| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <linux/input.h> |
| #include <pthread.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <sys/reboot.h> |
| #include <sys/time.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include "common.h" |
| #include "minui/minui.h" |
| #include "recovery_ui.h" |
| |
| #define MAX_COLS 64 |
| #define MAX_ROWS 32 |
| |
| #define CHAR_WIDTH 10 |
| #define CHAR_HEIGHT 18 |
| |
| #define PROGRESSBAR_INDETERMINATE_STATES 6 |
| #define PROGRESSBAR_INDETERMINATE_FPS 15 |
| |
| enum { LEFT_SIDE, CENTER_TILE, RIGHT_SIDE, NUM_SIDES }; |
| |
| static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER; |
| static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS]; |
| static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES]; |
| static gr_surface gProgressBarEmpty[NUM_SIDES]; |
| static gr_surface gProgressBarFill[NUM_SIDES]; |
| |
| static const struct { gr_surface* surface; const char *name; } BITMAPS[] = { |
| { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" }, |
| { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" }, |
| { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING], |
| "icon_firmware_install" }, |
| { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR], |
| "icon_firmware_error" }, |
| { &gProgressBarIndeterminate[0], "indeterminate1" }, |
| { &gProgressBarIndeterminate[1], "indeterminate2" }, |
| { &gProgressBarIndeterminate[2], "indeterminate3" }, |
| { &gProgressBarIndeterminate[3], "indeterminate4" }, |
| { &gProgressBarIndeterminate[4], "indeterminate5" }, |
| { &gProgressBarIndeterminate[5], "indeterminate6" }, |
| { &gProgressBarEmpty[LEFT_SIDE], "progress_bar_empty_left_round" }, |
| { &gProgressBarEmpty[CENTER_TILE], "progress_bar_empty" }, |
| { &gProgressBarEmpty[RIGHT_SIDE], "progress_bar_empty_right_round" }, |
| { &gProgressBarFill[LEFT_SIDE], "progress_bar_left_round" }, |
| { &gProgressBarFill[CENTER_TILE], "progress_bar_fill" }, |
| { &gProgressBarFill[RIGHT_SIDE], "progress_bar_right_round" }, |
| { NULL, NULL }, |
| }; |
| |
| static gr_surface gCurrentIcon = NULL; |
| |
| static enum ProgressBarType { |
| PROGRESSBAR_TYPE_NONE, |
| PROGRESSBAR_TYPE_INDETERMINATE, |
| PROGRESSBAR_TYPE_NORMAL, |
| } gProgressBarType = PROGRESSBAR_TYPE_NONE; |
| |
| // Progress bar scope of current operation |
| static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0; |
| static time_t gProgressScopeTime, gProgressScopeDuration; |
| |
| // Set to 1 when both graphics pages are the same (except for the progress bar) |
| static int gPagesIdentical = 0; |
| |
| // Log text overlay, displayed when a magic key is pressed |
| static char text[MAX_ROWS][MAX_COLS]; |
| static int text_cols = 0, text_rows = 0; |
| static int text_col = 0, text_row = 0, text_top = 0; |
| static int show_text = 0; |
| |
| static char menu[MAX_ROWS][MAX_COLS]; |
| static int show_menu = 0; |
| static int menu_top = 0, menu_items = 0, menu_sel = 0; |
| |
| // Key event input queue |
| static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER; |
| static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER; |
| static int key_queue[256], key_queue_len = 0; |
| static volatile char key_pressed[KEY_MAX + 1]; |
| |
| // Clear the screen and draw the currently selected background icon (if any). |
| // Should only be called with gUpdateMutex locked. |
| static void draw_background_locked(gr_surface icon) |
| { |
| gPagesIdentical = 0; |
| gr_color(0, 0, 0, 255); |
| gr_fill(0, 0, gr_fb_width(), gr_fb_height()); |
| |
| if (icon) { |
| int iconWidth = gr_get_width(icon); |
| int iconHeight = gr_get_height(icon); |
| int iconX = (gr_fb_width() - iconWidth) / 2; |
| int iconY = (gr_fb_height() - iconHeight) / 2; |
| gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY); |
| } |
| } |
| |
| // Draw the progress bar (if any) on the screen. Does not flip pages. |
| // Should only be called with gUpdateMutex locked. |
