| // base_objects.cpp - Source to manage GUI base objects |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../common.h" |
| #include "../minuitwrp/minui.h" |
| #include "../recovery_ui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| extern int gGuiRunning; |
| |
| std::map<std::string, PageSet*> PageManager::mPageSets; |
| PageSet* PageManager::mCurrentSet; |
| PageSet* PageManager::mBaseSet = NULL; |
| |
| |
| // Helper routine to convert a string to a color declaration |
| int ConvertStrToColor(std::string str, COLOR* color) |
| { |
| // Set the default, solid black |
| memset(color, 0, sizeof(COLOR)); |
| color->alpha = 255; |
| |
| // Translate variables |
| DataManager::GetValue(str, str); |
| |
| // Look for some defaults |
| if (str == "black") return 0; |
| else if (str == "white") { color->red = color->green = color->blue = 255; return 0; } |
| else if (str == "red") { color->red = 255; return 0; } |
| else if (str == "green") { color->green = 255; return 0; } |
| else if (str == "blue") { color->blue = 255; return 0; } |
| |
| // At this point, we require an RGB(A) color |
| if (str[0] != '#') return -1; |
| str.erase(0, 1); |
| |
| int result; |
| if (str.size() >= 8) { |
| // We have alpha channel |
| string alpha = str.substr(6, 2); |
| result = strtol(alpha.c_str(), NULL, 16); |
| color->alpha = result & 0x000000FF; |
| str.resize(6); |
| result = strtol(str.c_str(), NULL, 16); |
| color->red = (result >> 16) & 0x000000FF; |
| color->green = (result >> 8) & 0x000000FF; |
| color->blue = result & 0x000000FF; |
| } else { |
| result = strtol(str.c_str(), NULL, 16); |
| color->red = (result >> 16) & 0x000000FF; |
| color->green = (result >> 8) & 0x000000FF; |
| color->blue = result & 0x000000FF; |
| } |
| return 0; |
| } |
| |
| // Helper APIs |
| bool LoadPlacement(xml_node<>* node, int* x, int* y, int* w /* = NULL */, int* h /* = NULL */, RenderObject::Placement* placement /* = NULL */) |
| { |
| if (!node) return false; |
| |
| std::string value; |
| if (node->first_attribute("x")) |
| { |
| value = node->first_attribute("x")->value(); |
| DataManager::GetValue(value, value); |
| *x = atol(value.c_str()); |
| } |
| |
| if (node->first_attribute("y")) |
| { |
| value = node->first_attribute("y")->value(); |
| DataManager::GetValue(value, value); |
| *y = atol(value.c_str()); |
| } |
| |
| if (w && node->first_attribute("w")) |
| { |
| value = node->first_attribute("w")->value(); |
| DataManager::GetValue(value, value); |
| *w = atol(value.c_str()); |
| } |
| |
| if (h && node->first_attribute("h")) |
| { |
| value = node->first_attribute("h")->value(); |
| DataManager::GetValue(value, value); |
| *h = atol(value.c_str()); |
| } |
| |
| if (placement && node->first_attribute("placement")) |
| { |
| value = node->first_attribute("placement")->value(); |
| DataManager::GetValue(value, value); |
| *placement = (RenderObject::Placement) atol(value.c_str()); |
| } |
| |
| return true; |
| } |
| |
| int ActionObject::SetActionPos(int x, int y, int w, int h) |
| { |
| if (x < 0 || y < 0) return -1; |
| |
| mActionX = x; |
| mActionY = y; |
| if (w || h) |
| { |
| mActionW = w; |
| mActionH = h; |
| } |
| return 0; |
| } |
| |
| Page::Page(xml_node<>* page, xml_node<>* templates /* = NULL */) |
| { |
| mTouchStart = NULL; |
| |
| // We can memset the whole structure, because the alpha channel is ignored |
| memset(&mBackground, 0, sizeof(COLOR)); |
| |
| // With NULL, we make a console-only display |
| if (!page) |
| { |
| mName = "console"; |
| |
| GUIConsole* element = new GUIConsole(NULL); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| return; |
