blob: 6143b60a22c6f27716a60c28e79b852ac147b47f [file] [log] [blame]
Ethan Yonker0a3a98f2015-02-05 00:48:28 +01001/*
2 Copyright 2013 bigbiff/Dees_Troy TeamWin
3 This file is part of TWRP/TeamWin Recovery Project.
4
5 TWRP is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 TWRP is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with TWRP. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19#include <string.h>
20
21extern "C" {
22#include "../twcommon.h"
23#include "../minuitwrp/minui.h"
24}
25
26#include "rapidxml.hpp"
27#include "objects.hpp"
28#include "../data.hpp"
29
thatae4b12e2015-02-06 00:23:05 +010030const int SCROLLING_SPEED_DECREMENT = 6; // friction
Ethan Yonker0a3a98f2015-02-05 00:48:28 +010031const int SCROLLING_FLOOR = 10; // minimum pixels for scrolling to start or stop
thatae4b12e2015-02-06 00:23:05 +010032const int SCROLLING_MULTIPLIER = 1; // initial speed of kinetic scrolling
Ethan Yonker0a3a98f2015-02-05 00:48:28 +010033const float SCROLLING_SPEED_LIMIT = 2.5; // maximum number of items to scroll per update
34
35GUIScrollList::GUIScrollList(xml_node<>* node) : GUIObject(node)
36{
37 xml_attribute<>* attr;
38 xml_node<>* child;
39 int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;
40
41 firstDisplayedItem = mItemSpacing = mFontHeight = mSeparatorH = y_offset = scrollingSpeed = 0;
42 maxIconWidth = maxIconHeight = mHeaderIconHeight = mHeaderIconWidth = 0;
43 mHeaderSeparatorH = mHeaderIsStatic = mHeaderH = actualItemHeight = 0;
44 mBackground = mFont = mHeaderIcon = NULL;
45 mBackgroundW = mBackgroundH = 0;
46 mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0;
47 lastY = last2Y = fastScroll = 0;
48 mUpdate = 0;
49 touchDebounce = 6;
50 ConvertStrToColor("black", &mBackgroundColor);
51 ConvertStrToColor("black", &mHeaderBackgroundColor);
52 ConvertStrToColor("black", &mSeparatorColor);
53 ConvertStrToColor("black", &mHeaderSeparatorColor);
54 ConvertStrToColor("white", &mFontColor);
55 ConvertStrToColor("white", &mHeaderFontColor);
56 ConvertStrToColor("white", &mFastScrollLineColor);
57 ConvertStrToColor("white", &mFastScrollRectColor);
58 hasHighlightColor = false;
59 hasFontHighlightColor = false;
60 selectedItem = NO_ITEM;
61
62 // Load header text
63 child = node->first_node("header");
64 if (child)
65 {
66 attr = child->first_attribute("icon");
67 if (attr)
68 mHeaderIcon = PageManager::FindResource(attr->value());
69
70 attr = child->first_attribute("background");
71 if (attr)
72 {
73 std::string color = attr->value();
74 ConvertStrToColor(color, &mHeaderBackgroundColor);
75 header_background_color_specified = -1;
76 }
77 attr = child->first_attribute("textcolor");
78 if (attr)
79 {
80 std::string color = attr->value();
81 ConvertStrToColor(color, &mHeaderFontColor);
82 header_text_color_specified = -1;
83 }
84 attr = child->first_attribute("separatorcolor");
85 if (attr)
86 {
87 std::string color = attr->value();
88 ConvertStrToColor(color, &mHeaderSeparatorColor);
89 header_separator_color_specified = -1;
90 }
91 attr = child->first_attribute("separatorheight");
92 if (attr) {
93 string parsevalue = gui_parse_text(attr->value());
94 mHeaderSeparatorH = atoi(parsevalue.c_str());
95 header_separator_height_specified = -1;
96 }
97 }
98 child = node->first_node("text");
99 if (child) mHeaderText = child->value();
100
101 memset(&mHighlightColor, 0, sizeof(COLOR));
102 child = node->first_node("highlight");
103 if (child) {
104 attr = child->first_attribute("color");
105 if (attr) {
106 hasHighlightColor = true;
107 std::string color = attr->value();
108 ConvertStrToColor(color, &mHighlightColor);
109 }
110 }
111
112 // Simple way to check for static state
113 mLastHeaderValue = gui_parse_text(mHeaderText);
114 if (mLastHeaderValue != mHeaderText)
115 mHeaderIsStatic = 0;
116 else
117 mHeaderIsStatic = -1;
118
119 child = node->first_node("background");
