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The Android Open Source Projectc24a8e62009-03-03 19:28:42 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <linux/input.h>
18#include <pthread.h>
19#include <stdarg.h>
20#include <stdio.h>
21#include <stdlib.h>
22#include <string.h>
23#include <sys/reboot.h>
24#include <sys/time.h>
25#include <time.h>
26#include <unistd.h>
27
28#include "common.h"
29#include "minui/minui.h"
30
31#define MAX_COLS 64
32#define MAX_ROWS 32
33
34#define CHAR_WIDTH 10
35#define CHAR_HEIGHT 18
36
37#define PROGRESSBAR_INDETERMINATE_STATES 6
38#define PROGRESSBAR_INDETERMINATE_FPS 15
39
40enum { LEFT_SIDE, CENTER_TILE, RIGHT_SIDE, NUM_SIDES };
41
42static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
43static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
44static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
45static gr_surface gProgressBarEmpty[NUM_SIDES];
46static gr_surface gProgressBarFill[NUM_SIDES];
47
48static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
The Android Open Source Projectc24a8e62009-03-03 19:28:42 -080049 { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
50 { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" },
51 { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING],
52 "icon_firmware_install" },
53 { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR],
54 "icon_firmware_error" },
55 { &gProgressBarIndeterminate[0], "indeterminate1" },
56 { &gProgressBarIndeterminate[1], "indeterminate2" },
57 { &gProgressBarIndeterminate[2], "indeterminate3" },
58 { &gProgressBarIndeterminate[3], "indeterminate4" },
59 { &gProgressBarIndeterminate[4], "indeterminate5" },
60 { &gProgressBarIndeterminate[5], "indeterminate6" },
61 { &gProgressBarEmpty[LEFT_SIDE], "progress_bar_empty_left_round" },
62 { &gProgressBarEmpty[CENTER_TILE], "progress_bar_empty" },
63 { &gProgressBarEmpty[RIGHT_SIDE], "progress_bar_empty_right_round" },
64 { &gProgressBarFill[LEFT_SIDE], "progress_bar_left_round" },
65 { &gProgressBarFill[CENTER_TILE], "progress_bar_fill" },
66 { &gProgressBarFill[RIGHT_SIDE], "progress_bar_right_round" },
67 { NULL, NULL },
68};
69
70static gr_surface gCurrentIcon = NULL;
71
72static enum ProgressBarType {
73 PROGRESSBAR_TYPE_NONE,
74 PROGRESSBAR_TYPE_INDETERMINATE,
75 PROGRESSBAR_TYPE_NORMAL,
76} gProgressBarType = PROGRESSBAR_TYPE_NONE;
77
78// Progress bar scope of current operation
79static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
80static time_t gProgressScopeTime, gProgressScopeDuration;
81
82// Set to 1 when both graphics pages are the same (except for the progress bar)
83static int gPagesIdentical = 0;
84
85// Log text overlay, displayed when a magic key is pressed
86static char text[MAX_ROWS][MAX_COLS];
87static int text_cols = 0, text_rows = 0;
88static int text_col = 0, text_row = 0, text_top = 0;
89static int show_text = 0;
90
91static char menu[MAX_ROWS][MAX_COLS];
92static int show_menu = 0;
93static int menu_top = 0, menu_items = 0, menu_sel = 0;
94
95// Key event input queue
96static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
97static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
98static int key_queue[256], key_queue_len = 0;
99static volatile char key_pressed[KEY_MAX + 1];
100
101// Clear the screen and draw the currently selected background icon (if any).
102// Should only be called with gUpdateMutex locked.
103static void draw_background_locked(gr_surface icon)
104{
105 gPagesIdentical = 0;
106 gr_color(0, 0, 0, 255);
107 gr_fill(0, 0, gr_fb_width(), gr_fb_height());
108
109 if (icon) {
110 int iconWidth = gr_get_width(icon);
111 int iconHeight = gr_get_height(icon);
112 int iconX = (gr_fb_width() - iconWidth) / 2;
113 int iconY = (gr_fb_height() - iconHeight) / 2;
114 gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
115 }
116}
117
118// Draw the progress bar (if any) on the screen. Does not flip pages.
119// Should only be called with gUpdateMutex locked.
