| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <linux/input.h> |
| #include <pthread.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include <cutils/android_reboot.h> |
| |
| #include "common.h" |
| #include "roots.h" |
| #include "device.h" |
| #include "minui/minui.h" |
| #include "screen_ui.h" |
| #include "ui.h" |
| |
| #define UI_WAIT_KEY_TIMEOUT_SEC 120 |
| |
| RecoveryUI::RecoveryUI() |
| : key_queue_len(0), |
| key_last_down(-1), |
| key_long_press(false), |
| key_down_count(0), |
| enable_reboot(true), |
| consecutive_power_keys(0), |
| last_key(-1), |
| has_power_key(false), |
| has_up_key(false), |
| has_down_key(false) { |
| pthread_mutex_init(&key_queue_mutex, nullptr); |
| pthread_cond_init(&key_queue_cond, nullptr); |
| memset(key_pressed, 0, sizeof(key_pressed)); |
| } |
| |
| void RecoveryUI::OnKeyDetected(int key_code) { |
| if (key_code == KEY_POWER) { |
| has_power_key = true; |
| } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { |
| has_down_key = true; |
| } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { |
| has_up_key = true; |
| } |
| } |
| |
| int RecoveryUI::InputCallback(int fd, uint32_t epevents, void* data) { |
| return reinterpret_cast<RecoveryUI*>(data)->OnInputEvent(fd, epevents); |
| } |
| |
| // Reads input events, handles special hot keys, and adds to the key queue. |
| static void* InputThreadLoop(void*) { |
| while (true) { |
| if (!ev_wait(-1)) { |
| ev_dispatch(); |
| } |
| } |
| return nullptr; |
| } |
| |
| void RecoveryUI::Init() { |
| ev_init(InputCallback, this); |
| |
| ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); |
| |
| pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr); |
| } |
| |
| int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { |
| struct input_event ev; |
| if (ev_get_input(fd, epevents, &ev) == -1) { |
| return -1; |
| } |
| |
| if (ev.type == EV_SYN) { |
| return 0; |
| } else if (ev.type == EV_REL) { |
| if (ev.code == REL_Y) { |
| // accumulate the up or down motion reported by |
| // the trackball. When it exceeds a threshold |
| // (positive or negative), fake an up/down |
| // key event. |
| rel_sum += ev.value; |
| if (rel_sum > 3) { |
| ProcessKey(KEY_DOWN, 1); // press down key |
| ProcessKey(KEY_DOWN, 0); // and release it |
| rel_sum = 0; |
| } else if (rel_sum < -3) { |
| ProcessKey(KEY_UP, 1); // press up key |
| ProcessKey(KEY_UP, 0); // and release it |
| rel_sum = 0; |
| } |
| } |
| } else { |
| rel_sum = 0; |
| } |
| |
| if (ev.type == EV_KEY && ev.code <= KEY_MAX) { |
| ProcessKey(ev.code, ev.value); |
| } |
| |
| return 0; |
| } |
| |
| // Process a key-up or -down event. A key is "registered" when it is |
| // pressed and then released, with no other keypresses or releases in |
| // between. Registered keys are passed to CheckKey() to see if it |
| // should trigger a visibility toggle, an immediate reboot, or be |
| // queued to be processed next time the foreground thread wants a key |
| // (eg, for the menu). |
| // |
| // We also keep track of which keys are currently down so that |
| // CheckKey can call IsKeyPressed to see what other keys are held when |
| // a key is registered. |
| // |
| // updown == 1 for key down events; 0 for key up events |
| void RecoveryUI::ProcessKey(int key_code, int updown) { |
| bool register_key = false; |
| bool long_press = false; |
| bool reboot_enabled; |
| |
| pthread_mutex_lock(&key_queue_mutex); |
| key_pressed[key_code] = updown; |
| if (updown) { |
| ++key_down_count; |
| key_last_down = key_code; |
| key_long_press = false; |
| key_timer_t* info = new key_timer_t; |
| info->ui = this; |
| info->key_code = key_code; |
| info->count = key_down_count; |
| pthread_t thread; |
| pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info); |
| pthread_detach(thread); |
| } else { |
| if (key_last_down == key_code) { |
| long_press = key_long_press; |
| register_key = true; |
| } |
| key_last_down = -1; |
| } |
| reboot_enabled = enable_reboot; |
| pthread_mutex_unlock(&key_queue_mutex); |
| |
| if (register_key) { |
| switch (CheckKey(key_code, long_press)) { |
| case RecoveryUI::IGNORE: |
| break; |
| |
| case RecoveryUI::TOGGLE: |
| ShowText(!IsTextVisible()); |
| break; |
| |
| case RecoveryUI::REBOOT: |
| if (reboot_enabled) { |
| property_set(ANDROID_RB_PROPERTY, "reboot,"); |
| while(1) { pause(); } |
| } |
| break; |
| |
| case RecoveryUI::ENQUEUE: |
