bigbiff | 673c7ae | 2020-12-02 19:44:56 -0500 | [diff] [blame] | 1 | /* libs/pixelflinger/codeflinger/GGLAssembler.h |
| 2 | ** |
| 3 | ** Copyright 2006, The Android Open Source Project |
| 4 | ** |
| 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ** you may not use this file except in compliance with the License. |
| 7 | ** You may obtain a copy of the License at |
| 8 | ** |
| 9 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ** |
| 11 | ** Unless required by applicable law or agreed to in writing, software |
| 12 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ** See the License for the specific language governing permissions and |
| 15 | ** limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | |
| 19 | #ifndef ANDROID_GGLASSEMBLER_H |
| 20 | #define ANDROID_GGLASSEMBLER_H |
| 21 | |
| 22 | #include <stdint.h> |
| 23 | #include <sys/types.h> |
| 24 | |
| 25 | #include <private/pixelflinger/ggl_context.h> |
| 26 | |
| 27 | #include "ARMAssemblerProxy.h" |
| 28 | |
| 29 | |
| 30 | namespace android { |
| 31 | |
| 32 | // ---------------------------------------------------------------------------- |
| 33 | |
| 34 | #define CONTEXT_ADDR_LOAD(REG, FIELD) \ |
| 35 | ADDR_LDR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) |
| 36 | |
| 37 | #define CONTEXT_ADDR_STORE(REG, FIELD) \ |
| 38 | ADDR_STR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) |
| 39 | |
| 40 | #define CONTEXT_LOAD(REG, FIELD) \ |
| 41 | LDR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) |
| 42 | |
| 43 | #define CONTEXT_STORE(REG, FIELD) \ |
| 44 | STR(AL, REG, mBuilderContext.Rctx, immed12_pre(GGL_OFFSETOF(FIELD))) |
| 45 | |
| 46 | |
| 47 | class RegisterAllocator |
| 48 | { |
| 49 | public: |
| 50 | class RegisterFile; |
| 51 | |
| 52 | RegisterAllocator(int arch); // NOLINT, implicit |
| 53 | RegisterFile& registerFile(); |
| 54 | int reserveReg(int reg); |
| 55 | int obtainReg(); |
| 56 | void recycleReg(int reg); |
| 57 | void reset(); |
| 58 | |
| 59 | class RegisterFile |
| 60 | { |
| 61 | public: |
| 62 | RegisterFile(int arch); // NOLINT, implicit |
| 63 | RegisterFile(const RegisterFile& rhs, int arch); |
| 64 | ~RegisterFile(); |
| 65 | |
| 66 | void reset(); |
| 67 | |
| 68 | bool operator == (const RegisterFile& rhs) const; |
| 69 | bool operator != (const RegisterFile& rhs) const { |
| 70 | return !operator == (rhs); |
| 71 | } |
| 72 | |
| 73 | int reserve(int reg); |
| 74 | void reserveSeveral(uint32_t regMask); |
| 75 | |
| 76 | void recycle(int reg); |
| 77 | void recycleSeveral(uint32_t regMask); |
| 78 | |
| 79 | int obtain(); |
| 80 | inline int isUsed(int reg) const; |
| 81 | |
| 82 | bool hasFreeRegs() const; |
| 83 | int countFreeRegs() const; |
| 84 | |
| 85 | uint32_t touched() const; |
| 86 | inline uint32_t status() const { return mStatus; } |
| 87 | |
| 88 | enum { |
| 89 | OUT_OF_REGISTERS = 0x1 |
| 90 | }; |
| 91 | |
| 92 | private: |
| 93 | uint32_t mRegs; |
| 94 | uint32_t mTouched; |
| 95 | uint32_t mStatus; |
| 96 | int mArch; |
