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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "screen_ui.h"
#include <string>
#include <gtest/gtest.h>
constexpr const char* HEADER[] = { "header", nullptr };
constexpr const char* ITEMS[] = { "items1", "items2", "items3", "items4", "1234567890", nullptr };
TEST(ScreenUITest, StartPhoneMenuSmoke) {
Menu menu(false, 10, 20, HEADER, ITEMS, 0);
ASSERT_FALSE(menu.scrollable());
ASSERT_EQ(HEADER[0], menu.text_headers()[0]);
ASSERT_EQ(5u, menu.ItemsCount());
std::string message;
ASSERT_FALSE(menu.ItemsOverflow(&message));
for (size_t i = 0; i < menu.ItemsCount(); i++) {
ASSERT_EQ(ITEMS[i], menu.TextItem(i));
}
ASSERT_EQ(0, menu.selection());
}
TEST(ScreenUITest, StartWearMenuSmoke) {
Menu menu(true, 10, 8, HEADER, ITEMS, 1);
ASSERT_TRUE(menu.scrollable());
ASSERT_EQ(HEADER[0], menu.text_headers()[0]);
ASSERT_EQ(5u, menu.ItemsCount());
std::string message;
ASSERT_FALSE(menu.ItemsOverflow(&message));
for (size_t i = 0; i < menu.ItemsCount() - 1; i++) {
ASSERT_EQ(ITEMS[i], menu.TextItem(i));
}
// Test of the last item is truncated
ASSERT_EQ("12345678", menu.TextItem(4));
ASSERT_EQ(1, menu.selection());
}
TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
Menu menu(false, 1, 20, HEADER, ITEMS, 0);
ASSERT_FALSE(menu.scrollable());
ASSERT_EQ(1u, menu.ItemsCount());
std::string message;
ASSERT_FALSE(menu.ItemsOverflow(&message));
for (size_t i = 0; i < menu.ItemsCount(); i++) {
ASSERT_EQ(ITEMS[i], menu.TextItem(i));
}
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(1u, menu.MenuEnd());
}
TEST(ScreenUITest, StartWearMenuItemsOverflow) {
Menu menu(true, 1, 20, HEADER, ITEMS, 0);
ASSERT_TRUE(menu.scrollable());
ASSERT_EQ(5u, menu.ItemsCount());
std::string message;
ASSERT_TRUE(menu.ItemsOverflow(&message));
ASSERT_EQ("Current item: 1/5", message);
for (size_t i = 0; i < menu.ItemsCount(); i++) {
ASSERT_EQ(ITEMS[i], menu.TextItem(i));
}
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(1u, menu.MenuEnd());
}
TEST(ScreenUITest, PhoneMenuSelectSmoke) {
int sel = 0;
Menu menu(false, 10, 20, HEADER, ITEMS, sel);
// Mimic down button 10 times (2 * items size)
for (int i = 0; i < 10; i++) {
sel = menu.Select(++sel);
ASSERT_EQ(sel, menu.selection());
// Wraps the selection for unscrollable menu when it reaches the boundary.
int expected = (i + 1) % 5;
ASSERT_EQ(expected, menu.selection());
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(5u, menu.MenuEnd());
}
// Mimic up button 10 times
for (int i = 0; i < 10; i++) {
sel = menu.Select(--sel);
ASSERT_EQ(sel, menu.selection());
int expected = (9 - i) % 5;
ASSERT_EQ(expected, menu.selection());
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(5u, menu.MenuEnd());
}
}
TEST(ScreenUITest, WearMenuSelectSmoke) {
int sel = 0;
Menu menu(true, 10, 20, HEADER, ITEMS, sel);
// Mimic pressing down button 10 times (2 * items size)
for (int i = 0; i < 10; i++) {
sel = menu.Select(++sel);
ASSERT_EQ(sel, menu.selection());
// Stops the selection at the boundary if the menu is scrollable.
int expected = std::min(i + 1, 4);
ASSERT_EQ(expected, menu.selection());
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(5u, menu.MenuEnd());
}
// Mimic pressing up button 10 times
for (int i = 0; i < 10; i++) {
sel = menu.Select(--sel);
ASSERT_EQ(sel, menu.selection());
int expected = std::max(3 - i, 0);
ASSERT_EQ(expected, menu.selection());
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(5u, menu.MenuEnd());
}
}
TEST(ScreenUITest, WearMenuSelectItemsOverflow) {
int sel = 1;
Menu menu(true, 3, 20, HEADER, ITEMS, sel);
ASSERT_EQ(5u, menu.ItemsCount());
// Scroll the menu to the end, and check the start & end of menu.
for (int i = 0; i < 3; i++) {
sel = menu.Select(++sel);
ASSERT_EQ(i + 2, sel);
ASSERT_EQ(static_cast<size_t>(i), menu.MenuStart());
ASSERT_EQ(static_cast<size_t>(i + 3), menu.MenuEnd());
}
// Press down button one more time won't change the MenuStart() and MenuEnd().
sel = menu.Select(++sel);
ASSERT_EQ(4, sel);
ASSERT_EQ(2u, menu.MenuStart());
ASSERT_EQ(5u, menu.MenuEnd());
// Scroll the menu to the top.
// The expected menu sel, start & ends are:
// sel 3, start 2, end 5
// sel 2, start 2, end 5
// sel 1, start 1, end 4
// sel 0, start 0, end 3
for (int i = 0; i < 4; i++) {
sel = menu.Select(--sel);
ASSERT_EQ(3 - i, sel);
ASSERT_EQ(static_cast<size_t>(std::min(3 - i, 2)), menu.MenuStart());
ASSERT_EQ(static_cast<size_t>(std::min(6 - i, 5)), menu.MenuEnd());
}
// Press up button one more time won't change the MenuStart() and MenuEnd().
sel = menu.Select(--sel);
ASSERT_EQ(0, sel);
ASSERT_EQ(0u, menu.MenuStart());
ASSERT_EQ(3u, menu.MenuEnd());
}