| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _RECOVERY_DEVICE_H |
| #define _RECOVERY_DEVICE_H |
| |
| #include "ui.h" |
| |
| class Device { |
| public: |
| Device(RecoveryUI* ui) : ui_(ui) { } |
| virtual ~Device() { } |
| |
| // Called to obtain the UI object that should be used to display |
| // the recovery user interface for this device. You should not |
| // have called Init() on the UI object already, the caller will do |
| // that after this method returns. |
| virtual RecoveryUI* GetUI() { return ui_; } |
| |
| // Called when recovery starts up (after the UI has been obtained |
| // and initialized and after the arguments have been parsed, but |
| // before anything else). |
| virtual void StartRecovery() { }; |
| |
| // Called from the main thread when recovery is at the main menu |
| // and waiting for input, and a key is pressed. (Note that "at" |
| // the main menu does not necessarily mean the menu is visible; |
| // recovery will be at the main menu with it invisible after an |
| // unsuccessful operation [ie OTA package failure], or if recovery |
| // is started with no command.) |
| // |
| // key is the code of the key just pressed. (You can call |
| // IsKeyPressed() on the RecoveryUI object you returned from GetUI |
| // if you want to find out if other keys are held down.) |
| // |
| // visible is true if the menu is visible. |
| // |
| // Return one of the defined constants below in order to: |
| // |
| // - move the menu highlight (kHighlight{Up,Down}) |
| // - invoke the highlighted item (kInvokeItem) |
| // - do nothing (kNoAction) |
| // - invoke a specific action (a menu position: any non-negative number) |
| virtual int HandleMenuKey(int key, int visible) = 0; |
| |
| enum BuiltinAction { |
| NO_ACTION = 0, |
| REBOOT = 1, |
| APPLY_SDCARD = 2, |
| // APPLY_CACHE was 3. |
| APPLY_ADB_SIDELOAD = 4, |
| WIPE_DATA = 5, |
| WIPE_CACHE = 6, |
| REBOOT_BOOTLOADER = 7, |
| SHUTDOWN = 8, |
| VIEW_RECOVERY_LOGS = 9, |
| MOUNT_SYSTEM = 10, |
| }; |
| |
| // Return the headers (an array of strings, one per line, |
| // NULL-terminated) for the main menu. Typically these tell users |
| // what to push to move the selection and invoke the selected |
| // item. |
| virtual const char* const* GetMenuHeaders(); |
| |
| // Return the list of menu items (an array of strings, |
| // NULL-terminated). The menu_position passed to InvokeMenuItem |
| // will correspond to the indexes into this array. |
| virtual const char* const* GetMenuItems(); |
| |
| // Perform a recovery action selected from the menu. |
| // 'menu_position' will be the item number of the selected menu |
| // item, or a non-negative number returned from |
| // device_handle_key(). The menu will be hidden when this is |
| // called; implementations can call ui_print() to print |
| // information to the screen. If the menu position is one of the |
| // builtin actions, you can just return the corresponding enum |
| // value. If it is an action specific to your device, you |
| // actually perform it here and return NO_ACTION. |
| virtual BuiltinAction InvokeMenuItem(int menu_position); |
| |
| static const int kNoAction = -1; |
| static const int kHighlightUp = -2; |
| static const int kHighlightDown = -3; |
| static const int kInvokeItem = -4; |
| |
| // Called when we do a wipe data/factory reset operation (either via a |
| // reboot from the main system with the --wipe_data flag, or when the |
| // user boots into recovery manually and selects the option from the |
| // menu.) Can perform whatever device-specific wiping actions are |
| // needed. Return 0 on success. The userdata and cache partitions |
| // are erased AFTER this returns (whether it returns success or not). |
| virtual int WipeData() { return 0; } |
| |
| private: |
| RecoveryUI* ui_; |
| }; |
| |
| // The device-specific library must define this function (or the |
| // default one will be used, if there is no device-specific library). |
| // It returns the Device object that recovery should use. |
| Device* make_device(); |
| |
| #endif // _DEVICE_H |