| static void draw_progress_locked() |
| { |
| if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return; |
| |
| int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]); |
| int width = gr_get_width(gProgressBarIndeterminate[0]); |
| int height = gr_get_height(gProgressBarIndeterminate[0]); |
| |
| int dx = (gr_fb_width() - width)/2; |
| int dy = (3*gr_fb_height() + iconHeight - 2*height)/4; |
| |
| // Erase behind the progress bar (in case this was a progress-only update) |
| gr_color(0, 0, 0, 255); |
| gr_fill(dx, dy, width, height); |
| |
| if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) { |
| float progress = gProgressScopeStart + gProgress * gProgressScopeSize; |
| int pos = (int) (progress * width); |
| |
| gr_surface s = (pos ? gProgressBarFill : gProgressBarEmpty)[LEFT_SIDE]; |
| gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx, dy); |
| |
| int x = gr_get_width(s); |
| while (x + (int) gr_get_width(gProgressBarEmpty[RIGHT_SIDE]) < width) { |
| s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[CENTER_TILE]; |
| gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy); |
| x += gr_get_width(s); |
| } |
| |
| s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[RIGHT_SIDE]; |
| gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy); |
| } |
| |
| if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) { |
| static int frame = 0; |
| gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy); |
| frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES; |
| } |
| } |
| |
| static void draw_text_line(int row, const char* t) { |
| if (t[0] != '\0') { |
| gr_text(0, (row+1)*CHAR_HEIGHT-1, t); |
| } |
| } |
| |
| // Redraw everything on the screen. Does not flip pages. |
| // Should only be called with gUpdateMutex locked. |
| static void draw_screen_locked(void) |
| { |
| draw_background_locked(gCurrentIcon); |
| draw_progress_locked(); |
| |
| if (show_text) { |
| gr_color(0, 0, 0, 160); |
| gr_fill(0, 0, gr_fb_width(), gr_fb_height()); |
| |
| int i = 0; |
| if (show_menu) { |
| gr_color(64, 96, 255, 255); |
| gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT, |
| gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1); |
| |
| for (; i < menu_top + menu_items; ++i) { |
| if (i == menu_top + menu_sel) { |
| gr_color(255, 255, 255, 255); |
| draw_text_line(i, menu[i]); |
| gr_color(64, 96, 255, 255); |
| } else { |
| draw_text_line(i, menu[i]); |
| } |
| } |
| gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1, |
| gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1); |
| ++i; |
| } |
| |
| gr_color(255, 255, 0, 255); |
| |
| for (; i < text_rows; ++i) { |
| draw_text_line(i, text[(i+text_top) % text_rows]); |
| } |
| } |
| } |
| |
| // Redraw everything on the screen and flip the screen (make it visible). |
| // Should only be called with gUpdateMutex locked. |
| static void update_screen_locked(void) |
| { |
| draw_screen_locked(); |
| gr_flip(); |
| } |
| |
| // Updates only the progress bar, if possible, otherwise redraws the screen. |
| // Should only be called with gUpdateMutex locked. |
| static void update_progress_locked(void) |
| { |
| if (show_text || !gPagesIdentical) { |
| draw_screen_locked(); // Must redraw the whole screen |
| gPagesIdentical = 1; |
| } else { |
| draw_progress_locked(); // Draw only the progress bar |
| } |
| gr_flip(); |
| } |
| |
| // Keeps the progress bar updated, even when the process is otherwise busy. |
| static void *progress_thread(void *cookie) |
| { |
| for (;;) { |
| usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS); |
| pthread_mutex_lock(&gUpdateMutex); |
| |
| // update the progress bar animation, if active |
| // skip this if we have a text overlay (too expensive to update) |
| if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) { |
| update_progress_locked(); |
| } |
| |
| // move the progress bar forward on timed intervals, if configured |
| int duration = gProgressScopeDuration; |
