| // text.cpp - GUIText object |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../twcommon.h" |
| #include "../minuitwrp/minui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| GUIText::GUIText(xml_node<>* node) |
| : GUIObject(node) |
| { |
| mFont = NULL; |
| mIsStatic = 1; |
| mVarChanged = 0; |
| mFontHeight = 0; |
| maxWidth = 0; |
| charSkip = 0; |
| isHighlighted = false; |
| |
| if (!node) |
| return; |
| |
| // Load colors |
| mColor = LoadAttrColor(node, "color", COLOR(0,0,0,255)); |
| mHighlightColor = LoadAttrColor(node, "highlightcolor", mColor); |
| |
| // Load the font, and possibly override the color |
| mFont = LoadAttrFont(FindNode(node, "font"), "resource"); |
| mColor = LoadAttrColor(FindNode(node, "font"), "color", mColor); |
| mHighlightColor = LoadAttrColor(FindNode(node, "font"), "highlightcolor", mColor); |
| |
| // Load the placement |
| LoadPlacement(FindNode(node, "placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH, &mPlacement); |
| |
| xml_node<>* child = FindNode(node, "text"); |
| if (child) mText = child->value(); |
| |
| // Simple way to check for static state |
| mLastValue = gui_parse_text(mText); |
| if (mLastValue != mText) mIsStatic = 0; |
| |
| mFontHeight = mFont->GetHeight(); |
| } |
| |
| int GUIText::Render(void) |
| { |
| if (!isConditionTrue()) |
| return 0; |
| |
| void* fontResource = NULL; |
| if (mFont) |
| fontResource = mFont->GetResource(); |
| |
| mLastValue = gui_parse_text(mText); |
| string displayValue = mLastValue; |
| |
| if (charSkip) |
| displayValue.erase(0, charSkip); |
| |
| mVarChanged = 0; |
| |
| int x = mRenderX, y = mRenderY; |
| int width = gr_measureEx(displayValue.c_str(), fontResource); |
| |
| if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT) |
| { |
| if (mPlacement == CENTER || mPlacement == CENTER_X_ONLY) |
| x -= (width / 2); |
| else |
| x -= width; |
| } |
| if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT) |
| { |
| if (mPlacement == CENTER) |
| y -= (mFontHeight / 2); |
| else if (mPlacement == BOTTOM_LEFT || mPlacement == BOTTOM_RIGHT) |
| y -= mFontHeight; |
| } |
| |
| if (isHighlighted) |
| gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha); |
| else |
| gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha); |
| |
| if (maxWidth) |
| gr_textExW(x, y, displayValue.c_str(), fontResource, maxWidth + x); |
| else |
| gr_textEx(x, y, displayValue.c_str(), fontResource); |
| return 0; |
| } |
| |
| int GUIText::Update(void) |
| { |
| if (!isConditionTrue()) |
| return 0; |
| |
| static int updateCounter = 3; |
| |
| // This hack just makes sure we update at least once a minute for things like clock and battery |
| if (updateCounter) updateCounter--; |
| else |
| { |
| mVarChanged = 1; |
| updateCounter = 3; |
| } |
| |
| if (mIsStatic || !mVarChanged) |
| return 0; |
| |
| std::string newValue = gui_parse_text(mText); |
| if (mLastValue == newValue) |
| return 0; |
| else |
| mLastValue = newValue; |
| return 2; |
| } |
| |
| int GUIText::GetCurrentBounds(int& w, int& h) |
| { |
| void* fontResource = NULL; |
| |
| if (mFont) |
| fontResource = mFont->GetResource(); |
| |
| h = mFontHeight; |
| mLastValue = gui_parse_text(mText); |
| w = gr_measureEx(mLastValue.c_str(), fontResource); |
| return 0; |
| } |
| |
| int GUIText::NotifyVarChange(const std::string& varName, const std::string& value) |
| { |
| GUIObject::NotifyVarChange(varName, value); |
| |
| mVarChanged = 1; |
| return 0; |
| } |
| |
| int GUIText::SetMaxWidth(unsigned width) |
| { |
| maxWidth = width; |
| mVarChanged = 1; |
| return 0; |
| } |
| |
| int GUIText::SkipCharCount(unsigned skip) |
| { |
| charSkip = skip; |
| mVarChanged = 1; |
| return 0; |
| } |