| /* |
| Copyright 2013 bigbiff/Dees_Troy TeamWin |
| This file is part of TWRP/TeamWin Recovery Project. |
| |
| TWRP is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation, either version 3 of the License, or |
| (at your option) any later version. |
| |
| TWRP is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with TWRP. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #include <linux/input.h> |
| #include <pthread.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| #include <dirent.h> |
| #include <ctype.h> |
| |
| #include <algorithm> |
| |
| extern "C" { |
| #include "../twcommon.h" |
| #include "../minuitwrp/minui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| #include "../data.hpp" |
| #include "../twrp-functions.hpp" |
| #include "../partitions.hpp" |
| |
| #define SCROLLING_SPEED_DECREMENT 6 |
| #define SCROLLING_FLOOR 10 |
| #define SCROLLING_MULTIPLIER 6 |
| |
| GUIPartitionList::GUIPartitionList(xml_node<>* node) : GUIObject(node) |
| { |
| xml_attribute<>* attr; |
| xml_node<>* child; |
| int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0; |
| |
| mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0; |
| mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0; |
| mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0; |
| mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL; |
| mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0; |
| mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0; |
| mFastScrollRectX = mFastScrollRectY = -1; |
| mUpdate = 0; |
| touchDebounce = 6; |
| ConvertStrToColor("black", &mBackgroundColor); |
| ConvertStrToColor("black", &mHeaderBackgroundColor); |
| ConvertStrToColor("black", &mSeparatorColor); |
| ConvertStrToColor("black", &mHeaderSeparatorColor); |
| ConvertStrToColor("white", &mFontColor); |
| ConvertStrToColor("white", &mHeaderFontColor); |
| ConvertStrToColor("white", &mFastScrollLineColor); |
| ConvertStrToColor("white", &mFastScrollRectColor); |
| hasHighlightColor = false; |
| hasFontHighlightColor = false; |
| isHighlighted = false; |
| updateList = false; |
| startSelection = -1; |
| |
| // Load header text |
| child = node->first_node("header"); |
| if (child) |
| { |
| attr = child->first_attribute("icon"); |
| if (attr) |
| mHeaderIcon = PageManager::FindResource(attr->value()); |
| |
| attr = child->first_attribute("background"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mHeaderBackgroundColor); |
| header_background_color_specified = -1; |
| } |
| attr = child->first_attribute("textcolor"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mHeaderFontColor); |
| header_text_color_specified = -1; |
| } |
| attr = child->first_attribute("separatorcolor"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mHeaderSeparatorColor); |
| header_separator_color_specified = -1; |
| } |
| attr = child->first_attribute("separatorheight"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mHeaderSeparatorH = atoi(parsevalue.c_str()); |
| header_separator_height_specified = -1; |
| } |
| } |
| child = node->first_node("text"); |
| if (child) mHeaderText = child->value(); |
| |
| memset(&mHighlightColor, 0, sizeof(COLOR)); |
| child = node->first_node("highlight"); |
| if (child) { |
| attr = child->first_attribute("color"); |
| if (attr) { |
| hasHighlightColor = true; |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mHighlightColor); |
| } |
| } |
| |
| // Simple way to check for static state |
| mLastValue = gui_parse_text(mHeaderText); |
| if (mLastValue != mHeaderText) |
| mHeaderIsStatic = 0; |
| else |
| mHeaderIsStatic = -1; |
| |
| child = node->first_node("icon"); |
| if (child) |
| { |