120static void draw_progress_locked()
121{
122 if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
123
124 int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
125 int width = gr_get_width(gProgressBarIndeterminate[0]);
126 int height = gr_get_height(gProgressBarIndeterminate[0]);
127
128 int dx = (gr_fb_width() - width)/2;
129 int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
130
131 // Erase behind the progress bar (in case this was a progress-only update)
132 gr_color(0, 0, 0, 255);
133 gr_fill(dx, dy, width, height);
134
135 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
136 float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
137 int pos = (int) (progress * width);
138
139 gr_surface s = (pos ? gProgressBarFill : gProgressBarEmpty)[LEFT_SIDE];
140 gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx, dy);
141
142 int x = gr_get_width(s);
143 while (x + (int) gr_get_width(gProgressBarEmpty[RIGHT_SIDE]) < width) {
144 s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[CENTER_TILE];
145 gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy);
146 x += gr_get_width(s);
147 }
148
149 s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[RIGHT_SIDE];
150 gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy);
151 }
152
153 if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
154 static int frame = 0;
155 gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
156 frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
157 }
158}
159
160static void draw_text_line(int row, const char* t) {
161 if (t[0] != '\0') {
162 gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
163 }
164}
165
166// Redraw everything on the screen. Does not flip pages.
167// Should only be called with gUpdateMutex locked.
168static void draw_screen_locked(void)
169{
170 draw_background_locked(gCurrentIcon);
171 draw_progress_locked();
172
173 if (show_text) {
174 gr_color(0, 0, 0, 160);
175 gr_fill(0, 0, gr_fb_width(), gr_fb_height());
176
177 int i = 0;
178 if (show_menu) {
179 gr_color(64, 96, 255, 255);
180 gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
181 gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
182
183 for (; i < menu_top + menu_items; ++i) {
184 if (i == menu_top + menu_sel) {
185 gr_color(255, 255, 255, 255);
186 draw_text_line(i, menu[i]);
187 gr_color(64, 96, 255, 255);
188 } else {
189 draw_text_line(i, menu[i]);
190 }
191 }
192 gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
193 gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
194 ++i;
195 }
196
197 gr_color(255, 255, 0, 255);
198
199 for (; i < text_rows; ++i) {
200 draw_text_line(i, text[(i+text_top) % text_rows]);
201 }
202 }
203}
204
205// Redraw everything on the screen and flip the screen (make it visible).
206// Should only be called with gUpdateMutex locked.
207static void update_screen_locked(void)
208{
209 draw_screen_locked();
210 gr_flip();
211}
212
213// Updates only the progress bar, if possible, otherwise redraws the screen.
214// Should only be called with gUpdateMutex locked.
215static void update_progress_locked(void)
216{
217 if (show_text || !gPagesIdentical) {
218 draw_screen_locked(); // Must redraw the whole screen
219 gPagesIdentical = 1;
220 } else {
221 draw_progress_locked(); // Draw only the progress bar
222 }
223 gr_flip();
224}
225
226// Keeps the progress bar updated, even when the process is otherwise busy.
227static void *progress_thread(void *cookie)
228{
229 for (;;) {
230 usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
231 pthread_mutex_lock(&gUpdateMutex);
232
233 // update the progress bar animation, if active
234 // skip this if we have a text overlay (too expensive to update)
235 if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
236 update_progress_locked();
237 }
238
239 // move the progress bar forward on timed intervals, if configured
240 int duration = gProgressScopeDuration;
241 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
242 int elapsed = time(NULL) - gProgressScopeTime;
243 float progress = 1.0 * elapsed / duration;
244 if (progress > 1.0) progress = 1.0;
245 if (progress > gProgress) {
246 gProgress = progress;
247 update_progress_locked();
248 }
249 }
250
251 pthread_mutex_unlock(&gUpdateMutex);
252 }
253 return NULL;
254}
255
256// Reads input events, handles special hot keys, and adds to the key queue.
257static void *input_thread(void *cookie)
258{
259 int rel_sum = 0;
260 int fake_key = 0;
261 for (;;) {
262 // wait for the next key event
263 struct input_event ev;
264 do {
265 ev_get(&ev, 0);
266
267 if (ev.type == EV_SYN) {
268 continue;
269 } else if (ev.type == EV_REL) {
270 if (ev.code == REL_Y) {
271 // accumulate the up or down motion reported by
272 // the trackball. When it exceeds a threshold
273 // (positive or negative), fake an up/down
274 // key event.