| if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) { |
| int elapsed = time(NULL) - gProgressScopeTime; |
| float progress = 1.0 * elapsed / duration; |
| if (progress > 1.0) progress = 1.0; |
| if (progress > gProgress) { |
| gProgress = progress; |
| update_progress_locked(); |
| } |
| } |
| |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| return NULL; |
| } |
| |
| // Reads input events, handles special hot keys, and adds to the key queue. |
| static void *input_thread(void *cookie) |
| { |
| int rel_sum = 0; |
| int fake_key = 0; |
| for (;;) { |
| // wait for the next key event |
| struct input_event ev; |
| do { |
| ev_get(&ev, 0); |
| |
| if (ev.type == EV_SYN) { |
| continue; |
| } else if (ev.type == EV_REL) { |
| if (ev.code == REL_Y) { |
| // accumulate the up or down motion reported by |
| // the trackball. When it exceeds a threshold |
| // (positive or negative), fake an up/down |
| // key event. |
| rel_sum += ev.value; |
| if (rel_sum > 3) { |
| fake_key = 1; |
| ev.type = EV_KEY; |
| ev.code = KEY_DOWN; |
| ev.value = 1; |
| rel_sum = 0; |
| } else if (rel_sum < -3) { |
| fake_key = 1; |
| ev.type = EV_KEY; |
| ev.code = KEY_UP; |
| ev.value = 1; |
| rel_sum = 0; |
| } |
| } |
| } else { |
| rel_sum = 0; |
| } |
| } while (ev.type != EV_KEY || ev.code > KEY_MAX); |
| |
| pthread_mutex_lock(&key_queue_mutex); |
| if (!fake_key) { |
| // our "fake" keys only report a key-down event (no |
| // key-up), so don't record them in the key_pressed |
| // table. |
| key_pressed[ev.code] = ev.value; |
| } |
| fake_key = 0; |
| const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); |
| if (ev.value > 0 && key_queue_len < queue_max) { |
| key_queue[key_queue_len++] = ev.code; |
| pthread_cond_signal(&key_queue_cond); |
| } |
| pthread_mutex_unlock(&key_queue_mutex); |
| |
| if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) { |
| pthread_mutex_lock(&gUpdateMutex); |
| show_text = !show_text; |
| update_screen_locked(); |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) { |
| reboot(RB_AUTOBOOT); |
| } |
| } |
| return NULL; |
| } |
| |
| void ui_init(void) |
| { |
| gr_init(); |
| ev_init(); |
| |
| text_col = text_row = 0; |
| text_rows = gr_fb_height() / CHAR_HEIGHT; |
| if (text_rows > MAX_ROWS) text_rows = MAX_ROWS; |
| text_top = 1; |
| |
| text_cols = gr_fb_width() / CHAR_WIDTH; |
| if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1; |
| |
| int i; |
| for (i = 0; BITMAPS[i].name != NULL; ++i) { |
| int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface); |
| if (result < 0) { |
| LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result); |
| *BITMAPS[i].surface = NULL; |
| } |
| } |
| |
| pthread_t t; |
| pthread_create(&t, NULL, progress_thread, NULL); |
| pthread_create(&t, NULL, input_thread, NULL); |
| } |
| |
| char *ui_copy_image(int icon, int *width, int *height, int *bpp) { |
| pthread_mutex_lock(&gUpdateMutex); |
| draw_background_locked(gBackgroundIcon[icon]); |
| *width = gr_fb_width(); |
| *height = gr_fb_height(); |
| *bpp = sizeof(gr_pixel) * 8; |
| int size = *width * *height * sizeof(gr_pixel); |
| char *ret = malloc(size); |
| if (ret == NULL) { |
| LOGE("Can't allocate %d bytes for image\n", size); |
| } else { |
| memcpy(ret, gr_fb_data(), size); |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| return ret; |
| } |
| |
| void ui_set_background(int icon) |
| { |
| pthread_mutex_lock(&gUpdateMutex); |
| gCurrentIcon = gBackgroundIcon[icon]; |
| update_screen_locked(); |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| void ui_show_indeterminate_progress() |
| { |
| pthread_mutex_lock(&gUpdateMutex); |
| if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) { |
| gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE; |
| update_progress_locked(); |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| void ui_show_progress(float portion, int seconds) |
| { |
| pthread_mutex_lock(&gUpdateMutex); |
