Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 1 | #include <stdarg.h> |
| 2 | #include <stdio.h> |
| 3 | #include <stdlib.h> |
| 4 | #include <string.h> |
| 5 | #include <fcntl.h> |
| 6 | #include <sys/types.h> |
| 7 | #include <time.h> |
| 8 | #include <unistd.h> |
| 9 | #include <stdlib.h> |
| 10 | |
| 11 | #include <string> |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 12 | #include <sstream> |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 13 | |
| 14 | extern "C" { |
| 15 | #include "../twcommon.h" |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 16 | } |
Ethan Yonker | fbb4353 | 2015-12-28 21:54:50 +0100 | [diff] [blame] | 17 | #include "../minuitwrp/minui.h" |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 18 | |
| 19 | #include "rapidxml.hpp" |
| 20 | #include "objects.hpp" |
| 21 | |
| 22 | GUIPatternPassword::GUIPatternPassword(xml_node<>* node) |
| 23 | : GUIObject(node) |
| 24 | { |
| 25 | xml_attribute<>* attr; |
| 26 | xml_node<>* child; |
| 27 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 28 | // 3x3 is the default. |
| 29 | mGridSize = 3; |
| 30 | mDots = new Dot[mGridSize * mGridSize]; |
| 31 | mConnectedDots = new int[mGridSize * mGridSize]; |
| 32 | |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 33 | ResetActiveDots(); |
| 34 | mTrackingTouch = false; |
| 35 | mNeedRender = true; |
| 36 | |
| 37 | ConvertStrToColor("blue", &mDotColor); |
| 38 | ConvertStrToColor("white", &mActiveDotColor); |
| 39 | ConvertStrToColor("blue", &mLineColor); |
| 40 | |
| 41 | mDotImage = mActiveDotImage = NULL; |
| 42 | mDotCircle = mActiveDotCircle = NULL; |
| 43 | mDotRadius = 50; |
| 44 | mLineWidth = 35; |
| 45 | |
| 46 | mAction = NULL; |
| 47 | mUpdate = 0; |
| 48 | |
| 49 | if (!node) |
| 50 | return; |
| 51 | |
| 52 | LoadPlacement(FindNode(node, "placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH, &mPlacement); |
| 53 | |
| 54 | mAction = new GUIAction(node); |
| 55 | |
| 56 | child = FindNode(node, "dot"); |
| 57 | if(child) |
| 58 | { |
| 59 | mDotColor = LoadAttrColor(child, "color", mDotColor); |
| 60 | mActiveDotColor = LoadAttrColor(child, "activecolor", mActiveDotColor); |
| 61 | mDotRadius = LoadAttrIntScaleX(child, "radius", mDotRadius); |
| 62 | |
| 63 | mDotImage = LoadAttrImage(child, "image"); |
| 64 | mActiveDotImage = LoadAttrImage(child, "activeimage"); |
| 65 | } |
| 66 | |
| 67 | child = FindNode(node, "line"); |
| 68 | if(child) |
| 69 | { |
| 70 | mLineColor = LoadAttrColor(child, "color", mLineColor); |
| 71 | mLineWidth = LoadAttrIntScaleX(child, "width", mLineWidth); |
| 72 | } |
| 73 | |
| 74 | child = FindNode(node, "data"); |
| 75 | if(child) |
| 76 | mPassVar = LoadAttrString(child, "name", ""); |
| 77 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 78 | child = FindNode(node, "size"); |
| 79 | if(child) { |
| 80 | mSizeVar = LoadAttrString(child, "name", ""); |
| 81 | |
| 82 | // Use the configured default, if set. |
| 83 | size_t size = LoadAttrInt(child, "default", mGridSize); |
| 84 | Resize(size); |
| 85 | } |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 86 | |
| 87 | if(!mDotImage || !mDotImage->GetResource() || !mActiveDotImage || !mActiveDotImage->GetResource()) |
| 88 | { |
| 89 | mDotCircle = gr_render_circle(mDotRadius, mDotColor.red, mDotColor.green, mDotColor.blue, mDotColor.alpha); |