| } |
| |
| if (page->first_attribute("name")) |
| mName = page->first_attribute("name")->value(); |
| else |
| { |
| LOGE("No page name attribute found!\n"); |
| return; |
| } |
| |
| LOGI("Loading page %s\n", mName.c_str()); |
| |
| // This is a recursive routine for template handling |
| ProcessNode(page, templates); |
| |
| return; |
| } |
| |
| bool Page::ProcessNode(xml_node<>* page, xml_node<>* templates /* = NULL */, int depth /* = 0 */) |
| { |
| if (depth == 10) |
| { |
| LOGE("Page processing depth has exceeded 10. Failing out. This is likely a recursive template.\n"); |
| return false; |
| } |
| |
| // Let's retrieve the background value, if any |
| xml_node<>* bg = page->first_node("background"); |
| if (bg) |
| { |
| xml_attribute<>* attr = bg->first_attribute("color"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mBackground); |
| } |
| } |
| |
| xml_node<>* child; |
| child = page->first_node("object"); |
| while (child) |
| { |
| if (!child->first_attribute("type")) |
| break; |
| |
| std::string type = child->first_attribute("type")->value(); |
| |
| if (type == "text") |
| { |
| GUIText* element = new GUIText(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "image") |
| { |
| GUIImage* element = new GUIImage(child); |
| mRenders.push_back(element); |
| } |
| else if (type == "fill") |
| { |
| GUIFill* element = new GUIFill(child); |
| mRenders.push_back(element); |
| } |
| else if (type == "action") |
| { |
| GUIAction* element = new GUIAction(child); |
| mActions.push_back(element); |
| } |
| else if (type == "console") |
| { |
| GUIConsole* element = new GUIConsole(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "button") |
| { |
| GUIButton* element = new GUIButton(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "checkbox") |
| { |
| GUICheckbox* element = new GUICheckbox(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "fileselector") |
| { |
| GUIFileSelector* element = new GUIFileSelector(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "animation") |
| { |
| GUIAnimation* element = new GUIAnimation(child); |
| mRenders.push_back(element); |
| } |
| else if (type == "progressbar") |
| { |
| GUIProgressBar* element = new GUIProgressBar(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "slider") |
| { |
| GUISlider* element = new GUISlider(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "listbox") |
| { |
| GUIListBox* element = new GUIListBox(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "keyboard") |
| { |
| GUIKeyboard* element = new GUIKeyboard(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| } |
| else if (type == "input") |
| { |
| GUIInput* element = new GUIInput(child); |
| mRenders.push_back(element); |
| mActions.push_back(element); |
| mInputs.push_back(element); |
| } |
| else if (type == "template") |
| { |
| if (!templates || !child->first_attribute("name")) |
| { |
| LOGE("Invalid template request.\n"); |
| } |
| else |
| { |
| std::string name = child->first_attribute("name")->value(); |
| |
| // We need to find the correct template |
| xml_node<>* node; |
| node = templates->first_node("template"); |
| |
| while (node) |
| { |
| if (!node->first_attribute("name")) |
| continue; |
| |
| if (name == node->first_attribute("name")->value()) |
| { |
| if (!ProcessNode(node, templates, depth + 1)) |
| return false; |
| else |
| break; |
| } |
| node = node->next_sibling("template"); |
| } |
| } |
| } |
| else |
| { |
| LOGE("Unknown object type.\n"); |
| } |
| child = child->next_sibling("object"); |
| } |
| return true; |
| } |
| |
| int Page::Render(void) |
| { |
