| // keyboard.cpp - GUIKeyboard object |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../common.h" |
| #include "../minuitwrp/minui.h" |
| #include "../recovery_ui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| GUIKeyboard::GUIKeyboard(xml_node<>* node) |
| : Conditional(node) |
| { |
| int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0; |
| char resource[9], layout[7], row[4], key[5], longpress[6]; |
| xml_attribute<>* attr; |
| xml_node<>* child; |
| xml_node<>* keylayout; |
| xml_node<>* keyrow; |
| |
| for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++) |
| keyboardImg[layoutindex] = NULL; |
| |
| mRendered = false; |
| currentLayout = 1; |
| mAction = NULL; |
| KeyboardHeight = KeyboardWidth = cursorLocation = 0; |
| |
| if (!node) return; |
| |
| // Load the action |
| child = node->first_node("action"); |
| if (child) |
| { |
| mAction = new GUIAction(node); |
| } |
| |
| // Load the images for the different layouts |
| child = node->first_node("layout"); |
| if (child) |
| { |
| layoutindex = 1; |
| strcpy(resource, "resource1"); |
| attr = child->first_attribute(resource); |
| while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) { |
| keyboardImg[layoutindex - 1] = PageManager::FindResource(attr->value()); |
| |
| layoutindex++; |
| resource[8] = (char)(layoutindex + 48); |
| attr = child->first_attribute(resource); |
| } |
| } |
| |
| // Check the first image to get height and width |
| if (keyboardImg[0] && keyboardImg[0]->GetResource()) |
| { |
| KeyboardWidth = gr_get_width(keyboardImg[0]->GetResource()); |
| KeyboardHeight = gr_get_height(keyboardImg[0]->GetResource()); |
| } |
| |
| // Load all of the layout maps |
| layoutindex = 1; |
| strcpy(layout, "layout1"); |
| keylayout = node->first_node(layout); |
| while (keylayout) |
| { |
| if (layoutindex > MAX_KEYBOARD_LAYOUTS) { |
| LOGE("Too many layouts defined in keyboard.\n"); |
| return; |
| } |
| |
| child = keylayout->first_node("keysize"); |
| if (child) { |
| attr = child->first_attribute("height"); |
| if (attr) |
| keyHeight = atoi(attr->value()); |
| else |
| keyHeight = 0; |
| attr = child->first_attribute("width"); |
| if (attr) |
| keyWidth = atoi(attr->value()); |
| else |
| keyWidth = 0; |
| } |
| |
| rowindex = 1; |
| Yindex = 0; |
| strcpy(row, "row1"); |
| keyrow = keylayout->first_node(row); |
| while (keyrow) |
| { |
| if (rowindex > MAX_KEYBOARD_ROWS) { |
| LOGE("Too many rows defined in keyboard.\n"); |
| return; |
| } |
| |
| Yindex += keyHeight; |
| row_heights[layoutindex - 1][rowindex - 1] = Yindex; |
| |
| keyindex = 1; |
| Xindex = 0; |
| strcpy(key, "key01"); |
| attr = keyrow->first_attribute(key); |
| |
| while (attr) { |
| string stratt; |
| char keyinfo[255]; |
| |
| if (keyindex > MAX_KEYBOARD_KEYS) { |
| LOGE("Too many keys defined in a keyboard row.\n"); |
| return; |
| } |
| |
| stratt = attr->value(); |
| if (strlen(stratt.c_str()) >= 255) { |
| LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex); |
| return; |
| } |
| |
| strcpy(keyinfo, stratt.c_str()); |
| |
| if (strlen(keyinfo) == 0) { |
| LOGE("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex); |
| return; |
| } |
| |
| if (strlen(keyinfo) == 1) { |
| // This is a single key, simple definition |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = keyinfo[0]; |
| Xindex += keyWidth; |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1; |
| } else { |
| // This key has extra data |
| char* ptr; |
| char* offset; |
| char* keyitem; |
| char foratoi[10]; |
| |
| ptr = keyinfo; |
| offset = keyinfo; |
| while (*ptr > 32 && *ptr != ':') |
| ptr++; |
| if (*ptr != 0) |
| *ptr = 0; |
| |
| strcpy(foratoi, offset); |
| Xindex += atoi(foratoi); |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1; |
| |
| ptr++; |
| if (*ptr == 0) { |
| // This is an empty area |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = 0; |
