| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <linux/input.h> |
| #include <pthread.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include "common.h" |
| #include <cutils/android_reboot.h> |
| #include "minui/minui.h" |
| #include "ui.h" |
| #include "screen_ui.h" |
| #include "device.h" |
| |
| #define CHAR_WIDTH 10 |
| #define CHAR_HEIGHT 18 |
| |
| #define UI_WAIT_KEY_TIMEOUT_SEC 120 |
| |
| UIParameters ui_parameters = { |
| 6, // indeterminate progress bar frames |
| 20, // fps |
| 7, // installation icon frames (0 == static image) |
| 13, 190, // installation icon overlay offset |
| }; |
| |
| // There's only (at most) one of these objects, and global callbacks |
| // (for pthread_create, and the input event system) need to find it, |
| // so use a global variable. |
| static ScreenRecoveryUI* self = NULL; |
| |
| // Return the current time as a double (including fractions of a second). |
| static double now() { |
| struct timeval tv; |
| gettimeofday(&tv, NULL); |
| return tv.tv_sec + tv.tv_usec / 1000000.0; |
| } |
| |
| ScreenRecoveryUI::ScreenRecoveryUI() : |
| currentIcon(NONE), |
| installingFrame(0), |
| progressBarType(EMPTY), |
| progressScopeStart(0), |
| progressScopeSize(0), |
| progress(0), |
| pagesIdentical(false), |
| text_cols(0), |
| text_rows(0), |
| text_col(0), |
| text_row(0), |
| text_top(0), |
| show_text(false), |
| show_text_ever(false), |
| show_menu(false), |
| menu_top(0), |
| menu_items(0), |
| menu_sel(0), |
| key_queue_len(0), |
| key_last_down(-1) { |
| pthread_mutex_init(&updateMutex, NULL); |
| pthread_mutex_init(&key_queue_mutex, NULL); |
| pthread_cond_init(&key_queue_cond, NULL); |
| self = this; |
| } |
| |
| // Draw the given frame over the installation overlay animation. The |
| // background is not cleared or draw with the base icon first; we |
| // assume that the frame already contains some other frame of the |
| // animation. Does nothing if no overlay animation is defined. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_install_overlay_locked(int frame) { |
| if (installationOverlay == NULL) return; |
| gr_surface surface = installationOverlay[frame]; |
| int iconWidth = gr_get_width(surface); |
| int iconHeight = gr_get_height(surface); |
| gr_blit(surface, 0, 0, iconWidth, iconHeight, |
| ui_parameters.install_overlay_offset_x, |
| ui_parameters.install_overlay_offset_y); |
| } |
| |
| // Clear the screen and draw the currently selected background icon (if any). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_background_locked(Icon icon) |
| { |
| pagesIdentical = false; |
| gr_color(0, 0, 0, 255); |
| gr_fill(0, 0, gr_fb_width(), gr_fb_height()); |
| |
| if (icon) { |
| gr_surface surface = backgroundIcon[icon]; |
| int iconWidth = gr_get_width(surface); |
| int iconHeight = gr_get_height(surface); |
| int iconX = (gr_fb_width() - iconWidth) / 2; |
| int iconY = (gr_fb_height() - iconHeight) / 2; |
| gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY); |
| if (icon == INSTALLING) { |
| draw_install_overlay_locked(installingFrame); |
| } |
| } |
| } |
| |
| // Draw the progress bar (if any) on the screen. Does not flip pages. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_progress_locked() |
| { |
| if (currentIcon == INSTALLING) { |
| draw_install_overlay_locked(installingFrame); |
| } |
| |
| if (progressBarType != EMPTY) { |
| int iconHeight = gr_get_height(backgroundIcon[INSTALLING]); |
| int width = gr_get_width(progressBarEmpty); |
| int height = gr_get_height(progressBarEmpty); |
| |
| int dx = (gr_fb_width() - width)/2; |
| int dy = (3*gr_fb_height() + iconHeight - 2*height)/4; |
| |
| // Erase behind the progress bar (in case this was a progress-only update) |
