blob: cce02a9635c3aaaaa9d5968370e34ac0081bfbaa [file] [log] [blame]
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <pixelflinger/pixelflinger.h>
#ifdef BOARD_USE_CUSTOM_RECOVERY_FONT
#include BOARD_USE_CUSTOM_RECOVERY_FONT
#else
#include "font_10x18.h"
#endif
#include "minui.h"
#if defined(RECOVERY_BGRA)
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888
#define PIXEL_SIZE 4
#elif defined(RECOVERY_RGBX)
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888
#define PIXEL_SIZE 4
#else
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGB_565
#define PIXEL_SIZE 2
#endif
#define NUM_BUFFERS 2
typedef struct {
GGLSurface* texture;
unsigned cwidth;
unsigned cheight;
} GRFont;
static GRFont *gr_font = 0;
static GGLContext *gr_context = 0;
static GGLSurface gr_font_texture;
static GGLSurface gr_framebuffer[NUM_BUFFERS];
static GGLSurface gr_mem_surface;
static unsigned gr_active_fb = 0;
static unsigned double_buffering = 0;
static int overscan_percent = OVERSCAN_PERCENT;
static int overscan_offset_x = 0;
static int overscan_offset_y = 0;
static int gr_fb_fd = -1;
static int gr_vt_fd = -1;
static struct fb_var_screeninfo vi;
static struct fb_fix_screeninfo fi;
static bool has_overlay = false;
bool target_has_overlay(char *version);
int free_ion_mem(void);
int alloc_ion_mem(unsigned int size);
int allocate_overlay(int fd, GGLSurface gr_fb[]);
int free_overlay(int fd);
int overlay_display_frame(int fd, GGLubyte* data, size_t size);
static int get_framebuffer(GGLSurface *fb)
{
int fd;
void *bits;
fd = open("/dev/graphics/fb0", O_RDWR);
if (fd < 0) {
perror("cannot open fb0");
return -1;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
vi.bits_per_pixel = PIXEL_SIZE * 8;
if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) {
vi.red.offset = 8;
vi.red.length = 8;
vi.green.offset = 16;
vi.green.length = 8;
vi.blue.offset = 24;
vi.blue.length = 8;
vi.transp.offset = 0;
vi.transp.length = 8;
} else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) {
vi.red.offset = 24;
vi.red.length = 8;
vi.green.offset = 16;
vi.green.length = 8;
vi.blue.offset = 8;
vi.blue.length = 8;
vi.transp.offset = 0;
vi.transp.length = 8;
} else { /* RGB565*/
vi.red.offset = 11;
vi.red.length = 5;
vi.green.offset = 5;
vi.green.length = 6;
vi.blue.offset = 0;
vi.blue.length = 5;
vi.transp.offset = 0;
vi.transp.length = 0;
}
if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("failed to put fb0 info");
close(fd);
return -1;
}
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
has_overlay = target_has_overlay(fi.id);
if (!has_overlay) {
bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return -1;
}
}
overscan_offset_x = vi.xres * overscan_percent / 100;
overscan_offset_y = vi.yres * overscan_percent / 100;
fb->version = sizeof(*fb);
fb->width = vi.xres;
fb->height = vi.yres;
fb->stride = fi.line_length/PIXEL_SIZE;
fb->format = PIXEL_FORMAT;
if (!has_overlay) {
fb->data = bits;
memset(fb->data, 0, vi.yres * fi.line_length);
}
fb++;
/* check if we can use double buffering */
if (vi.yres * fi.line_length * 2 > fi.smem_len)
return fd;
double_buffering = 1;
fb->version = sizeof(*fb);
fb->width = vi.xres;
fb->height = vi.yres;
fb->stride = fi.line_length/PIXEL_SIZE;
fb->format = PIXEL_FORMAT;
if (!has_overlay) {
fb->data = (void*) (((unsigned long) bits) + vi.yres * fi.line_length);
memset(fb->data, 0, vi.yres * fi.line_length);
}
return fd;
}
static void get_memory_surface(GGLSurface* ms) {
ms->version = sizeof(*ms);
ms->width = vi.xres;
ms->height = vi.yres;
ms->stride = fi.line_length/PIXEL_SIZE;