| attr = child->first_attribute("selected"); |
| if (attr) |
| mIconSelected = PageManager::FindResource(attr->value()); |
| attr = child->first_attribute("unselected"); |
| if (attr) |
| mIconUnselected = PageManager::FindResource(attr->value()); |
| } |
| child = node->first_node("background"); |
| if (child) |
| { |
| attr = child->first_attribute("resource"); |
| if (attr) |
| mBackground = PageManager::FindResource(attr->value()); |
| attr = child->first_attribute("color"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mBackgroundColor); |
| if (!header_background_color_specified) |
| ConvertStrToColor(color, &mHeaderBackgroundColor); |
| } |
| } |
| |
| // Load the placement |
| LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH); |
| SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| |
| // Load the font, and possibly override the color |
| child = node->first_node("font"); |
| if (child) |
| { |
| attr = child->first_attribute("resource"); |
| if (attr) |
| mFont = PageManager::FindResource(attr->value()); |
| |
| attr = child->first_attribute("color"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mFontColor); |
| if (!header_text_color_specified) |
| ConvertStrToColor(color, &mHeaderFontColor); |
| } |
| |
| attr = child->first_attribute("spacing"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mLineSpacing = atoi(parsevalue.c_str()); |
| } |
| |
| attr = child->first_attribute("highlightcolor"); |
| memset(&mFontHighlightColor, 0, sizeof(COLOR)); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mFontHighlightColor); |
| hasFontHighlightColor = true; |
| } |
| } |
| |
| // Load the separator if it exists |
| child = node->first_node("separator"); |
| if (child) |
| { |
| attr = child->first_attribute("color"); |
| if (attr) |
| { |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mSeparatorColor); |
| if (!header_separator_color_specified) |
| ConvertStrToColor(color, &mHeaderSeparatorColor); |
| } |
| |
| attr = child->first_attribute("height"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mSeparatorH = atoi(parsevalue.c_str()); |
| if (!header_separator_height_specified) |
| mHeaderSeparatorH = mSeparatorH; |
| } |
| } |
| |
| // Handle the result variable |
| child = node->first_node("data"); |
| if (child) |
| { |
| attr = child->first_attribute("name"); |
| if (attr) |
| mVariable = attr->value(); |
| attr = child->first_attribute("selectedlist"); |
| if (attr) |
| selectedList = attr->value(); |
| } |
| |
| // Fast scroll colors |
| child = node->first_node("fastscroll"); |
| if (child) |
| { |
| attr = child->first_attribute("linecolor"); |
| if(attr) |
| ConvertStrToColor(attr->value(), &mFastScrollLineColor); |
| |
| attr = child->first_attribute("rectcolor"); |
| if(attr) |
| ConvertStrToColor(attr->value(), &mFastScrollRectColor); |
| |
| attr = child->first_attribute("w"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mFastScrollW = atoi(parsevalue.c_str()); |
| } |
| |
| attr = child->first_attribute("linew"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mFastScrollLineW = atoi(parsevalue.c_str()); |
| } |
| |
| attr = child->first_attribute("rectw"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mFastScrollRectW = atoi(parsevalue.c_str()); |
| } |
| |
| attr = child->first_attribute("recth"); |
| if (attr) { |
| string parsevalue = gui_parse_text(attr->value()); |
| mFastScrollRectH = atoi(parsevalue.c_str()); |
| } |
| } |
| |
| // Retrieve the line height |
| gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL); |
| mLineHeight = mFontHeight; |
| mHeaderH = mFontHeight; |
| |
| if (mIconSelected && mIconSelected->GetResource()) |
| { |
