| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef RECOVERY_SCREEN_UI_H |
| #define RECOVERY_SCREEN_UI_H |
| |
| #include <stdio.h> |
| |
| #include <atomic> |
| #include <functional> |
| #include <memory> |
| #include <string> |
| #include <thread> |
| #include <vector> |
| |
| #include "ui.h" |
| |
| // From minui/minui.h. |
| class GRSurface; |
| |
| enum class UIElement { |
| HEADER, |
| MENU, |
| MENU_SEL_BG, |
| MENU_SEL_BG_ACTIVE, |
| MENU_SEL_FG, |
| LOG, |
| TEXT_FILL, |
| INFO |
| }; |
| |
| // Interface to draw the UI elements on the screen. |
| class DrawInterface { |
| public: |
| virtual ~DrawInterface() = default; |
| |
| // Sets the color to the predefined value for |element|. |
| virtual void SetColor(UIElement element) const = 0; |
| |
| // Draws a highlight bar at (x, y) - (x + width, y + height). |
| virtual void DrawHighlightBar(int x, int y, int width, int height) const = 0; |
| |
| // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis. |
| virtual int DrawHorizontalRule(int y) const = 0; |
| |
| // Draws a line of text. Returns the offset it should be moving along Y-axis. |
| virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const = 0; |
| |
| // Draws surface portion (sx, sy, w, h) at screen location (dx, dy). |
| virtual void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, |
| int dy) const = 0; |
| |
| // Draws rectangle at (x, y) - (x + w, y + h). |
| virtual void DrawFill(int x, int y, int w, int h) const = 0; |
| |
| // Draws given surface (surface->pixel_bytes = 1) as text at (x, y). |
| virtual void DrawTextIcon(int x, int y, const GRSurface* surface) const = 0; |
| |
| // Draws multiple text lines. Returns the offset it should be moving along Y-axis. |
| virtual int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const = 0; |
| |
| // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It |
| // keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving |
| // along Y-axis. |
| virtual int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const = 0; |
| }; |
| |
| // Interface for classes that maintain the menu selection and display. |
| class Menu { |
| public: |
| virtual ~Menu() = default; |
| // Returns the current menu selection. |
| size_t selection() const; |
| // Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is |
| // scrollable. |
| virtual int Select(int sel) = 0; |
| // Displays the menu headers on the screen at offset x, y |
| virtual int DrawHeader(int x, int y) const = 0; |
| // Iterates over the menu items and displays each of them at offset x, y. |
| virtual int DrawItems(int x, int y, int screen_width, bool long_press) const = 0; |
| |
| protected: |
| Menu(size_t initial_selection, const DrawInterface& draw_func); |
| // Current menu selection. |
| size_t selection_; |
| // Reference to the class that implements all the draw functions. |
| const DrawInterface& draw_funcs_; |
| }; |
| |
| // This class uses strings as the menu header and items. |
| class TextMenu : public Menu { |
| public: |
| // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial |
| // selection to |initial_selection|. |
| TextMenu(bool scrollable, size_t max_items, size_t max_length, |
| const std::vector<std::string>& headers, const std::vector<std::string>& items, |
| size_t initial_selection, int char_height, const DrawInterface& draw_funcs); |
| |
| int Select(int sel) override; |
| int DrawHeader(int x, int y) const override; |
| int DrawItems(int x, int y, int screen_width, bool long_press) const override; |
| |
| bool scrollable() const { |
| return scrollable_; |
| } |
| |
| // Returns count of menu items. |
| size_t ItemsCount() const; |
| |
| // Returns the index of the first menu item. |
| size_t MenuStart() const; |
| |
| // Returns the index of the last menu item + 1. |
| size_t MenuEnd() const; |
| |
| // Menu example: |
| // info: Android Recovery |
| // .... |
| // help messages: Swipe up/down to move |
| // Swipe left/right to select |
| // empty line (horizontal rule): |
| // menu headers: Select file to view |
| // menu items: /cache/recovery/last_log |
| // /cache/recovery/last_log.1 |
| // /cache/recovery/last_log.2 |
| // ... |
| const std::vector<std::string>& text_headers() const; |
| std::string TextItem(size_t index) const; |
| |