| 97 | uint32_t mRegisterOffset; // lets reg alloc use 2..17 for mips |
| 98 | // while arm uses 0..15 |
| 99 | }; |
| 100 | |
| 101 | class Scratch |
| 102 | { |
| 103 | public: |
| 104 | explicit Scratch(RegisterFile& regFile) |
| 105 | : mRegFile(regFile), mScratch(0) { |
| 106 | } |
| 107 | ~Scratch() { |
| 108 | mRegFile.recycleSeveral(mScratch); |
| 109 | } |
| 110 | int obtain() { |
| 111 | int reg = mRegFile.obtain(); |
| 112 | mScratch |= 1<<reg; |
| 113 | return reg; |
| 114 | } |
| 115 | void recycle(int reg) { |
| 116 | mRegFile.recycle(reg); |
| 117 | mScratch &= ~(1<<reg); |
| 118 | } |
| 119 | bool isUsed(int reg) { |
| 120 | return (mScratch & (1<<reg)); |
| 121 | } |
| 122 | int countFreeRegs() { |
| 123 | return mRegFile.countFreeRegs(); |
| 124 | } |
| 125 | private: |
| 126 | RegisterFile& mRegFile; |
| 127 | uint32_t mScratch; |
| 128 | }; |
| 129 | |
| 130 | class Spill |
| 131 | { |
| 132 | public: |
| 133 | Spill(RegisterFile& regFile, ARMAssemblerInterface& gen, uint32_t reglist) |
| 134 | : mRegFile(regFile), mGen(gen), mRegList(reglist), mCount(0) |
| 135 | { |
| 136 | if (reglist) { |
| 137 | int count = 0; |
| 138 | while (reglist) { |
| 139 | count++; |
| 140 | reglist &= ~(1 << (31 - __builtin_clz(reglist))); |
| 141 | } |
| 142 | if (count == 1) { |
| 143 | int reg = 31 - __builtin_clz(mRegList); |
| 144 | mGen.STR(mGen.AL, reg, mGen.SP, mGen.immed12_pre(-4, 1)); |
| 145 | } else { |
| 146 | mGen.STM(mGen.AL, mGen.DB, mGen.SP, 1, mRegList); |
| 147 | } |
| 148 | mRegFile.recycleSeveral(mRegList); |
| 149 | mCount = count; |
| 150 | } |
| 151 | } |
| 152 | ~Spill() { |
| 153 | if (mRegList) { |
| 154 | if (mCount == 1) { |
| 155 | int reg = 31 - __builtin_clz(mRegList); |
| 156 | mGen.LDR(mGen.AL, reg, mGen.SP, mGen.immed12_post(4)); |
| 157 | } else { |
| 158 | mGen.LDM(mGen.AL, mGen.IA, mGen.SP, 1, mRegList); |
| 159 | } |
| 160 | mRegFile.reserveSeveral(mRegList); |
| 161 | } |
| 162 | } |
| 163 | private: |
| 164 | RegisterFile& mRegFile; |
| 165 | ARMAssemblerInterface& mGen; |
| 166 | uint32_t mRegList; |
| 167 | int mCount; |
| 168 | }; |
| 169 | |
| 170 | private: |
| 171 | RegisterFile mRegs; |
| 172 | }; |
| 173 | |
| 174 | // ---------------------------------------------------------------------------- |
| 175 | |
| 176 | class GGLAssembler : public ARMAssemblerProxy, public RegisterAllocator |
| 177 | { |
| 178 | public: |
| 179 | |
| 180 | explicit GGLAssembler(ARMAssemblerInterface* target); |
| 181 | virtual ~GGLAssembler(); |
| 182 | |
| 183 | uint32_t* base() const { return 0; } // XXX |
| 184 | uint32_t* pc() const { return 0; } // XXX |
| 185 | |
| 186 | void reset(int opt_level); |
| 187 | |
| 188 | virtual void prolog(); |
| 189 | virtual void epilog(uint32_t touched); |
| 190 | |
| 191 | // generate scanline code for given needs |
| 192 | int scanline(const needs_t& needs, context_t const* c); |
| 193 | int scanline_core(const needs_t& needs, context_t const* c); |
| 194 | |
| 195 | enum { |
| 196 | CLEAR_LO = 0x0001, |
| 197 | CLEAR_HI = 0x0002, |
