| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdbool.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <unistd.h> |
| |
| #include <fcntl.h> |
| #include <stdio.h> |
| |
| #include <sys/ioctl.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| |
| #include <linux/fb.h> |
| #include <linux/kd.h> |
| |
| #include <time.h> |
| |
| #include <pixelflinger/pixelflinger.h> |
| #include "../gui/placement.h" |
| #include "minui.h" |
| #include "graphics.h" |
| // For std::min and std::max |
| #include <algorithm> |
| #include "truetype.hpp" |
| |
| struct GRFont { |
| GRSurface* texture; |
| int cwidth; |
| int cheight; |
| }; |
| |
| static minui_backend* gr_backend = NULL; |
| |
| static int overscan_percent = OVERSCAN_PERCENT; |
| static int overscan_offset_x = 0; |
| static int overscan_offset_y = 0; |
| |
| static unsigned char gr_current_r = 255; |
| static unsigned char gr_current_g = 255; |
| static unsigned char gr_current_b = 255; |
| |
| GRSurface* gr_draw = NULL; |
| |
| static GGLContext *gr_context = 0; |
| GGLSurface gr_mem_surface; |
| static int gr_is_curr_clr_opaque = 0; |
| |
| int gr_textEx_scaleW(int x, int y, const char *s, void* pFont, int max_width, int placement, int scale) |
| { |
| GGLContext *gl = gr_context; |
| void* vfont = pFont; |
| GRFont *font = (GRFont*) pFont; |
| int y_scale = 0, measured_width, measured_height, new_height; |
| |
| if (!s || strlen(s) == 0 || !font) |
| return 0; |
| |
| measured_height = twrpTruetype::gr_ttf_getMaxFontHeight(font); |
| |
| if (scale) { |
| measured_width = twrpTruetype::gr_ttf_measureEx(s, vfont); |
| if (measured_width > max_width) { |
| // Adjust font size down until the text fits |
| void *new_font = twrpTruetype::gr_ttf_scaleFont(vfont, max_width, measured_width); |
| if (!new_font) { |
| printf("gr_textEx_scaleW new_font is NULL\n"); |
| return 0; |
| } |
| measured_width = twrpTruetype::gr_ttf_measureEx(s, new_font); |
| // These next 2 lines adjust the y point based on the new font's height |
| new_height = twrpTruetype::gr_ttf_getMaxFontHeight(new_font); |
| y_scale = (measured_height - new_height) / 2; |
| vfont = new_font; |
| } |
| } else |
| measured_width = twrpTruetype::gr_ttf_measureEx(s, vfont); |
| |
| int x_adj = measured_width; |
| if (measured_width > max_width) |
| x_adj = max_width; |
| |
| if (placement != TOP_LEFT && placement != BOTTOM_LEFT && placement != TEXT_ONLY_RIGHT) { |
| if (placement == CENTER || placement == CENTER_X_ONLY) |
| x -= (x_adj / 2); |
| else |
| x -= x_adj; |
| } |
| |
| if (placement != TOP_LEFT && placement != TOP_RIGHT) { |
| if (placement == CENTER || placement == TEXT_ONLY_RIGHT) |
| y -= (measured_height / 2); |
| else if (placement == BOTTOM_LEFT || placement == BOTTOM_RIGHT) |
| y -= measured_height; |
| } |
| return twrpTruetype::gr_ttf_textExWH(gl, x, y + y_scale, s, vfont, measured_width + x, -1, gr_draw); |
| } |
| |
| void gr_clip(int x, int y, int w, int h) |
| { |
| GGLContext *gl = gr_context; |
| |
| #if TW_ROTATION == 0 |
| gl->scissor(gl, x, y, w, h); |
| #elif TW_ROTATION == 90 |
| gl->scissor(gl, gr_draw->width - y - h, x, h, w); |
| #elif TW_ROTATION == 270 |
| gl->scissor(gl, y, gr_draw->height - x - w, h, w); |
| #else |
| int t_disp = gr_draw->height - y - h; |
| int l_disp = gr_draw->width - x - w; |
| gl->scissor(gl, l_disp, t_disp, w, h); |
| #endif |
| gl->enable(gl, GGL_SCISSOR_TEST); |
| } |
| |
| void gr_noclip() |
| { |
| GGLContext *gl = gr_context; |
