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Doug Zongker211aebc2011-10-28 15:13:10 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <errno.h>
18#include <fcntl.h>
19#include <linux/input.h>
20#include <pthread.h>
21#include <stdarg.h>
22#include <stdio.h>
23#include <stdlib.h>
24#include <string.h>
25#include <sys/stat.h>
26#include <sys/time.h>
27#include <sys/types.h>
28#include <time.h>
29#include <unistd.h>
30
31#include "common.h"
Doug Zongkerdaefc1d2011-10-31 09:34:15 -070032#include "device.h"
Doug Zongker32a0a472011-11-01 11:00:20 -070033#include "minui/minui.h"
34#include "screen_ui.h"
35#include "ui.h"
Doug Zongker211aebc2011-10-28 15:13:10 -070036
37#define CHAR_WIDTH 10
38#define CHAR_HEIGHT 18
39
Doug Zongker211aebc2011-10-28 15:13:10 -070040// There's only (at most) one of these objects, and global callbacks
41// (for pthread_create, and the input event system) need to find it,
42// so use a global variable.
43static ScreenRecoveryUI* self = NULL;
44
45// Return the current time as a double (including fractions of a second).
46static double now() {
47 struct timeval tv;
48 gettimeofday(&tv, NULL);
49 return tv.tv_sec + tv.tv_usec / 1000000.0;
50}
51
52ScreenRecoveryUI::ScreenRecoveryUI() :
53 currentIcon(NONE),
54 installingFrame(0),
55 progressBarType(EMPTY),
56 progressScopeStart(0),
57 progressScopeSize(0),
58 progress(0),
59 pagesIdentical(false),
60 text_cols(0),
61 text_rows(0),
62 text_col(0),
63 text_row(0),
64 text_top(0),
65 show_text(false),
66 show_text_ever(false),
67 show_menu(false),
68 menu_top(0),
69 menu_items(0),
70 menu_sel(0),
Doug Zongker32a0a472011-11-01 11:00:20 -070071
72 // These values are correct for the default image resources
73 // provided with the android platform. Devices which use
74 // different resources should have a subclass of ScreenRecoveryUI
75 // that overrides Init() to set these values appropriately and
76 // then call the superclass Init().
77 animation_fps(20),
78 indeterminate_frames(6),
79 installing_frames(7),
80 install_overlay_offset_x(13),
81 install_overlay_offset_y(190) {
Doug Zongker211aebc2011-10-28 15:13:10 -070082 pthread_mutex_init(&updateMutex, NULL);
Doug Zongker211aebc2011-10-28 15:13:10 -070083 self = this;
84}
85
86// Draw the given frame over the installation overlay animation. The
87// background is not cleared or draw with the base icon first; we
88// assume that the frame already contains some other frame of the
89// animation. Does nothing if no overlay animation is defined.
90// Should only be called with updateMutex locked.
91void ScreenRecoveryUI::draw_install_overlay_locked(int frame) {
92 if (installationOverlay == NULL) return;
93 gr_surface surface = installationOverlay[frame];
94 int iconWidth = gr_get_width(surface);
95 int iconHeight = gr_get_height(surface);
96 gr_blit(surface, 0, 0, iconWidth, iconHeight,
Doug Zongker32a0a472011-11-01 11:00:20 -070097 install_overlay_offset_x, install_overlay_offset_y);
Doug Zongker211aebc2011-10-28 15:13:10 -070098}
99
100// Clear the screen and draw the currently selected background icon (if any).
101// Should only be called with updateMutex locked.
102void ScreenRecoveryUI::draw_background_locked(Icon icon)
103{
104 pagesIdentical = false;
105 gr_color(0, 0, 0, 255);
106 gr_fill(0, 0, gr_fb_width(), gr_fb_height());
107
108 if (icon) {
109 gr_surface surface = backgroundIcon[icon];
110 int iconWidth = gr_get_width(surface);
111 int iconHeight = gr_get_height(surface);
112 int iconX = (gr_fb_width() - iconWidth) / 2;
113 int iconY = (gr_fb_height() - iconHeight) / 2;
114 gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
115 if (icon == INSTALLING) {
116 draw_install_overlay_locked(installingFrame);
117 }
118 }
119}
120
121// Draw the progress bar (if any) on the screen. Does not flip pages.
122// Should only be called with updateMutex locked.