| 198 | CORRUPTIBLE = 0x0004, |
| 199 | FIRST = 0x0008 |
| 200 | }; |
| 201 | |
| 202 | enum { //load/store flags |
| 203 | WRITE_BACK = 0x0001 |
| 204 | }; |
| 205 | |
| 206 | struct reg_t { |
| 207 | reg_t() : reg(-1), flags(0) { |
| 208 | } |
| 209 | reg_t(int r, int f=0) // NOLINT, implicit |
| 210 | : reg(r), flags(f) { |
| 211 | } |
| 212 | void setTo(int r, int f=0) { |
| 213 | reg=r; flags=f; |
| 214 | } |
| 215 | int reg; |
| 216 | uint16_t flags; |
| 217 | }; |
| 218 | |
| 219 | struct integer_t : public reg_t { |
| 220 | integer_t() : reg_t(), s(0) { |
| 221 | } |
| 222 | integer_t(int r, int sz=32, int f=0) // NOLINT, implicit |
| 223 | : reg_t(r, f), s(sz) { |
| 224 | } |
| 225 | void setTo(int r, int sz=32, int f=0) { |
| 226 | reg_t::setTo(r, f); s=sz; |
| 227 | } |
| 228 | int8_t s; |
| 229 | inline int size() const { return s; } |
| 230 | }; |
| 231 | |
| 232 | struct pixel_t : public reg_t { |
| 233 | pixel_t() : reg_t() { |
| 234 | memset(&format, 0, sizeof(GGLFormat)); |
| 235 | } |
| 236 | pixel_t(int r, const GGLFormat* fmt, int f=0) |
| 237 | : reg_t(r, f), format(*fmt) { |
| 238 | } |
| 239 | void setTo(int r, const GGLFormat* fmt, int f=0) { |
| 240 | reg_t::setTo(r, f); format = *fmt; |
| 241 | } |
| 242 | GGLFormat format; |
| 243 | inline int hi(int c) const { return format.c[c].h; } |
| 244 | inline int low(int c) const { return format.c[c].l; } |
| 245 | inline int mask(int c) const { return ((1<<size(c))-1) << low(c); } |
| 246 | inline int size() const { return format.size*8; } |
| 247 | inline int size(int c) const { return component_size(c); } |
| 248 | inline int component_size(int c) const { return hi(c) - low(c); } |
| 249 | }; |
| 250 | |
| 251 | struct component_t : public reg_t { |
| 252 | component_t() : reg_t(), h(0), l(0) { |
| 253 | } |
| 254 | component_t(int r, int f=0) // NOLINT, implicit |
| 255 | : reg_t(r, f), h(0), l(0) { |
| 256 | } |
| 257 | component_t(int r, int lo, int hi, int f=0) |
| 258 | : reg_t(r, f), h(hi), l(lo) { |
| 259 | } |
| 260 | explicit component_t(const integer_t& rhs) |
| 261 | : reg_t(rhs.reg, rhs.flags), h(rhs.s), l(0) { |
| 262 | } |
| 263 | explicit component_t(const pixel_t& rhs, int component) { |
| 264 | setTo( rhs.reg, |
| 265 | rhs.format.c[component].l, |
| 266 | rhs.format.c[component].h, |
| 267 | rhs.flags|CLEAR_LO|CLEAR_HI); |
| 268 | } |
| 269 | void setTo(int r, int lo=0, int hi=0, int f=0) { |
| 270 | reg_t::setTo(r, f); h=hi; l=lo; |
| 271 | } |
| 272 | int8_t h; |
| 273 | int8_t l; |
| 274 | inline int size() const { return h-l; } |
| 275 | }; |
| 276 | |
| 277 | struct pointer_t : public reg_t { |
| 278 | pointer_t() : reg_t(), size(0) { |
| 279 | } |
| 280 | pointer_t(int r, int s, int f=0) |
| 281 | : reg_t(r, f), size(s) { |
| 282 | } |
| 283 | void setTo(int r, int s, int f=0) { |
| 284 | reg_t::setTo(r, f); size=s; |
| 285 | } |
| 286 | int8_t size; |
| 287 | }; |
| 288 | |
| 289 | |
| 290 | private: |
| 291 | // GGLAssembler hides RegisterAllocator's and ARMAssemblerProxy's reset |