120 if (child)
121 {
122 attr = child->first_attribute("resource");
123 if (attr)
124 mBackground = PageManager::FindResource(attr->value());
125 attr = child->first_attribute("color");
126 if (attr)
127 {
128 std::string color = attr->value();
129 ConvertStrToColor(color, &mBackgroundColor);
130 if (!header_background_color_specified)
131 ConvertStrToColor(color, &mHeaderBackgroundColor);
132 }
133 }
134
135 // Load the placement
136 LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
137 SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
138
139 // Load the font, and possibly override the color
140 child = node->first_node("font");
141 if (child)
142 {
143 attr = child->first_attribute("resource");
144 if (attr)
145 mFont = PageManager::FindResource(attr->value());
146
147 attr = child->first_attribute("color");
148 if (attr)
149 {
150 std::string color = attr->value();
151 ConvertStrToColor(color, &mFontColor);
152 if (!header_text_color_specified)
153 ConvertStrToColor(color, &mHeaderFontColor);
154 }
155
156 attr = child->first_attribute("spacing");
157 if (attr) {
158 string parsevalue = gui_parse_text(attr->value());
159 mItemSpacing = atoi(parsevalue.c_str());
160 }
161
162 attr = child->first_attribute("highlightcolor");
163 memset(&mFontHighlightColor, 0, sizeof(COLOR));
164 if (attr)
165 {
166 std::string color = attr->value();
167 ConvertStrToColor(color, &mFontHighlightColor);
168 hasFontHighlightColor = true;
169 }
170 }
171
172 // Load the separator if it exists
173 child = node->first_node("separator");
174 if (child)
175 {
176 attr = child->first_attribute("color");
177 if (attr)
178 {
179 std::string color = attr->value();
180 ConvertStrToColor(color, &mSeparatorColor);
181 if (!header_separator_color_specified)
182 ConvertStrToColor(color, &mHeaderSeparatorColor);
183 }
184
185 attr = child->first_attribute("height");
186 if (attr) {
187 string parsevalue = gui_parse_text(attr->value());
188 mSeparatorH = atoi(parsevalue.c_str());
189 if (!header_separator_height_specified)
190 mHeaderSeparatorH = mSeparatorH;
191 }
192 }
193
194 // Fast scroll colors
195 child = node->first_node("fastscroll");
196 if (child)
197 {
198 attr = child->first_attribute("linecolor");
199 if(attr)
200 ConvertStrToColor(attr->value(), &mFastScrollLineColor);
201
202 attr = child->first_attribute("rectcolor");
203 if(attr)
204 ConvertStrToColor(attr->value(), &mFastScrollRectColor);
205
206 attr = child->first_attribute("w");
207 if (attr) {
208 string parsevalue = gui_parse_text(attr->value());
209 mFastScrollW = atoi(parsevalue.c_str());
210 }
211
212 attr = child->first_attribute("linew");
213 if (attr) {
214 string parsevalue = gui_parse_text(attr->value());
215 mFastScrollLineW = atoi(parsevalue.c_str());
216 }
217
218 attr = child->first_attribute("rectw");
219 if (attr) {
220 string parsevalue = gui_parse_text(attr->value());
221 mFastScrollRectW = atoi(parsevalue.c_str());
222 }
223
224 attr = child->first_attribute("recth");
225 if (attr) {
226 string parsevalue = gui_parse_text(attr->value());
227 mFastScrollRectH = atoi(parsevalue.c_str());
228 }
229 }
230
231 // Retrieve the line height
232 mFontHeight = gr_getMaxFontHeight(mFont ? mFont->GetResource() : NULL);
233 mHeaderH = mFontHeight;
234
235 if (mHeaderIcon && mHeaderIcon->GetResource())
236 {
237 mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
238 mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
239 if (mHeaderIconHeight > mHeaderH)
240 mHeaderH = mHeaderIconHeight;
241 if (mHeaderIconWidth > maxIconWidth)
242 maxIconWidth = mHeaderIconWidth;
243 }
244
245 mHeaderH += mItemSpacing + mHeaderSeparatorH;
246 actualItemHeight = mFontHeight + mItemSpacing + mSeparatorH;
247 if (mHeaderH < actualItemHeight)
248 mHeaderH = actualItemHeight;
249
250 if (actualItemHeight / 3 > 6)
251 touchDebounce = actualItemHeight / 3;
