| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "screen_ui.h" |
| |
| #include <dirent.h> |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <linux/input.h> |
| #include <pthread.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include <algorithm> |
| #include <memory> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include <android-base/logging.h> |
| #include <android-base/properties.h> |
| #include <android-base/stringprintf.h> |
| #include <android-base/strings.h> |
| |
| #include "device.h" |
| #include "minui/minui.h" |
| #include "otautil/paths.h" |
| #include "ui.h" |
| |
| // Return the current time as a double (including fractions of a second). |
| static double now() { |
| struct timeval tv; |
| gettimeofday(&tv, nullptr); |
| return tv.tv_sec + tv.tv_usec / 1000000.0; |
| } |
| |
| Menu::Menu(bool scrollable, size_t max_items, size_t max_length, |
| const std::vector<std::string>& headers, const std::vector<std::string>& items, |
| size_t initial_selection) |
| : scrollable_(scrollable), |
| max_display_items_(max_items), |
| max_item_length_(max_length), |
| text_headers_(headers), |
| menu_start_(0), |
| selection_(initial_selection) { |
| CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max())); |
| |
| // It's fine to have more entries than text_rows_ if scrollable menu is supported. |
| size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_); |
| for (size_t i = 0; i < items_count; ++i) { |
| text_items_.emplace_back(items[i].substr(0, max_item_length_)); |
| } |
| |
| CHECK(!text_items_.empty()); |
| } |
| |
| const std::vector<std::string>& Menu::text_headers() const { |
| return text_headers_; |
| } |
| |
| std::string Menu::TextItem(size_t index) const { |
| CHECK_LT(index, text_items_.size()); |
| |
| return text_items_[index]; |
| } |
| |
| size_t Menu::MenuStart() const { |
| return menu_start_; |
| } |
| |
| size_t Menu::MenuEnd() const { |
| return std::min(ItemsCount(), menu_start_ + max_display_items_); |
| } |
| |
| size_t Menu::ItemsCount() const { |
| return text_items_.size(); |
| } |
| |
| bool Menu::ItemsOverflow(std::string* cur_selection_str) const { |
| if (!scrollable_ || ItemsCount() <= max_display_items_) { |
| return false; |
| } |
| |
| *cur_selection_str = |
| android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount()); |
| return true; |
| } |
| |
| // TODO(xunchang) modify the function parameters to button up & down. |
| int Menu::Select(int sel) { |
| CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max())); |
| int count = ItemsCount(); |
| |
| // Wraps the selection at boundary if the menu is not scrollable. |
| if (!scrollable_) { |
| if (sel < 0) { |
| selection_ = count - 1; |
| } else if (sel >= count) { |
| selection_ = 0; |
| } else { |
| selection_ = sel; |
| } |
| |
| return selection_; |
| } |
| |
| if (sel < 0) { |
| selection_ = 0; |
| } else if (sel >= count) { |
| selection_ = count - 1; |
| } else { |
| if (static_cast<size_t>(sel) < menu_start_) { |
| menu_start_--; |
| } else if (static_cast<size_t>(sel) >= MenuEnd()) { |
| menu_start_++; |
| } |
| selection_ = sel; |
| } |
| |
| return selection_; |
| } |
| |
| ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {} |
| |
| ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu) |
| : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH), |
| kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT), |
| kAnimationFps(RECOVERY_UI_ANIMATION_FPS), |
| kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), |
| currentIcon(NONE), |
| progressBarType(EMPTY), |
| progressScopeStart(0), |
| progressScopeSize(0), |
| progress(0), |
| pagesIdentical(false), |
| text_cols_(0), |
| text_rows_(0), |
| text_(nullptr), |
| text_col_(0), |
| text_row_(0), |
| show_text(false), |
| show_text_ever(false), |
| scrollable_menu_(scrollable_menu), |
| file_viewer_text_(nullptr), |
| intro_frames(0), |
| loop_frames(0), |
| current_frame(0), |
