| // fill.cpp - GUIFill object |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../common.h" |
| #include "../minuitwrp/minui.h" |
| #include "../recovery_ui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| GUIFill::GUIFill(xml_node<>* node) |
| { |
| xml_attribute<>* attr; |
| xml_node<>* child; |
| |
| if (!node) |
| return; |
| |
| attr = node->first_attribute("color"); |
| if (!attr) |
| return; |
| |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mColor); |
| |
| // Load the placement |
| LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH); |
| |
| return; |
| } |
| |
| int GUIFill::Render(void) |
| { |
| gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha); |
| gr_fill(mRenderX, mRenderY, mRenderW, mRenderH); |
| return 0; |
| } |
| |