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Dees_Troy51a0e822012-09-05 15:24:24 -04001// console.cpp - GUIConsole object
2
3#include <stdarg.h>
4#include <stdio.h>
5#include <stdlib.h>
6#include <string.h>
7#include <fcntl.h>
8#include <sys/reboot.h>
9#include <sys/stat.h>
10#include <sys/time.h>
11#include <sys/mman.h>
12#include <sys/types.h>
13#include <sys/ioctl.h>
14#include <time.h>
15#include <unistd.h>
16#include <stdlib.h>
17
18#include <string>
19
20extern "C" {
Dees_Troy2673cec2013-04-02 20:22:16 +000021#include "../twcommon.h"
Dees_Troy51a0e822012-09-05 15:24:24 -040022#include "../minuitwrp/minui.h"
Dees_Troy51a0e822012-09-05 15:24:24 -040023}
24
25#include "rapidxml.hpp"
26#include "objects.hpp"
27
28
29static std::vector<std::string> gConsole;
30
31extern "C" void gui_print(const char *fmt, ...)
32{
33 char buf[512]; // We're going to limit a single request to 512 bytes
34
35 va_list ap;
36 va_start(ap, fmt);
37 vsnprintf(buf, 512, fmt, ap);
38 va_end(ap);
39
Dees_Troy32c8eb82012-09-11 15:28:06 -040040 fputs(buf, stdout);
41
Dees_Troy51a0e822012-09-05 15:24:24 -040042 char *start, *next;
43
44 if (buf[0] == '\n' && strlen(buf) < 2) {
45 // This prevents the double lines bug seen in the console during zip installs
46 return;
47 }
48
49 for (start = next = buf; *next != '\0'; next++)
50 {
51 if (*next == '\n')
52 {
53 *next = '\0';
54 next++;
55
56 std::string line = start;
57 gConsole.push_back(line);
58 start = next;
59
60 // Handle the normal \n\0 case
61 if (*next == '\0')
62 return;
63 }
64 }
65 std::string line = start;
66 gConsole.push_back(line);
67 return;
68}
69
70extern "C" void gui_print_overwrite(const char *fmt, ...)
71{
72 char buf[512]; // We're going to limit a single request to 512 bytes
73
74 va_list ap;
75 va_start(ap, fmt);
76 vsnprintf(buf, 512, fmt, ap);
77 va_end(ap);
78
Dees_Troy32c8eb82012-09-11 15:28:06 -040079 fputs(buf, stdout);
80
Dees_Troy51a0e822012-09-05 15:24:24 -040081 // Pop the last line, and we can continue
82 if (!gConsole.empty()) gConsole.pop_back();
83
84 char *start, *next;
85 for (start = next = buf; *next != '\0'; next++)
86 {
87 if (*next == '\n')
88 {
89 *next = '\0';
90 next++;
91
92 std::string line = start;
93 gConsole.push_back(line);
94 start = next;
95
96 // Handle the normal \n\0 case
97 if (*next == '\0')
98 return;
99 }
100 }
101 std::string line = start;
102 gConsole.push_back(line);
103 return;
104}
105
106GUIConsole::GUIConsole(xml_node<>* node)
107{
108 xml_attribute<>* attr;
109 xml_node<>* child;
110
111 mFont = NULL;
112 mCurrentLine = -1;
113 memset(&mForegroundColor, 255, sizeof(COLOR));
114 memset(&mBackgroundColor, 0, sizeof(COLOR));
115 mBackgroundColor.alpha = 255;
116 memset(&mScrollColor, 0x08, sizeof(COLOR));
117 mScrollColor.alpha = 255;
118 mLastCount = 0;
119 mSlideout = 0;
120 mSlideoutState = hidden;
121
122 mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();
123
124 if (!node)
125 {
126 mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0;
127 mConsoleX = 0; mConsoleY = 0; mConsoleW = gr_fb_width(); mConsoleH = gr_fb_height();
128 }
129 else
130 {
131 child = node->first_node("font");
132 if (child)
133 {
134 attr = child->first_attribute("resource");
135 if (attr)
136 mFont = PageManager::FindResource(attr->value());
137 }
138
139 child = node->first_node("color");