| // Checks if the menu items fit vertically on the screen. Returns true and set the |
| // |cur_selection_str| if the items exceed the screen limit. |
| bool ItemsOverflow(std::string* cur_selection_str) const; |
| |
| private: |
| // The menu is scrollable to display more items. Used on wear devices who have smaller screens. |
| const bool scrollable_; |
| // The max number of menu items to fit vertically on a screen. |
| const size_t max_display_items_; |
| // The length of each item to fit horizontally on a screen. |
| const size_t max_item_length_; |
| // The menu headers. |
| std::vector<std::string> text_headers_; |
| // The actual menu items trimmed to fit the given properties. |
| std::vector<std::string> text_items_; |
| // The first item to display on the screen. |
| size_t menu_start_; |
| |
| // Height in pixels of each character. |
| int char_height_; |
| }; |
| |
| // This class uses GRSurfaces* as the menu header and items. |
| class GraphicMenu : public Menu { |
| public: |
| // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial |
| // selection to |initial_selection|. |
| GraphicMenu(size_t max_width, size_t max_height, GRSurface* graphic_headers, |
| const std::vector<GRSurface*>& graphic_items, size_t initial_selection, |
| const DrawInterface& draw_funcs); |
| |
| int Select(int sel) override; |
| int DrawHeader(int x, int y) const override; |
| int DrawItems(int x, int y, int screen_width, bool long_press) const override; |
| |
| // Checks if all the header and items are valid GRSurfaces; and that they can fit in the area |
| // defined by |max_width_| and |max_height_|. |
| bool Validate() const; |
| |
| private: |
| // Returns true if |surface| fits on the screen with a vertical offset |y|. |
| bool ValidateGraphicSurface(int y, const GRSurface* surface) const; |
| |
| const size_t max_width_; |
| const size_t max_height_; |
| |
| // Pointers to the menu headers and items in graphic icons. This class does not have the ownership |
| // of the these objects. |
| GRSurface* graphic_headers_; |
| std::vector<GRSurface*> graphic_items_; |
| }; |
| |
| // Implementation of RecoveryUI appropriate for devices with a screen |
| // (shows an icon + a progress bar, text logging, menu, etc.) |
| class ScreenRecoveryUI : public RecoveryUI, public DrawInterface { |
| public: |
| ScreenRecoveryUI(); |
| explicit ScreenRecoveryUI(bool scrollable_menu); |
| ~ScreenRecoveryUI() override; |
| |
| bool Init(const std::string& locale) override; |
| std::string GetLocale() const override; |
| |
| // overall recovery state ("background image") |
| void SetBackground(Icon icon) override; |
| void SetSystemUpdateText(bool security_update) override; |
| |
| // progress indicator |
| void SetProgressType(ProgressType type) override; |
| void ShowProgress(float portion, float seconds) override; |
| void SetProgress(float fraction) override; |
| |
| void SetStage(int current, int max) override; |
| |
| // text log |
| void ShowText(bool visible) override; |
| bool IsTextVisible() override; |
| bool WasTextEverVisible() override; |
| |
| // printing messages |
| void Print(const char* fmt, ...) override __printflike(2, 3); |
| void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3); |
| void ShowFile(const std::string& filename) override; |
| |
| // menu display |
| size_t ShowMenu(const std::vector<std::string>& headers, const std::vector<std::string>& items, |
| size_t initial_selection, bool menu_only, |
| const std::function<int(int, bool)>& key_handler) override; |
| void SetTitle(const std::vector<std::string>& lines) override; |
| |
| void KeyLongPress(int) override; |
| |
| void Redraw(); |
| |
| // Checks the background text image, for debugging purpose. It iterates the locales embedded in |
| // the on-device resource files and shows the localized text, for manual inspection. |
| void CheckBackgroundTextImages(); |
| |
| protected: |
| // The margin that we don't want to use for showing texts (e.g. round screen, or screen with |
| // rounded corners). |
| const int margin_width_; |
| const int margin_height_; |
| |
| // Number of frames per sec (default: 30) for both parts of the animation. |
| const int animation_fps_; |
| |
| // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. |
| const float density_; |
| |
| virtual bool InitTextParams(); |
| |