252
253 if (mBackground && mBackground->GetResource())
254 {
255 mBackgroundW = gr_get_width(mBackground->GetResource());
256 mBackgroundH = gr_get_height(mBackground->GetResource());
257 }
258}
259
260GUIScrollList::~GUIScrollList()
261{
262 delete mHeaderIcon;
263 delete mBackground;
264 delete mFont;
265}
266
267void GUIScrollList::SetMaxIconSize(int w, int h)
268{
269 if (w > maxIconWidth)
270 maxIconWidth = w;
271 if (h > maxIconHeight)
272 maxIconHeight = h;
273 if (maxIconHeight > mFontHeight) {
274 actualItemHeight = maxIconHeight + mItemSpacing + mSeparatorH;
275 if (actualItemHeight > mHeaderH)
276 mHeaderH = actualItemHeight;
277 }
278}
279
280void GUIScrollList::SetVisibleListLocation(size_t list_index)
281{
282 // This will make sure that the item indicated by list_index is visible on the screen
283 size_t lines = GetDisplayItemCount(), listSize = GetItemCount();
284
285 if (list_index <= (unsigned)firstDisplayedItem) {
286 // list_index is above the currently displayed items, put the selected item at the very top
287 firstDisplayedItem = list_index;
288 y_offset = 0;
289 } else if (list_index >= firstDisplayedItem + lines) {
290 // list_index is below the currently displayed items, put the selected item at the very bottom
291 firstDisplayedItem = list_index - lines + 1;
292 if (GetDisplayRemainder() != 0) {
293 // There's a partial row displayed, set the scrolling offset so that the selected item really is at the very bottom
294 firstDisplayedItem--;
295 y_offset = GetDisplayRemainder() - actualItemHeight;
296 } else {
297 // There's no partial row so zero out the offset
298 y_offset = 0;
299 }
300 }
301 scrollingSpeed = 0; // stop kinetic scrolling on setting visible location
302 mUpdate = 1;
303}
304
305int GUIScrollList::Render(void)
306{
307 if(!isConditionTrue())
308 return 0;
309
310 // First step, fill background
311 gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
312 gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
313
314 // Next, render the background resource (if it exists)
315 if (mBackground && mBackground->GetResource())
316 {
317 int mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2);
318 int mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2);
319 gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY);
320 }
321
322 // This tells us how many lines we can actually render
323 size_t lines = GetDisplayItemCount();
324
325 size_t listSize = GetItemCount();
326 int listW = mRenderW;
327
328 if (listSize <= lines) {
329 hasScroll = false;
330 scrollingSpeed = 0;
331 lines = listSize;
332 y_offset = 0;
333 } else {
334 hasScroll = true;
335 listW -= mFastScrollW; // space for fast scroll
336 lines++;
337 if (lines < listSize)
338 lines++;
339 }
340
341 void* fontResource = NULL;
342 if (mFont) fontResource = mFont->GetResource();
343
344 int yPos = mRenderY + mHeaderH + y_offset;
345 int fontOffsetY = (int)((actualItemHeight - mFontHeight) / 2);
346
347 // render all visible items
348 for (size_t line = 0; line < lines; line++)
349 {
350 size_t itemindex = line + firstDisplayedItem;
351 if (itemindex >= listSize)
352 break;
353
354 // get item data
355 Resource* icon;
356 std::string label;
357 if (GetListItem(itemindex, icon, label))
358 break;
359
360 if (hasHighlightColor && itemindex == selectedItem) {
361 // Highlight the item background of the selected item
362 gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255);
363 int HighlightHeight = actualItemHeight;
364 if (yPos + HighlightHeight > mRenderY + mRenderH) {
365 HighlightHeight = mRenderY + mRenderH - yPos;
366 }
367 gr_fill(mRenderX, yPos, mRenderW, HighlightHeight);
368 }
369
370 if (hasFontHighlightColor && itemindex == selectedItem) {
371 // Use the highlight color for the font
372 gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255);
373 } else {