| 292 | // methods by providing a reset method with a different parameter set. The |
| 293 | // intent of GGLAssembler's reset method is to wrap the inherited reset |
| 294 | // methods, so make these methods private in order to prevent direct calls |
| 295 | // to these methods from clients. |
| 296 | using RegisterAllocator::reset; |
| 297 | using ARMAssemblerProxy::reset; |
| 298 | |
| 299 | struct tex_coord_t { |
| 300 | reg_t s; |
| 301 | reg_t t; |
| 302 | pointer_t ptr; |
| 303 | }; |
| 304 | |
| 305 | struct fragment_parts_t { |
| 306 | uint32_t packed : 1; |
| 307 | uint32_t reload : 2; |
| 308 | uint32_t iterated_packed : 1; |
| 309 | pixel_t iterated; |
| 310 | pointer_t cbPtr; |
| 311 | pointer_t covPtr; |
| 312 | reg_t count; |
| 313 | reg_t argb[4]; |
| 314 | reg_t argb_dx[4]; |
| 315 | reg_t z; |
| 316 | reg_t dither; |
| 317 | pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; |
| 318 | tex_coord_t coords[GGL_TEXTURE_UNIT_COUNT]; |
| 319 | }; |
| 320 | |
| 321 | struct texture_unit_t { |
| 322 | int format_idx; |
| 323 | GGLFormat format; |
| 324 | int bits; |
| 325 | int swrap; |
| 326 | int twrap; |
| 327 | int env; |
| 328 | int pot; |
| 329 | int linear; |
| 330 | uint8_t mask; |
| 331 | uint8_t replaced; |
| 332 | }; |
| 333 | |
| 334 | struct texture_machine_t { |
| 335 | texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; |
| 336 | uint8_t mask; |
| 337 | uint8_t replaced; |
| 338 | uint8_t directTexture; |
| 339 | uint8_t activeUnits; |
| 340 | }; |
| 341 | |
| 342 | struct component_info_t { |
| 343 | bool masked : 1; |
| 344 | bool inDest : 1; |
| 345 | bool needed : 1; |
| 346 | bool replaced : 1; |
| 347 | bool iterated : 1; |
| 348 | bool smooth : 1; |
| 349 | bool blend : 1; |
| 350 | bool fog : 1; |
| 351 | }; |
| 352 | |
| 353 | struct builder_context_t { |
| 354 | context_t const* c; |
| 355 | needs_t needs; |
| 356 | int Rctx; |
| 357 | }; |
| 358 | |
| 359 | template <typename T> |
| 360 | void modify(T& r, Scratch& regs) |
| 361 | { |
| 362 | if (!(r.flags & CORRUPTIBLE)) { |
| 363 | r.reg = regs.obtain(); |
| 364 | r.flags |= CORRUPTIBLE; |
| 365 | } |
| 366 | } |
| 367 | |
| 368 | // helpers |
| 369 | void base_offset(const pointer_t& d, const pointer_t& b, const reg_t& o); |
| 370 | |
| 371 | // texture environement |
| 372 | void modulate( component_t& dest, |
| 373 | const component_t& incoming, |
| 374 | const pixel_t& texel, int component); |
| 375 | |
| 376 | void decal( component_t& dest, |
| 377 | const component_t& incoming, |
| 378 | const pixel_t& texel, int component); |
| 379 | |
| 380 | void blend( component_t& dest, |
| 381 | const component_t& incoming, |
| 382 | const pixel_t& texel, int component, int tmu); |
| 383 | |
| 384 | void add( component_t& dest, |
| 385 | const component_t& incoming, |
| 386 | const pixel_t& texel, int component); |
| 387 | |
| 388 | // load/store stuff |
| 389 | void store(const pointer_t& addr, const pixel_t& src, uint32_t flags=0); |
| 390 | void load(const pointer_t& addr, const pixel_t& dest, uint32_t flags=0); |