ms->data = malloc(fi.line_length * vi.yres);
ms->format = PIXEL_FORMAT;
}
static void set_active_framebuffer(unsigned n)
{
if (n > 1 || !double_buffering) return;
vi.yres_virtual = vi.yres * NUM_BUFFERS;
vi.yoffset = n * vi.yres;
vi.bits_per_pixel = PIXEL_SIZE * 8;
if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
}
void gr_flip(void)
{
if (-EINVAL == overlay_display_frame(gr_fb_fd, gr_mem_surface.data,
(fi.line_length * vi.yres))) {
GGLContext *gl = gr_context;
/* swap front and back buffers */
if (double_buffering)
gr_active_fb = (gr_active_fb + 1) & 1;
/* copy data from the in-memory surface to the buffer we're about
* to make active. */
memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
fi.line_length * vi.yres);
/* inform the display driver */
set_active_framebuffer(gr_active_fb);
}
}
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
GGLContext *gl = gr_context;
GGLint color[4];
color[0] = ((r << 8) | r) + 1;
color[1] = ((g << 8) | g) + 1;
color[2] = ((b << 8) | b) + 1;
color[3] = ((a << 8) | a) + 1;
gl->color4xv(gl, color);
}
int gr_measure(const char *s)
{
return gr_font->cwidth * strlen(s);
}
void gr_font_size(int *x, int *y)
{
*x = gr_font->cwidth;
*y = gr_font->cheight;
}
int gr_text(int x, int y, const char *s, ...)
{
return gr_text_impl(x, y, s, 0);
}
int gr_text_impl(int x, int y, const char *s, int bold)
{
GGLContext *gl = gr_context;
GRFont *font = gr_font;
unsigned off;
if (!font->texture) return x;
bold = bold && (font->texture->height != font->cheight);
x += overscan_offset_x;
y += overscan_offset_y;
gl->bindTexture(gl, font->texture);
gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->enable(gl, GGL_TEXTURE_2D);
while((off = *s++)) {
off -= 32;
if (off < 96) {
gl->texCoord2i(gl, (off * font->cwidth) - x,
(bold ? font->cheight : 0) - y);
gl->recti(gl, x, y, x + font->cwidth, y + font->cheight);
}
x += font->cwidth;
}
return x;
}
void gr_texticon(int x, int y, gr_surface icon) {
if (gr_context == NULL || icon == NULL) {
return;
}
GGLContext* gl = gr_context;
x += overscan_offset_x;
y += overscan_offset_y;
gl->bindTexture(gl, (GGLSurface*) icon);
gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->enable(gl, GGL_TEXTURE_2D);
int w = gr_get_width(icon);
int h = gr_get_height(icon);
gl->texCoord2i(gl, -x, -y);
gl->recti(gl, x, y, x+gr_get_width(icon), y+gr_get_height(icon));
}
void gr_fill(int x1, int y1, int x2, int y2)
{
x1 += overscan_offset_x;
y1 += overscan_offset_y;
x2 += overscan_offset_x;
y2 += overscan_offset_y;
GGLContext *gl = gr_context;
gl->disable(gl, GGL_TEXTURE_2D);
gl->recti(gl, x1, y1, x2, y2);
}
void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) {
if (gr_context == NULL || source == NULL) {
return;
}
GGLContext *gl = gr_context;
dx += overscan_offset_x;
dy += overscan_offset_y;
gl->bindTexture(gl, (GGLSurface*) source);
gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->enable(gl, GGL_TEXTURE_2D);
gl->texCoord2i(gl, sx - dx, sy - dy);
gl->recti(gl, dx, dy, dx + w, dy + h);
}
unsigned int gr_get_width(gr_surface surface) {
if (surface == NULL) {
return 0;
}
return ((GGLSurface*) surface)->width;
}
unsigned int gr_get_height(gr_surface surface) {
if (surface == NULL) {
return 0;
}
return ((GGLSurface*) surface)->height;
}
static void gr_init_font(void)
{
gr_font = calloc(sizeof(*gr_font), 1);
int res = res_create_surface("font", (void**)&(gr_font->texture));
if (res == 0) {
// The font image should be a 96x2 array of character images. The
// columns are the printable ASCII characters 0x20 - 0x7f. The
// top row is regular text; the bottom row is bold.