123void ScreenRecoveryUI::draw_progress_locked()
124{
Doug Zongker69f4b672012-04-26 14:37:53 -0700125 if (currentIcon == ERROR) return;
126
Doug Zongker211aebc2011-10-28 15:13:10 -0700127 if (currentIcon == INSTALLING) {
128 draw_install_overlay_locked(installingFrame);
129 }
130
131 if (progressBarType != EMPTY) {
132 int iconHeight = gr_get_height(backgroundIcon[INSTALLING]);
133 int width = gr_get_width(progressBarEmpty);
134 int height = gr_get_height(progressBarEmpty);
135
136 int dx = (gr_fb_width() - width)/2;
137 int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
138
139 // Erase behind the progress bar (in case this was a progress-only update)
140 gr_color(0, 0, 0, 255);
141 gr_fill(dx, dy, width, height);
142
143 if (progressBarType == DETERMINATE) {
144 float p = progressScopeStart + progress * progressScopeSize;
145 int pos = (int) (p * width);
146
147 if (pos > 0) {
148 gr_blit(progressBarFill, 0, 0, pos, height, dx, dy);
149 }
150 if (pos < width-1) {
151 gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
152 }
153 }
154
155 if (progressBarType == INDETERMINATE) {
156 static int frame = 0;
157 gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
Doug Zongker32a0a472011-11-01 11:00:20 -0700158 frame = (frame + 1) % indeterminate_frames;
Doug Zongker211aebc2011-10-28 15:13:10 -0700159 }
160 }
161}
162
163void ScreenRecoveryUI::draw_text_line(int row, const char* t) {
164 if (t[0] != '\0') {
165 gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
166 }
167}
168
169// Redraw everything on the screen. Does not flip pages.
170// Should only be called with updateMutex locked.
171void ScreenRecoveryUI::draw_screen_locked()
172{
173 draw_background_locked(currentIcon);
174 draw_progress_locked();
175
176 if (show_text) {
177 gr_color(0, 0, 0, 160);
178 gr_fill(0, 0, gr_fb_width(), gr_fb_height());
179
180 int i = 0;
181 if (show_menu) {
182 gr_color(64, 96, 255, 255);
183 gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
184 gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
185
186 for (; i < menu_top + menu_items; ++i) {
187 if (i == menu_top + menu_sel) {
188 gr_color(255, 255, 255, 255);
189 draw_text_line(i, menu[i]);
190 gr_color(64, 96, 255, 255);
191 } else {
192 draw_text_line(i, menu[i]);
193 }
194 }
195 gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
196 gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
197 ++i;
198 }
199
200 gr_color(255, 255, 0, 255);
201
202 for (; i < text_rows; ++i) {
203 draw_text_line(i, text[(i+text_top) % text_rows]);
204 }
205 }
206}
207
208// Redraw everything on the screen and flip the screen (make it visible).
209// Should only be called with updateMutex locked.
210void ScreenRecoveryUI::update_screen_locked()
211{
212 draw_screen_locked();
213 gr_flip();
214}
215
216// Updates only the progress bar, if possible, otherwise redraws the screen.
217// Should only be called with updateMutex locked.
218void ScreenRecoveryUI::update_progress_locked()
219{
220 if (show_text || !pagesIdentical) {
221 draw_screen_locked(); // Must redraw the whole screen
222 pagesIdentical = true;
223 } else {
224 draw_progress_locked(); // Draw only the progress bar and overlays
225 }
226 gr_flip();
227}
228
229// Keeps the progress bar updated, even when the process is otherwise busy.
Doug Zongker32a0a472011-11-01 11:00:20 -0700230void* ScreenRecoveryUI::progress_thread(void *cookie) {
231 self->progress_loop();
232 return NULL;
233}
234
235void ScreenRecoveryUI::progress_loop() {
236 double interval = 1.0 / animation_fps;
Doug Zongker211aebc2011-10-28 15:13:10 -0700237 for (;;) {
238 double start = now();
Doug Zongker32a0a472011-11-01 11:00:20 -0700239 pthread_mutex_lock(&updateMutex);
Doug Zongker211aebc2011-10-28 15:13:10 -0700240
241 int redraw = 0;
242
243 // update the installation animation, if active
244 // skip this if we have a text overlay (too expensive to update)
Doug Zongker32a0a472011-11-01 11:00:20 -0700245 if (currentIcon == INSTALLING && installing_frames > 0 && !show_text) {
246 installingFrame = (installingFrame + 1) % installing_frames;
Doug Zongker211aebc2011-10-28 15:13:10 -0700247 redraw = 1;
248 }
249
250 // update the progress bar animation, if active
251 // skip this if we have a text overlay (too expensive to update)
Doug Zongker32a0a472011-11-01 11:00:20 -0700252 if (progressBarType == INDETERMINATE && !show_text) {
Doug Zongker211aebc2011-10-28 15:13:10 -0700253 redraw = 1;
254 }
255
256 // move the progress bar forward on timed intervals, if configured
Doug Zongker32a0a472011-11-01 11:00:20 -0700257 int duration = progressScopeDuration;