| mSelectedIconWidth = gr_get_width(mIconSelected->GetResource()); |
| mSelectedIconHeight = gr_get_height(mIconSelected->GetResource()); |
| if (mSelectedIconHeight > (int)mLineHeight) |
| mLineHeight = mSelectedIconHeight; |
| mIconWidth = mSelectedIconWidth; |
| } |
| |
| if (mIconUnselected && mIconUnselected->GetResource()) |
| { |
| mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource()); |
| mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource()); |
| if (mUnselectedIconHeight > (int)mLineHeight) |
| mLineHeight = mUnselectedIconHeight; |
| if (mUnselectedIconWidth > mIconWidth) |
| mIconWidth = mUnselectedIconWidth; |
| } |
| |
| if (mHeaderIcon && mHeaderIcon->GetResource()) |
| { |
| mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource()); |
| mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource()); |
| if (mHeaderIconHeight > mHeaderH) |
| mHeaderH = mHeaderIconHeight; |
| if (mHeaderIconWidth > mIconWidth) |
| mIconWidth = mHeaderIconWidth; |
| } |
| |
| mHeaderH += mLineSpacing + mHeaderSeparatorH; |
| actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH; |
| if (mHeaderH < actualLineHeight) |
| mHeaderH = actualLineHeight; |
| |
| if (actualLineHeight / 3 > 6) |
| touchDebounce = actualLineHeight / 3; |
| |
| if (mBackground && mBackground->GetResource()) |
| { |
| mBackgroundW = gr_get_width(mBackground->GetResource()); |
| mBackgroundH = gr_get_height(mBackground->GetResource()); |
| } |
| |
| child = node->first_node("listtype"); |
| if (child) { |
| attr = child->first_attribute("name"); |
| if (attr) { |
| ListType = attr->value(); |
| PartitionManager.Get_Partition_List(ListType, &mList); |
| } else { |
| mList.clear(); |
| LOGERR("No partition listtype name specified for partitionlist GUI element\n"); |
| return; |
| } |
| } else { |
| mList.clear(); |
| LOGERR("No partition listtype specified for partitionlist GUI element\n"); |
| return; |
| } |
| } |
| |
| GUIPartitionList::~GUIPartitionList() |
| { |
| } |
| |
| int GUIPartitionList::Render(void) |
| { |
| if(!isConditionTrue()) |
| return 0; |
| |
| // First step, fill background |
| gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255); |
| gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH); |
| |
| // Next, render the background resource (if it exists) |
| if (mBackground && mBackground->GetResource()) |
| { |
| mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2); |
| mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2); |
| gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY); |
| } |
| |
| // This tells us how many lines we can actually render |
| int lines = (mRenderH - mHeaderH) / (actualLineHeight); |
| int line; |
| |
| if (updateList) { |
| mList.clear(); |
| PartitionManager.Get_Partition_List(ListType, &mList); |
| updateList = false; |
| if (ListType == "backup") |
| MatchList(); |
| } |
| |
| int listSize = mList.size(); |
| int listW = mRenderW; |
| |
| if (listSize < lines) { |
| lines = listSize; |
| scrollingY = 0; |
| mFastScrollRectX = mFastScrollRectY = -1; |
| } else { |
| lines++; |
| if (lines < listSize) |
| lines++; |
| if (listSize >= lines) |
| listW -= mFastScrollW; // space for fast scrollbar |
| else |
| mFastScrollRectX = mFastScrollRectY = -1; // no fast scrollbar |
| } |
| |
| void* fontResource = NULL; |
| if (mFont) fontResource = mFont->GetResource(); |
| |
| int yPos = mRenderY + mHeaderH + scrollingY; |
| int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2); |
| int currentIconHeight = 0, currentIconWidth = 0; |
| int currentIconOffsetY = 0, currentIconOffsetX = 0; |
| int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2); |
| int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2; |
