Dees_Troy | 51a0e82 | 2012-09-05 15:24:24 -0400 | [diff] [blame] | 1 | // button.cpp - GUIButton object |
| 2 | |
| 3 | #include <stdarg.h> |
| 4 | #include <stdio.h> |
| 5 | #include <stdlib.h> |
| 6 | #include <string.h> |
| 7 | #include <fcntl.h> |
| 8 | #include <sys/reboot.h> |
| 9 | #include <sys/stat.h> |
| 10 | #include <sys/time.h> |
| 11 | #include <sys/mman.h> |
| 12 | #include <sys/types.h> |
| 13 | #include <sys/ioctl.h> |
| 14 | #include <time.h> |
| 15 | #include <unistd.h> |
| 16 | #include <stdlib.h> |
| 17 | |
| 18 | #include <string> |
| 19 | |
| 20 | extern "C" { |
| 21 | #include "../common.h" |
| 22 | #include "../minuitwrp/minui.h" |
| 23 | #include "../recovery_ui.h" |
| 24 | } |
| 25 | |
| 26 | #include "rapidxml.hpp" |
| 27 | #include "objects.hpp" |
| 28 | |
| 29 | GUIButton::GUIButton(xml_node<>* node) |
| 30 | : Conditional(node) |
| 31 | { |
| 32 | xml_attribute<>* attr; |
| 33 | xml_node<>* child; |
| 34 | |
| 35 | mButtonImg = NULL; |
| 36 | mButtonIcon = NULL; |
| 37 | mButtonLabel = NULL; |
| 38 | mAction = NULL; |
| 39 | mRendered = false; |
| 40 | |
| 41 | if (!node) return; |
| 42 | |
| 43 | // Three of the four can be loaded directly from the node |
| 44 | mButtonImg = new GUIImage(node); |
| 45 | mButtonLabel = new GUIText(node); |
| 46 | mAction = new GUIAction(node); |
| 47 | |
| 48 | if (mButtonImg->Render() < 0) |
| 49 | { |
| 50 | LOGE("Unable to locate button image\n"); |
| 51 | delete mButtonImg; |
| 52 | mButtonImg = NULL; |
| 53 | } |
| 54 | if (mButtonLabel->Render() < 0) |
| 55 | { |
| 56 | delete mButtonLabel; |
| 57 | mButtonLabel = NULL; |
| 58 | } |
| 59 | |
| 60 | // The icon is a special case |
| 61 | child = node->first_node("icon"); |
| 62 | if (child) |
| 63 | { |
| 64 | attr = child->first_attribute("resource"); |
| 65 | if (attr) |
| 66 | mButtonIcon = PageManager::FindResource(attr->value()); |
| 67 | } |
| 68 | |
| 69 | int x, y, w, h; |
| 70 | if (mButtonImg) mButtonImg->GetRenderPos(x, y, w, h); |
| 71 | SetRenderPos(x, y, w, h); |
| 72 | return; |
| 73 | } |
| 74 | |
| 75 | GUIButton::~GUIButton() |
| 76 | { |
| 77 | if (mButtonImg) delete mButtonImg; |
| 78 | if (mButtonLabel) delete mButtonLabel; |
| 79 | if (mAction) delete mAction; |
| 80 | if (mButtonIcon) delete mButtonIcon; |
| 81 | } |
| 82 | |
| 83 | int GUIButton::Render(void) |
| 84 | { |
| 85 | if (!isConditionTrue()) |
| 86 | { |
| 87 | mRendered = false; |
| 88 | return 0; |
| 89 | } |
| 90 | |
| 91 | int ret = 0; |
| 92 | |
| 93 | if (mButtonImg) ret = mButtonImg->Render(); |
| 94 | if (ret < 0) return ret; |
| 95 | if (mButtonIcon && mButtonIcon->GetResource()) |
| 96 | gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY); |
| 97 | if (mButtonLabel) ret = mButtonLabel->Render(); |
| 98 | if (ret < 0) return ret; |
| 99 | mRendered = true; |
| 100 | return ret; |
| 101 | } |
| 102 | |
| 103 | int GUIButton::Update(void) |