| EnqueueKey(key_code); |
| break; |
| } |
| } |
| } |
| |
| void* RecoveryUI::time_key_helper(void* cookie) { |
| key_timer_t* info = (key_timer_t*) cookie; |
| info->ui->time_key(info->key_code, info->count); |
| delete info; |
| return nullptr; |
| } |
| |
| void RecoveryUI::time_key(int key_code, int count) { |
| usleep(750000); // 750 ms == "long" |
| bool long_press = false; |
| pthread_mutex_lock(&key_queue_mutex); |
| if (key_last_down == key_code && key_down_count == count) { |
| long_press = key_long_press = true; |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| if (long_press) KeyLongPress(key_code); |
| } |
| |
| void RecoveryUI::EnqueueKey(int key_code) { |
| pthread_mutex_lock(&key_queue_mutex); |
| const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); |
| if (key_queue_len < queue_max) { |
| key_queue[key_queue_len++] = key_code; |
| pthread_cond_signal(&key_queue_cond); |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| } |
| |
| int RecoveryUI::WaitKey() { |
| pthread_mutex_lock(&key_queue_mutex); |
| |
| // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is |
| // plugged in. |
| do { |
| struct timeval now; |
| struct timespec timeout; |
| gettimeofday(&now, nullptr); |
| timeout.tv_sec = now.tv_sec; |
| timeout.tv_nsec = now.tv_usec * 1000; |
| timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC; |
| |
| int rc = 0; |
| while (key_queue_len == 0 && rc != ETIMEDOUT) { |
| rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout); |
| } |
| } while (IsUsbConnected() && key_queue_len == 0); |
| |
| int key = -1; |
| if (key_queue_len > 0) { |
| key = key_queue[0]; |
| memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| return key; |
| } |
| |
| bool RecoveryUI::IsUsbConnected() { |
| int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); |
| if (fd < 0) { |
| printf("failed to open /sys/class/android_usb/android0/state: %s\n", |
| strerror(errno)); |
| return 0; |
| } |
| |
| char buf; |
| // USB is connected if android_usb state is CONNECTED or CONFIGURED. |
| int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); |
| if (close(fd) < 0) { |
| printf("failed to close /sys/class/android_usb/android0/state: %s\n", |
| strerror(errno)); |
| } |
| return connected; |
| } |
| |
| bool RecoveryUI::IsKeyPressed(int key) { |
| pthread_mutex_lock(&key_queue_mutex); |
| int pressed = key_pressed[key]; |
| pthread_mutex_unlock(&key_queue_mutex); |
| return pressed; |
| } |
| |
| bool RecoveryUI::IsLongPress() { |
| pthread_mutex_lock(&key_queue_mutex); |
| bool result = key_long_press; |
| pthread_mutex_unlock(&key_queue_mutex); |
| return result; |
| } |
| |
| bool RecoveryUI::HasThreeButtons() { |
| return has_power_key && has_up_key && has_down_key; |
| } |
| |
| void RecoveryUI::FlushKeys() { |
| pthread_mutex_lock(&key_queue_mutex); |
| key_queue_len = 0; |
| pthread_mutex_unlock(&key_queue_mutex); |
| } |
| |
| RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { |
| pthread_mutex_lock(&key_queue_mutex); |
| key_long_press = false; |
| pthread_mutex_unlock(&key_queue_mutex); |
| |
| // If we have power and volume up keys, that chord is the signal to toggle the text display. |
| if (HasThreeButtons()) { |
| if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { |
| return TOGGLE; |
| } |
| } else { |
| // Otherwise long press of any button toggles to the text display, |
| // and there's no way to toggle back (but that's pretty useless anyway). |
| if (is_long_press && !IsTextVisible()) { |
| return TOGGLE; |
| } |
| |
| // Also, for button-limited devices, a long press is translated to KEY_ENTER. |
| if (is_long_press && IsTextVisible()) { |
| EnqueueKey(KEY_ENTER); |
| return IGNORE; |
| } |
| } |
| |
| // Press power seven times in a row to reboot. |
| if (key == KEY_POWER) { |
| pthread_mutex_lock(&key_queue_mutex); |
| bool reboot_enabled = enable_reboot; |
| pthread_mutex_unlock(&key_queue_mutex); |
| |
| if (reboot_enabled) { |
| ++consecutive_power_keys; |
| if (consecutive_power_keys >= 7) { |
| return REBOOT; |
| } |
| } |
| } else { |
| consecutive_power_keys = 0; |
| } |
| |
| last_key = key; |
| return IsTextVisible() ? ENQUEUE : IGNORE; |
| } |
| |
| void RecoveryUI::KeyLongPress(int) { |
| } |
| |
| void RecoveryUI::SetEnableReboot(bool enabled) { |
| pthread_mutex_lock(&key_queue_mutex); |
| enable_reboot = enabled; |
| pthread_mutex_unlock(&key_queue_mutex); |
| } |