| 391 | void extract(integer_t& d, const pixel_t& s, int component); |
| 392 | void extract(component_t& d, const pixel_t& s, int component); |
| 393 | void extract(integer_t& d, int s, int h, int l, int bits=32); |
| 394 | void expand(integer_t& d, const integer_t& s, int dbits); |
| 395 | void expand(integer_t& d, const component_t& s, int dbits); |
| 396 | void expand(component_t& d, const component_t& s, int dbits); |
| 397 | void downshift(pixel_t& d, int component, component_t s, const reg_t& dither); |
| 398 | |
| 399 | |
| 400 | void mul_factor( component_t& d, |
| 401 | const integer_t& v, |
| 402 | const integer_t& f); |
| 403 | |
| 404 | void mul_factor_add( component_t& d, |
| 405 | const integer_t& v, |
| 406 | const integer_t& f, |
| 407 | const component_t& a); |
| 408 | |
| 409 | void component_add( component_t& d, |
| 410 | const integer_t& dst, |
| 411 | const integer_t& src); |
| 412 | |
| 413 | void component_sat( const component_t& v); |
| 414 | |
| 415 | |
| 416 | void build_scanline_prolog( fragment_parts_t& parts, |
| 417 | const needs_t& needs); |
| 418 | |
| 419 | void build_smooth_shade(const fragment_parts_t& parts); |
| 420 | |
| 421 | void build_component( pixel_t& pixel, |
| 422 | const fragment_parts_t& parts, |
| 423 | int component, |
| 424 | Scratch& global_scratches); |
| 425 | |
| 426 | void build_incoming_component( |
| 427 | component_t& temp, |
| 428 | int dst_size, |
| 429 | const fragment_parts_t& parts, |
| 430 | int component, |
| 431 | Scratch& scratches, |
| 432 | Scratch& global_scratches); |
| 433 | |
| 434 | void init_iterated_color(fragment_parts_t& parts, const reg_t& x); |
| 435 | |
| 436 | void build_iterated_color( component_t& fragment, |
| 437 | const fragment_parts_t& parts, |
| 438 | int component, |
| 439 | Scratch& regs); |
| 440 | |
| 441 | void decodeLogicOpNeeds(const needs_t& needs); |
| 442 | |
| 443 | void decodeTMUNeeds(const needs_t& needs, context_t const* c); |
| 444 | |
| 445 | void init_textures( tex_coord_t* coords, |
| 446 | const reg_t& x, |
| 447 | const reg_t& y); |
| 448 | |
| 449 | void build_textures( fragment_parts_t& parts, |
| 450 | Scratch& regs); |
| 451 | |
| 452 | void filter8( const fragment_parts_t& parts, |
| 453 | pixel_t& texel, const texture_unit_t& tmu, |
| 454 | int U, int V, pointer_t& txPtr, |
| 455 | int FRAC_BITS); |
| 456 | |
| 457 | void filter16( const fragment_parts_t& parts, |
| 458 | pixel_t& texel, const texture_unit_t& tmu, |
| 459 | int U, int V, pointer_t& txPtr, |
| 460 | int FRAC_BITS); |
| 461 | |
| 462 | void filter24( const fragment_parts_t& parts, |
| 463 | pixel_t& texel, const texture_unit_t& tmu, |
| 464 | int U, int V, pointer_t& txPtr, |
| 465 | int FRAC_BITS); |
| 466 | |
| 467 | void filter32( const fragment_parts_t& parts, |
| 468 | pixel_t& texel, const texture_unit_t& tmu, |
| 469 | int U, int V, pointer_t& txPtr, |
| 470 | int FRAC_BITS); |
| 471 | |
| 472 | void build_texture_environment( component_t& fragment, |
| 473 | const fragment_parts_t& parts, |
