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Dees_Troy51a0e822012-09-05 15:24:24 -04001// keyboard.cpp - GUIKeyboard object
2
3#include <stdarg.h>
4#include <stdio.h>
5#include <stdlib.h>
6#include <string.h>
7#include <fcntl.h>
8#include <sys/reboot.h>
9#include <sys/stat.h>
10#include <sys/time.h>
11#include <sys/mman.h>
12#include <sys/types.h>
13#include <sys/ioctl.h>
14#include <time.h>
15#include <unistd.h>
16#include <stdlib.h>
17
18#include <string>
19
20extern "C" {
21#include "../common.h"
22#include "../minuitwrp/minui.h"
23#include "../recovery_ui.h"
24}
25
26#include "rapidxml.hpp"
27#include "objects.hpp"
28
29GUIKeyboard::GUIKeyboard(xml_node<>* node)
30 : Conditional(node)
31{
32 int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0;
33 char resource[9], layout[7], row[4], key[5], longpress[6];
34 xml_attribute<>* attr;
35 xml_node<>* child;
36 xml_node<>* keylayout;
37 xml_node<>* keyrow;
38
39 for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++)
40 keyboardImg[layoutindex] = NULL;
41
42 mRendered = false;
43 currentLayout = 1;
44 mAction = NULL;
45 KeyboardHeight = KeyboardWidth = cursorLocation = 0;
46
47 if (!node) return;
48
49 // Load the action
50 child = node->first_node("action");
51 if (child)
52 {
53 mAction = new GUIAction(node);
54 }
55
56 // Load the images for the different layouts
57 child = node->first_node("layout");
58 if (child)
59 {
60 layoutindex = 1;
61 strcpy(resource, "resource1");
62 attr = child->first_attribute(resource);
63 while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) {
64 keyboardImg[layoutindex - 1] = PageManager::FindResource(attr->value());
65
66 layoutindex++;
67 resource[8] = (char)(layoutindex + 48);
68 attr = child->first_attribute(resource);
69 }
70 }
71
72 // Check the first image to get height and width
73 if (keyboardImg[0] && keyboardImg[0]->GetResource())
74 {
75 KeyboardWidth = gr_get_width(keyboardImg[0]->GetResource());
76 KeyboardHeight = gr_get_height(keyboardImg[0]->GetResource());
77 }
78
79 // Load all of the layout maps
80 layoutindex = 1;
81 strcpy(layout, "layout1");
82 keylayout = node->first_node(layout);
83 while (keylayout)
84 {
85 if (layoutindex > MAX_KEYBOARD_LAYOUTS) {
86 LOGE("Too many layouts defined in keyboard.\n");
87 return;
88 }
89
90 child = keylayout->first_node("keysize");
91 if (child) {
92 attr = child->first_attribute("height");
93 if (attr)
94 keyHeight = atoi(attr->value());
95 else
96 keyHeight = 0;
97 attr = child->first_attribute("width");
98 if (attr)
99 keyWidth = atoi(attr->value());
100 else
101 keyWidth = 0;
102 }
103
104 rowindex = 1;
105 Yindex = 0;
106 strcpy(row, "row1");
107 keyrow = keylayout->first_node(row);
108 while (keyrow)
109 {
110 if (rowindex > MAX_KEYBOARD_ROWS) {
111 LOGE("Too many rows defined in keyboard.\n");
112 return;
113 }
114
115 Yindex += keyHeight;
116 row_heights[layoutindex - 1][rowindex - 1] = Yindex;
117
118 keyindex = 1;
119 Xindex = 0;
120 strcpy(key, "key01");
121 attr = keyrow->first_attribute(key);
122
123 while (attr) {
124 string stratt;
125 char keyinfo[255];
126
127 if (keyindex > MAX_KEYBOARD_KEYS) {
128 LOGE("Too many keys defined in a keyboard row.\n");
129 return;
130 }
131
132 stratt = attr->value();
133 if (strlen(stratt.c_str()) >= 255) {
134 LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
135 return;
136 }
137
138 strcpy(keyinfo, stratt.c_str());
139
140 if (strlen(keyinfo) == 0) {
141 LOGE("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex);
142 return;
143 }
144
145 if (strlen(keyinfo) == 1) {
146 // This is a single key, simple definition
147 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = keyinfo[0];
148 Xindex += keyWidth;
149 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
150 } else {
151 // This key has extra data
152 char* ptr;
153 char* offset;
154 char* keyitem;
155 char foratoi[10];
156
157 ptr = keyinfo;
158 offset = keyinfo;
159 while (*ptr > 32 && *ptr != ':')
160 ptr++;
161 if (*ptr != 0)
162 *ptr = 0;