| 104 | { |
| 105 | if (!isConditionTrue()) return (mRendered ? 2 : 0); |
| 106 | if (!mRendered) return 2; |
| 107 | |
| 108 | int ret = 0, ret2 = 0; |
| 109 | |
| 110 | if (mButtonImg) ret = mButtonImg->Update(); |
| 111 | if (ret < 0) return ret; |
| 112 | |
| 113 | if (ret == 0) |
| 114 | { |
| 115 | if (mButtonLabel) ret2 = mButtonLabel->Update(); |
| 116 | if (ret2 < 0) return ret2; |
| 117 | if (ret2 > ret) ret = ret2; |
| 118 | } |
| 119 | else if (ret == 1) |
| 120 | { |
| 121 | // The button re-rendered, so everyone else is a render |
| 122 | if (mButtonIcon && mButtonIcon->GetResource()) |
| 123 | gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY); |
| 124 | if (mButtonLabel) ret = mButtonLabel->Render(); |
| 125 | if (ret < 0) return ret; |
| 126 | ret = 1; |
| 127 | } |
| 128 | else |
| 129 | { |
| 130 | // Aparently, the button needs a background update |
| 131 | ret = 2; |
| 132 | } |
| 133 | return ret; |
| 134 | } |
| 135 | |
| 136 | int GUIButton::SetRenderPos(int x, int y, int w, int h) |
| 137 | { |
| 138 | mRenderX = x; |
| 139 | mRenderY = y; |
| 140 | if (w || h) |
| 141 | { |
| 142 | mRenderW = w; |
| 143 | mRenderH = h; |
| 144 | } |
| 145 | |
| 146 | mIconW = 0; mIconH = 0; |
| 147 | if (mButtonIcon && mButtonIcon->GetResource()) |
| 148 | { |
| 149 | mIconW = gr_get_width(mButtonIcon->GetResource()); |
| 150 | mIconH = gr_get_height(mButtonIcon->GetResource()); |
| 151 | } |
| 152 | |
| 153 | mTextH = 0; |
| 154 | mTextW = 0; |
| 155 | mIconX = mRenderX + ((mRenderW - mIconW) / 2); |
| 156 | if (mButtonLabel) mButtonLabel->GetCurrentBounds(mTextW, mTextH); |
| 157 | if (mTextW) |
| 158 | { |
| 159 | // As a special case, we'll allow large text which automatically moves it to the right. |
| 160 | if (mTextW > mRenderW) |
| 161 | { |
| 162 | mTextX = mRenderW + mRenderX + 5; |
| 163 | mRenderW += mTextW + 5; |
| 164 | } |
| 165 | else |
| 166 | { |
| 167 | mTextX = mRenderX + ((mRenderW - mTextW) / 2); |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | if (mIconH == 0 || mTextH == 0 || mIconH + mTextH > mRenderH) |
| 172 | { |
| 173 | mIconY = mRenderY + (mRenderH / 2) - (mIconH / 2); |
| 174 | mTextY = mRenderY + (mRenderH / 2) - (mTextH / 2); |
| 175 | } |
| 176 | else |
| 177 | { |
| 178 | int divisor = mRenderH - (mIconH + mTextH); |
| 179 | mIconY = mRenderY + (divisor / 3); |
| 180 | mTextY = mRenderY + (divisor * 2 / 3) + mIconH; |
| 181 | } |
| 182 | |
| 183 | if (mButtonLabel) mButtonLabel->SetRenderPos(mTextX, mTextY); |
| 184 | if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| 185 | SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| 186 | return 0; |
| 187 | } |
| 188 | |
| 189 | int GUIButton::NotifyTouch(TOUCH_STATE state, int x, int y) |
| 190 | { |
| 191 | if (!isConditionTrue()) return -1; |
| 192 | return (mAction ? mAction->NotifyTouch(state, x, y) : 1); |
| 193 | } |
| 194 | |