258 if (progressBarType == DETERMINATE && duration > 0) {
259 double elapsed = now() - progressScopeTime;
Doug Zongker69f4b672012-04-26 14:37:53 -0700260 float p = 1.0 * elapsed / duration;
261 if (p > 1.0) p = 1.0;
262 if (p > progress) {
263 progress = p;
Doug Zongker211aebc2011-10-28 15:13:10 -0700264 redraw = 1;
265 }
266 }
267
Doug Zongker32a0a472011-11-01 11:00:20 -0700268 if (redraw) update_progress_locked();
Doug Zongker211aebc2011-10-28 15:13:10 -0700269
Doug Zongker32a0a472011-11-01 11:00:20 -0700270 pthread_mutex_unlock(&updateMutex);
Doug Zongker211aebc2011-10-28 15:13:10 -0700271 double end = now();
272 // minimum of 20ms delay between frames
273 double delay = interval - (end-start);
274 if (delay < 0.02) delay = 0.02;
275 usleep((long)(delay * 1000000));
276 }
Doug Zongker211aebc2011-10-28 15:13:10 -0700277}
278
279void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) {
280 int result = res_create_surface(filename, surface);
281 if (result < 0) {
282 LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
283 }
284}
285
286void ScreenRecoveryUI::Init()
287{
288 gr_init();
Doug Zongker211aebc2011-10-28 15:13:10 -0700289
290 text_col = text_row = 0;
291 text_rows = gr_fb_height() / CHAR_HEIGHT;
292 if (text_rows > kMaxRows) text_rows = kMaxRows;
293 text_top = 1;
294
295 text_cols = gr_fb_width() / CHAR_WIDTH;
296 if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
297
298 LoadBitmap("icon_installing", &backgroundIcon[INSTALLING]);
299 LoadBitmap("icon_error", &backgroundIcon[ERROR]);
300 LoadBitmap("progress_empty", &progressBarEmpty);
301 LoadBitmap("progress_fill", &progressBarFill);
302
303 int i;
304
Doug Zongker32a0a472011-11-01 11:00:20 -0700305 progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames *
Doug Zongker211aebc2011-10-28 15:13:10 -0700306 sizeof(gr_surface));
Doug Zongker32a0a472011-11-01 11:00:20 -0700307 for (i = 0; i < indeterminate_frames; ++i) {
Doug Zongker211aebc2011-10-28 15:13:10 -0700308 char filename[40];
309 // "indeterminate01.png", "indeterminate02.png", ...
310 sprintf(filename, "indeterminate%02d", i+1);
311 LoadBitmap(filename, progressBarIndeterminate+i);
312 }
313
Doug Zongker32a0a472011-11-01 11:00:20 -0700314 if (installing_frames > 0) {
315 installationOverlay = (gr_surface*)malloc(installing_frames *
Doug Zongker211aebc2011-10-28 15:13:10 -0700316 sizeof(gr_surface));
Doug Zongker32a0a472011-11-01 11:00:20 -0700317 for (i = 0; i < installing_frames; ++i) {
Doug Zongker211aebc2011-10-28 15:13:10 -0700318 char filename[40];
319 // "icon_installing_overlay01.png",
320 // "icon_installing_overlay02.png", ...
321 sprintf(filename, "icon_installing_overlay%02d", i+1);
322 LoadBitmap(filename, installationOverlay+i);
323 }
324
325 // Adjust the offset to account for the positioning of the
326 // base image on the screen.
327 if (backgroundIcon[INSTALLING] != NULL) {
328 gr_surface bg = backgroundIcon[INSTALLING];
Doug Zongker32a0a472011-11-01 11:00:20 -0700329 install_overlay_offset_x += (gr_fb_width() - gr_get_width(bg)) / 2;
330 install_overlay_offset_y += (gr_fb_height() - gr_get_height(bg)) / 2;
Doug Zongker211aebc2011-10-28 15:13:10 -0700331 }
332 } else {
333 installationOverlay = NULL;
334 }
335
336 pthread_create(&progress_t, NULL, progress_thread, NULL);
Doug Zongker32a0a472011-11-01 11:00:20 -0700337
338 RecoveryUI::Init();
Doug Zongker211aebc2011-10-28 15:13:10 -0700339}
340
341void ScreenRecoveryUI::SetBackground(Icon icon)
342{
343 pthread_mutex_lock(&updateMutex);
344 currentIcon = icon;
345 update_screen_locked();
346 pthread_mutex_unlock(&updateMutex);
347}
348
349void ScreenRecoveryUI::SetProgressType(ProgressType type)
350{
351 pthread_mutex_lock(&updateMutex);
352 if (progressBarType != type) {
353 progressBarType = type;
354 update_progress_locked();
355 }
Doug Zongker69f4b672012-04-26 14:37:53 -0700356 progressScopeStart = 0;
357 progress = 0;
Doug Zongker211aebc2011-10-28 15:13:10 -0700358 pthread_mutex_unlock(&updateMutex);
359}
360
361void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
362{
363 pthread_mutex_lock(&updateMutex);
364 progressBarType = DETERMINATE;
365 progressScopeStart += progressScopeSize;
366 progressScopeSize = portion;
367 progressScopeTime = now();
368 progressScopeDuration = seconds;
369 progress = 0;
370 update_progress_locked();
371 pthread_mutex_unlock(&updateMutex);
372}
373
374void ScreenRecoveryUI::SetProgress(float fraction)
375{
376 pthread_mutex_lock(&updateMutex);
377 if (fraction < 0.0) fraction = 0.0;
378 if (fraction > 1.0) fraction = 1.0;
379 if (progressBarType == DETERMINATE && fraction > progress) {
380 // Skip updates that aren't visibly different.