| 90 | mActiveDotCircle = gr_render_circle(mDotRadius/2, mActiveDotColor.red, mActiveDotColor.green, mActiveDotColor.blue, mActiveDotColor.alpha); |
| 91 | } |
| 92 | else |
| 93 | mDotRadius = mDotImage->GetWidth()/2; |
| 94 | |
| 95 | SetRenderPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| 96 | } |
| 97 | |
| 98 | GUIPatternPassword::~GUIPatternPassword() |
| 99 | { |
| 100 | delete mDotImage; |
| 101 | delete mActiveDotImage; |
| 102 | delete mAction; |
| 103 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 104 | delete[] mDots; |
| 105 | delete[] mConnectedDots; |
| 106 | |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 107 | if(mDotCircle) |
| 108 | gr_free_surface(mDotCircle); |
| 109 | |
| 110 | if(mActiveDotCircle) |
| 111 | gr_free_surface(mActiveDotCircle); |
| 112 | } |
| 113 | |
| 114 | void GUIPatternPassword::ResetActiveDots() |
| 115 | { |
| 116 | mConnectedDotsLen = 0; |
| 117 | mCurLineX = mCurLineY = -1; |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 118 | for(size_t i = 0; i < mGridSize * mGridSize; ++i) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 119 | mDots[i].active = false; |
| 120 | } |
| 121 | |
| 122 | int GUIPatternPassword::SetRenderPos(int x, int y, int w, int h) |
| 123 | { |
| 124 | mRenderX = x; |
| 125 | mRenderY = y; |
| 126 | |
| 127 | if (w || h) |
| 128 | { |
| 129 | mRenderW = w; |
| 130 | mRenderH = h; |
| 131 | |
| 132 | mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| 133 | SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| 134 | } |
| 135 | |
| 136 | CalculateDotPositions(); |
| 137 | return 0; |
| 138 | } |
| 139 | |
| 140 | void GUIPatternPassword::CalculateDotPositions(void) |
| 141 | { |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 142 | const int num_gaps = mGridSize - 1; |
| 143 | const int step_x = (mRenderW - mDotRadius*2) / num_gaps; |
| 144 | const int step_y = (mRenderH - mDotRadius*2) / num_gaps; |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 145 | int x = mRenderX; |
| 146 | int y = mRenderY; |
| 147 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 148 | /* Order is important for keyphrase generation: |
| 149 | * |
| 150 | * 0 1 2 3 ... n-1 |
| 151 | * n n+1 n+2 n+3 ... 2n-1 |
| 152 | * 2n 2n+1 2n+2 2n+3 ... 3n-1 |
| 153 | * 3n 3n+1 3n+2 3n+3 ... 4n-1 |
| 154 | * : : : : |
| 155 | * n*n-1 |
| 156 | */ |
| 157 | |
| 158 | for(size_t r = 0; r < mGridSize; ++r) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 159 | { |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 160 | for(size_t c = 0; c < mGridSize; ++c) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 161 | { |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 162 | mDots[mGridSize*r + c].x = x; |
| 163 | mDots[mGridSize*r + c].y = y; |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 164 | x += step_x; |
| 165 | } |
| 166 | x = mRenderX; |
| 167 | y += step_y; |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | int GUIPatternPassword::Render(void) |
| 172 | { |
| 173 | if(!isConditionTrue()) |
| 174 | return 0; |
| 175 | |
| 176 | gr_color(mLineColor.red, mLineColor.green, mLineColor.blue, mLineColor.alpha); |
| 177 | for(size_t i = 1; i < mConnectedDotsLen; ++i) { |
| 178 | const Dot& dp = mDots[mConnectedDots[i-1]]; |
| 179 | const Dot& dc = mDots[mConnectedDots[i]]; |