| gr_color(0, 0, 0, 255); |
| gr_fill(dx, dy, width, height); |
| |
| if (progressBarType == DETERMINATE) { |
| float p = progressScopeStart + progress * progressScopeSize; |
| int pos = (int) (p * width); |
| |
| if (pos > 0) { |
| gr_blit(progressBarFill, 0, 0, pos, height, dx, dy); |
| } |
| if (pos < width-1) { |
| gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy); |
| } |
| } |
| |
| if (progressBarType == INDETERMINATE) { |
| static int frame = 0; |
| gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy); |
| frame = (frame + 1) % ui_parameters.indeterminate_frames; |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::draw_text_line(int row, const char* t) { |
| if (t[0] != '\0') { |
| gr_text(0, (row+1)*CHAR_HEIGHT-1, t); |
| } |
| } |
| |
| // Redraw everything on the screen. Does not flip pages. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_screen_locked() |
| { |
| draw_background_locked(currentIcon); |
| draw_progress_locked(); |
| |
| if (show_text) { |
| gr_color(0, 0, 0, 160); |
| gr_fill(0, 0, gr_fb_width(), gr_fb_height()); |
| |
| int i = 0; |
| if (show_menu) { |
| gr_color(64, 96, 255, 255); |
| gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT, |
| gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1); |
| |
| for (; i < menu_top + menu_items; ++i) { |
| if (i == menu_top + menu_sel) { |
| gr_color(255, 255, 255, 255); |
| draw_text_line(i, menu[i]); |
| gr_color(64, 96, 255, 255); |
| } else { |
| draw_text_line(i, menu[i]); |
| } |
| } |
| gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1, |
| gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1); |
| ++i; |
| } |
| |
| gr_color(255, 255, 0, 255); |
| |
| for (; i < text_rows; ++i) { |
| draw_text_line(i, text[(i+text_top) % text_rows]); |
| } |
| } |
| } |
| |
| // Redraw everything on the screen and flip the screen (make it visible). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_screen_locked() |
| { |
| draw_screen_locked(); |
| gr_flip(); |
| } |
| |
| // Updates only the progress bar, if possible, otherwise redraws the screen. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_progress_locked() |
| { |
| if (show_text || !pagesIdentical) { |
| draw_screen_locked(); // Must redraw the whole screen |
| pagesIdentical = true; |
| } else { |
| draw_progress_locked(); // Draw only the progress bar and overlays |
| } |
| gr_flip(); |
| } |
| |
| // Keeps the progress bar updated, even when the process is otherwise busy. |
| void* ScreenRecoveryUI::progress_thread(void *cookie) |
| { |
| double interval = 1.0 / ui_parameters.update_fps; |
| for (;;) { |
| double start = now(); |
| pthread_mutex_lock(&self->updateMutex); |
| |
| int redraw = 0; |
| |
| // update the installation animation, if active |
| // skip this if we have a text overlay (too expensive to update) |
| if (self->currentIcon == INSTALLING && |
| ui_parameters.installing_frames > 0 && |
| !self->show_text) { |
| self->installingFrame = |
| (self->installingFrame + 1) % ui_parameters.installing_frames; |
| redraw = 1; |
| } |
| |
| // update the progress bar animation, if active |
| // skip this if we have a text overlay (too expensive to update) |
| if (self->progressBarType == INDETERMINATE && !self->show_text) { |
| redraw = 1; |
| } |
| |
| // move the progress bar forward on timed intervals, if configured |
| int duration = self->progressScopeDuration; |
| if (self->progressBarType == DETERMINATE && duration > 0) { |
| double elapsed = now() - self->progressScopeTime; |
| float progress = 1.0 * elapsed / duration; |
| if (progress > 1.0) progress = 1.0; |
| if (progress > progress) { |
| progress = progress; |
| redraw = 1; |
| } |
| } |
| |