| int actualSelection = mStart; |
| |
| if (isHighlighted) { |
| int selectY = scrollingY; |
| |
| // Locate the correct line for highlighting |
| while (selectY + actualLineHeight < startSelection) { |
| selectY += actualLineHeight; |
| actualSelection++; |
| } |
| if (hasHighlightColor) { |
| // Highlight the area |
| gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255); |
| int HighlightHeight = actualLineHeight; |
| if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) { |
| HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY); |
| } |
| gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight); |
| } |
| } |
| |
| for (line = 0; line < lines; line++) |
| { |
| Resource* icon; |
| std::string label; |
| |
| if (line + mStart >= listSize) |
| continue; |
| |
| label = mList.at(line + mStart).Display_Name; |
| if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) { |
| // Use the highlight color for the font |
| gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255); |
| } else { |
| // Set the color for the font |
| gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255); |
| } |
| |
| if (mList.at(line + mStart).selected != 0) |
| { |
| icon = mIconSelected; |
| currentIconHeight = mSelectedIconHeight; |
| currentIconWidth = mSelectedIconWidth; |
| currentIconOffsetY = SelectedIconOffsetY; |
| currentIconOffsetX = SelectedIconOffsetX; |
| } |
| else |
| { |
| icon = mIconUnselected; |
| currentIconHeight = mSelectedIconHeight; |
| currentIconWidth = mSelectedIconWidth; |
| currentIconOffsetY = SelectedIconOffsetY; |
| currentIconOffsetX = SelectedIconOffsetX; |
| } |
| |
| if (icon && icon->GetResource()) |
| { |
| int rect_y = 0, image_y = (yPos + currentIconOffsetY); |
| if (image_y + currentIconHeight > mRenderY + mRenderH) |
| rect_y = mRenderY + mRenderH - image_y; |
| else |
| rect_y = currentIconHeight; |
| gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y); |
| } |
| gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH); |
| |
| // Add the separator |
| if (yPos + actualLineHeight < mRenderH + mRenderY) { |
| gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255); |
| gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, listW, mSeparatorH); |
| } |
| |
| // Move the yPos |
| yPos += actualLineHeight; |
| } |
| |
| // Render the Header (last so that it overwrites the top most row for per pixel scrolling) |
| // First step, fill background |
| gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255); |
| gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH); |
| |
| // Now, we need the header (icon + text) |
| yPos = mRenderY; |
| { |
| Resource* headerIcon; |
| int mIconOffsetX = 0; |
| |
| // render the icon if it exists |
| headerIcon = mHeaderIcon; |
| if (headerIcon && headerIcon->GetResource()) |
| { |
| gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2))); |
| mIconOffsetX = mIconWidth; |
| } |
| |
| // render the text |
| gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255); |
| gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH); |
| |
| // Add the separator |
| gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255); |
| gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH); |
| } |
| |
| // render fast scroll |
| lines = (mRenderH - mHeaderH) / (actualLineHeight); |
| if(mFastScrollW > 0 && listSize > lines) |
| { |
| int startX = listW + mRenderX; |
| int fWidth = mRenderW - listW; |
| int fHeight = mRenderH - mHeaderH; |
| |
| // line |
| gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255); |
| gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH); |
| |
| // rect |