| gl->scissor(gl, 0, 0, |
| gr_draw->width - 2 * overscan_offset_x, |
| gr_draw->height - 2 * overscan_offset_y); |
| gl->disable(gl, GGL_SCISSOR_TEST); |
| } |
| |
| void gr_line(int x0, int y0, int x1, int y1, int width) |
| { |
| GGLContext *gl = gr_context; |
| int x0_disp, y0_disp, x1_disp, y1_disp; |
| |
| x0_disp = ROTATION_X_DISP(x0, y0, gr_draw); |
| y0_disp = ROTATION_Y_DISP(x0, y0, gr_draw); |
| x1_disp = ROTATION_X_DISP(x1, y1, gr_draw); |
| y1_disp = ROTATION_Y_DISP(x1, y1, gr_draw); |
| |
| if(gr_is_curr_clr_opaque) |
| gl->disable(gl, GGL_BLEND); |
| |
| const int coords0[2] = { x0_disp << 4, y0_disp << 4 }; |
| const int coords1[2] = { x1_disp << 4, y1_disp << 4 }; |
| gl->linex(gl, coords0, coords1, width << 4); |
| |
| if(gr_is_curr_clr_opaque) |
| gl->enable(gl, GGL_BLEND); |
| } |
| |
| gr_surface gr_render_circle(int radius, unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| { |
| int rx, ry; |
| GGLSurface *surface; |
| const int diameter = radius*2 + 1; |
| const int radius_check = radius*radius + radius*0.8; |
| const uint32_t px = (a << 24) | (b << 16) | (g << 8) | r; |
| uint32_t *data; |
| |
| surface = (GGLSurface *)malloc(sizeof(GGLSurface)); |
| memset(surface, 0, sizeof(GGLSurface)); |
| |
| data = (uint32_t *)malloc(diameter * diameter * 4); |
| memset(data, 0, diameter * diameter * 4); |
| |
| surface->version = sizeof(surface); |
| surface->width = diameter; |
| surface->height = diameter; |
| surface->stride = diameter; |
| surface->data = (GGLubyte*)data; |
| #if defined(RECOVERY_BGRA) |
| surface->format = GGL_PIXEL_FORMAT_BGRA_8888; |
| #else |
| surface->format = GGL_PIXEL_FORMAT_RGBA_8888; |
| #endif |
| |
| for(ry = -radius; ry <= radius; ++ry) |
| for(rx = -radius; rx <= radius; ++rx) |
| if(rx*rx+ry*ry <= radius_check) |
| *(data + diameter*(radius + ry) + (radius+rx)) = px; |
| |
| return (gr_surface)surface; |
| } |
| |
| void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
| { |
| GGLContext *gl = gr_context; |
| GGLint color[4]; |
| #if defined(RECOVERY_ABGR) || defined(RECOVERY_BGRA) |
| color[0] = ((b << 8) | r) + 1; |
| color[1] = ((g << 8) | g) + 1; |
| color[2] = ((r << 8) | b) + 1; |
| color[3] = ((a << 8) | a) + 1; |
| #else |
| color[0] = ((r << 8) | r) + 1; |
| color[1] = ((g << 8) | g) + 1; |
| color[2] = ((b << 8) | b) + 1; |
| color[3] = ((a << 8) | a) + 1; |
| #endif |
| gl->color4xv(gl, color); |
| |
| gr_is_curr_clr_opaque = (a == 255); |
| } |
| |
| void gr_clear() |
| { |
| if (gr_draw->pixel_bytes == 2) { |
| gr_fill(0, 0, gr_fb_width(), gr_fb_height()); |
| return; |
| } |
| |
| // This code only works on 32bpp devices |
| if (gr_current_r == gr_current_g && gr_current_r == gr_current_b) { |
| memset(gr_draw->data, gr_current_r, gr_draw->height * gr_draw->row_bytes); |
| } else { |
| unsigned char* px = gr_draw->data; |
| for (int y = 0; y < gr_draw->height; ++y) { |
| for (int x = 0; x < gr_draw->width; ++x) { |
| *px++ = gr_current_r; |
| *px++ = gr_current_g; |
| *px++ = gr_current_b; |
| px++; |
| } |
| px += gr_draw->row_bytes - (gr_draw->width * gr_draw->pixel_bytes); |
| } |
| } |
| } |
| |
| void gr_fill(int x, int y, int w, int h) |
| { |
| GGLContext *gl = gr_context; |
| int x0_disp, y0_disp, x1_disp, y1_disp; |
| int l_disp, r_disp, t_disp, b_disp; |
| |
| if(gr_is_curr_clr_opaque) |
| gl->disable(gl, GGL_BLEND); |
| |
| x0_disp = ROTATION_X_DISP(x, y, gr_draw); |
| y0_disp = ROTATION_Y_DISP(x, y, gr_draw); |