| // Render background |
| gr_color(mBackground.red, mBackground.green, mBackground.blue, mBackground.alpha); |
| gr_fill(0, 0, gr_fb_width(), gr_fb_height()); |
| |
| // Render remaining objects |
| std::vector<RenderObject*>::iterator iter; |
| for (iter = mRenders.begin(); iter != mRenders.end(); iter++) |
| { |
| if ((*iter)->Render()) |
| LOGE("A render request has failed.\n"); |
| } |
| return 0; |
| } |
| |
| int Page::Update(void) |
| { |
| int retCode = 0; |
| |
| std::vector<RenderObject*>::iterator iter; |
| for (iter = mRenders.begin(); iter != mRenders.end(); iter++) |
| { |
| int ret = (*iter)->Update(); |
| if (ret < 0) |
| LOGE("An update request has failed.\n"); |
| else if (ret > retCode) |
| retCode = ret; |
| } |
| |
| return retCode; |
| } |
| |
| int Page::NotifyTouch(TOUCH_STATE state, int x, int y) |
| { |
| // By default, return 1 to ignore further touches if nobody is listening |
| int ret = 1; |
| |
| // Don't try to handle a lack of handlers |
| if (mActions.size() == 0) return ret; |
| |
| // We record mTouchStart so we can pass all the touch stream to the same handler |
| if (state == TOUCH_START) |
| { |
| std::vector<ActionObject*>::reverse_iterator iter; |
| // We work backwards, from top-most element to bottom-most element |
| for (iter = mActions.rbegin(); iter != mActions.rend(); iter++) |
| { |
| if ((*iter)->IsInRegion(x, y)) |
| { |
| mTouchStart = (*iter); |
| ret = mTouchStart->NotifyTouch(state, x, y); |
| if (ret >= 0) break; |
| mTouchStart = NULL; |
| } |
| } |
| } |
| else if (state == TOUCH_RELEASE && mTouchStart != NULL) |
| { |
| ret = mTouchStart->NotifyTouch(state, x, y); |
| mTouchStart = NULL; |
| } |
| else if ((state == TOUCH_DRAG || state == TOUCH_HOLD || state == TOUCH_REPEAT) && mTouchStart != NULL) |
| { |
| ret = mTouchStart->NotifyTouch(state, x, y); |
| } |
| return ret; |
| } |
| |
| int Page::NotifyKey(int key) |
| { |
| std::vector<ActionObject*>::reverse_iterator iter; |
| |
| // Don't try to handle a lack of handlers |
| if (mActions.size() == 0) return 1; |
| |
| // We work backwards, from top-most element to bottom-most element |
| for (iter = mActions.rbegin(); iter != mActions.rend(); iter++) |
| { |
| int ret = (*iter)->NotifyKey(key); |
| if (ret == 0) |
| return 0; |
| else if (ret < 0) |
| LOGE("An action handler has returned an error"); |
| } |
| return 1; |
| } |
| |
| int Page::NotifyKeyboard(int key) |
| { |
| std::vector<InputObject*>::reverse_iterator iter; |
| |
| // Don't try to handle a lack of handlers |
| if (mInputs.size() == 0) return 1; |
| |
| // We work backwards, from top-most element to bottom-most element |
| for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++) |
| { |
| int ret = (*iter)->NotifyKeyboard(key); |
| if (ret == 0) |
| return 0; |
| else if (ret < 0) |
| LOGE("A keyboard handler has returned an error"); |
| } |
| return 1; |
| } |
| |
| int Page::SetKeyBoardFocus(int inFocus) |
| { |
| std::vector<InputObject*>::reverse_iterator iter; |
| |
| // Don't try to handle a lack of handlers |
| if (mInputs.size() == 0) return 1; |
| |
| // We work backwards, from top-most element to bottom-most element |
| for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++) |
| { |
| int ret = (*iter)->SetInputFocus(inFocus); |
| if (ret == 0) |
| return 0; |
| else if (ret < 0) |
| LOGE("An input focus handler has returned an error"); |
| } |
| return 1; |
| } |
| |
| void Page::SetPageFocus(int inFocus) |
| { |
| // Render remaining objects |
| std::vector<RenderObject*>::iterator iter; |
| for (iter = mRenders.begin(); iter != mRenders.end(); iter++) |
| { |
| (*iter)->SetPageFocus(inFocus); |