| if (redraw) self->update_progress_locked(); |
| |
| pthread_mutex_unlock(&self->updateMutex); |
| double end = now(); |
| // minimum of 20ms delay between frames |
| double delay = interval - (end-start); |
| if (delay < 0.02) delay = 0.02; |
| usleep((long)(delay * 1000000)); |
| } |
| return NULL; |
| } |
| |
| int ScreenRecoveryUI::input_callback(int fd, short revents, void* data) |
| { |
| struct input_event ev; |
| int ret; |
| |
| ret = ev_get_input(fd, revents, &ev); |
| if (ret) |
| return -1; |
| |
| if (ev.type == EV_SYN) { |
| return 0; |
| } else if (ev.type == EV_REL) { |
| if (ev.code == REL_Y) { |
| // accumulate the up or down motion reported by |
| // the trackball. When it exceeds a threshold |
| // (positive or negative), fake an up/down |
| // key event. |
| self->rel_sum += ev.value; |
| if (self->rel_sum > 3) { |
| self->process_key(KEY_DOWN, 1); // press down key |
| self->process_key(KEY_DOWN, 0); // and release it |
| self->rel_sum = 0; |
| } else if (self->rel_sum < -3) { |
| self->process_key(KEY_UP, 1); // press up key |
| self->process_key(KEY_UP, 0); // and release it |
| self->rel_sum = 0; |
| } |
| } |
| } else { |
| self->rel_sum = 0; |
| } |
| |
| if (ev.type == EV_KEY && ev.code <= KEY_MAX) |
| self->process_key(ev.code, ev.value); |
| |
| return 0; |
| } |
| |
| // Process a key-up or -down event. A key is "registered" when it is |
| // pressed and then released, with no other keypresses or releases in |
| // between. Registered keys are passed to CheckKey() to see if it |
| // should trigger a visibility toggle, an immediate reboot, or be |
| // queued to be processed next time the foreground thread wants a key |
| // (eg, for the menu). |
| // |
| // We also keep track of which keys are currently down so that |
| // CheckKey can call IsKeyPressed to see what other keys are held when |
| // a key is registered. |
| // |
| // updown == 1 for key down events; 0 for key up events |
| void ScreenRecoveryUI::process_key(int key_code, int updown) { |
| bool register_key = false; |
| |
| pthread_mutex_lock(&key_queue_mutex); |
| key_pressed[key_code] = updown; |
| if (updown) { |
| key_last_down = key_code; |
| } else { |
| if (key_last_down == key_code) |
| register_key = true; |
| key_last_down = -1; |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| |
| if (register_key) { |
| switch (CheckKey(key_code)) { |
| case RecoveryUI::TOGGLE: |
| pthread_mutex_lock(&updateMutex); |
| show_text = !show_text; |
| if (show_text) show_text_ever = true; |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| break; |
| |
| case RecoveryUI::REBOOT: |
| android_reboot(ANDROID_RB_RESTART, 0, 0); |
| break; |
| |
| case RecoveryUI::ENQUEUE: |
| pthread_mutex_lock(&key_queue_mutex); |
| const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); |
| if (key_queue_len < queue_max) { |
| key_queue[key_queue_len++] = key_code; |
| pthread_cond_signal(&key_queue_cond); |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| break; |
| } |
| } |
| } |
| |
| // Reads input events, handles special hot keys, and adds to the key queue. |
| void* ScreenRecoveryUI::input_thread(void *cookie) |
| { |
| for (;;) { |
| if (!ev_wait(-1)) |
| ev_dispatch(); |
| } |
| return NULL; |
| } |
| |
| void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) { |
| int result = res_create_surface(filename, surface); |
| if (result < 0) { |
| LOGE("missing bitmap %s\n(Code %d)\n", filename, result); |
| } |
| } |
| |
| void ScreenRecoveryUI::Init() |
| { |
| gr_init(); |
| ev_init(input_callback, NULL); |
| |
| text_col = text_row = 0; |
| text_rows = gr_fb_height() / CHAR_HEIGHT; |
| if (text_rows > kMaxRows) text_rows = kMaxRows; |
| text_top = 1; |