| intro_done(false), |
| stage(-1), |
| max_stage(-1), |
| locale_(""), |
| rtl_locale_(false), |
| updateMutex(PTHREAD_MUTEX_INITIALIZER) {} |
| |
| GRSurface* ScreenRecoveryUI::GetCurrentFrame() const { |
| if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { |
| return intro_done ? loopFrames[current_frame] : introFrames[current_frame]; |
| } |
| return error_icon; |
| } |
| |
| GRSurface* ScreenRecoveryUI::GetCurrentText() const { |
| switch (currentIcon) { |
| case ERASING: |
| return erasing_text; |
| case ERROR: |
| return error_text; |
| case INSTALLING_UPDATE: |
| return installing_text; |
| case NO_COMMAND: |
| return no_command_text; |
| case NONE: |
| abort(); |
| } |
| } |
| |
| int ScreenRecoveryUI::PixelsFromDp(int dp) const { |
| return dp * kDensity; |
| } |
| |
| // Here's the intended layout: |
| |
| // | portrait large landscape large |
| // ---------+------------------------------------------------- |
| // gap | |
| // icon | (200dp) |
| // gap | 68dp 68dp 56dp 112dp |
| // text | (14sp) |
| // gap | 32dp 32dp 26dp 52dp |
| // progress | (2dp) |
| // gap | |
| |
| // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines |
| // work), so that's the more useful measurement for calling code. We use even top and bottom gaps. |
| |
| enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX }; |
| enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX }; |
| static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = { |
| { 32, 68, }, // PORTRAIT |
| { 32, 68, }, // PORTRAIT_LARGE |
| { 26, 56, }, // LANDSCAPE |
| { 52, 112, }, // LANDSCAPE_LARGE |
| }; |
| |
| int ScreenRecoveryUI::GetAnimationBaseline() const { |
| return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]); |
| } |
| |
| int ScreenRecoveryUI::GetTextBaseline() const { |
| return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - |
| gr_get_height(installing_text); |
| } |
| |
| int ScreenRecoveryUI::GetProgressBaseline() const { |
| int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) + |
| gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) + |
| gr_get_height(progressBarFill); |
| int bottom_gap = (ScreenHeight() - elements_sum) / 2; |
| return ScreenHeight() - bottom_gap - gr_get_height(progressBarFill); |
| } |
| |
| // Clear the screen and draw the currently selected background icon (if any). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_background_locked() { |
| pagesIdentical = false; |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| if (currentIcon != NONE) { |
| if (max_stage != -1) { |
| int stage_height = gr_get_height(stageMarkerEmpty); |
| int stage_width = gr_get_width(stageMarkerEmpty); |
| int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; |
| int y = ScreenHeight() - stage_height - kMarginHeight; |
| for (int i = 0; i < max_stage; ++i) { |
| GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; |
| DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y); |
| x += stage_width; |
| } |
| } |
| |
| GRSurface* text_surface = GetCurrentText(); |
| int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2; |
| int text_y = GetTextBaseline(); |
| gr_color(255, 255, 255, 255); |
| DrawTextIcon(text_x, text_y, text_surface); |
| } |
| } |
| |
| // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be |
| // called with updateMutex locked. |
| void ScreenRecoveryUI::draw_foreground_locked() { |
| if (currentIcon != NONE) { |
| GRSurface* frame = GetCurrentFrame(); |
| int frame_width = gr_get_width(frame); |
| int frame_height = gr_get_height(frame); |
| int frame_x = (ScreenWidth() - frame_width) / 2; |
| int frame_y = GetAnimationBaseline(); |
| DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); |
| } |
| |
| if (progressBarType != EMPTY) { |
| int width = gr_get_width(progressBarEmpty); |
| int height = gr_get_height(progressBarEmpty); |
| |
| int progress_x = (ScreenWidth() - width) / 2; |
| int progress_y = GetProgressBaseline(); |