163
164 strcpy(foratoi, offset);
165 Xindex += atoi(foratoi);
166 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
167
168 ptr++;
169 if (*ptr == 0) {
170 // This is an empty area
171 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = 0;
172 } else if (strlen(ptr) == 1) {
173 // This is the character that this key uses
174 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = *ptr;
175 } else if (*ptr == 'c') {
176 // This is an ASCII character code
177 keyitem = ptr + 2;
178 strcpy(foratoi, keyitem);
179 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = atoi(foratoi);
180 } else if (*ptr == 'l') {
181 // This is a different layout
182 keyitem = ptr + 6;
183 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_LAYOUT;
184 strcpy(foratoi, keyitem);
185 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
186 } else if (*ptr == 'a') {
187 // This is an action
188 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_ACTION;
189 } else
190 LOGE("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex);
191 }
192
193 // PROCESS LONG PRESS INFO IF EXISTS
194 sprintf(longpress, "long%02i", keyindex);
195 attr = keyrow->first_attribute(longpress);
196 if (attr) {
197 stratt = attr->value();
198 if (strlen(stratt.c_str()) >= 255) {
199 LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
200 return;
201 }
202
203 strcpy(keyinfo, stratt.c_str());
204
205 if (strlen(keyinfo) == 0) {
206 LOGE("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex);
207 return;
208 }
209
210 if (strlen(keyinfo) == 1) {
211 // This is a single key, simple definition
212 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = keyinfo[0];
213 } else {
214 // This key has extra data
215 char* ptr;
216 char* offset;
217 char* keyitem;
218 char foratoi[10];
219
220 ptr = keyinfo;
221 offset = keyinfo;
222 while (*ptr > 32 && *ptr != ':')
223 ptr++;
224 if (*ptr != 0)
225 *ptr = 0;
226
227 strcpy(foratoi, offset);
228 Xindex += atoi(foratoi);
229
230 ptr++;
231 if (*ptr == 0) {
232 // This is an empty area
233 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = 0;
234 } else if (strlen(ptr) == 1) {
235 // This is the character that this key uses
236 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = *ptr;
237 } else if (*ptr == 'c') {
238 // This is an ASCII character code
239 keyitem = ptr + 2;
240 strcpy(foratoi, keyitem);
241 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = atoi(foratoi);
242 } else if (*ptr == 'l') {
243 // This is a different layout
244 keyitem = ptr + 6;
245 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_LAYOUT;
246 strcpy(foratoi, keyitem);
247 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
248 } else if (*ptr == 'a') {
249 // This is an action
250 keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_ACTION;
251 } else
252 LOGE("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex);
253 }
254 }
255 keyindex++;
256 sprintf(key, "key%02i", keyindex);
257 attr = keyrow->first_attribute(key);
258 }
259 rowindex++;
260 row[3] = (char)(rowindex + 48);
261 keyrow = keylayout->first_node(row);
262 }
263 layoutindex++;
264 layout[6] = (char)(layoutindex + 48);
265 keylayout = node->first_node(layout);
266 }
267
268 int x, y, w, h;
269 // Load the placement
270 LoadPlacement(node->first_node("placement"), &x, &y, &w, &h);
271 SetActionPos(x, y, KeyboardWidth, KeyboardHeight);
272 SetRenderPos(x, y, w, h);
273 return;
274}
275
276GUIKeyboard::~GUIKeyboard()
277{
278 int layoutindex;
279
280 for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++)
281 if (keyboardImg[layoutindex]) delete keyboardImg[layoutindex];
282}
283
284int GUIKeyboard::Render(void)
285{
286 if (!isConditionTrue())
287 {
288 mRendered = false;
289 return 0;
290 }
291
292 int ret = 0;
293
294 if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource())
295 gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY);
296
297 mRendered = true;
298 return ret;
299}
300
301int GUIKeyboard::Update(void)
302{