| |
| text_cols = gr_fb_width() / CHAR_WIDTH; |
| if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1; |
| |
| LoadBitmap("icon_installing", &backgroundIcon[INSTALLING]); |
| LoadBitmap("icon_error", &backgroundIcon[ERROR]); |
| LoadBitmap("progress_empty", &progressBarEmpty); |
| LoadBitmap("progress_fill", &progressBarFill); |
| |
| int i; |
| |
| progressBarIndeterminate = (gr_surface*)malloc(ui_parameters.indeterminate_frames * |
| sizeof(gr_surface)); |
| for (i = 0; i < ui_parameters.indeterminate_frames; ++i) { |
| char filename[40]; |
| // "indeterminate01.png", "indeterminate02.png", ... |
| sprintf(filename, "indeterminate%02d", i+1); |
| LoadBitmap(filename, progressBarIndeterminate+i); |
| } |
| |
| if (ui_parameters.installing_frames > 0) { |
| installationOverlay = (gr_surface*)malloc(ui_parameters.installing_frames * |
| sizeof(gr_surface)); |
| for (i = 0; i < ui_parameters.installing_frames; ++i) { |
| char filename[40]; |
| // "icon_installing_overlay01.png", |
| // "icon_installing_overlay02.png", ... |
| sprintf(filename, "icon_installing_overlay%02d", i+1); |
| LoadBitmap(filename, installationOverlay+i); |
| } |
| |
| // Adjust the offset to account for the positioning of the |
| // base image on the screen. |
| if (backgroundIcon[INSTALLING] != NULL) { |
| gr_surface bg = backgroundIcon[INSTALLING]; |
| ui_parameters.install_overlay_offset_x += |
| (gr_fb_width() - gr_get_width(bg)) / 2; |
| ui_parameters.install_overlay_offset_y += |
| (gr_fb_height() - gr_get_height(bg)) / 2; |
| } |
| } else { |
| installationOverlay = NULL; |
| } |
| |
| pthread_create(&progress_t, NULL, progress_thread, NULL); |
| pthread_create(&input_t, NULL, input_thread, NULL); |
| } |
| |
| void ScreenRecoveryUI::SetBackground(Icon icon) |
| { |
| pthread_mutex_lock(&updateMutex); |
| currentIcon = icon; |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetProgressType(ProgressType type) |
| { |
| pthread_mutex_lock(&updateMutex); |
| if (progressBarType != type) { |
| progressBarType = type; |
| update_progress_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ShowProgress(float portion, float seconds) |
| { |
| pthread_mutex_lock(&updateMutex); |
| progressBarType = DETERMINATE; |
| progressScopeStart += progressScopeSize; |
| progressScopeSize = portion; |
| progressScopeTime = now(); |
| progressScopeDuration = seconds; |
| progress = 0; |
| update_progress_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetProgress(float fraction) |
| { |
| pthread_mutex_lock(&updateMutex); |
| if (fraction < 0.0) fraction = 0.0; |
| if (fraction > 1.0) fraction = 1.0; |
| if (progressBarType == DETERMINATE && fraction > progress) { |
| // Skip updates that aren't visibly different. |
| int width = gr_get_width(progressBarIndeterminate[0]); |
| float scale = width * progressScopeSize; |
| if ((int) (progress * scale) != (int) (fraction * scale)) { |
| progress = fraction; |
| update_progress_locked(); |
| } |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::Print(const char *fmt, ...) |
| { |
| char buf[256]; |
| va_list ap; |
| va_start(ap, fmt); |
| vsnprintf(buf, 256, fmt, ap); |
| va_end(ap); |
| |
| fputs(buf, stdout); |
| |
| // This can get called before ui_init(), so be careful. |
| pthread_mutex_lock(&updateMutex); |
| if (text_rows > 0 && text_cols > 0) { |
| char *ptr; |
| for (ptr = buf; *ptr != '\0'; ++ptr) { |
| if (*ptr == '\n' || text_col >= text_cols) { |
| text[text_row][text_col] = '\0'; |
| text_col = 0; |
| text_row = (text_row + 1) % text_rows; |
| if (text_row == text_top) text_top = (text_top + 1) % text_rows; |
| } |
| if (*ptr != '\n') text[text_row][text_col++] = *ptr; |
| } |