| |
| // Erase behind the progress bar (in case this was a progress-only update) |
| gr_color(0, 0, 0, 255); |
| DrawFill(progress_x, progress_y, width, height); |
| |
| if (progressBarType == DETERMINATE) { |
| float p = progressScopeStart + progress * progressScopeSize; |
| int pos = static_cast<int>(p * width); |
| |
| if (rtl_locale_) { |
| // Fill the progress bar from right to left. |
| if (pos > 0) { |
| DrawSurface(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos, |
| progress_y); |
| } |
| if (pos < width - 1) { |
| DrawSurface(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y); |
| } |
| } else { |
| // Fill the progress bar from left to right. |
| if (pos > 0) { |
| DrawSurface(progressBarFill, 0, 0, pos, height, progress_x, progress_y); |
| } |
| if (pos < width - 1) { |
| DrawSurface(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y); |
| } |
| } |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::SetColor(UIElement e) const { |
| switch (e) { |
| case INFO: |
| gr_color(249, 194, 0, 255); |
| break; |
| case HEADER: |
| gr_color(247, 0, 6, 255); |
| break; |
| case MENU: |
| case MENU_SEL_BG: |
| gr_color(0, 106, 157, 255); |
| break; |
| case MENU_SEL_BG_ACTIVE: |
| gr_color(0, 156, 100, 255); |
| break; |
| case MENU_SEL_FG: |
| gr_color(255, 255, 255, 255); |
| break; |
| case LOG: |
| gr_color(196, 196, 196, 255); |
| break; |
| case TEXT_FILL: |
| gr_color(0, 0, 0, 160); |
| break; |
| default: |
| gr_color(255, 255, 255, 255); |
| break; |
| } |
| } |
| |
| void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries, |
| size_t sel) { |
| SetLocale(locales_entries[sel]); |
| std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text", |
| "installing_security_text", "no_command_text" }; |
| std::unordered_map<std::string, std::unique_ptr<GRSurface, decltype(&free)>> surfaces; |
| for (const auto& name : text_name) { |
| GRSurface* text_image = nullptr; |
| LoadLocalizedBitmap(name.c_str(), &text_image); |
| if (!text_image) { |
| Print("Failed to load %s\n", name.c_str()); |
| return; |
| } |
| surfaces.emplace(name, std::unique_ptr<GRSurface, decltype(&free)>(text_image, &free)); |
| } |
| |
| pthread_mutex_lock(&updateMutex); |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| int text_y = kMarginHeight; |
| int text_x = kMarginWidth; |
| int line_spacing = gr_sys_font()->char_height; // Put some extra space between images. |
| // Write the header and descriptive texts. |
| SetColor(INFO); |
| std::string header = "Show background text image"; |
| text_y += DrawTextLine(text_x, text_y, header, true); |
| std::string locale_selection = android::base::StringPrintf( |
| "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size()); |
| // clang-format off |
| std::vector<std::string> instruction = { |
| locale_selection, |
| "Use volume up/down to switch locales and power to exit." |
| }; |
| // clang-format on |
| text_y += DrawWrappedTextLines(text_x, text_y, instruction); |
| |
| // Iterate through the text images and display them in order for the current locale. |
| for (const auto& p : surfaces) { |
| text_y += line_spacing; |
| SetColor(LOG); |
| text_y += DrawTextLine(text_x, text_y, p.first, false); |
| gr_color(255, 255, 255, 255); |
| gr_texticon(text_x, text_y, p.second.get()); |
| text_y += gr_get_height(p.second.get()); |
| } |
| // Update the whole screen. |
| gr_flip(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::CheckBackgroundTextImages() { |
| // Load a list of locales embedded in one of the resource files. |
| std::vector<std::string> locales_entries = get_locales_in_png("installing_text"); |
| if (locales_entries.empty()) { |
| Print("Failed to load locales from the resource files\n"); |
| return; |
| } |
| std::string saved_locale = locale_; |
| size_t selected = 0; |
| SelectAndShowBackgroundText(locales_entries, selected); |
| |
| FlushKeys(); |
| while (true) { |