140 if (child)
141 {
142 attr = child->first_attribute("foreground");
143 if (attr)
144 {
145 std::string color = attr->value();
146 ConvertStrToColor(color, &mForegroundColor);
147 }
148 attr = child->first_attribute("background");
149 if (attr)
150 {
151 std::string color = attr->value();
152 ConvertStrToColor(color, &mBackgroundColor);
153 }
154 attr = child->first_attribute("scroll");
155 if (attr)
156 {
157 std::string color = attr->value();
158 ConvertStrToColor(color, &mScrollColor);
159 }
160 }
161
162 // Load the placement
163 LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH);
164
165 child = node->first_node("slideout");
166 if (child)
167 {
168 mSlideout = 1;
169 LoadPlacement(child, &mSlideoutX, &mSlideoutY);
170
171 attr = child->first_attribute("resource");
172 if (attr) mSlideoutImage = PageManager::FindResource(attr->value());
173
174 if (mSlideoutImage && mSlideoutImage->GetResource())
175 {
176 mSlideoutW = gr_get_width(mSlideoutImage->GetResource());
177 mSlideoutH = gr_get_height(mSlideoutImage->GetResource());
178 }
179 }
180 }
181
182 gr_getFontDetails(mFont, &mFontHeight, NULL);
183 SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
184 SetRenderPos(mConsoleX, mConsoleY);
185 return;
186}
187
188int GUIConsole::RenderSlideout(void)
189{
190 if (!mSlideoutImage || !mSlideoutImage->GetResource()) return -1;
191
192 gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY);
193 return 0;
194}
195
196int GUIConsole::RenderConsole(void)
197{
198 void* fontResource = NULL;
199 if (mFont) fontResource = mFont->GetResource();
200
201 // We fill the background
202 gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
203 gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH);
204
205 gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha);
206 gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH);
207
208 // Render the lines
209 gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha);
210
211 // Don't try to continue to render without data
212 mLastCount = gConsole.size();
213 if (mLastCount == 0) return (mSlideout ? RenderSlideout() : 0);
214
215 // Find the start point
216 int start;
217 int curLine = mCurrentLine; // Thread-safing (Another thread updates this value)
218 if (curLine == -1)
219 {
220 start = mLastCount - mMaxRows;
221 }
222 else
223 {
224 if (curLine > (int) mLastCount) curLine = (int) mLastCount;
225 if ((int) mMaxRows > curLine) curLine = (int) mMaxRows;
226 start = curLine - mMaxRows;
227 }
228
229 unsigned int line;
230 for (line = 0; line < mMaxRows; line++)
231 {
232 if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount)
233 {
234 gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX);
235 }
236 }
237 return (mSlideout ? RenderSlideout() : 0);
238}
239
240int GUIConsole::Render(void)
241{
242 if (mSlideout && mSlideoutState == hidden)
243 {
244 return RenderSlideout();
245 }
246 return RenderConsole();
247}
248
249int GUIConsole::Update(void)
250{
251 if (mSlideout && mSlideoutState != visible)
252 {
253 if (mSlideoutState == hidden)
254 return 0;
255
256 if (mSlideoutState == request_hide)
257 mSlideoutState = hidden;
258
259 if (mSlideoutState == request_show)
260 mSlideoutState = visible;
261
262 // Any time we activate the slider, we reset the position
263 mCurrentLine = -1;