| text[text_row][text_col] = '\0'; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items, |
| int initial_selection) { |
| int i; |
| pthread_mutex_lock(&updateMutex); |
| if (text_rows > 0 && text_cols > 0) { |
| for (i = 0; i < text_rows; ++i) { |
| if (headers[i] == NULL) break; |
| strncpy(menu[i], headers[i], text_cols-1); |
| menu[i][text_cols-1] = '\0'; |
| } |
| menu_top = i; |
| for (; i < text_rows; ++i) { |
| if (items[i-menu_top] == NULL) break; |
| strncpy(menu[i], items[i-menu_top], text_cols-1); |
| menu[i][text_cols-1] = '\0'; |
| } |
| menu_items = i - menu_top; |
| show_menu = 1; |
| menu_sel = initial_selection; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| int ScreenRecoveryUI::SelectMenu(int sel) { |
| int old_sel; |
| pthread_mutex_lock(&updateMutex); |
| if (show_menu > 0) { |
| old_sel = menu_sel; |
| menu_sel = sel; |
| if (menu_sel < 0) menu_sel = 0; |
| if (menu_sel >= menu_items) menu_sel = menu_items-1; |
| sel = menu_sel; |
| if (menu_sel != old_sel) update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| return sel; |
| } |
| |
| void ScreenRecoveryUI::EndMenu() { |
| int i; |
| pthread_mutex_lock(&updateMutex); |
| if (show_menu > 0 && text_rows > 0 && text_cols > 0) { |
| show_menu = 0; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| bool ScreenRecoveryUI::IsTextVisible() |
| { |
| pthread_mutex_lock(&updateMutex); |
| int visible = show_text; |
| pthread_mutex_unlock(&updateMutex); |
| return visible; |
| } |
| |
| bool ScreenRecoveryUI::WasTextEverVisible() |
| { |
| pthread_mutex_lock(&updateMutex); |
| int ever_visible = show_text_ever; |
| pthread_mutex_unlock(&updateMutex); |
| return ever_visible; |
| } |
| |
| void ScreenRecoveryUI::ShowText(bool visible) |
| { |
| pthread_mutex_lock(&updateMutex); |
| show_text = visible; |
| if (show_text) show_text_ever = 1; |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| // Return true if USB is connected. |
| bool ScreenRecoveryUI::usb_connected() { |
| int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); |
| if (fd < 0) { |
| printf("failed to open /sys/class/android_usb/android0/state: %s\n", |
| strerror(errno)); |
| return 0; |
| } |
| |
| char buf; |
| /* USB is connected if android_usb state is CONNECTED or CONFIGURED */ |
| int connected = (read(fd, &buf, 1) == 1) && (buf == 'C'); |
| if (close(fd) < 0) { |
| printf("failed to close /sys/class/android_usb/android0/state: %s\n", |
| strerror(errno)); |
| } |
| return connected; |
| } |
| |
| int ScreenRecoveryUI::WaitKey() |
| { |
| pthread_mutex_lock(&key_queue_mutex); |
| |
| // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is |
| // plugged in. |
| do { |
| struct timeval now; |
| struct timespec timeout; |
| gettimeofday(&now, NULL); |
| timeout.tv_sec = now.tv_sec; |
| timeout.tv_nsec = now.tv_usec * 1000; |
| timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC; |
| |
| int rc = 0; |
| while (key_queue_len == 0 && rc != ETIMEDOUT) { |
| rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, |
| &timeout); |
| } |
| } while (usb_connected() && key_queue_len == 0); |
| |
| int key = -1; |
| if (key_queue_len > 0) { |
| key = key_queue[0]; |
| memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| return key; |
| } |
| |
| bool ScreenRecoveryUI::IsKeyPressed(int key) |
| { |
| pthread_mutex_lock(&key_queue_mutex); |
| int pressed = key_pressed[key]; |
| pthread_mutex_unlock(&key_queue_mutex); |
| return pressed; |
| } |
| |
| void ScreenRecoveryUI::FlushKeys() { |
| pthread_mutex_lock(&key_queue_mutex); |
| key_queue_len = 0; |
| pthread_mutex_unlock(&key_queue_mutex); |
| } |
| |
| RecoveryUI::KeyAction ScreenRecoveryUI::CheckKey(int key) { |
| return RecoveryUI::ENQUEUE; |
| } |