| int key = WaitKey(); |
| if (key == KEY_POWER || key == KEY_ENTER) { |
| break; |
| } else if (key == KEY_UP || key == KEY_VOLUMEUP) { |
| selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1; |
| SelectAndShowBackgroundText(locales_entries, selected); |
| } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) { |
| selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1; |
| SelectAndShowBackgroundText(locales_entries, selected); |
| } |
| } |
| |
| SetLocale(saved_locale); |
| } |
| |
| int ScreenRecoveryUI::ScreenWidth() const { |
| return gr_fb_width(); |
| } |
| |
| int ScreenRecoveryUI::ScreenHeight() const { |
| return gr_fb_height(); |
| } |
| |
| void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, |
| int dy) const { |
| gr_blit(surface, sx, sy, w, h, dx, dy); |
| } |
| |
| int ScreenRecoveryUI::DrawHorizontalRule(int y) const { |
| gr_fill(0, y + 4, ScreenWidth(), y + 6); |
| return 8; |
| } |
| |
| void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { |
| gr_fill(x, y, x + width, y + height); |
| } |
| |
| void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const { |
| gr_fill(x, y, w, h); |
| } |
| |
| void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const { |
| gr_texticon(x, y, surface); |
| } |
| |
| int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const { |
| gr_text(gr_sys_font(), x, y, line.c_str(), bold); |
| return char_height_ + 4; |
| } |
| |
| int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const { |
| int offset = 0; |
| for (const auto& line : lines) { |
| offset += DrawTextLine(x, y + offset, line, false); |
| } |
| return offset; |
| } |
| |
| int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y, |
| const std::vector<std::string>& lines) const { |
| int offset = 0; |
| for (const auto& line : lines) { |
| size_t next_start = 0; |
| while (next_start < line.size()) { |
| std::string sub = line.substr(next_start, text_cols_ + 1); |
| if (sub.size() <= text_cols_) { |
| next_start += sub.size(); |
| } else { |
| // Line too long and must be wrapped to text_cols_ columns. |
| size_t last_space = sub.find_last_of(" \t\n"); |
| if (last_space == std::string::npos) { |
| // No space found, just draw as much as we can. |
| sub.resize(text_cols_); |
| next_start += text_cols_; |
| } else { |
| sub.resize(last_space); |
| next_start += last_space + 1; |
| } |
| } |
| offset += DrawTextLine(x, y + offset, sub, false); |
| } |
| } |
| return offset; |
| } |
| |
| // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex |
| // locked. |
| void ScreenRecoveryUI::draw_screen_locked() { |
| if (!show_text) { |
| draw_background_locked(); |
| draw_foreground_locked(); |
| return; |
| } |
| |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| // clang-format off |
| static std::vector<std::string> REGULAR_HELP{ |
| "Use volume up/down and power.", |
| }; |
| static std::vector<std::string> LONG_PRESS_HELP{ |
| "Any button cycles highlight.", |
| "Long-press activates.", |
| }; |
| // clang-format on |
| draw_menu_and_text_buffer_locked(HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); |
| } |
| |
| // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_menu_and_text_buffer_locked( |
| const std::vector<std::string>& help_message) { |
| int y = kMarginHeight; |
| if (menu_) { |
| static constexpr int kMenuIndent = 4; |
| int x = kMarginWidth + kMenuIndent; |
| |
| SetColor(INFO); |
| y += DrawTextLine(x, y, "Android Recovery", true); |
| std::string recovery_fingerprint = |
| android::base::GetProperty("ro.bootimage.build.fingerprint", ""); |
| for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) { |
| y += DrawTextLine(x, y, chunk, false); |
| } |
| |
| y += DrawTextLines(x, y, help_message); |
| |
| // Draw menu header. |
| SetColor(HEADER); |
| if (!menu_->scrollable()) { |
| y += DrawWrappedTextLines(x, y, menu_->text_headers()); |
| } else { |
| y += DrawTextLines(x, y, menu_->text_headers()); |
