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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <pixelflinger/pixelflinger.h>
#include "font_10x18.h"
#include "minui.h"
typedef struct {
GGLSurface texture;
unsigned cwidth;
unsigned cheight;
unsigned ascent;
} GRFont;
static GRFont *gr_font = 0;
static GGLContext *gr_context = 0;
static GGLSurface gr_font_texture;
static GGLSurface gr_framebuffer[2];
static GGLSurface gr_mem_surface;
static unsigned gr_active_fb = 0;
static int gr_fb_fd = -1;
static int gr_vt_fd = -1;
static struct fb_var_screeninfo vi;
static int get_framebuffer(GGLSurface *fb)
{
int fd;
struct fb_fix_screeninfo fi;
void *bits;
fd = open("/dev/graphics/fb0", O_RDWR);
if (fd < 0) {
perror("cannot open fb0");
return -1;
}
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return -1;
}
fb->version = sizeof(*fb);
fb->width = vi.xres;
fb->height = vi.yres;
fb->stride = vi.xres;
fb->data = bits;
fb->format = GGL_PIXEL_FORMAT_RGB_565;
fb++;
fb->version = sizeof(*fb);
fb->width = vi.xres;
fb->height = vi.yres;
fb->stride = vi.xres;
fb->data = (void*) (((unsigned) bits) + vi.yres * vi.xres * 2);
fb->format = GGL_PIXEL_FORMAT_RGB_565;
return fd;
}
static void get_memory_surface(GGLSurface* ms) {
ms->version = sizeof(*ms);
ms->width = vi.xres;
ms->height = vi.yres;
ms->stride = vi.xres;
ms->data = malloc(vi.xres * vi.yres * 2);
ms->format = GGL_PIXEL_FORMAT_RGB_565;
}
static void set_active_framebuffer(unsigned n)
{
if (n > 1) return;
vi.yres_virtual = vi.yres * 2;
vi.yoffset = n * vi.yres;
if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
}
void gr_flip(void)
{
GGLContext *gl = gr_context;
/* swap front and back buffers */
gr_active_fb = (gr_active_fb + 1) & 1;
/* copy data from the in-memory surface to the buffer we're about
* to make active. */
memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
vi.xres * vi.yres * 2);
/* inform the display driver */
set_active_framebuffer(gr_active_fb);
}
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
GGLContext *gl = gr_context;
GGLint color[4];
color[0] = ((r << 8) | r) + 1;
color[1] = ((g << 8) | g) + 1;
color[2] = ((b << 8) | b) + 1;
color[3] = ((a << 8) | a) + 1;
gl->color4xv(gl, color);
}
int gr_measure(const char *s)
{
return gr_font->cwidth * strlen(s);
}
int gr_text(int x, int y, const char *s)
{
GGLContext *gl = gr_context;
GRFont *font = gr_font;
unsigned off;
y -= font->ascent;
gl->bindTexture(gl, &font->texture);
gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->enable(gl, GGL_TEXTURE_2D);
while((off = *s++)) {
off -= 32;
if (off < 96) {
gl->texCoord2i(gl, (off * font->cwidth) - x, 0 - y);
gl->recti(gl, x, y, x + font->cwidth, y + font->cheight);
}
x += font->cwidth;
}
return x;
}
void gr_fill(int x, int y, int w, int h)
{
GGLContext *gl = gr_context;
gl->disable(gl, GGL_TEXTURE_2D);
gl->recti(gl, x, y, w, h);
}
void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) {
if (gr_context == NULL) {
return;
}
GGLContext *gl = gr_context;
gl->bindTexture(gl, (GGLSurface*) source);
gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->enable(gl, GGL_TEXTURE_2D);
gl->texCoord2i(gl, sx - dx, sy - dy);
gl->recti(gl, dx, dy, dx + w, dy + h);
}
unsigned int gr_get_width(gr_surface surface) {
if (surface == NULL) {
return 0;
}
return ((GGLSurface*) surface)->width;
}
unsigned int gr_get_height(gr_surface surface) {
if (surface == NULL) {
return 0;
}
return ((GGLSurface*) surface)->height;
}
static void gr_init_font(void)
{
GGLSurface *ftex;
unsigned char *bits, *rle;
unsigned char *in, data;
gr_font = calloc(sizeof(*gr_font), 1);
ftex = &gr_font->texture;
bits = malloc(font.width * font.height);
ftex->version = sizeof(*ftex);
ftex->width = font.width;
ftex->height = font.height;
ftex->stride = font.width;
ftex->data = (void*) bits;
ftex->format = GGL_PIXEL_FORMAT_A_8;
in = font.rundata;
while((data = *in++)) {
memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
bits += (data & 0x7f);
}
gr_font->cwidth = font.cwidth;
gr_font->cheight = font.cheight;
gr_font->ascent = font.cheight - 2;
}
int gr_init(void)
{
gglInit(&gr_context);
GGLContext *gl = gr_context;
gr_init_font();
gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC);
if (gr_vt_fd < 0) {
// This is non-fatal; post-Cupcake kernels don't have tty0.
perror("can't open /dev/tty0");
} else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) {
// However, if we do open tty0, we expect the ioctl to work.
perror("failed KDSETMODE to KD_GRAPHICS on tty0");
gr_exit();
return -1;
}
gr_fb_fd = get_framebuffer(gr_framebuffer);
if (gr_fb_fd < 0) {
gr_exit();
return -1;
}
get_memory_surface(&gr_mem_surface);
fprintf(stderr, "framebuffer: fd %d (%d x %d)\n",
gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height);
/* start with 0 as front (displayed) and 1 as back (drawing) */
gr_active_fb = 0;
set_active_framebuffer(0);
gl->colorBuffer(gl, &gr_mem_surface);
gl->activeTexture(gl, 0);
gl->enable(gl, GGL_BLEND);
gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
return 0;
}
void gr_exit(void)
{
close(gr_fb_fd);
gr_fb_fd = -1;
free(gr_mem_surface.data);
ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT);
close(gr_vt_fd);
gr_vt_fd = -1;
}
int gr_fb_width(void)
{
return gr_framebuffer[0].width;
}
int gr_fb_height(void)
{
return gr_framebuffer[0].height;
}
gr_pixel *gr_fb_data(void)
{
return (unsigned short *) gr_mem_surface.data;
}