374 // Set the color for the font
375 gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255);
376 }
377
378 if (icon && icon->GetResource()) {
379 int currentIconHeight = gr_get_height(icon->GetResource());
380 int currentIconWidth = gr_get_width(icon->GetResource());
381 int currentIconOffsetY = (int)((actualItemHeight - currentIconHeight) / 2);
382 int currentIconOffsetX = (maxIconWidth - currentIconWidth) / 2;
383 int rect_y = 0, image_y = (yPos + currentIconOffsetY);
384 if (image_y + currentIconHeight > mRenderY + mRenderH)
385 rect_y = mRenderY + mRenderH - image_y;
386 else
387 rect_y = currentIconHeight;
388 gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y);
389 }
390
391 gr_textExWH(mRenderX + maxIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH);
392
393 // Add the separator
394 if (yPos + actualItemHeight < mRenderH + mRenderY) {
395 gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255);
396 gr_fill(mRenderX, yPos + actualItemHeight - mSeparatorH, listW, mSeparatorH);
397 }
398
399 // Move the yPos
400 yPos += actualItemHeight;
401 }
402
403 // Render the Header (last so that it overwrites the top most row for per pixel scrolling)
404 // First step, fill background
405 gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255);
406 gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH);
407
408 // Now, we need the header (icon + text)
409 yPos = mRenderY;
410 {
411 Resource* headerIcon;
412 int mIconOffsetX = 0;
413
414 // render the icon if it exists
415 headerIcon = mHeaderIcon;
416 if (headerIcon && headerIcon->GetResource())
417 {
418 gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - maxIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2)));
419 mIconOffsetX = maxIconWidth;
420 }
421
422 // render the text
423 gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255);
424 gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastHeaderValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH);
425
426 // Add the separator
427 gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255);
428 gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH);
429 }
430
431 // render fast scroll
432 lines = GetDisplayItemCount();
433 if (hasScroll) {
434 int startX = listW + mRenderX;
435 int fWidth = mRenderW - listW;
436 int fHeight = mRenderH - mHeaderH;
437
438 // line
439 gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255);
440 gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH);
441
442 // rect
443 int pct = 0;
444 if (GetDisplayRemainder() != 0) {
445 // Properly handle the percentage if a partial line is present
446 int partial_line_size = actualItemHeight - GetDisplayRemainder();
447 pct = ((firstDisplayedItem*actualItemHeight - y_offset)*100)/(listSize*actualItemHeight-((lines + 1)*actualItemHeight) + partial_line_size);
448 } else {
449 pct = ((firstDisplayedItem*actualItemHeight - y_offset)*100)/(listSize*actualItemHeight-lines*actualItemHeight);
450 }
451 int mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2;
452 int mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100;
453
454 gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255);
455 gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH);
456 }
457 mUpdate = 0;
458 return 0;
459}
460
461int GUIScrollList::Update(void)
462{
463 if(!isConditionTrue())
464 return 0;
465
466 if (!mHeaderIsStatic) {
467 std::string newValue = gui_parse_text(mHeaderText);
468 if (mLastHeaderValue != newValue) {
469 mLastHeaderValue = newValue;
470 mUpdate = 1;
471 }
472 }
473
474 // Handle kinetic scrolling
475 int maxScrollDistance = actualItemHeight * SCROLLING_SPEED_LIMIT;
476 if (scrollingSpeed == 0) {
477 // Do nothing
478 return 0;
479 } else if (scrollingSpeed > 0) {
480 if (scrollingSpeed < maxScrollDistance)
481 y_offset += scrollingSpeed;
482 else
483 y_offset += maxScrollDistance;