| // Show the current menu item number in relation to total number if items don't fit on the |
| // screen. |
| std::string cur_selection_str; |
| if (menu_->ItemsOverflow(&cur_selection_str)) { |
| y += DrawTextLine(x, y, cur_selection_str, true); |
| } |
| } |
| |
| // Draw menu items. |
| SetColor(MENU); |
| // Do not draw the horizontal rule for wear devices. |
| if (!menu_->scrollable()) { |
| y += DrawHorizontalRule(y) + 4; |
| } |
| for (size_t i = menu_->MenuStart(); i < menu_->MenuEnd(); ++i) { |
| bool bold = false; |
| if (i == static_cast<size_t>(menu_->selection())) { |
| // Draw the highlight bar. |
| SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG); |
| |
| int bar_height = char_height_ + 4; |
| DrawHighlightBar(0, y - 2, ScreenWidth(), bar_height); |
| |
| // Bold white text for the selected item. |
| SetColor(MENU_SEL_FG); |
| bold = true; |
| } |
| |
| y += DrawTextLine(x, y, menu_->TextItem(i), bold); |
| |
| SetColor(MENU); |
| } |
| y += DrawHorizontalRule(y); |
| } |
| |
| // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or |
| // we've displayed the entire text buffer. |
| SetColor(LOG); |
| int row = text_row_; |
| size_t count = 0; |
| for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_; |
| ty -= char_height_, ++count) { |
| DrawTextLine(kMarginWidth, ty, text_[row], false); |
| --row; |
| if (row < 0) row = text_rows_ - 1; |
| } |
| } |
| |
| // Redraw everything on the screen and flip the screen (make it visible). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_screen_locked() { |
| draw_screen_locked(); |
| gr_flip(); |
| } |
| |
| // Updates only the progress bar, if possible, otherwise redraws the screen. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_progress_locked() { |
| if (show_text || !pagesIdentical) { |
| draw_screen_locked(); // Must redraw the whole screen |
| pagesIdentical = true; |
| } else { |
| draw_foreground_locked(); // Draw only the progress bar and overlays |
| } |
| gr_flip(); |
| } |
| |
| // Keeps the progress bar updated, even when the process is otherwise busy. |
| void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) { |
| reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); |
| return nullptr; |
| } |
| |
| void ScreenRecoveryUI::ProgressThreadLoop() { |
| double interval = 1.0 / kAnimationFps; |
| while (true) { |
| double start = now(); |
| pthread_mutex_lock(&updateMutex); |
| |
| bool redraw = false; |
| |
| // update the installation animation, if active |
| // skip this if we have a text overlay (too expensive to update) |
| if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) { |
| if (!intro_done) { |
| if (current_frame == intro_frames - 1) { |
| intro_done = true; |
| current_frame = 0; |
| } else { |
| ++current_frame; |
| } |
| } else { |
| current_frame = (current_frame + 1) % loop_frames; |
| } |
| |
| redraw = true; |
| } |
| |
| // move the progress bar forward on timed intervals, if configured |
| int duration = progressScopeDuration; |
| if (progressBarType == DETERMINATE && duration > 0) { |
| double elapsed = now() - progressScopeTime; |
| float p = 1.0 * elapsed / duration; |
| if (p > 1.0) p = 1.0; |
| if (p > progress) { |
| progress = p; |
| redraw = true; |
| } |
| } |
| |
| if (redraw) update_progress_locked(); |
| |
| pthread_mutex_unlock(&updateMutex); |
| double end = now(); |
| // minimum of 20ms delay between frames |
| double delay = interval - (end - start); |
| if (delay < 0.02) delay = 0.02; |
| usleep(static_cast<useconds_t>(delay * 1000000)); |
| } |
| } |
| |
| void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) { |
| int result = res_create_display_surface(filename, surface); |
| if (result < 0) { |
| LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; |
| } |
| } |
| |
| void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) { |
| int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface); |
| if (result < 0) { |
| LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; |
| } |
| } |
| |
| static char** Alloc2d(size_t rows, size_t cols) { |
| char** result = new char*[rows]; |
| for (size_t i = 0; i < rows; ++i) { |
| result[i] = new char[cols]; |
| memset(result[i], 0, cols); |
| } |
| return result; |
| } |
| |
| // Choose the right background string to display during update. |
| void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { |
| if (security_update) { |
| LoadLocalizedBitmap("installing_security_text", &installing_text); |
| } else { |
| LoadLocalizedBitmap("installing_text", &installing_text); |
| } |
| Redraw(); |
| } |
| |
| bool ScreenRecoveryUI::InitTextParams() { |
| if (gr_init() < 0) { |
| return false; |
| } |
| |
| gr_font_size(gr_sys_font(), &char_width_, &char_height_); |
| text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_; |
| text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_; |
| return true; |
| } |
| |
| bool ScreenRecoveryUI::Init(const std::string& locale) { |
| RecoveryUI::Init(locale); |
| |
| if (!InitTextParams()) { |
| return false; |
| } |
| |
| // Are we portrait or landscape? |
| layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT; |
| // Are we the large variant of our base layout? |
| if (gr_fb_height() > PixelsFromDp(800)) ++layout_; |
| |
| text_ = Alloc2d(text_rows_, text_cols_ + 1); |
| file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1); |
| |
| text_col_ = text_row_ = 0; |
| |
| // Set up the locale info. |
| SetLocale(locale); |
| |
| LoadBitmap("icon_error", &error_icon); |
| |
| LoadBitmap("progress_empty", &progressBarEmpty); |
| LoadBitmap("progress_fill", &progressBarFill); |
| |
| LoadBitmap("stage_empty", &stageMarkerEmpty); |
| LoadBitmap("stage_fill", &stageMarkerFill); |
| |
| // Background text for "installing_update" could be "installing update" |
| // or "installing security update". It will be set after UI init according |
| // to commands in BCB. |
| installing_text = nullptr; |
| LoadLocalizedBitmap("erasing_text", &erasing_text); |
| LoadLocalizedBitmap("no_command_text", &no_command_text); |
| LoadLocalizedBitmap("error_text", &error_text); |
| |
| LoadAnimation(); |
| |
| pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this); |
| |
| return true; |
| } |
| |
| std::string ScreenRecoveryUI::GetLocale() { |
| return locale_; |
| } |
| |
| void ScreenRecoveryUI::LoadAnimation() { |
| std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()), |
| closedir); |
| dirent* de; |
| std::vector<std::string> intro_frame_names; |
| std::vector<std::string> loop_frame_names; |
| |
| while ((de = readdir(dir.get())) != nullptr) { |
| int value, num_chars; |
| if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { |
| intro_frame_names.emplace_back(de->d_name, num_chars); |
| } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { |
| loop_frame_names.emplace_back(de->d_name, num_chars); |
| } |
| } |
| |
| intro_frames = intro_frame_names.size(); |
| loop_frames = loop_frame_names.size(); |
| |
| // It's okay to not have an intro. |
| if (intro_frames == 0) intro_done = true; |
| // But you must have an animation. |
| if (loop_frames == 0) abort(); |
| |
| std::sort(intro_frame_names.begin(), intro_frame_names.end()); |
| std::sort(loop_frame_names.begin(), loop_frame_names.end()); |
| |
| introFrames = new GRSurface*[intro_frames]; |
| for (size_t i = 0; i < intro_frames; i++) { |
| LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]); |
| } |
| |
| loopFrames = new GRSurface*[loop_frames]; |
| for (size_t i = 0; i < loop_frames; i++) { |
| LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); |
| } |
| } |
| |
| void ScreenRecoveryUI::SetBackground(Icon icon) { |
| pthread_mutex_lock(&updateMutex); |
| |
| currentIcon = icon; |
| update_screen_locked(); |
| |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetProgressType(ProgressType type) { |
| pthread_mutex_lock(&updateMutex); |
