1024 void loadValue(bool force = false);
1025
1026 std::string mVariable;
1027 int mMax;
1028 int mMin;
1029 int mValue;
1030 char *mValueStr;
1031 float mValuePct;
1032 std::string mMaxStr;
1033 std::string mMinStr;
thatf6ed8fc2015-02-14 20:23:16 +01001034 FontResource *mFont;
Vojtech Bocek85932342013-04-01 22:11:33 +02001035 GUIText* mLabel;
1036 int mLabelW;
1037 COLOR mTextColor;
1038 COLOR mLineColor;
1039 COLOR mSliderColor;
1040 bool mShowRange;
1041 bool mShowCurr;
1042 int mLineX;
1043 int mLineY;
1044 int mLineH;
1045 int mLinePadding;
1046 int mPadding;
1047 int mSliderY;
1048 int mSliderW;
1049 int mSliderH;
1050 bool mRendered;
1051 int mFontHeight;
1052 GUIAction *mAction;
1053 bool mChangeOnDrag;
Vojtech Bocek18d7c982014-08-04 17:19:28 +02001054 int mLineW;
1055 bool mDragging;
thatf6ed8fc2015-02-14 20:23:16 +01001056 ImageResource *mBackgroundImage;
1057 ImageResource *mHandleImage;
1058 ImageResource *mHandleHoverImage;
Vojtech Bocek85932342013-04-01 22:11:33 +02001059};
1060
Vojtech Bocek1fc30fc2014-01-29 18:37:19 +01001061class MouseCursor : public RenderObject
1062{
1063public:
1064 MouseCursor(int posX, int posY);
1065 virtual ~MouseCursor();
1066
1067 virtual int Render(void);
1068 virtual int Update(void);
1069 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
1070
1071 void Move(int deltaX, int deltaY);
1072 void GetPos(int& x, int& y);
1073 void LoadData(xml_node<>* node);
1074 void ResetData(int resX, int resY);
1075
1076private:
1077 int m_resX;
1078 int m_resY;
1079 bool m_moved;
1080 float m_speedMultiplier;
1081 COLOR m_color;
thatf6ed8fc2015-02-14 20:23:16 +01001082 ImageResource *m_image;
Vojtech Bocek1fc30fc2014-01-29 18:37:19 +01001083 bool m_present;
1084};
1085
Vojtech Bocek7e11ac52015-03-05 23:21:49 +01001086class GUIPatternPassword : public GUIObject, public RenderObject, public ActionObject
1087{
1088public:
1089 GUIPatternPassword(xml_node<>* node);
1090 virtual ~GUIPatternPassword();
1091
1092public:
1093 virtual int Render(void);
1094 virtual int Update(void);
1095 virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
1096 virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
1097
1098protected:
1099 void CalculateDotPositions();
1100 void ResetActiveDots();
1101 void ConnectDot(int dot_idx);
1102 void ConnectIntermediateDots(int dot_idx);
1103 int InDot(int x, int y);
1104 bool DotUsed(int dot_idx);
1105 static bool IsInRect(int x, int y, int rx, int ry, int rw, int rh);
1106 void PatternDrawn();
1107
1108 struct Dot {
1109 int x;
1110 int y;
1111 bool active;
1112 };
1113
1114 Dot mDots[9];
1115 int mConnectedDots[9];
1116 size_t mConnectedDotsLen;
1117 int mCurLineX;
1118 int mCurLineY;
1119 bool mTrackingTouch;
1120 bool mNeedRender;
1121
1122 COLOR mDotColor;
1123 COLOR mActiveDotColor;
1124 COLOR mLineColor;
1125 ImageResource *mDotImage;
1126 ImageResource *mActiveDotImage;
1127 gr_surface mDotCircle;
1128 gr_surface mActiveDotCircle;
1129 int mDotRadius;
1130 int mLineWidth;
1131
1132 std::string mPassVar;
1133 GUIAction *mAction;
1134 int mUpdate;
1135};
1136
1137
Dees_Troy51a0e822012-09-05 15:24:24 -04001138// Helper APIs
Ethan Yonker21ff02a2015-02-18 14:35:00 -06001139xml_node<>* FindNode(xml_node<>* parent, const char* nodename, int depth = 0);
thatf6ed8fc2015-02-14 20:23:16 +01001140std::string LoadAttrString(xml_node<>* element, const char* attrname, const char* defaultvalue = "");
1141int LoadAttrInt(xml_node<>* element, const char* attrname, int defaultvalue = 0);
1142int LoadAttrIntScaleX(xml_node<>* element, const char* attrname, int defaultvalue = 0);
1143int LoadAttrIntScaleY(xml_node<>* element, const char* attrname, int defaultvalue = 0);
Ethan Yonker21ff02a2015-02-18 14:35:00 -06001144COLOR LoadAttrColor(xml_node<>* element, const char* attrname, bool* found_color, COLOR defaultvalue = COLOR(0,0,0,0));
thatf6ed8fc2015-02-14 20:23:16 +01001145COLOR LoadAttrColor(xml_node<>* element, const char* attrname, COLOR defaultvalue = COLOR(0,0,0,0));
1146FontResource* LoadAttrFont(xml_node<>* element, const char* attrname);
1147ImageResource* LoadAttrImage(xml_node<>* element, const char* attrname);
1148AnimationResource* LoadAttrAnimation(xml_node<>* element, const char* attrname);
1149
Dees_Troy51a0e822012-09-05 15:24:24 -04001150bool LoadPlacement(xml_node<>* node, int* x, int* y, int* w = NULL, int* h = NULL, RenderObject::Placement* placement = NULL);
1151
1152#endif // _OBJECTS_HEADER
1153