| } |
| return; |
| } |
| |
| int Page::NotifyVarChange(std::string varName, std::string value) |
| { |
| std::vector<ActionObject*>::iterator iter; |
| |
| // Don't try to handle a lack of handlers |
| if (mActions.size() == 0) return 1; |
| |
| for (iter = mActions.begin(); iter != mActions.end(); ++iter) |
| { |
| if ((*iter)->NotifyVarChange(varName, value)) |
| LOGE("An action handler errored on NotifyVarChange.\n"); |
| } |
| return 0; |
| } |
| |
| PageSet::PageSet(char* xmlFile) |
| { |
| mResources = NULL; |
| mCurrentPage = NULL; |
| mOverlayPage = NULL; |
| |
| mXmlFile = xmlFile; |
| if (xmlFile) |
| mDoc.parse<0>(mXmlFile); |
| else |
| mCurrentPage = new Page(NULL); |
| } |
| |
| PageSet::~PageSet() |
| { |
| delete mResources; |
| free(mXmlFile); |
| } |
| |
| int PageSet::Load(ZipArchive* package) |
| { |
| xml_node<>* parent; |
| xml_node<>* child; |
| xml_node<>* templates; |
| |
| parent = mDoc.first_node("recovery"); |
| if (!parent) |
| parent = mDoc.first_node("install"); |
| |
| // Now, let's parse the XML |
| LOGI("Loading resources...\n"); |
| child = parent->first_node("resources"); |
| if (child) |
| mResources = new ResourceManager(child, package); |
| |
| LOGI("Loading variables...\n"); |
| child = parent->first_node("variables"); |
| if (child) |
| LoadVariables(child); |
| |
| LOGI("Loading pages...\n"); |
| // This may be NULL if no templates are present |
| templates = parent->first_node("templates"); |
| |
| child = parent->first_node("pages"); |
| if (!child) |
| return -1; |
| |
| return LoadPages(child, templates); |
| } |
| |
| int PageSet::SetPage(std::string page) |
| { |
| Page* tmp = FindPage(page); |
| if (tmp) |
| { |
| if (mCurrentPage) mCurrentPage->SetPageFocus(0); |
| mCurrentPage = tmp; |
| mCurrentPage->SetPageFocus(1); |
| mCurrentPage->NotifyVarChange("", ""); |
| return 0; |
| } |
| else |
| { |
| LOGE("Unable to locate page (%s)\n", page.c_str()); |
| } |
| return -1; |
| } |
| |
| int PageSet::SetOverlay(Page* page) |
| { |
| if (mOverlayPage) mOverlayPage->SetPageFocus(0); |
| mOverlayPage = page; |
| if (mOverlayPage) |
| { |
| mOverlayPage->SetPageFocus(1); |
| mOverlayPage->NotifyVarChange("", ""); |
| } |
| return 0; |
| } |
| |
| Resource* PageSet::FindResource(std::string name) |
| { |
| return mResources ? mResources->FindResource(name) : NULL; |
| } |
| |
| Page* PageSet::FindPage(std::string name) |
| { |
| std::vector<Page*>::iterator iter; |
| |
| for (iter = mPages.begin(); iter != mPages.end(); iter++) |
| { |
| if (name == (*iter)->GetName()) |
| return (*iter); |
| } |
| return NULL; |
| } |
| |
| int PageSet::LoadVariables(xml_node<>* vars) |
| { |
| xml_node<>* child; |
| |
| child = vars->first_node("variable"); |
| while (child) |
| { |
| if (!child->first_attribute("name")) |
| break; |
| if (!child->first_attribute("value")) |
| break; |
| |
| DataManager::SetValue(child->first_attribute("name")->value(), child->first_attribute("value")->value()); |
| child = child->next_sibling("variable"); |
| } |
| return 0; |
| } |
| |
| int PageSet::LoadPages(xml_node<>* pages, xml_node<>* templates /* = NULL */) |
| { |
| xml_node<>* child; |
| |
| if (!pages) return -1; |
| |
| child = pages->first_node("page"); |
| while (child != NULL) |
| { |
| Page* page = new Page(child, templates); |
| if (page->GetName().empty()) |
| { |
| LOGE("Unable to process load page\n"); |
| delete page; |
| } |
| else |
| { |
| mPages.push_back(page); |
| } |
| child = child->next_sibling("page"); |
| } |
| if (mPages.size() > 0) |
| return 0; |
| return -1; |
| } |
| |
| int PageSet::IsCurrentPage(Page* page) |