| if (progressBarType != type) { |
| progressBarType = type; |
| } |
| progressScopeStart = 0; |
| progressScopeSize = 0; |
| progress = 0; |
| update_progress_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { |
| pthread_mutex_lock(&updateMutex); |
| progressBarType = DETERMINATE; |
| progressScopeStart += progressScopeSize; |
| progressScopeSize = portion; |
| progressScopeTime = now(); |
| progressScopeDuration = seconds; |
| progress = 0; |
| update_progress_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetProgress(float fraction) { |
| pthread_mutex_lock(&updateMutex); |
| if (fraction < 0.0) fraction = 0.0; |
| if (fraction > 1.0) fraction = 1.0; |
| if (progressBarType == DETERMINATE && fraction > progress) { |
| // Skip updates that aren't visibly different. |
| int width = gr_get_width(progressBarEmpty); |
| float scale = width * progressScopeSize; |
| if ((int)(progress * scale) != (int)(fraction * scale)) { |
| progress = fraction; |
| update_progress_locked(); |
| } |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetStage(int current, int max) { |
| pthread_mutex_lock(&updateMutex); |
| stage = current; |
| max_stage = max; |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { |
| std::string str; |
| android::base::StringAppendV(&str, fmt, ap); |
| |
| if (copy_to_stdout) { |
| fputs(str.c_str(), stdout); |
| } |
| |
| pthread_mutex_lock(&updateMutex); |
| if (text_rows_ > 0 && text_cols_ > 0) { |
| for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { |
| if (*ptr == '\n' || text_col_ >= text_cols_) { |
| text_[text_row_][text_col_] = '\0'; |
| text_col_ = 0; |
| text_row_ = (text_row_ + 1) % text_rows_; |
| } |
| if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; |
| } |
| text_[text_row_][text_col_] = '\0'; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::Print(const char* fmt, ...) { |
| va_list ap; |
| va_start(ap, fmt); |
| PrintV(fmt, true, ap); |
| va_end(ap); |
| } |
| |
| void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) { |
| va_list ap; |
| va_start(ap, fmt); |
| PrintV(fmt, false, ap); |
| va_end(ap); |
| } |
| |
| void ScreenRecoveryUI::PutChar(char ch) { |
| pthread_mutex_lock(&updateMutex); |
| if (ch != '\n') text_[text_row_][text_col_++] = ch; |
| if (ch == '\n' || text_col_ >= text_cols_) { |
| text_col_ = 0; |
| ++text_row_; |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ClearText() { |
| pthread_mutex_lock(&updateMutex); |
| text_col_ = 0; |
| text_row_ = 0; |
| for (size_t i = 0; i < text_rows_; ++i) { |
| memset(text_[i], 0, text_cols_ + 1); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ShowFile(FILE* fp) { |
| std::vector<off_t> offsets; |
| offsets.push_back(ftello(fp)); |
| ClearText(); |
| |
| struct stat sb; |
| fstat(fileno(fp), &sb); |
| |
| bool show_prompt = false; |
| while (true) { |
| if (show_prompt) { |
| PrintOnScreenOnly("--(%d%% of %d bytes)--", |
| static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), |
| static_cast<int>(sb.st_size)); |
| Redraw(); |
| while (show_prompt) { |
| show_prompt = false; |
| int key = WaitKey(); |
| if (key == KEY_POWER || key == KEY_ENTER) { |
| return; |
| } else if (key == KEY_UP || key == KEY_VOLUMEUP) { |
| if (offsets.size() <= 1) { |
| show_prompt = true; |
| } else { |
| offsets.pop_back(); |
| fseek(fp, offsets.back(), SEEK_SET); |
| } |
| } else { |
| if (feof(fp)) { |
| return; |
| } |
| offsets.push_back(ftello(fp)); |
| } |
| } |
| ClearText(); |
| } |
| |
| int ch = getc(fp); |
| if (ch == EOF) { |
| while (text_row_ < text_rows_ - 1) PutChar('\n'); |
| show_prompt = true; |
| } else { |
| PutChar(ch); |
| if (text_col_ == 0 && text_row_ >= text_rows_ - 1) { |
| show_prompt = true; |
| } |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::ShowFile(const std::string& filename) { |
| std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose); |
| if (!fp) { |
| Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno)); |