| int pct = ((mStart*actualLineHeight - scrollingY)*100)/((listSize)*actualLineHeight-lines*actualLineHeight); |
| mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2; |
| mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100; |
| |
| gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255); |
| gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH); |
| } |
| |
| mUpdate = 0; |
| return 0; |
| } |
| |
| int GUIPartitionList::Update(void) |
| { |
| if(!isConditionTrue()) |
| return 0; |
| |
| if (!mHeaderIsStatic) { |
| std::string newValue = gui_parse_text(mHeaderText); |
| if (mLastValue != newValue) { |
| mLastValue = newValue; |
| mUpdate = 1; |
| } |
| } |
| |
| // Check for changes in mount points if the list type is mount and update the list and render if needed |
| if (ListType == "mount") { |
| int listSize = mList.size(); |
| for (int i = 0; i < listSize; i++) { |
| if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) { |
| mList.at(i).selected = 1; |
| mUpdate = 1; |
| } else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) { |
| mList.at(i).selected = 0; |
| mUpdate = 1; |
| } |
| } |
| } |
| |
| if (mUpdate) |
| { |
| mUpdate = 0; |
| if (Render() == 0) |
| return 2; |
| } |
| |
| // Handle kinetic scrolling |
| if (scrollingSpeed == 0) { |
| // Do nothing |
| } else if (scrollingSpeed > 0) { |
| if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) { |
| scrollingY += scrollingSpeed; |
| scrollingSpeed -= SCROLLING_SPEED_DECREMENT; |
| } else { |
| scrollingY += ((int) (actualLineHeight * 2.5)); |
| scrollingSpeed -= SCROLLING_SPEED_DECREMENT; |
| } |
| while (mStart && scrollingY > 0) { |
| mStart--; |
| scrollingY -= actualLineHeight; |
| } |
| if (mStart == 0 && scrollingY > 0) { |
| scrollingY = 0; |
| scrollingSpeed = 0; |
| } else if (scrollingSpeed < SCROLLING_FLOOR) |
| scrollingSpeed = 0; |
| mUpdate = 1; |
| } else if (scrollingSpeed < 0) { |
| int totalSize = mList.size(); |
| int lines = (mRenderH - mHeaderH) / (actualLineHeight); |
| |
| if (totalSize > lines) { |
| int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight); |
| |
| bottom_offset -= actualLineHeight; |
| |
| if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) { |
| scrollingY += scrollingSpeed; |
| scrollingSpeed += SCROLLING_SPEED_DECREMENT; |
| } else { |
| scrollingY -= ((int) (actualLineHeight * 2.5)); |
| scrollingSpeed += SCROLLING_SPEED_DECREMENT; |
| } |
| while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) { |
| mStart++; |
| scrollingY += actualLineHeight; |
| } |
| if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) { |
| mStart = totalSize - lines - 1; |
| scrollingY = bottom_offset; |
| } else if (mStart + lines >= totalSize && scrollingY < 0) { |
| mStart = totalSize - lines; |
| scrollingY = 0; |
| } else if (scrollingSpeed * -1 < SCROLLING_FLOOR) |
| scrollingSpeed = 0; |
| mUpdate = 1; |
| } |
| } |
| |
| return 0; |
| } |
| |
| int GUIPartitionList::GetSelection(int x, int y) |
| { |
| // We only care about y position |
| if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1; |
| return (y - mRenderY - mHeaderH); |
| } |
| |
| int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y) |
| { |
| if(!isConditionTrue()) |
| return -1; |
| |
| static int lastY = 0, last2Y = 0; |
| int selection = 0; |
| |
| switch (state) |
| { |
| case TOUCH_START: |
| if (scrollingSpeed != 0) |
| startSelection = -1; |
| else |
| startSelection = GetSelection(x,y); |
| isHighlighted = (startSelection > -1); |
| if (isHighlighted) |
| mUpdate = 1; |
| startY = lastY = last2Y = y; |
| scrollingSpeed = 0; |
| break; |
| |
| case TOUCH_DRAG: |
| // Check if we dragged out of the selection window |
| if (GetSelection(x, y) == -1) { |