| 180 | gr_line(dp.x + mDotRadius, dp.y + mDotRadius, dc.x + mDotRadius, dc.y + mDotRadius, mLineWidth); |
| 181 | } |
| 182 | |
| 183 | if(mConnectedDotsLen > 0 && mTrackingTouch) { |
| 184 | const Dot& dc = mDots[mConnectedDots[mConnectedDotsLen-1]]; |
| 185 | gr_line(dc.x + mDotRadius, dc.y + mDotRadius, mCurLineX, mCurLineY, mLineWidth); |
| 186 | } |
| 187 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 188 | for(size_t i = 0; i < mGridSize * mGridSize; ++i) { |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 189 | if(mDotCircle) { |
| 190 | gr_blit(mDotCircle, 0, 0, gr_get_width(mDotCircle), gr_get_height(mDotCircle), mDots[i].x, mDots[i].y); |
| 191 | if(mDots[i].active) { |
| 192 | gr_blit(mActiveDotCircle, 0, 0, gr_get_width(mActiveDotCircle), gr_get_height(mActiveDotCircle), mDots[i].x + mDotRadius/2, mDots[i].y + mDotRadius/2); |
| 193 | } |
| 194 | } else { |
| 195 | if(mDots[i].active) { |
| 196 | gr_blit(mActiveDotImage->GetResource(), 0, 0, mActiveDotImage->GetWidth(), mActiveDotImage->GetHeight(), |
| 197 | mDots[i].x + (mDotRadius - mActiveDotImage->GetWidth()/2), mDots[i].y + (mDotRadius - mActiveDotImage->GetHeight()/2)); |
| 198 | } else { |
| 199 | gr_blit(mDotImage->GetResource(), 0, 0, mDotImage->GetWidth(), mDotImage->GetHeight(), mDots[i].x, mDots[i].y); |
| 200 | } |
| 201 | } |
| 202 | } |
| 203 | return 0; |
| 204 | } |
| 205 | |
| 206 | int GUIPatternPassword::Update(void) |
| 207 | { |
| 208 | if(!isConditionTrue()) |
| 209 | return 0; |
| 210 | |
| 211 | int res = mNeedRender ? 2 : 1; |
| 212 | mNeedRender = false; |
| 213 | return res; |
| 214 | } |
| 215 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 216 | void GUIPatternPassword::Resize(size_t n) { |
| 217 | if(mGridSize == n) |
| 218 | return; |
| 219 | |
| 220 | delete[] mDots; |
| 221 | delete[] mConnectedDots; |
| 222 | |
| 223 | mGridSize = n; |
| 224 | mDots = new Dot[n*n]; |
| 225 | mConnectedDots = new int[n*n]; |
| 226 | |
| 227 | ResetActiveDots(); |
| 228 | CalculateDotPositions(); |
| 229 | mTrackingTouch = false; |
| 230 | mNeedRender = true; |
| 231 | } |
| 232 | |
| 233 | static int pow(int x, int i) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 234 | { |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 235 | while(i-- > 1) |
| 236 | x *= x; |
| 237 | return x; |
| 238 | } |
| 239 | |
| 240 | static bool IsInCircle(int x, int y, int ox, int oy, int r) |
| 241 | { |
| 242 | return pow(x - ox, 2) + pow(y - oy, 2) <= pow(r, 2); |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 243 | } |
| 244 | |
| 245 | int GUIPatternPassword::InDot(int x, int y) |
| 246 | { |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 247 | for(size_t i = 0; i < mGridSize * mGridSize; ++i) { |
| 248 | if(IsInCircle(x, y, mDots[i].x + mDotRadius, mDots[i].y + mDotRadius, mDotRadius*3)) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 249 | return i; |
| 250 | } |
| 251 | return -1; |
| 252 | } |
| 253 | |
| 254 | bool GUIPatternPassword::DotUsed(int dot_idx) |
| 255 | { |
| 256 | for(size_t i = 0; i < mConnectedDotsLen; ++i) { |
| 257 | if(mConnectedDots[i] == dot_idx) |
| 258 | return true; |
| 259 | } |
| 260 | return false; |
| 261 | } |
| 262 | |
| 263 | void GUIPatternPassword::ConnectDot(int dot_idx) |