275 rel_sum += ev.value;
276 if (rel_sum > 3) {
277 fake_key = 1;
278 ev.type = EV_KEY;
279 ev.code = KEY_DOWN;
280 ev.value = 1;
281 rel_sum = 0;
282 } else if (rel_sum < -3) {
283 fake_key = 1;
284 ev.type = EV_KEY;
285 ev.code = KEY_UP;
286 ev.value = 1;
287 rel_sum = 0;
288 }
289 }
290 } else {
291 rel_sum = 0;
292 }
293 } while (ev.type != EV_KEY || ev.code > KEY_MAX);
294
295 pthread_mutex_lock(&key_queue_mutex);
296 if (!fake_key) {
297 // our "fake" keys only report a key-down event (no
298 // key-up), so don't record them in the key_pressed
299 // table.
300 key_pressed[ev.code] = ev.value;
301 }
302 fake_key = 0;
303 const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
304 if (ev.value > 0 && key_queue_len < queue_max) {
305 key_queue[key_queue_len++] = ev.code;
306 pthread_cond_signal(&key_queue_cond);
307 }
308 pthread_mutex_unlock(&key_queue_mutex);
309
310 // Alt+L or Home+End: toggle log display
311 int alt = key_pressed[KEY_LEFTALT] || key_pressed[KEY_RIGHTALT];
312 if ((alt && ev.code == KEY_L && ev.value > 0) ||
313 (key_pressed[KEY_HOME] && ev.code == KEY_END && ev.value > 0)) {
314 pthread_mutex_lock(&gUpdateMutex);
315 show_text = !show_text;
316 update_screen_locked();
317 pthread_mutex_unlock(&gUpdateMutex);
318 }
319
320 // Green+Menu+Red: reboot immediately
321 if (ev.code == KEY_DREAM_RED &&
322 key_pressed[KEY_DREAM_MENU] &&
323 key_pressed[KEY_DREAM_GREEN]) {
324 reboot(RB_AUTOBOOT);
325 }
326 }
327 return NULL;
328}
329
330void ui_init(void)
331{
332 gr_init();
333 ev_init();
334
335 text_col = text_row = 0;
336 text_rows = gr_fb_height() / CHAR_HEIGHT;
337 if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
338 text_top = 1;
339
340 text_cols = gr_fb_width() / CHAR_WIDTH;
341 if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
342
343 int i;
344 for (i = 0; BITMAPS[i].name != NULL; ++i) {
345 int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
346 if (result < 0) {
347 LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
348 *BITMAPS[i].surface = NULL;
349 }
350 }
351
352 pthread_t t;
353 pthread_create(&t, NULL, progress_thread, NULL);
354 pthread_create(&t, NULL, input_thread, NULL);
355}
356
357char *ui_copy_image(int icon, int *width, int *height, int *bpp) {
358 pthread_mutex_lock(&gUpdateMutex);
359 draw_background_locked(gBackgroundIcon[icon]);
360 *width = gr_fb_width();
361 *height = gr_fb_height();
362 *bpp = sizeof(gr_pixel) * 8;
363 int size = *width * *height * sizeof(gr_pixel);
364 char *ret = malloc(size);
365 if (ret == NULL) {
366 LOGE("Can't allocate %d bytes for image\n", size);
367 } else {
368 memcpy(ret, gr_fb_data(), size);
369 }
370 pthread_mutex_unlock(&gUpdateMutex);
371 return ret;
372}
373
374void ui_set_background(int icon)
375{
376 pthread_mutex_lock(&gUpdateMutex);
377 gCurrentIcon = gBackgroundIcon[icon];
378 update_screen_locked();
379 pthread_mutex_unlock(&gUpdateMutex);
380}
381
382void ui_show_indeterminate_progress()
383{
384 pthread_mutex_lock(&gUpdateMutex);
385 if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
386 gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
387 update_progress_locked();
388 }
389 pthread_mutex_unlock(&gUpdateMutex);
390}
391
392void ui_show_progress(float portion, int seconds)
393{
394 pthread_mutex_lock(&gUpdateMutex);
395 gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
396 gProgressScopeStart += gProgressScopeSize;
397 gProgressScopeSize = portion;
398 gProgressScopeTime = time(NULL);
399 gProgressScopeDuration = seconds;
400 gProgress = 0;
401 update_progress_locked();
402 pthread_mutex_unlock(&gUpdateMutex);
403}
404
405void ui_set_progress(float fraction)
406{
407 pthread_mutex_lock(&gUpdateMutex);
408 if (fraction < 0.0) fraction = 0.0;
409 if (fraction > 1.0) fraction = 1.0;
410 if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
411 // Skip updates that aren't visibly different.
