| /* |
| Copyright 2013 bigbiff/Dees_Troy TeamWin |
| This file is part of TWRP/TeamWin Recovery Project. |
| |
| TWRP is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation, either version 3 of the License, or |
| (at your option) any later version. |
| |
| TWRP is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with TWRP. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #include <string.h> |
| |
| extern "C" { |
| #include "../twcommon.h" |
| #include "../minuitwrp/minui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| #include "../data.hpp" |
| |
| GUIListBox::GUIListBox(xml_node<>* node) : GUIScrollList(node) |
| { |
| xml_attribute<>* attr; |
| xml_node<>* child; |
| mIconSelected = mIconUnselected = NULL; |
| mUpdate = 0; |
| isCheckList = false; |
| |
| // Get the icons, if any |
| child = FindNode(node, "icon"); |
| if (child) { |
| mIconSelected = LoadAttrImage(child, "selected"); |
| mIconUnselected = LoadAttrImage(child, "unselected"); |
| } |
| int iconWidth = std::max(mIconSelected->GetWidth(), mIconUnselected->GetWidth()); |
| int iconHeight = std::max(mIconSelected->GetHeight(), mIconUnselected->GetHeight()); |
| SetMaxIconSize(iconWidth, iconHeight); |
| |
| // Handle the result variable |
| child = FindNode(node, "data"); |
| if (child) { |
| attr = child->first_attribute("name"); |
| if (attr) |
| mVariable = attr->value(); |
| attr = child->first_attribute("default"); |
| if (attr) |
| DataManager::SetValue(mVariable, attr->value()); |
| // Get the currently selected value for the list |
| DataManager::GetValue(mVariable, currentValue); |
| } |
| else |
| allowSelection = false; // allows using listbox as a read-only list or menu |
| |
| // Get the data for the list |
| child = FindNode(node, "listitem"); |
| if (!child) return; |
| while (child) { |
| ListItem item; |
| |
| attr = child->first_attribute("name"); |
| if (!attr) |
| continue; |
| item.displayName = gui_parse_text(attr->value()); |
| item.variableValue = gui_parse_text(child->value()); |
| item.selected = (child->value() == currentValue); |
| item.action = NULL; |
| xml_node<>* action = child->first_node("action"); |
| if (action) { |
| item.action = new GUIAction(action); |
| allowSelection = true; |
| } |
| xml_node<>* variable_name = child->first_node("data"); |
| if (variable_name) { |
| attr = variable_name->first_attribute("variable"); |
| if (attr) { |
| item.variableName = attr->value(); |
| item.selected = (DataManager::GetIntValue(item.variableName) != 0); |
| allowSelection = true; |
| isCheckList = true; |
| } |
| } |
| |
| LoadConditions(child, item.mConditions); |
| |
| mListItems.push_back(item); |
| mVisibleItems.push_back(mListItems.size()-1); |
| |
| child = child->next_sibling("listitem"); |
| } |
| } |
| |
| GUIListBox::~GUIListBox() |
| { |
| } |
| |
| int GUIListBox::Update(void) |
| { |
| if(!isConditionTrue()) |
| return 0; |
| |
| GUIScrollList::Update(); |
| |
| if (mUpdate) { |
| mUpdate = 0; |
| if (Render() == 0) |
| return 2; |
| } |
| return 0; |
| } |
| |
| int GUIListBox::NotifyVarChange(const std::string& varName, const std::string& value) |
| { |
| GUIScrollList::NotifyVarChange(varName, value); |
| |
| if(!isConditionTrue()) |
| return 0; |
| |
| // Check to see if the variable that we are using to store the list selected value has been updated |
| if (varName == mVariable) { |
| currentValue = value; |
| mUpdate = 1; |
| } |
| |
| std::vector<size_t> mVisibleItemsOld; |
| std::swap(mVisibleItemsOld, mVisibleItems); |
| for (size_t i = 0; i < mListItems.size(); i++) { |
| ListItem& item = mListItems[i]; |
| // update per-item visibility condition |
| bool itemVisible = UpdateConditions(item.mConditions, varName); |
| if (itemVisible) |
| mVisibleItems.push_back(i); |
| |
| if (isCheckList) |
| { |
| if (item.variableName == varName) { |
| item.selected = (value != "0"); |
| mUpdate = 1; |
| } |
| } |
| else if (varName == mVariable) { |
| if (item.variableValue == currentValue) { |
| item.selected = 1; |
| SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1); |
| } else { |
| item.selected = 0; |
| } |
| } |
| } |
| |
| if (mVisibleItemsOld != mVisibleItems) { |
| mUpdate = 1; // some item's visibility has changed |
| if (firstDisplayedItem >= (int)mVisibleItems.size()) { |
| // all items in the view area were removed - make last item visible |
| SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1); |
| } |
| } |
| |
| return 0; |
| } |
| |
| void GUIListBox::SetPageFocus(int inFocus) |
| { |
| GUIScrollList::SetPageFocus(inFocus); |
| if (inFocus) { |
| DataManager::GetValue(mVariable, currentValue); |
| NotifyVarChange(mVariable, currentValue); |
| } |
| } |
| |
| size_t GUIListBox::GetItemCount() |
| { |
| return mVisibleItems.size(); |
| } |
| |
| void GUIListBox::RenderItem(size_t itemindex, int yPos, bool selected) |
| { |
| // note: the "selected" parameter above is for the currently touched item |
| // don't confuse it with the more persistent "selected" flag per list item used below |
| ListItem& item = mListItems[mVisibleItems[itemindex]]; |
| ImageResource* icon = item.selected ? mIconSelected : mIconUnselected; |
| const std::string& text = item.displayName; |
| |
| RenderStdItem(yPos, selected, icon, text.c_str()); |
| } |
| |
| void GUIListBox::NotifySelect(size_t item_selected) |
| { |
| if (!isCheckList) { |
| // deselect all items, even invisible ones |
| for (size_t i = 0; i < mListItems.size(); i++) { |
| mListItems[i].selected = 0; |
| } |
| } |
| |
| ListItem& item = mListItems[mVisibleItems[item_selected]]; |
| |
| if (isCheckList) { |
| int selected = 1 - item.selected; |
| item.selected = selected; |
| DataManager::SetValue(item.variableName, selected ? "1" : "0"); |
| } else { |
| item.selected = 1; |
| string str = item.variableValue; // [check] should this set currentValue instead? |
| DataManager::SetValue(mVariable, str); |
| } |
| if (item.action) |
| item.action->doActions(); |
| mUpdate = 1; |
| } |