| return; |
| } |
| |
| char** old_text = text_; |
| size_t old_text_col = text_col_; |
| size_t old_text_row = text_row_; |
| |
| // Swap in the alternate screen and clear it. |
| text_ = file_viewer_text_; |
| ClearText(); |
| |
| ShowFile(fp.get()); |
| |
| text_ = old_text; |
| text_col_ = old_text_col; |
| text_row_ = old_text_row; |
| } |
| |
| void ScreenRecoveryUI::StartMenu(const std::vector<std::string>& headers, |
| const std::vector<std::string>& items, size_t initial_selection) { |
| pthread_mutex_lock(&updateMutex); |
| if (text_rows_ > 0 && text_cols_ > 1) { |
| menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items, |
| initial_selection); |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| int ScreenRecoveryUI::SelectMenu(int sel) { |
| pthread_mutex_lock(&updateMutex); |
| if (menu_) { |
| int old_sel = menu_->selection(); |
| sel = menu_->Select(sel); |
| |
| if (sel != old_sel) { |
| update_screen_locked(); |
| } |
| } |
| pthread_mutex_unlock(&updateMutex); |
| return sel; |
| } |
| |
| void ScreenRecoveryUI::EndMenu() { |
| pthread_mutex_lock(&updateMutex); |
| if (menu_) { |
| menu_.reset(); |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers, |
| const std::vector<std::string>& items, size_t initial_selection, |
| bool menu_only, |
| const std::function<int(int, bool)>& key_handler) { |
| // Throw away keys pressed previously, so user doesn't accidentally trigger menu items. |
| FlushKeys(); |
| |
| StartMenu(headers, items, initial_selection); |
| |
| int selected = initial_selection; |
| int chosen_item = -1; |
| while (chosen_item < 0) { |
| int key = WaitKey(); |
| if (key == -1) { // WaitKey() timed out. |
| if (WasTextEverVisible()) { |
| continue; |
| } else { |
| LOG(INFO) << "Timed out waiting for key input; rebooting."; |
| EndMenu(); |
| return static_cast<size_t>(-1); |
| } |
| } |
| |
| bool visible = IsTextVisible(); |
| int action = key_handler(key, visible); |
| if (action < 0) { |
| switch (action) { |
| case Device::kHighlightUp: |
| selected = SelectMenu(--selected); |
| break; |
| case Device::kHighlightDown: |
| selected = SelectMenu(++selected); |
| break; |
| case Device::kInvokeItem: |
| chosen_item = selected; |
| break; |
| case Device::kNoAction: |
| break; |
| } |
| } else if (!menu_only) { |
| chosen_item = action; |
| } |
| } |
| |
| EndMenu(); |
| return chosen_item; |
| } |
| |
| bool ScreenRecoveryUI::IsTextVisible() { |
| pthread_mutex_lock(&updateMutex); |
| int visible = show_text; |
| pthread_mutex_unlock(&updateMutex); |
| return visible; |
| } |
| |
| bool ScreenRecoveryUI::WasTextEverVisible() { |
| pthread_mutex_lock(&updateMutex); |
| int ever_visible = show_text_ever; |
| pthread_mutex_unlock(&updateMutex); |
| return ever_visible; |
| } |
| |
| void ScreenRecoveryUI::ShowText(bool visible) { |
| pthread_mutex_lock(&updateMutex); |
| show_text = visible; |
| if (show_text) show_text_ever = true; |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::Redraw() { |
| pthread_mutex_lock(&updateMutex); |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::KeyLongPress(int) { |
| // Redraw so that if we're in the menu, the highlight |
| // will change color to indicate a successful long press. |
| Redraw(); |
| } |
| |
| void ScreenRecoveryUI::SetLocale(const std::string& new_locale) { |
| locale_ = new_locale; |
| rtl_locale_ = false; |
| |
| if (!new_locale.empty()) { |
| size_t underscore = new_locale.find('_'); |
| // lang has the language prefix prior to '_', or full string if '_' doesn't exist. |
| std::string lang = new_locale.substr(0, underscore); |
| |
| // A bit cheesy: keep an explicit list of supported RTL languages. |
| if (lang == "ar" || // Arabic |
| lang == "fa" || // Persian (Farsi) |
| lang == "he" || // Hebrew (new language code) |
| lang == "iw" || // Hebrew (old language code) |
| lang == "ur") { // Urdu |
| rtl_locale_ = true; |
| } |
| } |
| } |