| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <png.h> |
| #include <pixelflinger/pixelflinger.h> |
| #include <linux/fb.h> |
| #include <string.h> |
| |
| #include "minui.h" |
| |
| struct fb_var_screeninfo vi; |
| extern GGLSurface gr_mem_surface; |
| extern GRSurface* gr_draw; |
| |
| int gr_save_screenshot(const char *dest) |
| { |
| uint32_t y, stride_bytes; |
| volatile int res = -1; |
| GGLContext *gl = NULL; |
| GGLSurface surface; |
| uint8_t * volatile img_data = NULL; |
| uint8_t *ptr; |
| FILE * volatile fp = NULL; |
| png_structp png_ptr = NULL; |
| png_infop info_ptr = NULL; |
| |
| fp = fopen(dest, "wb"); |
| if(!fp) |
| goto exit; |
| |
| img_data = (uint8_t *)malloc(gr_mem_surface.stride * gr_mem_surface.height * gr_draw->pixel_bytes); |
| if (!img_data) { |
| printf("gr_save_screenshot failed to malloc img_data\n"); |
| goto exit; |
| } |
| surface.version = sizeof(surface); |
| surface.width = gr_mem_surface.width; |
| surface.height = gr_mem_surface.height; |
| surface.stride = gr_mem_surface.stride; |
| surface.data = img_data; |
| |
| #if defined(RECOVERY_BGRA) |
| surface.format = GGL_PIXEL_FORMAT_BGRA_8888; |
| #else |
| surface.format = GGL_PIXEL_FORMAT_RGBA_8888; |
| #endif |
| |
| gglInit(&gl); |
| gl->colorBuffer(gl, &surface); |
| gl->activeTexture(gl, 0); |
| |
| if(gr_mem_surface.format == GGL_PIXEL_FORMAT_RGBX_8888) |
| gl->disable(gl, GGL_BLEND); |
| |
| gl->bindTexture(gl, &gr_mem_surface); |
| gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); |
| gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); |
| gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); |
| gl->enable(gl, GGL_TEXTURE_2D); |
| gl->texCoord2i(gl, 0, 0); |
| gl->recti(gl, 0, 0, gr_mem_surface.width, gr_mem_surface.height); |
| |
| gglUninit(gl); |
| gl = NULL; |
| |
| png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); |
| if (!png_ptr) |
| goto exit; |
| |
| info_ptr = png_create_info_struct(png_ptr); |
| if (info_ptr == NULL) |
| goto exit; |
| |
| if (setjmp(png_jmpbuf(png_ptr))) |
| goto exit; |
| |
| png_init_io(png_ptr, fp); |
| png_set_IHDR(png_ptr, info_ptr, surface.width, surface.height, |
| 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, |
| PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); |
| png_write_info(png_ptr, info_ptr); |
| |
| // To remove the alpha channel for PNG_COLOR_TYPE_RGB format, |
| png_set_filler(png_ptr, 0, PNG_FILLER_AFTER); |
| |
| ptr = img_data; |
| stride_bytes = surface.stride*4; |
| for(y = 0; y < surface.height; ++y) |
| { |
| png_write_row(png_ptr, ptr); |
| ptr += stride_bytes; |
| } |
| |
| png_write_end(png_ptr, NULL); |
| |
| res = 0; |
| exit: |
| if(info_ptr) |
| png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); |
| if(png_ptr) |
| png_destroy_write_struct(&png_ptr, (png_infopp)NULL); |
| if(gl) |
| gglUninit(gl); |
| if(img_data) |
| free(img_data); |
| if(fp) |
| fclose(fp); |
| return res; |
| } |
| |
| #define MATRIX_ELEMENT(matrix, row, col, row_size, elem_size) \ |
| (((uint8_t*) (matrix)) + (((row) * (elem_size)) * (row_size)) + ((col) * (elem_size))) |
| |
| #define DO_MATRIX_ROTATION(bits_per_pixel, bytes_per_pixel) \ |
| { \ |
| for (size_t y = 0; y < src->height; y++) { \ |
| for (size_t x = 0; x < src->width; x++) { \ |
| /* output pointer in dst->data */ \ |
| uint##bits_per_pixel##_t *op; \ |
| /* input pointer from src->data */ \ |
| const uint##bits_per_pixel##_t *ip; \ |
| /* Display coordinates (in dst) corresponding to (x, y) in src */ \ |
| size_t x_disp = ROTATION_X_DISP(x, y, dst); \ |
| size_t y_disp = ROTATION_Y_DISP(x, y, dst); \ |
| \ |
| ip = (const uint##bits_per_pixel##_t*) \ |
| MATRIX_ELEMENT(src->data, y, x, \ |
| src->stride, bytes_per_pixel); \ |
| op = (uint##bits_per_pixel##_t*) \ |
| MATRIX_ELEMENT(dst->data, y_disp, x_disp, \ |
| dst->stride, bytes_per_pixel); \ |
| *op = *ip; \ |
| } \ |
| } \ |
| } |
| |
| void surface_ROTATION_transform(gr_surface dst_ptr, const gr_surface src_ptr, |
| size_t num_bytes_per_pixel) |
| { |
| GGLSurface *dst = (GGLSurface*) dst_ptr; |
| const GGLSurface *src = (GGLSurface*) src_ptr; |
| |
| /* Handle duplicated code via a macro. |
| * This is currently used for rotating surfaces of graphical resources |
| * (32-bit pixel format) and of font glyphs (8-bit pixel format). |
| * If you need to add handling of other pixel formats feel free to do so. |
| */ |
| if (num_bytes_per_pixel == 4) { |
| DO_MATRIX_ROTATION(32, 4); |
| } else if (num_bytes_per_pixel == 1) { |
| DO_MATRIX_ROTATION(8, 1); |
| } |
| } |