| // Displays some header text followed by a menu of items, which appears at the top of the screen |
| // (in place of any scrolling ui_print() output, if necessary). |
| virtual void StartMenu(const std::vector<std::string>& headers, |
| const std::vector<std::string>& items, size_t initial_selection); |
| |
| // Sets the menu highlight to the given index, wrapping if necessary. Returns the actual item |
| // selected. |
| virtual int SelectMenu(int sel); |
| |
| // Ends menu mode, resetting the text overlay so that ui_print() statements will be displayed. |
| virtual void EndMenu(); |
| |
| virtual void draw_background_locked(); |
| virtual void draw_foreground_locked(); |
| virtual void draw_screen_locked(); |
| virtual void draw_menu_and_text_buffer_locked(const std::vector<std::string>& help_message); |
| virtual void update_screen_locked(); |
| virtual void update_progress_locked(); |
| |
| GRSurface* GetCurrentFrame() const; |
| GRSurface* GetCurrentText() const; |
| |
| void ProgressThreadLoop(); |
| |
| virtual void ShowFile(FILE*); |
| virtual void PrintV(const char*, bool, va_list); |
| void PutChar(char); |
| void ClearText(); |
| |
| void LoadAnimation(); |
| void LoadBitmap(const char* filename, GRSurface** surface); |
| void LoadLocalizedBitmap(const char* filename, GRSurface** surface); |
| |
| int PixelsFromDp(int dp) const; |
| virtual int GetAnimationBaseline() const; |
| virtual int GetProgressBaseline() const; |
| virtual int GetTextBaseline() const; |
| |
| // Returns pixel width of draw buffer. |
| virtual int ScreenWidth() const; |
| // Returns pixel height of draw buffer. |
| virtual int ScreenHeight() const; |
| |
| // Implementation of the draw functions in DrawInterface. |
| void SetColor(UIElement e) const override; |
| void DrawHighlightBar(int x, int y, int width, int height) const override; |
| int DrawHorizontalRule(int y) const override; |
| void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, |
| int dy) const override; |
| void DrawFill(int x, int y, int w, int h) const override; |
| void DrawTextIcon(int x, int y, const GRSurface* surface) const override; |
| int DrawTextLine(int x, int y, const std::string& line, bool bold) const override; |
| int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const override; |
| int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const override; |
| |
| Icon currentIcon; |
| |
| // The layout to use. |
| int layout_; |
| |
| GRSurface* error_icon; |
| |
| GRSurface* erasing_text; |
| GRSurface* error_text; |
| GRSurface* installing_text; |
| GRSurface* no_command_text; |
| |
| GRSurface** introFrames; |
| GRSurface** loopFrames; |
| |
| GRSurface* progressBarEmpty; |
| GRSurface* progressBarFill; |
| GRSurface* stageMarkerEmpty; |
| GRSurface* stageMarkerFill; |
| |
| ProgressType progressBarType; |
| |
| float progressScopeStart, progressScopeSize, progress; |
| double progressScopeTime, progressScopeDuration; |
| |
| // true when both graphics pages are the same (except for the progress bar). |
| bool pagesIdentical; |
| |
| size_t text_cols_, text_rows_; |
| |
| // Log text overlay, displayed when a magic key is pressed. |
| char** text_; |
| size_t text_col_, text_row_; |
| |
| bool show_text; |
| bool show_text_ever; // has show_text ever been true? |
| |
| std::vector<std::string> title_lines_; |
| |
| bool scrollable_menu_; |
| std::unique_ptr<Menu> menu_; |
| |
| // An alternate text screen, swapped with 'text_' when we're viewing a log file. |
| char** file_viewer_text_; |
| |
| std::thread progress_thread_; |
| std::atomic<bool> progress_thread_stopped_{ false }; |
| |
| // Number of intro frames and loop frames in the animation. |
| size_t intro_frames; |
| size_t loop_frames; |
| |
| size_t current_frame; |
| bool intro_done; |
| |
| int stage, max_stage; |
| |
| int char_width_; |
| int char_height_; |
| |
| // The locale that's used to show the rendered texts. |
| std::string locale_; |
| bool rtl_locale_; |
| |
| std::mutex updateMutex; |
| |
| private: |
| void SetLocale(const std::string&); |
| |
| // Display the background texts for "erasing", "error", "no_command" and "installing" for the |
| // selected locale. |
| void SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries, size_t sel); |
| }; |
| |
| #endif // RECOVERY_UI_H |