| 264 | { |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 265 | if(mConnectedDotsLen >= mGridSize * mGridSize) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 266 | { |
| 267 | LOGERR("mConnectedDots in GUIPatternPassword has overflown!\n"); |
| 268 | return; |
| 269 | } |
| 270 | |
| 271 | mConnectedDots[mConnectedDotsLen++] = dot_idx; |
| 272 | mDots[dot_idx].active = true; |
| 273 | } |
| 274 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 275 | void GUIPatternPassword::ConnectIntermediateDots(int next_dot_idx) |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 276 | { |
| 277 | if(mConnectedDotsLen == 0) |
| 278 | return; |
| 279 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 280 | const int prev_dot_idx = mConnectedDots[mConnectedDotsLen-1]; |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 281 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 282 | int px = prev_dot_idx % mGridSize; |
| 283 | int py = prev_dot_idx / mGridSize; |
| 284 | |
| 285 | int nx = next_dot_idx % mGridSize; |
| 286 | int ny = next_dot_idx / mGridSize; |
| 287 | |
| 288 | /* |
| 289 | * We connect all dots that are in a straight line between the previous dot |
| 290 | * and the next one. This is simple for 3x3, but is more complicated for |
| 291 | * larger grids. |
| 292 | * |
| 293 | * Weirdly, Android doesn't do the logical thing when it comes to connecting |
| 294 | * dots between two points. Rather than simply adding all points that lie |
| 295 | * on the line between the start and end points, it instead only connects |
| 296 | * dots that are adjacent in only three directions -- horizontal, vertical |
| 297 | * and diagonal (45°). |
| 298 | * |
| 299 | * So we can just iterate over the correct axes, taking care to ensure that |
| 300 | * the order in which the intermediate points are added to the pattern is |
| 301 | * correct. |
| 302 | */ |
| 303 | |
| 304 | int x = px; |
| 305 | int y = py; |
| 306 | |
| 307 | int Dx = (nx > px) ? 1 : -1; |
| 308 | int Dy = (ny > py) ? 1 : -1; |
| 309 | |
| 310 | // Vertical lines. |
| 311 | if(px == nx) |
| 312 | Dx = 0; |
| 313 | |
| 314 | // Horizontal lines. |
| 315 | else if(py == ny) |
| 316 | Dy = 0; |
| 317 | |
| 318 | // Diagonal lines (|∆x| = |∆y|). |
| 319 | else if(abs(px - nx) == abs(py - ny)) |
| 320 | ; |
| 321 | |
| 322 | // No valid intermediate dots. |
| 323 | else |
Vojtech Bocek | e8c3927 | 2015-03-15 15:25:37 +0100 | [diff] [blame] | 324 | return; |
Vojtech Bocek | e8c3927 | 2015-03-15 15:25:37 +0100 | [diff] [blame] | 325 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 326 | // Iterate along axis, adding dots in the correct order. |
| 327 | while((Dy == 0 || y != ny - Dy) && (Dx == 0 || x != nx - Dx)) { |
| 328 | x += Dx; |
| 329 | y += Dy; |
| 330 | |
| 331 | int idx = mGridSize * y + x; |
| 332 | if(!DotUsed(idx)) |
| 333 | ConnectDot(idx); |
| 334 | } |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 335 | } |
| 336 | |
| 337 | int GUIPatternPassword::NotifyTouch(TOUCH_STATE state, int x, int y) |
| 338 | { |
| 339 | if(!isConditionTrue()) |
| 340 | return -1; |
| 341 | |
| 342 | switch (state) |
| 343 | { |
| 344 | case TOUCH_START: |
| 345 | { |
| 346 | const int dot_idx = InDot(x, y); |
| 347 | if(dot_idx == -1) |
| 348 | break; |
| 349 | |
| 350 | mTrackingTouch = true; |
| 351 | ResetActiveDots(); |
| 352 | ConnectDot(dot_idx); |
| 353 | DataManager::Vibrate("tw_button_vibrate"); |