412 int width = gr_get_width(gProgressBarIndeterminate[0]);
413 float scale = width * gProgressScopeSize;
414 if ((int) (gProgress * scale) != (int) (fraction * scale)) {
415 gProgress = fraction;
416 update_progress_locked();
417 }
418 }
419 pthread_mutex_unlock(&gUpdateMutex);
420}
421
422void ui_reset_progress()
423{
424 pthread_mutex_lock(&gUpdateMutex);
425 gProgressBarType = PROGRESSBAR_TYPE_NONE;
426 gProgressScopeStart = gProgressScopeSize = 0;
427 gProgressScopeTime = gProgressScopeDuration = 0;
428 gProgress = 0;
429 update_screen_locked();
430 pthread_mutex_unlock(&gUpdateMutex);
431}
432
433void ui_print(const char *fmt, ...)
434{
435 char buf[256];
436 va_list ap;
437 va_start(ap, fmt);
438 vsnprintf(buf, 256, fmt, ap);
439 va_end(ap);
440
441 fputs(buf, stderr);
442
443 // This can get called before ui_init(), so be careful.
444 pthread_mutex_lock(&gUpdateMutex);
445 if (text_rows > 0 && text_cols > 0) {
446 char *ptr;
447 for (ptr = buf; *ptr != '\0'; ++ptr) {
448 if (*ptr == '\n' || text_col >= text_cols) {
449 text[text_row][text_col] = '\0';
450 text_col = 0;
451 text_row = (text_row + 1) % text_rows;
452 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
453 }
454 if (*ptr != '\n') text[text_row][text_col++] = *ptr;
455 }
456 text[text_row][text_col] = '\0';
457 update_screen_locked();
458 }
459 pthread_mutex_unlock(&gUpdateMutex);
460}
461
462void ui_start_menu(char** headers, char** items) {
463 int i;
464 pthread_mutex_lock(&gUpdateMutex);
465 if (text_rows > 0 && text_cols > 0) {
466 for (i = 0; i < text_rows; ++i) {
467 if (headers[i] == NULL) break;
468 strncpy(menu[i], headers[i], text_cols-1);
469 menu[i][text_cols-1] = '\0';
470 }
471 menu_top = i;
472 for (; i < text_rows; ++i) {
473 if (items[i-menu_top] == NULL) break;
474 strncpy(menu[i], items[i-menu_top], text_cols-1);
475 menu[i][text_cols-1] = '\0';
476 }
477 menu_items = i - menu_top;
478 show_menu = 1;
479 menu_sel = 0;
480 update_screen_locked();
481 }
482 pthread_mutex_unlock(&gUpdateMutex);
483}
484
485int ui_menu_select(int sel) {
486 int old_sel;
487 pthread_mutex_lock(&gUpdateMutex);
488 if (show_menu > 0) {
489 old_sel = menu_sel;
490 menu_sel = sel;
491 if (menu_sel < 0) menu_sel = 0;
492 if (menu_sel >= menu_items) menu_sel = menu_items-1;
493 sel = menu_sel;
494 if (menu_sel != old_sel) update_screen_locked();
495 }
496 pthread_mutex_unlock(&gUpdateMutex);
497 return sel;
498}
499
500void ui_end_menu() {
501 int i;
502 pthread_mutex_lock(&gUpdateMutex);
503 if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
504 show_menu = 0;
505 update_screen_locked();
506 }
507 pthread_mutex_unlock(&gUpdateMutex);
508}
509
510int ui_text_visible()
511{
512 pthread_mutex_lock(&gUpdateMutex);
513 int visible = show_text;
514 pthread_mutex_unlock(&gUpdateMutex);
515 return visible;
516}
517
518int ui_wait_key()
519{
520 pthread_mutex_lock(&key_queue_mutex);
521 while (key_queue_len == 0) {
522 pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
523 }
524
525 int key = key_queue[0];
526 memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
527 pthread_mutex_unlock(&key_queue_mutex);
528 return key;
529}
530
531int ui_key_pressed(int key)
532{
533 // This is a volatile static array, don't bother locking
534 return key_pressed[key];
535}
536
537void ui_clear_key_queue() {
538 pthread_mutex_lock(&key_queue_mutex);
539 key_queue_len = 0;
540 pthread_mutex_unlock(&key_queue_mutex);
541}