| gProgressBarType = PROGRESSBAR_TYPE_NORMAL; |
| gProgressScopeStart += gProgressScopeSize; |
| gProgressScopeSize = portion; |
| gProgressScopeTime = time(NULL); |
| gProgressScopeDuration = seconds; |
| gProgress = 0; |
| update_progress_locked(); |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| void ui_set_progress(float fraction) |
| { |
| pthread_mutex_lock(&gUpdateMutex); |
| if (fraction < 0.0) fraction = 0.0; |
| if (fraction > 1.0) fraction = 1.0; |
| if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) { |
| // Skip updates that aren't visibly different. |
| int width = gr_get_width(gProgressBarIndeterminate[0]); |
| float scale = width * gProgressScopeSize; |
| if ((int) (gProgress * scale) != (int) (fraction * scale)) { |
| gProgress = fraction; |
| update_progress_locked(); |
| } |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| void ui_reset_progress() |
| { |
| pthread_mutex_lock(&gUpdateMutex); |
| gProgressBarType = PROGRESSBAR_TYPE_NONE; |
| gProgressScopeStart = gProgressScopeSize = 0; |
| gProgressScopeTime = gProgressScopeDuration = 0; |
| gProgress = 0; |
| update_screen_locked(); |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| void ui_print(const char *fmt, ...) |
| { |
| char buf[256]; |
| va_list ap; |
| va_start(ap, fmt); |
| vsnprintf(buf, 256, fmt, ap); |
| va_end(ap); |
| |
| fputs(buf, stderr); |
| |
| // This can get called before ui_init(), so be careful. |
| pthread_mutex_lock(&gUpdateMutex); |
| if (text_rows > 0 && text_cols > 0) { |
| char *ptr; |
| for (ptr = buf; *ptr != '\0'; ++ptr) { |
| if (*ptr == '\n' || text_col >= text_cols) { |
| text[text_row][text_col] = '\0'; |
| text_col = 0; |
| text_row = (text_row + 1) % text_rows; |
| if (text_row == text_top) text_top = (text_top + 1) % text_rows; |
| } |
| if (*ptr != '\n') text[text_row][text_col++] = *ptr; |
| } |
| text[text_row][text_col] = '\0'; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| void ui_start_menu(char** headers, char** items) { |
| int i; |
| pthread_mutex_lock(&gUpdateMutex); |
| if (text_rows > 0 && text_cols > 0) { |
| for (i = 0; i < text_rows; ++i) { |
| if (headers[i] == NULL) break; |
| strncpy(menu[i], headers[i], text_cols-1); |
| menu[i][text_cols-1] = '\0'; |
| } |
| menu_top = i; |
| for (; i < text_rows; ++i) { |
| if (items[i-menu_top] == NULL) break; |
| strncpy(menu[i], items[i-menu_top], text_cols-1); |
| menu[i][text_cols-1] = '\0'; |
| } |
| menu_items = i - menu_top; |
| show_menu = 1; |
| menu_sel = 0; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| int ui_menu_select(int sel) { |
| int old_sel; |
| pthread_mutex_lock(&gUpdateMutex); |
| if (show_menu > 0) { |
| old_sel = menu_sel; |
| menu_sel = sel; |
| if (menu_sel < 0) menu_sel = 0; |
| if (menu_sel >= menu_items) menu_sel = menu_items-1; |
| sel = menu_sel; |
| if (menu_sel != old_sel) update_screen_locked(); |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| return sel; |
| } |
| |
| void ui_end_menu() { |
| int i; |
| pthread_mutex_lock(&gUpdateMutex); |
| if (show_menu > 0 && text_rows > 0 && text_cols > 0) { |
| show_menu = 0; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&gUpdateMutex); |
| } |
| |
| int ui_text_visible() |
| { |
| pthread_mutex_lock(&gUpdateMutex); |
| int visible = show_text; |
| pthread_mutex_unlock(&gUpdateMutex); |
| return visible; |
| } |
| |
| int ui_wait_key() |
| { |
| pthread_mutex_lock(&key_queue_mutex); |
| while (key_queue_len == 0) { |
| pthread_cond_wait(&key_queue_cond, &key_queue_mutex); |
| } |
| |
| int key = key_queue[0]; |
| memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); |
| pthread_mutex_unlock(&key_queue_mutex); |
| return key; |
| } |
| |
| int ui_key_pressed(int key) |
| { |
| // This is a volatile static array, don't bother locking |
| return key_pressed[key]; |
| } |
| |
| void ui_clear_key_queue() { |
| pthread_mutex_lock(&key_queue_mutex); |
| key_queue_len = 0; |
| pthread_mutex_unlock(&key_queue_mutex); |
| } |