484 scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
485 } else if (scrollingSpeed < 0) {
486 if (abs(scrollingSpeed) < maxScrollDistance)
487 y_offset += scrollingSpeed;
488 else
489 y_offset -= maxScrollDistance;
490 scrollingSpeed += SCROLLING_SPEED_DECREMENT;
491 }
492 if (abs(scrollingSpeed) < SCROLLING_FLOOR)
493 scrollingSpeed = 0;
494 HandleScrolling();
495 mUpdate = 1;
496
497 return 0;
498}
499
500size_t GUIScrollList::HitTestItem(int x, int y)
501{
502 // We only care about y position
503 if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH)
504 return NO_ITEM;
505
506 int startSelection = (y - mRenderY - mHeaderH);
507
508 // Locate the correct item
509 size_t actualSelection = firstDisplayedItem;
510 int selectY = y_offset;
511 while (selectY + actualItemHeight < startSelection) {
512 selectY += actualItemHeight;
513 actualSelection++;
514 }
515
516 if (actualSelection < GetItemCount())
517 return actualSelection;
518
519 return NO_ITEM;
520}
521
522int GUIScrollList::NotifyTouch(TOUCH_STATE state, int x, int y)
523{
524 if(!isConditionTrue())
525 return -1;
526
527 switch (state)
528 {
529 case TOUCH_START:
530 if (hasScroll && x >= mRenderX + mRenderW - mFastScrollW)
531 fastScroll = 1; // Initial touch is in the fast scroll region
532 if (scrollingSpeed != 0) {
533 selectedItem = NO_ITEM; // this allows the user to tap the list to stop the scrolling without selecting the item they tap
534 scrollingSpeed = 0; // stop scrolling on a new touch
535 } else if (!fastScroll) {
536 // find out which item the user touched
537 selectedItem = HitTestItem(x, y);
538 }
539 if (selectedItem != NO_ITEM)
540 mUpdate = 1;
541 lastY = last2Y = y;
542 break;
543
544 case TOUCH_DRAG:
545 if (fastScroll)
546 {
547 int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH);
548 int totalSize = GetItemCount();
549 int lines = GetDisplayItemCount();
550
551 float l = float((totalSize-lines)*pct)/100;
552 if(l + lines >= totalSize)
553 {
554 firstDisplayedItem = totalSize - lines;
555 if (GetDisplayRemainder() != 0) {
556 // There's a partial row displayed, set the scrolling offset so that the last item really is at the very bottom
557 firstDisplayedItem--;
558 y_offset = GetDisplayRemainder() - actualItemHeight;
559 } else {
560 // There's no partial row so zero out the offset
561 y_offset = 0;
562 }
563 }
564 else
565 {
566 if (l < 0)
567 l = 0;
568 firstDisplayedItem = l;
569 y_offset = -(l - int(l))*actualItemHeight;
570 if (GetDisplayRemainder() != 0) {
571 // There's a partial row displayed, make sure y_offset doesn't go past the max
572 if (firstDisplayedItem == totalSize - lines - 1 && y_offset < GetDisplayRemainder() - actualItemHeight)
573 y_offset = GetDisplayRemainder() - actualItemHeight;
574 } else if (firstDisplayedItem == totalSize - lines)
575 y_offset = 0;
576 }
577
578 selectedItem = NO_ITEM;
579 mUpdate = 1;
580 scrollingSpeed = 0; // prevent kinetic scrolling when using fast scroll
581 break;
582 }
583
584 // Provide some debounce on initial touches
585 if (selectedItem != NO_ITEM && abs(y - lastY) < touchDebounce) {
586 mUpdate = 1;
587 break;
588 }
589
590 selectedItem = NO_ITEM; // nothing is selected because we dragged too far
591 // Handle scrolling
592 if (hasScroll) {
593 y_offset += y - lastY; // adjust the scrolling offset based on the difference between the starting touch and the current touch
594 last2Y = lastY; // keep track of previous y locations so that we can tell how fast to scroll for kinetic scrolling
595 lastY = y; // update last touch to the current touch so we can tell how far and what direction we scroll for the next touch event
596
597 HandleScrolling();
598 } else
599 y_offset = 0;
600 mUpdate = 1;
601 break;
602
603 case TOUCH_RELEASE:
604 fastScroll = 0;
605 if (selectedItem != NO_ITEM) {
606 // We've selected an item!