gr_font->cwidth = gr_font->texture->width / 96;
gr_font->cheight = gr_font->texture->height / 2;
} else {
printf("failed to read font: res=%d\n", res);
// fall back to the compiled-in font.
gr_font->texture = malloc(sizeof(*gr_font->texture));
gr_font->texture->width = font.width;
gr_font->texture->height = font.height;
gr_font->texture->stride = font.width;
unsigned char* bits = malloc(font.width * font.height);
gr_font->texture->data = (void*) bits;
unsigned char data;
unsigned char* in = font.rundata;
while((data = *in++)) {
memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
bits += (data & 0x7f);
}
gr_font->cwidth = font.cwidth;
gr_font->cheight = font.cheight;
}
// interpret the grayscale as alpha
gr_font->texture->format = GGL_PIXEL_FORMAT_A_8;
}
int gr_init(void)
{
gglInit(&gr_context);
GGLContext *gl = gr_context;
gr_init_font();
gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC);
if (gr_vt_fd < 0) {
// This is non-fatal; post-Cupcake kernels don't have tty0.
perror("can't open /dev/tty0");
} else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) {
// However, if we do open tty0, we expect the ioctl to work.
perror("failed KDSETMODE to KD_GRAPHICS on tty0");
gr_exit();
return -1;
}
gr_fb_fd = get_framebuffer(gr_framebuffer);
if (gr_fb_fd < 0) {
gr_exit();
return -1;
}
get_memory_surface(&gr_mem_surface);
fprintf(stderr, "framebuffer: fd %d (%d x %d)\n",
gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height);
/* start with 0 as front (displayed) and 1 as back (drawing) */
gr_active_fb = 0;
if (!has_overlay)
set_active_framebuffer(0);
gl->colorBuffer(gl, &gr_mem_surface);
gl->activeTexture(gl, 0);
gl->enable(gl, GGL_BLEND);
gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
gr_fb_blank(true);
gr_fb_blank(false);
if (!alloc_ion_mem(fi.line_length * vi.yres))
allocate_overlay(gr_fb_fd, gr_framebuffer);
return 0;
}
void gr_exit(void)
{
free_overlay(gr_fb_fd);
free_ion_mem();
close(gr_fb_fd);
gr_fb_fd = -1;
free(gr_mem_surface.data);
ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT);
close(gr_vt_fd);
gr_vt_fd = -1;
}
int gr_fb_width(void)
{
return gr_framebuffer[0].width - 2*overscan_offset_x;
}
int gr_fb_height(void)
{
return gr_framebuffer[0].height - 2*overscan_offset_y;
}
gr_pixel *gr_fb_data(void)
{
return (unsigned short *) gr_mem_surface.data;
}
void gr_fb_blank(bool blank)
{
#if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS)
int fd;
char brightness[4];
snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2);
fd = open(TW_BRIGHTNESS_PATH, O_RDWR);
if (fd < 0) {
perror("cannot open LCD backlight");
return;
}
write(fd, blank ? "000" : brightness, 3);
close(fd);
#else
int ret;
if (blank)
free_overlay(gr_fb_fd);
ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
if (!blank)
allocate_overlay(gr_fb_fd, gr_framebuffer);
#endif
}
void gr_get_memory_surface(gr_surface surface)
{
get_memory_surface( (GGLSurface*) surface);
}
// These are new graphics functions from 5.0 that were not available in
// 4.4 that are required by charger and healthd
void gr_clear()
{
return;
}