| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef RECOVERY_COMMON_H |
| #define RECOVERY_COMMON_H |
| |
| #include <stdio.h> |
| |
| // Initialize the graphics system. |
| void ui_init(); |
| |
| // Use KEY_* codes from <linux/input.h> or KEY_DREAM_* from "minui/minui.h". |
| int ui_wait_key(); // waits for a key/button press, returns the code |
| int ui_key_pressed(int key); // returns >0 if the code is currently pressed |
| int ui_text_visible(); // returns >0 if text log is currently visible |
| int ui_text_ever_visible(); // returns >0 if text log was ever visible |
| void ui_show_text(int visible); |
| void ui_clear_key_queue(); |
| |
| // Write a message to the on-screen log shown with Alt-L (also to stderr). |
| // The screen is small, and users may need to report these messages to support, |
| // so keep the output short and not too cryptic. |
| void ui_print(const char *fmt, ...) __attribute__((format(printf, 1, 2))); |
| |
| // Display some header text followed by a menu of items, which appears |
| // at the top of the screen (in place of any scrolling ui_print() |
| // output, if necessary). |
| void ui_start_menu(char** headers, char** items, int initial_selection); |
| // Set the menu highlight to the given index, and return it (capped to |
| // the range [0..numitems). |
| int ui_menu_select(int sel); |
| // End menu mode, resetting the text overlay so that ui_print() |
| // statements will be displayed. |
| void ui_end_menu(); |
| |
| // Set the icon (normally the only thing visible besides the progress bar). |
| enum { |
| BACKGROUND_ICON_NONE, |
| BACKGROUND_ICON_INSTALLING, |
| BACKGROUND_ICON_ERROR, |
| NUM_BACKGROUND_ICONS |
| }; |
| void ui_set_background(int icon); |
| |
| // Show a progress bar and define the scope of the next operation: |
| // portion - fraction of the progress bar the next operation will use |
| // seconds - expected time interval (progress bar moves at this minimum rate) |
| void ui_show_progress(float portion, int seconds); |
| void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope |
| |
| // Default allocation of progress bar segments to operations |
| static const int VERIFICATION_PROGRESS_TIME = 60; |
| static const float VERIFICATION_PROGRESS_FRACTION = 0.25; |
| static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4; |
| static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1; |
| |
| // Show a rotating "barberpole" for ongoing operations. Updates automatically. |
| void ui_show_indeterminate_progress(); |
| |
| // Hide and reset the progress bar. |
| void ui_reset_progress(); |
| |
| #define LOGE(...) ui_print("E:" __VA_ARGS__) |
| #define LOGW(...) fprintf(stdout, "W:" __VA_ARGS__) |
| #define LOGI(...) fprintf(stdout, "I:" __VA_ARGS__) |
| |
| #if 0 |
| #define LOGV(...) fprintf(stdout, "V:" __VA_ARGS__) |
| #define LOGD(...) fprintf(stdout, "D:" __VA_ARGS__) |
| #else |
| #define LOGV(...) do {} while (0) |
| #define LOGD(...) do {} while (0) |
| #endif |
| |
| #define STRINGIFY(x) #x |
| #define EXPAND(x) STRINGIFY(x) |
| |
| typedef struct { |
| const char* mount_point; // eg. "/cache". must live in the root directory. |
| |
| const char* fs_type; // "yaffs2" or "ext4" or "vfat" |
| |
| const char* device; // MTD partition name if fs_type == "yaffs" |
| // block device if fs_type == "ext4" or "vfat" |
| |
| const char* device2; // alternative device to try if fs_type |
| // == "ext4" or "vfat" and mounting |
| // 'device' fails |
| |
| long long length; // (ext4 partition only) when |
| // formatting, size to use for the |
| // partition. 0 or negative number |
| // means to format all but the last |
| // (that much). |
| } Volume; |
| |
| typedef struct { |
| // number of frames in indeterminate progress bar animation |
| int indeterminate_frames; |
| |
| // number of frames per second to try to maintain when animating |
| int update_fps; |
| |
| // number of frames in installing animation. may be zero for a |
| // static installation icon. |
| int installing_frames; |
| |
| // the install icon is animated by drawing images containing the |
| // changing part over the base icon. These specify the |
| // coordinates of the upper-left corner. |
| int install_overlay_offset_x; |
| int install_overlay_offset_y; |
| |
| } UIParameters; |
| |
| #endif // RECOVERY_COMMON_H |