| last2Y = lastY = 0; |
| if (isHighlighted) { |
| isHighlighted = false; |
| mUpdate = 1; |
| } |
| break; |
| } |
| |
| // Fast scroll |
| if(mFastScrollRectX != -1 && x >= mRenderX + mRenderW - mFastScrollW) |
| { |
| int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH); |
| int totalSize = mList.size(); |
| int lines = (mRenderH - mHeaderH) / (actualLineHeight); |
| |
| float l = float((totalSize-lines)*pct)/100; |
| if(l + lines >= totalSize) |
| { |
| mStart = totalSize - lines; |
| scrollingY = 0; |
| } |
| else |
| { |
| mStart = l; |
| scrollingY = -(l - int(l))*actualLineHeight; |
| } |
| |
| startSelection = -1; |
| mUpdate = 1; |
| scrollingSpeed = 0; |
| isHighlighted = false; |
| break; |
| } |
| |
| // Provide some debounce on initial touches |
| if (startSelection != -1 && abs(y - startY) < touchDebounce) { |
| isHighlighted = true; |
| mUpdate = 1; |
| break; |
| } |
| |
| isHighlighted = false; |
| last2Y = lastY; |
| lastY = y; |
| startSelection = -1; |
| |
| // Handle scrolling |
| scrollingY += y - startY; |
| startY = y; |
| while(mStart && scrollingY > 0) { |
| mStart--; |
| scrollingY -= actualLineHeight; |
| } |
| if (mStart == 0 && scrollingY > 0) |
| scrollingY = 0; |
| { |
| int totalSize = mList.size(); |
| int lines = (mRenderH - mHeaderH) / (actualLineHeight); |
| |
| if (totalSize > lines) { |
| int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight); |
| |
| bottom_offset -= actualLineHeight; |
| |
| while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) { |
| mStart++; |
| scrollingY += actualLineHeight; |
| } |
| if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) { |
| mStart = totalSize - lines - 1; |
| scrollingY = bottom_offset; |
| } else if (mStart + lines >= totalSize && scrollingY < 0) { |
| mStart = totalSize - lines; |
| scrollingY = 0; |
| } |
| } else |
| scrollingY = 0; |
| } |
| mUpdate = 1; |
| break; |
| |
| case TOUCH_RELEASE: |
| isHighlighted = false; |
| if (startSelection >= 0) |
| { |
| // We've selected an item! |
| int listSize = mList.size(); |
| int selectY = scrollingY, actualSelection = mStart; |
| |
| // Move the selection to the proper place in the array |
| while (selectY + actualLineHeight < startSelection) { |
| selectY += actualLineHeight; |
| actualSelection++; |
| } |
| |
| if (actualSelection < listSize && ListType == "mount") { |
| DataManager::Vibrate("tw_button_vibrate"); |
| |
| if (!mList.at(actualSelection).selected) { |
| if (PartitionManager.Mount_By_Path(mList.at(actualSelection).Mount_Point, true)) { |
| mList.at(actualSelection).selected = 1; |
| mUpdate = 1; |
| } |
| } else { |
| if (PartitionManager.UnMount_By_Path(mList.at(actualSelection).Mount_Point, true)) { |
| mList.at(actualSelection).selected = 0; |
| mUpdate = 1; |
| } |
| } |
| } else if (actualSelection < listSize && !mVariable.empty()) { |
| DataManager::Vibrate("tw_button_vibrate"); |
| |
| if (ListType == "storage") { |
| int i; |
| std::string str = mList.at(actualSelection).Mount_Point; |
| bool update_size = false; |
| TWPartition* Part = PartitionManager.Find_Partition_By_Path(str); |
| if (Part == NULL) { |
| LOGERR("Unable to locate partition for '%s'\n", str.c_str()); |
| return 0; |
| } |
| if (!Part->Is_Mounted() && Part->Removable) |
| update_size = true; |
| if (!Part->Mount(true)) { |
| // Do Nothing |
| } else if (update_size && !Part->Update_Size(true)) { |
| // Do Nothing |
| } else { |
| for (i=0; i<listSize; i++) |
| mList.at(i).selected = 0; |
| |
| if (update_size) { |
| char free_space[255]; |
| sprintf(free_space, "%llu", Part->Free / 1024 / 1024); |
| mList.at(actualSelection).Display_Name = Part->Storage_Name + " ("; |