607 NotifySelect(selectedItem);
608 mUpdate = 1;
609
610 DataManager::Vibrate("tw_button_vibrate");
611 selectedItem = NO_ITEM;
612 } else {
613 // Start kinetic scrolling
614 scrollingSpeed = lastY - last2Y;
615 if (abs(scrollingSpeed) > SCROLLING_FLOOR)
616 scrollingSpeed *= SCROLLING_MULTIPLIER;
617 else
618 scrollingSpeed = 0;
619 }
620 case TOUCH_REPEAT:
621 case TOUCH_HOLD:
622 break;
623 }
624 return 0;
625}
626
627void GUIScrollList::HandleScrolling()
628{
629 // handle dragging downward, scrolling upward
630 // the offset should always be <= 0 and > -actualItemHeight, adjust the first display row and offset as needed
631 while(firstDisplayedItem && y_offset > 0) {
632 firstDisplayedItem--;
633 y_offset -= actualItemHeight;
634 }
635 if (firstDisplayedItem == 0 && y_offset > 0)
636 y_offset = 0; // user kept dragging downward past the top of the list, so always reset the offset to 0 since we can't scroll any further in this direction
637
638 // handle dragging upward, scrolling downward
639 int totalSize = GetItemCount();
640 int lines = GetDisplayItemCount(); // number of full lines our list can display at once
641 int bottom_offset = GetDisplayRemainder() - actualItemHeight; // extra display area that can display a partial line for per pixel scrolling
642
643 // the offset should always be <= 0 and > -actualItemHeight, adjust the first display row and offset as needed
644 while (firstDisplayedItem + lines + (bottom_offset ? 1 : 0) < totalSize && abs(y_offset) > actualItemHeight) {
645 firstDisplayedItem++;
646 y_offset += actualItemHeight;
647 }
648 // Check if we dragged too far, set the list at the bottom and adjust offset as needed
649 if (bottom_offset != 0 && firstDisplayedItem + lines + 1 >= totalSize && y_offset <= bottom_offset) {
650 firstDisplayedItem = totalSize - lines - 1;
651 y_offset = bottom_offset;
652 } else if (firstDisplayedItem + lines >= totalSize && y_offset < 0) {
653 firstDisplayedItem = totalSize - lines;
654 y_offset = 0;
655 }
656}
657
658int GUIScrollList::GetDisplayItemCount()
659{
660 return (mRenderH - mHeaderH) / (actualItemHeight);
661}
662
663int GUIScrollList::GetDisplayRemainder()
664{
665 return (mRenderH - mHeaderH) % actualItemHeight;
666}
667
668int GUIScrollList::NotifyVarChange(const std::string& varName, const std::string& value)
669{
670 GUIObject::NotifyVarChange(varName, value);
671
672 if(!isConditionTrue())
673 return 0;
674
675 if (!mHeaderIsStatic) {
676 std::string newValue = gui_parse_text(mHeaderText);
677 if (mLastHeaderValue != newValue) {
678 mLastHeaderValue = newValue;
679 firstDisplayedItem = 0;
680 y_offset = 0;
681 scrollingSpeed = 0; // stop kinetic scrolling on variable changes
682 mUpdate = 1;
683 }
684 }
685 return 0;
686}
687
688int GUIScrollList::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */)
689{
690 mRenderX = x;
691 mRenderY = y;
692 if (w || h)
693 {
694 mRenderW = w;
695 mRenderH = h;
696 }
697 SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
698 mUpdate = 1;
699 return 0;
700}
701
702void GUIScrollList::SetPageFocus(int inFocus)
703{
704 if (inFocus) {
705 NotifyVarChange("", ""); // This forces a check for the header text
706 scrollingSpeed = 0; // stop kinetic scrolling on page changes
707 mUpdate = 1;
708 }
709}