| } else if (strlen(ptr) == 1) { |
| // This is the character that this key uses |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = *ptr; |
| } else if (*ptr == 'c') { |
| // This is an ASCII character code |
| keyitem = ptr + 2; |
| strcpy(foratoi, keyitem); |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = atoi(foratoi); |
| } else if (*ptr == 'l') { |
| // This is a different layout |
| keyitem = ptr + 6; |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_LAYOUT; |
| strcpy(foratoi, keyitem); |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi); |
| } else if (*ptr == 'a') { |
| // This is an action |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_ACTION; |
| } else |
| LOGE("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex); |
| } |
| |
| // PROCESS LONG PRESS INFO IF EXISTS |
| sprintf(longpress, "long%02i", keyindex); |
| attr = keyrow->first_attribute(longpress); |
| if (attr) { |
| stratt = attr->value(); |
| if (strlen(stratt.c_str()) >= 255) { |
| LOGE("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex); |
| return; |
| } |
| |
| strcpy(keyinfo, stratt.c_str()); |
| |
| if (strlen(keyinfo) == 0) { |
| LOGE("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex); |
| return; |
| } |
| |
| if (strlen(keyinfo) == 1) { |
| // This is a single key, simple definition |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = keyinfo[0]; |
| } else { |
| // This key has extra data |
| char* ptr; |
| char* offset; |
| char* keyitem; |
| char foratoi[10]; |
| |
| ptr = keyinfo; |
| offset = keyinfo; |
| while (*ptr > 32 && *ptr != ':') |
| ptr++; |
| if (*ptr != 0) |
| *ptr = 0; |
| |
| strcpy(foratoi, offset); |
| Xindex += atoi(foratoi); |
| |
| ptr++; |
| if (*ptr == 0) { |
| // This is an empty area |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = 0; |
| } else if (strlen(ptr) == 1) { |
| // This is the character that this key uses |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = *ptr; |
| } else if (*ptr == 'c') { |
| // This is an ASCII character code |
| keyitem = ptr + 2; |
| strcpy(foratoi, keyitem); |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = atoi(foratoi); |
| } else if (*ptr == 'l') { |
| // This is a different layout |
| keyitem = ptr + 6; |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_LAYOUT; |
| strcpy(foratoi, keyitem); |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi); |
| } else if (*ptr == 'a') { |
| // This is an action |
| keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_ACTION; |
| } else |
| LOGE("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex); |
| } |
| } |
| keyindex++; |
| sprintf(key, "key%02i", keyindex); |
| attr = keyrow->first_attribute(key); |
| } |
| rowindex++; |
| row[3] = (char)(rowindex + 48); |
| keyrow = keylayout->first_node(row); |
| } |
| layoutindex++; |
| layout[6] = (char)(layoutindex + 48); |
| keylayout = node->first_node(layout); |
| } |
| |
| int x, y, w, h; |
| // Load the placement |
| LoadPlacement(node->first_node("placement"), &x, &y, &w, &h); |
| SetActionPos(x, y, KeyboardWidth, KeyboardHeight); |
| SetRenderPos(x, y, w, h); |
| return; |
| } |
| |
| GUIKeyboard::~GUIKeyboard() |
| { |
| int layoutindex; |
| |
| for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++) |
| if (keyboardImg[layoutindex]) delete keyboardImg[layoutindex]; |
| } |
| |
| int GUIKeyboard::Render(void) |
| { |
| if (!isConditionTrue()) |
| { |
| mRendered = false; |
| return 0; |
| } |
| |
| int ret = 0; |
| |
| if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource()) |
| gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY); |
| |
| mRendered = true; |
| return ret; |
| } |
| |
| int GUIKeyboard::Update(void) |
| { |
| if (!isConditionTrue()) return (mRendered ? 2 : 0); |
| if (!mRendered) return 2; |
| |
| return 0; |
| } |
| |