381 int width = gr_get_width(progressBarIndeterminate[0]);
382 float scale = width * progressScopeSize;
383 if ((int) (progress * scale) != (int) (fraction * scale)) {
384 progress = fraction;
385 update_progress_locked();
386 }
387 }
388 pthread_mutex_unlock(&updateMutex);
389}
390
391void ScreenRecoveryUI::Print(const char *fmt, ...)
392{
393 char buf[256];
394 va_list ap;
395 va_start(ap, fmt);
396 vsnprintf(buf, 256, fmt, ap);
397 va_end(ap);
398
399 fputs(buf, stdout);
400
401 // This can get called before ui_init(), so be careful.
402 pthread_mutex_lock(&updateMutex);
403 if (text_rows > 0 && text_cols > 0) {
404 char *ptr;
405 for (ptr = buf; *ptr != '\0'; ++ptr) {
406 if (*ptr == '\n' || text_col >= text_cols) {
407 text[text_row][text_col] = '\0';
408 text_col = 0;
409 text_row = (text_row + 1) % text_rows;
410 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
411 }
412 if (*ptr != '\n') text[text_row][text_col++] = *ptr;
413 }
414 text[text_row][text_col] = '\0';
415 update_screen_locked();
416 }
417 pthread_mutex_unlock(&updateMutex);
418}
419
420void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
421 int initial_selection) {
422 int i;
423 pthread_mutex_lock(&updateMutex);
424 if (text_rows > 0 && text_cols > 0) {
425 for (i = 0; i < text_rows; ++i) {
426 if (headers[i] == NULL) break;
427 strncpy(menu[i], headers[i], text_cols-1);
428 menu[i][text_cols-1] = '\0';
429 }
430 menu_top = i;
431 for (; i < text_rows; ++i) {
432 if (items[i-menu_top] == NULL) break;
433 strncpy(menu[i], items[i-menu_top], text_cols-1);
434 menu[i][text_cols-1] = '\0';
435 }
436 menu_items = i - menu_top;
437 show_menu = 1;
438 menu_sel = initial_selection;
439 update_screen_locked();
440 }
441 pthread_mutex_unlock(&updateMutex);
442}
443
444int ScreenRecoveryUI::SelectMenu(int sel) {
445 int old_sel;
446 pthread_mutex_lock(&updateMutex);
447 if (show_menu > 0) {
448 old_sel = menu_sel;
449 menu_sel = sel;
450 if (menu_sel < 0) menu_sel = 0;
451 if (menu_sel >= menu_items) menu_sel = menu_items-1;
452 sel = menu_sel;
453 if (menu_sel != old_sel) update_screen_locked();
454 }
455 pthread_mutex_unlock(&updateMutex);
456 return sel;
457}
458
459void ScreenRecoveryUI::EndMenu() {
460 int i;
461 pthread_mutex_lock(&updateMutex);
462 if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
463 show_menu = 0;
464 update_screen_locked();
465 }
466 pthread_mutex_unlock(&updateMutex);
467}
468
469bool ScreenRecoveryUI::IsTextVisible()
470{
471 pthread_mutex_lock(&updateMutex);
472 int visible = show_text;
473 pthread_mutex_unlock(&updateMutex);
474 return visible;
475}
476
477bool ScreenRecoveryUI::WasTextEverVisible()
478{
479 pthread_mutex_lock(&updateMutex);
480 int ever_visible = show_text_ever;
481 pthread_mutex_unlock(&updateMutex);
482 return ever_visible;
483}
484
485void ScreenRecoveryUI::ShowText(bool visible)
486{
487 pthread_mutex_lock(&updateMutex);
488 show_text = visible;
489 if (show_text) show_text_ever = 1;
490 update_screen_locked();
491 pthread_mutex_unlock(&updateMutex);
492}