| mList.at(actualSelection).Display_Name += free_space; |
| mList.at(actualSelection).Display_Name += "MB)"; |
| } |
| mList.at(actualSelection).selected = 1; |
| mUpdate = 1; |
| |
| DataManager::SetValue(mVariable, str); |
| } |
| } else { |
| if (mList.at(actualSelection).selected) |
| mList.at(actualSelection).selected = 0; |
| else |
| mList.at(actualSelection).selected = 1; |
| |
| int i; |
| string variablelist; |
| for (i=0; i<listSize; i++) { |
| if (mList.at(i).selected) { |
| variablelist += mList.at(i).Mount_Point + ";"; |
| } |
| } |
| |
| mUpdate = 1; |
| if (selectedList.empty()) |
| DataManager::SetValue(mVariable, variablelist); |
| else |
| DataManager::SetValue(selectedList, variablelist); |
| } |
| } |
| } else { |
| // This is for kinetic scrolling |
| scrollingSpeed = lastY - last2Y; |
| if (abs(scrollingSpeed) > SCROLLING_FLOOR) |
| scrollingSpeed *= SCROLLING_MULTIPLIER; |
| else |
| scrollingSpeed = 0; |
| } |
| case TOUCH_REPEAT: |
| case TOUCH_HOLD: |
| break; |
| } |
| return 0; |
| } |
| |
| int GUIPartitionList::NotifyVarChange(const std::string& varName, const std::string& value) |
| { |
| GUIObject::NotifyVarChange(varName, value); |
| |
| if(!isConditionTrue()) |
| return 0; |
| |
| if (!mHeaderIsStatic) { |
| std::string newValue = gui_parse_text(mHeaderText); |
| if (mLastValue != newValue) { |
| mLastValue = newValue; |
| mStart = 0; |
| scrollingY = 0; |
| scrollingSpeed = 0; |
| mUpdate = 1; |
| } |
| } |
| if (varName == mVariable && !mUpdate) |
| { |
| if (ListType == "storage") { |
| int i, listSize = mList.size(), selected_index = 0; |
| |
| currentValue = value; |
| |
| for (i=0; i<listSize; i++) { |
| if (mList.at(i).Mount_Point == currentValue) { |
| mList.at(i).selected = 1; |
| selected_index = i; |
| } else |
| mList.at(i).selected = 0; |
| } |
| |
| int lines = mRenderH / (mLineHeight + mLineSpacing); |
| int line; |
| |
| if (selected_index > mStart + lines - 1) { |
| mStart = selected_index; |
| } else if (selected_index < mStart) { |
| mStart = selected_index; |
| } |
| } else if (ListType == "backup") { |
| MatchList(); |
| } else if (ListType == "restore") { |
| updateList = true; |
| } |
| |
| mUpdate = 1; |
| return 0; |
| } |
| return 0; |
| } |
| |
| int GUIPartitionList::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */) |
| { |
| mRenderX = x; |
| mRenderY = y; |
| if (w || h) |
| { |
| mRenderW = w; |
| mRenderH = h; |
| } |
| SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| mUpdate = 1; |
| return 0; |
| } |
| |
| void GUIPartitionList::SetPageFocus(int inFocus) |
| { |
| if (inFocus) { |
| if (ListType == "storage") { |
| int i, listSize = mList.size(), selected_index = 0; |
| |
| DataManager::GetValue(mVariable, currentValue); |
| |
| for (i=0; i<listSize; i++) { |
| if (mList.at(i).Mount_Point == currentValue) { |
| mList.at(i).selected = 1; |
| selected_index = i; |
| } else |
| mList.at(i).selected = 0; |
| } |
| |
| int lines = mRenderH / (mLineHeight + mLineSpacing); |
| int line; |
| |
| if (selected_index > mStart + lines - 1) { |
| mStart = selected_index; |
| } else if (selected_index < mStart) { |
| mStart = selected_index; |
| } |
| } |
| updateList = true; |
| mUpdate = 1; |
| } |
| } |
| |
| void GUIPartitionList::MatchList(void) { |
| int i, listSize = mList.size(); |
| string variablelist, searchvalue; |
| size_t pos; |
| |
| DataManager::GetValue(mVariable, variablelist); |
| |
| for (i=0; i<listSize; i++) { |
| searchvalue = mList.at(i).Mount_Point + ";"; |
| pos = variablelist.find(searchvalue); |
| if (pos != string::npos) { |
| mList.at(i).selected = 1; |
| } else { |
| mList.at(i).selected = 0; |
| } |
| } |
| } |