264 return 2;
265 }
266
267 if (mCurrentLine == -1 && mLastCount != gConsole.size())
268 {
269 // We can use Render, and return for just a flip
270 Render();
271 return 2;
272 }
273 else if (mLastTouchY >= 0)
274 {
275 // They're still touching, so re-render
276 Render();
gordon133710355092013-06-08 14:15:32 +0200277 mLastTouchY = -1;
Dees_Troy51a0e822012-09-05 15:24:24 -0400278 return 2;
279 }
280 return 0;
281}
282
283int GUIConsole::SetRenderPos(int x, int y, int w, int h)
284{
285 // Adjust the stub position accordingly
286 mSlideoutX += (x - mConsoleX);
287 mSlideoutY += (y - mConsoleY);
288
289 mConsoleX = x;
290 mConsoleY = y;
291 if (w || h)
292 {
293 mConsoleW = w;
294 mConsoleH = h;
295 }
296
297 // Calculate the max rows
298 mMaxRows = mConsoleH / mFontHeight;
299
300 // Adjust so we always fit to bottom
301 mStartY = mConsoleY + (mConsoleH % mFontHeight);
302 return 0;
303}
304
305// IsInRegion - Checks if the request is handled by this object
306// Return 0 if this object handles the request, 1 if not
307int GUIConsole::IsInRegion(int x, int y)
308{
309 if (mSlideout)
310 {
311 // Check if they tapped the slideout button
312 if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH)
313 return 1;
314
315 // If we're only rendering the slideout, bail now
316 if (mSlideoutState == hidden)
317 return 0;
318 }
319
320 return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1;
321}
322
323// NotifyTouch - Notify of a touch event
324// Return 0 on success, >0 to ignore remainder of touch, and <0 on error
325int GUIConsole::NotifyTouch(TOUCH_STATE state, int x, int y)
326{
327 if (mSlideout && mSlideoutState == hidden)
328 {
329 if (state == TOUCH_START)
330 {
331 mSlideoutState = request_show;
332 return 1;
333 }
334 }
335 else if (mSlideout && mSlideoutState == visible)
336 {
337 // Are we sliding it back in?
338 if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH))
339 {
340 mSlideoutState = request_hide;
341 return 1;
342 }
343 }
344
345 // If we don't have enough lines to scroll, throw this away.
346 if (mLastCount < mMaxRows) return 1;
347
348 // We are scrolling!!!
349 switch (state)
350 {
351 case TOUCH_START:
352 mLastTouchX = x;
353 mLastTouchY = y;
354 if ((x - mConsoleX) > ((9 * mConsoleW) / 10))
355 mSlideMultiplier = 10;
356 else
357 mSlideMultiplier = 1;
358 break;
359
360 case TOUCH_DRAG:
361 // This handles tapping
362 if (x == mLastTouchX && y == mLastTouchY) break;
363 mLastTouchX = -1;
364
365 if (y > mLastTouchY + 5)
366 {
367 mLastTouchY = y;
368 if (mCurrentLine == -1)
Dees_Troy293d7272012-09-26 10:43:46 -0400369 mCurrentLine = mLastCount - 1;
Dees_Troy51a0e822012-09-05 15:24:24 -0400370 else if (mCurrentLine > mSlideMultiplier)
371 mCurrentLine -= mSlideMultiplier;
372 else
373 mCurrentLine = mMaxRows;
374
375 if (mCurrentLine < (int) mMaxRows)
376 mCurrentLine = mMaxRows;
377 }
378 else if (y < mLastTouchY - 5)
379 {
380 mLastTouchY = y;
381 if (mCurrentLine >= 0)
382 {
383 mCurrentLine += mSlideMultiplier;
384 if (mCurrentLine >= (int) mLastCount)
385 mCurrentLine = -1;
386 }
387 }
388 break;
389
390 case TOUCH_RELEASE:
391 // On a tap, we jump to the tail
392 if (mLastTouchX >= 0)
393 mCurrentLine = -1;
394
395 mLastTouchY = -1;
396 case TOUCH_REPEAT:
397 case TOUCH_HOLD:
398 break;
399 }
400 return 0;
401}
402