| x1_disp = ROTATION_X_DISP(x + w, y + h, gr_draw); |
| y1_disp = ROTATION_Y_DISP(x + w, y + h, gr_draw); |
| l_disp = std::min(x0_disp, x1_disp); |
| r_disp = std::max(x0_disp, x1_disp); |
| t_disp = std::min(y0_disp, y1_disp); |
| b_disp = std::max(y0_disp, y1_disp); |
| |
| gl->recti(gl, l_disp, t_disp, r_disp, b_disp); |
| |
| if(gr_is_curr_clr_opaque) |
| gl->enable(gl, GGL_BLEND); |
| } |
| |
| void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) |
| { |
| if (gr_context == NULL) { |
| return; |
| } |
| |
| GGLContext *gl = gr_context; |
| GGLSurface *surface = (GGLSurface*)source; |
| |
| if(surface->format == GGL_PIXEL_FORMAT_RGBX_8888) |
| gl->disable(gl, GGL_BLEND); |
| |
| int dx0_disp, dy0_disp, dx1_disp, dy1_disp; |
| int l_disp, r_disp, t_disp, b_disp; |
| |
| // Figuring out display coordinates works for TW_ROTATION == 0 too, |
| // and isn't as expensive as allocating and rotating another surface, |
| // so we do this anyway. |
| dx0_disp = ROTATION_X_DISP(dx, dy, gr_draw); |
| dy0_disp = ROTATION_Y_DISP(dx, dy, gr_draw); |
| dx1_disp = ROTATION_X_DISP(dx + w, dy + h, gr_draw); |
| dy1_disp = ROTATION_Y_DISP(dx + w, dy + h, gr_draw); |
| l_disp = std::min(dx0_disp, dx1_disp); |
| r_disp = std::max(dx0_disp, dx1_disp); |
| t_disp = std::min(dy0_disp, dy1_disp); |
| b_disp = std::max(dy0_disp, dy1_disp); |
| |
| #if TW_ROTATION != 0 |
| // Do not perform relatively expensive operation if not needed |
| GGLSurface surface_rotated; |
| surface_rotated.version = sizeof(surface_rotated); |
| // Skip the **(TW_ROTATION == 0)** || (TW_ROTATION == 180) check |
| // because we are under a TW_ROTATION != 0 conditional compilation statement |
| surface_rotated.width = (TW_ROTATION == 180) ? surface->width : surface->height; |
| surface_rotated.height = (TW_ROTATION == 180) ? surface->height : surface->width; |
| surface_rotated.stride = surface_rotated.width; |
| surface_rotated.format = surface->format; |
| surface_rotated.data = (GGLubyte*) malloc(surface_rotated.stride * surface_rotated.height * 4); |
| surface_ROTATION_transform((gr_surface) &surface_rotated, (const gr_surface) surface, 4); |
| |
| gl->bindTexture(gl, &surface_rotated); |
| #else |
| gl->bindTexture(gl, surface); |
| #endif |
| gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); |
| gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); |
| gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); |
| gl->enable(gl, GGL_TEXTURE_2D); |
| gl->texCoord2i(gl, sx - l_disp, sy - t_disp); |
| gl->recti(gl, l_disp, t_disp, r_disp, b_disp); |
| gl->disable(gl, GGL_TEXTURE_2D); |
| |
| #if TW_ROTATION != 0 |
| free(surface_rotated.data); |
| #endif |
| |
| if(surface->format == GGL_PIXEL_FORMAT_RGBX_8888) |
| gl->enable(gl, GGL_BLEND); |
| } |
| |
| unsigned int gr_get_width(gr_surface surface) { |
| if (surface == NULL) { |
| return 0; |
| } |
| return ((GGLSurface*) surface)->width; |
| } |
| |
| unsigned int gr_get_height(gr_surface surface) { |
| if (surface == NULL) { |
| return 0; |
| } |
| return ((GGLSurface*) surface)->height; |
| } |
| |
| void gr_flip() { |
| gr_draw = gr_backend->flip(gr_backend); |
| // On double buffered back ends, when we flip, we need to tell |
| // pixel flinger to draw to the other buffer |
| gr_mem_surface.data = (GGLubyte*)gr_draw->data; |
| gr_context->colorBuffer(gr_context, &gr_mem_surface); |
| } |
| |
| static void get_memory_surface(GGLSurface* ms) { |
| ms->version = sizeof(*ms); |