| { |
| return ((mCurrentPage && mCurrentPage == page) ? 1 : 0); |
| } |
| |
| int PageSet::Render(void) |
| { |
| int ret; |
| |
| ret = (mCurrentPage ? mCurrentPage->Render() : -1); |
| if (ret < 0) return ret; |
| ret = (mOverlayPage ? mOverlayPage->Render() : -1); |
| return ret; |
| } |
| |
| int PageSet::Update(void) |
| { |
| int ret; |
| |
| ret = (mCurrentPage ? mCurrentPage->Update() : -1); |
| if (ret < 0 || ret > 1) return ret; |
| ret = (mOverlayPage ? mOverlayPage->Update() : -1); |
| return ret; |
| } |
| |
| int PageSet::NotifyTouch(TOUCH_STATE state, int x, int y) |
| { |
| if (mOverlayPage) return (mOverlayPage->NotifyTouch(state, x, y)); |
| return (mCurrentPage ? mCurrentPage->NotifyTouch(state, x, y) : -1); |
| } |
| |
| int PageSet::NotifyKey(int key) |
| { |
| if (mOverlayPage) return (mOverlayPage->NotifyKey(key)); |
| return (mCurrentPage ? mCurrentPage->NotifyKey(key) : -1); |
| } |
| |
| int PageSet::NotifyKeyboard(int key) |
| { |
| if (mOverlayPage) return (mOverlayPage->NotifyKeyboard(key)); |
| return (mCurrentPage ? mCurrentPage->NotifyKeyboard(key) : -1); |
| } |
| |
| int PageSet::SetKeyBoardFocus(int inFocus) |
| { |
| if (mOverlayPage) return (mOverlayPage->SetKeyBoardFocus(inFocus)); |
| return (mCurrentPage ? mCurrentPage->SetKeyBoardFocus(inFocus) : -1); |
| } |
| |
| int PageSet::NotifyVarChange(std::string varName, std::string value) |
| { |
| if (mOverlayPage) mOverlayPage->NotifyVarChange(varName, value); |
| return (mCurrentPage ? mCurrentPage->NotifyVarChange(varName, value) : -1); |
| } |
| |
| int PageManager::LoadPackage(std::string name, std::string package, std::string startpage) |
| { |
| int fd; |
| ZipArchive zip, *pZip = NULL; |
| long len; |
| char* xmlFile = NULL; |
| PageSet* pageSet = NULL; |
| int ret; |
| |
| // Open the XML file |
| LOGI("Loading package: %s (%s)\n", name.c_str(), package.c_str()); |
| if (mzOpenZipArchive(package.c_str(), &zip)) |
| { |
| // We can try to load the XML directly... |
| struct stat st; |
| if(stat(package.c_str(),&st) != 0) |
| return -1; |
| |
| len = st.st_size; |
| xmlFile = (char*) malloc(len + 1); |
| if (!xmlFile) return -1; |
| |
| fd = open(package.c_str(), O_RDONLY); |
| if (fd == -1) goto error; |
| |
| read(fd, xmlFile, len); |
| close(fd); |
| } |
| else |
| { |
| pZip = &zip; |
| const ZipEntry* ui_xml = mzFindZipEntry(&zip, "ui.xml"); |
| if (ui_xml == NULL) |
| { |
| LOGE("Unable to locate ui.xml in zip file\n"); |
| goto error; |
| } |
| |
| // Allocate the buffer for the file |
| len = mzGetZipEntryUncompLen(ui_xml); |
| xmlFile = (char*) malloc(len + 1); |
| if (!xmlFile) goto error; |
| |
| if (!mzExtractZipEntryToBuffer(&zip, ui_xml, (unsigned char*) xmlFile)) |
| { |
| LOGE("Unable to extract ui.xml\n"); |
| goto error; |
| } |
| } |
| |
| // NULL-terminate the string |
| xmlFile[len] = 0x00; |
| |
| // Before loading, mCurrentSet must be the loading package so we can find resources |
| pageSet = mCurrentSet; |
| mCurrentSet = new PageSet(xmlFile); |
| |
| ret = mCurrentSet->Load(pZip); |
| if (ret == 0) |
| { |
| mCurrentSet->SetPage(startpage); |
| mPageSets.insert(std::pair<std::string, PageSet*>(name, mCurrentSet)); |
| } |
| else |
| { |
| LOGE("Package %s failed to load.\n", name.c_str()); |
| } |
| |
| // The first successful package we loaded is the base |
| if (mBaseSet == NULL) |
| mBaseSet = mCurrentSet; |
| |
| mCurrentSet = pageSet; |
| |
| if (pZip) mzCloseZipArchive(pZip); |
| return ret; |
| |
| error: |
| LOGE("An internal error has occurred.\n"); |
| if (pZip) mzCloseZipArchive(pZip); |
| if (xmlFile) free(xmlFile); |