| int GUIKeyboard::SetRenderPos(int x, int y, int w, int h) |
| { |
| mRenderX = x; |
| mRenderY = y; |
| if (w || h) |
| { |
| mRenderW = KeyboardWidth; |
| mRenderH = KeyboardHeight; |
| } |
| |
| if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| return 0; |
| } |
| |
| int GUIKeyboard::GetSelection(int x, int y) |
| { |
| if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH) return -1; |
| return 0; |
| } |
| |
| int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y) |
| { |
| static int startSelection = -1, was_held = 0, startX = 0; |
| static unsigned char initial_key = 0; |
| unsigned int indexy, indexx, rely, relx, rowIndex = 0; |
| |
| rely = y - mRenderY; |
| relx = x - mRenderX; |
| |
| if (!isConditionTrue()) return -1; |
| |
| switch (state) |
| { |
| case TOUCH_START: |
| if (GetSelection(x, y) == 0) { |
| startSelection = -1; |
| was_held = 0; |
| startX = x; |
| // Find the correct row |
| for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { |
| if (row_heights[currentLayout - 1][indexy] > rely) { |
| rowIndex = indexy; |
| indexy = MAX_KEYBOARD_ROWS; |
| } |
| } |
| |
| // Find the correct key (column) |
| for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { |
| if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) { |
| // This is the key that was pressed! |
| initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key; |
| indexx = MAX_KEYBOARD_KEYS; |
| } |
| } |
| } else { |
| startSelection = 0; |
| } |
| break; |
| case TOUCH_DRAG: |
| break; |
| case TOUCH_RELEASE: |
| if (x < startX - (mRenderW * 0.5)) { |
| PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT); |
| return 0; |
| } else if (x > startX + (mRenderW * 0.5)) { |
| PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT); |
| return 0; |
| } |
| |
| case TOUCH_HOLD: |
| case TOUCH_REPEAT: |
| |
| if (startSelection == 0 || GetSelection(x, y) == -1) |
| return 0; |
| |
| // Find the correct row |
| for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { |
| if (row_heights[currentLayout - 1][indexy] > rely) { |
| rowIndex = indexy; |
| indexy = MAX_KEYBOARD_ROWS; |
| } |
| } |
| |
| // Find the correct key (column) |
| for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { |
| if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) { |
| // This is the key that was pressed! |
| if (keyboard_keys[currentLayout - 1][rowIndex][indexx].key != initial_key) { |
| // We dragged off of the starting key |
| startSelection = 0; |
| break; |
| } else if (state == TOUCH_RELEASE && was_held == 0) { |
| if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key > 0) { |
| // Regular key |
| PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); |
| } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_LAYOUT) { |
| // Switch layouts |
| currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout; |
| mRendered = false; |
| } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_ACTION) { |
| // Action |
| if (mAction) { |
| // Keyboard has its own action defined |
| return (mAction ? mAction->NotifyTouch(state, x, y) : 1); |
| } else { |
| // Send action notification |
| PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); |
| } |
| } |
| } else if (state == TOUCH_HOLD) { |
| was_held = 1; |
| if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) { |
| // Repeat backspace |
| PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); |
| } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey > 0) { |
| // Long Press Key |
| PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey); |
| } |
| } else if (state == TOUCH_REPEAT) { |
| was_held = 1; |
| if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) { |
| // Repeat backspace |
| PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key); |
| } |
| } |
| indexx = MAX_KEYBOARD_KEYS; |
| } |
| } |
| break; |
| } |
| |
| return 0; |
| } |