303 if (!isConditionTrue()) return (mRendered ? 2 : 0);
304 if (!mRendered) return 2;
305
306 return 0;
307}
308
309int GUIKeyboard::SetRenderPos(int x, int y, int w, int h)
310{
311 mRenderX = x;
312 mRenderY = y;
313 if (w || h)
314 {
315 mRenderW = KeyboardWidth;
316 mRenderH = KeyboardHeight;
317 }
318
319 if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
320 SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
321 return 0;
322}
323
324int GUIKeyboard::GetSelection(int x, int y)
325{
326 if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH) return -1;
327 return 0;
328}
329
330int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
331{
332 static int startSelection = -1, was_held = 0, startX = 0;
333 static unsigned char initial_key = 0;
334 unsigned int indexy, indexx, rely, relx, rowIndex = 0;
335
336 rely = y - mRenderY;
337 relx = x - mRenderX;
338
339 if (!isConditionTrue()) return -1;
340
341 switch (state)
342 {
343 case TOUCH_START:
344 if (GetSelection(x, y) == 0) {
345 startSelection = -1;
346 was_held = 0;
347 startX = x;
348 // Find the correct row
349 for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
350 if (row_heights[currentLayout - 1][indexy] > rely) {
351 rowIndex = indexy;
352 indexy = MAX_KEYBOARD_ROWS;
353 }
354 }
355
356 // Find the correct key (column)
357 for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
358 if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
359 // This is the key that was pressed!
360 initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key;
361 indexx = MAX_KEYBOARD_KEYS;
362 }
363 }
364 } else {
365 startSelection = 0;
366 }
367 break;
368 case TOUCH_DRAG:
369 break;
370 case TOUCH_RELEASE:
371 if (x < startX - (mRenderW * 0.5)) {
372 PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT);
373 return 0;
374 } else if (x > startX + (mRenderW * 0.5)) {
375 PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT);
376 return 0;
377 }
378
379 case TOUCH_HOLD:
380 case TOUCH_REPEAT:
381
382 if (startSelection == 0 || GetSelection(x, y) == -1)
383 return 0;
384
385 // Find the correct row
386 for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
387 if (row_heights[currentLayout - 1][indexy] > rely) {
388 rowIndex = indexy;
389 indexy = MAX_KEYBOARD_ROWS;
390 }
391 }
392
393 // Find the correct key (column)
394 for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
395 if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
396 // This is the key that was pressed!
397 if (keyboard_keys[currentLayout - 1][rowIndex][indexx].key != initial_key) {
398 // We dragged off of the starting key
399 startSelection = 0;
400 break;
401 } else if (state == TOUCH_RELEASE && was_held == 0) {
402 if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key > 0) {
403 // Regular key
404 PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
405 } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_LAYOUT) {
406 // Switch layouts
407 currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
408 mRendered = false;
409 } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_ACTION) {
410 // Action
411 if (mAction) {
412 // Keyboard has its own action defined
413 return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
414 } else {
415 // Send action notification
416 PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
417 }
418 }
419 } else if (state == TOUCH_HOLD) {
420 was_held = 1;
421 if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) {
422 // Repeat backspace
423 PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
424 } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey > 0) {
425 // Long Press Key
426 PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey);
427 }
428 } else if (state == TOUCH_REPEAT) {
429 was_held = 1;
430 if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) {
431 // Repeat backspace
432 PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
433 }
434 }
435 indexx = MAX_KEYBOARD_KEYS;
436 }
437 }
438 break;
439 }
440
441 return 0;
442}