| return -1; |
| } |
| |
| PageSet* PageManager::FindPackage(std::string name) |
| { |
| std::map<std::string, PageSet*>::iterator iter; |
| |
| iter = mPageSets.find(name); |
| if (iter != mPageSets.end()) |
| { |
| return (*iter).second; |
| } |
| LOGE("Unable to locate package %s\n", name.c_str()); |
| return NULL; |
| } |
| |
| PageSet* PageManager::SelectPackage(std::string name) |
| { |
| LOGI("Switching packages (%s)\n", name.c_str()); |
| PageSet* tmp; |
| |
| tmp = FindPackage(name); |
| if (tmp) |
| mCurrentSet = tmp; |
| else |
| LOGE("Unable to find package.\n"); |
| |
| return mCurrentSet; |
| } |
| |
| int PageManager::ReloadPackage(std::string name, std::string package) |
| { |
| std::map<std::string, PageSet*>::iterator iter; |
| |
| iter = mPageSets.find(name); |
| if (iter == mPageSets.end()) |
| return -1; |
| |
| PageSet* set = (*iter).second; |
| mPageSets.erase(iter); |
| |
| if (LoadPackage(name, package, "main") != 0) |
| { |
| LOGE("Failed to load package.\n"); |
| mPageSets.insert(std::pair<std::string, PageSet*>(name, set)); |
| return -1; |
| } |
| if (mCurrentSet == set) SelectPackage(name); |
| delete set; |
| return 0; |
| } |
| |
| void PageManager::ReleasePackage(std::string name) |
| { |
| std::map<std::string, PageSet*>::iterator iter; |
| |
| iter = mPageSets.find(name); |
| if (iter == mPageSets.end()) |
| return; |
| |
| PageSet* set = (*iter).second; |
| mPageSets.erase(iter); |
| delete set; |
| return; |
| } |
| |
| int PageManager::ChangePage(std::string name) |
| { |
| DataManager::SetValue("tw_operation_state", 0); |
| int ret = (mCurrentSet ? mCurrentSet->SetPage(name) : -1); |
| return ret; |
| } |
| |
| int PageManager::ChangeOverlay(std::string name) |
| { |
| if (name.empty()) |
| return mCurrentSet->SetOverlay(NULL); |
| else |
| { |
| Page* page = mBaseSet ? mBaseSet->FindPage(name) : NULL; |
| return mCurrentSet->SetOverlay(page); |
| } |
| } |
| |
| Resource* PageManager::FindResource(std::string name) |
| { |
| return (mCurrentSet ? mCurrentSet->FindResource(name) : NULL); |
| } |
| |
| Resource* PageManager::FindResource(std::string package, std::string name) |
| { |
| PageSet* tmp; |
| |
| tmp = FindPackage(name); |
| return (tmp ? tmp->FindResource(name) : NULL); |
| } |
| |
| int PageManager::SwitchToConsole(void) |
| { |
| PageSet* console = new PageSet(NULL); |
| |
| mCurrentSet = console; |
| return 0; |
| } |
| |
| int PageManager::IsCurrentPage(Page* page) |
| { |
| return (mCurrentSet ? mCurrentSet->IsCurrentPage(page) : 0); |
| } |
| |
| int PageManager::Render(void) |
| { |
| return (mCurrentSet ? mCurrentSet->Render() : -1); |
| } |
| |
| int PageManager::Update(void) |
| { |
| return (mCurrentSet ? mCurrentSet->Update() : -1); |
| } |
| |
| int PageManager::NotifyTouch(TOUCH_STATE state, int x, int y) |
| { |
| return (mCurrentSet ? mCurrentSet->NotifyTouch(state, x, y) : -1); |
| } |
| |
| int PageManager::NotifyKey(int key) |
| { |
| return (mCurrentSet ? mCurrentSet->NotifyKey(key) : -1); |
| } |
| |
| int PageManager::NotifyKeyboard(int key) |
| { |
| return (mCurrentSet ? mCurrentSet->NotifyKeyboard(key) : -1); |
| } |
| |
| int PageManager::SetKeyBoardFocus(int inFocus) |
| { |
| return (mCurrentSet ? mCurrentSet->SetKeyBoardFocus(inFocus) : -1); |
| } |
| |
| int PageManager::NotifyVarChange(std::string varName, std::string value) |
| { |
| return (mCurrentSet ? mCurrentSet->NotifyVarChange(varName, value) : -1); |
| } |
| |
| extern "C" void gui_notifyVarChange(const char *name, const char* value) |
| { |
| if (!gGuiRunning) return; |
| |
| PageManager::NotifyVarChange(name, value); |
| } |
| |