| 474 | int component, |
| 475 | Scratch& regs); |
| 476 | |
| 477 | void wrapping( int d, |
| 478 | int coord, int size, |
| 479 | int tx_wrap, int tx_linear); |
| 480 | |
| 481 | void build_fog( component_t& temp, |
| 482 | int component, |
| 483 | Scratch& parent_scratches); |
| 484 | |
| 485 | void build_blending( component_t& in_out, |
| 486 | const pixel_t& pixel, |
| 487 | int component, |
| 488 | Scratch& parent_scratches); |
| 489 | |
| 490 | void build_blend_factor( |
| 491 | integer_t& factor, int f, int component, |
| 492 | const pixel_t& dst_pixel, |
| 493 | integer_t& fragment, |
| 494 | integer_t& fb, |
| 495 | Scratch& scratches); |
| 496 | |
| 497 | void build_blendFOneMinusF( component_t& temp, |
| 498 | const integer_t& factor, |
| 499 | const integer_t& fragment, |
| 500 | const integer_t& fb); |
| 501 | |
| 502 | void build_blendOneMinusFF( component_t& temp, |
| 503 | const integer_t& factor, |
| 504 | const integer_t& fragment, |
| 505 | const integer_t& fb); |
| 506 | |
| 507 | void build_coverage_application(component_t& fragment, |
| 508 | const fragment_parts_t& parts, |
| 509 | Scratch& regs); |
| 510 | |
| 511 | void build_alpha_test(component_t& fragment, const fragment_parts_t& parts); |
| 512 | |
| 513 | enum { Z_TEST=1, Z_WRITE=2 }; |
| 514 | void build_depth_test(const fragment_parts_t& parts, uint32_t mask); |
| 515 | void build_iterate_z(const fragment_parts_t& parts); |
| 516 | void build_iterate_f(const fragment_parts_t& parts); |
| 517 | void build_iterate_texture_coordinates(const fragment_parts_t& parts); |
| 518 | |
| 519 | void build_logic_op(pixel_t& pixel, Scratch& regs); |
| 520 | |
| 521 | void build_masking(pixel_t& pixel, Scratch& regs); |
| 522 | |
| 523 | void build_and_immediate(int d, int s, uint32_t mask, int bits); |
| 524 | |
| 525 | bool isAlphaSourceNeeded() const; |
| 526 | |
| 527 | enum { |
| 528 | FACTOR_SRC=1, FACTOR_DST=2, BLEND_SRC=4, BLEND_DST=8 |
| 529 | }; |
| 530 | |
| 531 | enum { |
| 532 | LOGIC_OP=1, LOGIC_OP_SRC=2, LOGIC_OP_DST=4 |
| 533 | }; |
| 534 | |
| 535 | static int blending_codes(int fs, int fd); |
| 536 | |
| 537 | builder_context_t mBuilderContext; |
| 538 | texture_machine_t mTextureMachine; |
| 539 | component_info_t mInfo[4]; |
| 540 | int mBlending; |
| 541 | int mMasking; |
| 542 | int mAllMasked; |
| 543 | int mLogicOp; |
| 544 | int mAlphaTest; |
| 545 | int mAA; |
| 546 | int mDithering; |
| 547 | int mDepthTest; |
| 548 | |
| 549 | int mSmooth; |
| 550 | int mFog; |
| 551 | pixel_t mDstPixel; |
| 552 | |
| 553 | GGLFormat mCbFormat; |
| 554 | |
| 555 | int mBlendFactorCached; |
| 556 | integer_t mAlphaSource; |
| 557 | |
| 558 | int mBaseRegister; |
| 559 | |
| 560 | int mBlendSrc; |
| 561 | int mBlendDst; |
| 562 | int mBlendSrcA; |
| 563 | int mBlendDstA; |
| 564 | |
| 565 | int mOptLevel; |
| 566 | }; |
| 567 | |
| 568 | // ---------------------------------------------------------------------------- |
| 569 | |
| 570 | }; // namespace android |
| 571 | |
| 572 | #endif // ANDROID_GGLASSEMBLER_H |