| 354 | mCurLineX = x; |
| 355 | mCurLineY = y; |
| 356 | mNeedRender = true; |
| 357 | break; |
| 358 | } |
| 359 | case TOUCH_DRAG: |
| 360 | { |
| 361 | if(!mTrackingTouch) |
| 362 | break; |
| 363 | |
| 364 | const int dot_idx = InDot(x, y); |
| 365 | if(dot_idx != -1 && !DotUsed(dot_idx)) |
| 366 | { |
| 367 | ConnectIntermediateDots(dot_idx); |
| 368 | ConnectDot(dot_idx); |
| 369 | DataManager::Vibrate("tw_button_vibrate"); |
| 370 | } |
| 371 | |
| 372 | mCurLineX = x; |
| 373 | mCurLineY = y; |
| 374 | mNeedRender = true; |
| 375 | break; |
| 376 | } |
| 377 | case TOUCH_RELEASE: |
| 378 | { |
| 379 | if(!mTrackingTouch) |
| 380 | break; |
| 381 | |
| 382 | mNeedRender = true; |
| 383 | mTrackingTouch = false; |
| 384 | PatternDrawn(); |
| 385 | ResetActiveDots(); |
| 386 | break; |
| 387 | } |
| 388 | default: |
| 389 | break; |
| 390 | } |
| 391 | return 0; |
| 392 | } |
| 393 | |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 394 | int GUIPatternPassword::NotifyVarChange(const std::string& varName, const std::string& value) |
| 395 | { |
| 396 | if(!isConditionTrue()) |
| 397 | return 0; |
| 398 | |
| 399 | if(varName == mSizeVar) { |
| 400 | Resize(atoi(value.c_str())); |
| 401 | mUpdate = true; |
| 402 | } |
| 403 | return 0; |
| 404 | } |
| 405 | |
| 406 | std::string GUIPatternPassword::GeneratePassphrase() |
| 407 | { |
| 408 | char pattern[mConnectedDotsLen]; |
| 409 | for(size_t i = 0; i < mConnectedDotsLen; i++) { |
| 410 | pattern[i] = (char) mConnectedDots[i]; |
| 411 | } |
| 412 | |
| 413 | std::stringstream pass; |
| 414 | |
| 415 | for(size_t i = 0; i < mConnectedDotsLen; i++) { |
| 416 | int digit = pattern[i] & 0xff; |
| 417 | |
| 418 | /* |
| 419 | * Okay, rant time. |
| 420 | * It turns out that Android and CyanogenMod have *two* separate methods |
| 421 | * for generating passphrases from patterns. This is a legacy issue, as |
| 422 | * Android only supports 3x3 grids, and so we need to support both. |
| 423 | * Luckily, CyanogenMod is in the same boat as us and needs to support |
| 424 | * Android's 3x3 encryption style. |
| 425 | * |
| 426 | * In order to generate a 3x3 passphrase, add 1 to each dot index |
| 427 | * and concatenate the string representation of the integers. No |
| 428 | * padding should be added. |
| 429 | * |
| 430 | * For *all* other NxN passphrases (until a 16x16 grid comes along), |
| 431 | * they are generated by taking "%.2x" for each dot index and |
| 432 | * concatenating the results (without adding 1). |
| 433 | */ |
| 434 | |
| 435 | if(mGridSize == 3) |
| 436 | // Android (legacy) 3x3 grids. |
| 437 | pass << digit + 1; |
| 438 | else { |
| 439 | // Other NxN grids. |
| 440 | char buffer[3]; |
| 441 | snprintf(buffer, 3, "%.2x", digit); |
| 442 | pass << std::string(buffer); |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | return pass.str(); |
| 447 | } |
| 448 | |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 449 | void GUIPatternPassword::PatternDrawn() |
| 450 | { |
| 451 | if(!mPassVar.empty() && mConnectedDotsLen > 0) |
Aleksa Sarai | b25a183 | 2015-12-31 17:36:00 +0100 | [diff] [blame] | 452 | DataManager::SetValue(mPassVar, GeneratePassphrase()); |
Vojtech Bocek | 7e11ac5 | 2015-03-05 23:21:49 +0100 | [diff] [blame] | 453 | |
| 454 | if(mAction) |
| 455 | mAction->doActions(); |
| 456 | } |