| ms->width = gr_draw->width; |
| ms->height = gr_draw->height; |
| ms->stride = gr_draw->row_bytes / gr_draw->pixel_bytes; |
| ms->data = (GGLubyte*)gr_draw->data; |
| ms->format = gr_draw->format; |
| } |
| |
| int gr_init(void) |
| { |
| gr_draw = NULL; |
| |
| #ifdef MSM_BSP |
| gr_backend = open_overlay(); |
| if (gr_backend) { |
| gr_draw = gr_backend->init(gr_backend); |
| if (!gr_draw) { |
| gr_backend->exit(gr_backend); |
| } else |
| printf("Using overlay graphics.\n"); |
| } |
| #endif |
| |
| #ifdef HAS_ADF |
| if (!gr_backend || !gr_draw) { |
| gr_backend = open_adf(); |
| if (gr_backend) { |
| gr_draw = gr_backend->init(gr_backend); |
| if (!gr_draw) { |
| gr_backend->exit(gr_backend); |
| } else |
| printf("Using adf graphics.\n"); |
| } |
| } |
| #else |
| #ifdef MSM_BSP |
| printf("Skipping adf graphics because TW_TARGET_USES_QCOM_BSP := true\n"); |
| #else |
| printf("Skipping adf graphics -- not present in build tree\n"); |
| #endif |
| #endif |
| |
| #ifdef HAS_DRM |
| if (!gr_backend || !gr_draw) { |
| gr_backend = open_drm(); |
| gr_draw = gr_backend->init(gr_backend); |
| if (gr_draw) |
| printf("Using drm graphics.\n"); |
| } |
| #else |
| printf("Skipping drm graphics -- not present in build tree\n"); |
| #endif |
| |
| if (!gr_backend || !gr_draw) { |
| gr_backend = open_fbdev(); |
| gr_draw = gr_backend->init(gr_backend); |
| if (gr_draw == NULL) { |
| return -1; |
| } else |
| printf("Using fbdev graphics.\n"); |
| } |
| |
| overscan_offset_x = gr_draw->width * overscan_percent / 100; |
| overscan_offset_y = gr_draw->height * overscan_percent / 100; |
| |
| // Set up pixelflinger |
| get_memory_surface(&gr_mem_surface); |
| gglInit(&gr_context); |
| GGLContext *gl = gr_context; |
| gl->colorBuffer(gl, &gr_mem_surface); |
| |
| gl->activeTexture(gl, 0); |
| gl->enable(gl, GGL_BLEND); |
| gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA); |
| |
| gr_flip(); |
| gr_flip(); |
| |
| #ifdef TW_SCREEN_BLANK_ON_BOOT |
| printf("TW_SCREEN_BLANK_ON_BOOT := true\n"); |
| gr_fb_blank(true); |
| gr_fb_blank(false); |
| #endif |
| |
| return 0; |
| } |
| |
| void gr_exit(void) |
| { |
| gr_backend->exit(gr_backend); |
| } |
| |
| int gr_fb_width(void) |
| { |
| return (TW_ROTATION == 0 || TW_ROTATION == 180) ? |
| gr_draw->width - 2 * overscan_offset_x : |
| gr_draw->height - 2 * overscan_offset_y; |
| } |
| |
| int gr_fb_height(void) |
| { |
| return (TW_ROTATION == 0 || TW_ROTATION == 180) ? |
| gr_draw->height - 2 * overscan_offset_y : |
| gr_draw->width - 2 * overscan_offset_x; |
| } |
| |
| void gr_fb_blank(bool blank) |
| { |
| gr_backend->blank(gr_backend, blank); |
| } |
| |
| int gr_get_surface(gr_surface* surface) |
| { |
| GGLSurface* ms = (GGLSurface*)malloc(sizeof(GGLSurface)); |
| if (!ms) return -1; |
| |
| // Allocate the data |
| get_memory_surface(ms); |
| ms->data = (GGLubyte*)malloc(ms->stride * ms->height * gr_draw->pixel_bytes); |
| |
| // Now, copy the data |
| memcpy(ms->data, gr_mem_surface.data, gr_draw->width * gr_draw->height * gr_draw->pixel_bytes / 8); |
| |
| *surface = (gr_surface*) ms; |
| return 0; |
| } |
| |
| int gr_free_surface(gr_surface surface) |
| { |
| if (!surface) |
| return -1; |
| |
| GGLSurface* ms = (GGLSurface*) surface; |
| free(ms->data); |
| free(ms); |
| return 0; |
| } |
| |
| void gr_write_frame_to_file(int fd) |
| { |
| write(fd, gr_mem_surface.data, gr_draw->width * gr_draw->height * gr_draw->pixel_bytes / 8); |
| } |