blob: d02dd216da0791a0157cf6a30cd6cbe6b96fe905 [file] [log] [blame]
/*
Copyright 2013 bigbiff/Dees_Troy TeamWin
This file is part of TWRP/TeamWin Recovery Project.
TWRP is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TWRP is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with TWRP. If not, see <http://www.gnu.org/licenses/>.
*/
// pages.cpp - Source to manage GUI base objects
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <string>
extern "C" {
#include "../twcommon.h"
#include "../minuitwrp/minui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
#ifndef TW_NO_SCREEN_TIMEOUT
#include "blanktimer.hpp"
#endif
extern int gGuiRunning;
#ifndef TW_NO_SCREEN_TIMEOUT
extern blanktimer blankTimer;
#endif
std::map<std::string, PageSet*> PageManager::mPageSets;
PageSet* PageManager::mCurrentSet;
PageSet* PageManager::mBaseSet = NULL;
// Helper routine to convert a string to a color declaration
int ConvertStrToColor(std::string str, COLOR* color)
{
// Set the default, solid black
memset(color, 0, sizeof(COLOR));
color->alpha = 255;
// Translate variables
DataManager::GetValue(str, str);
// Look for some defaults
if (str == "black") return 0;
else if (str == "white") { color->red = color->green = color->blue = 255; return 0; }
else if (str == "red") { color->red = 255; return 0; }
else if (str == "green") { color->green = 255; return 0; }
else if (str == "blue") { color->blue = 255; return 0; }
// At this point, we require an RGB(A) color
if (str[0] != '#')
return -1;
str.erase(0, 1);
int result;
if (str.size() >= 8) {
// We have alpha channel
string alpha = str.substr(6, 2);
result = strtol(alpha.c_str(), NULL, 16);
color->alpha = result & 0x000000FF;
str.resize(6);
result = strtol(str.c_str(), NULL, 16);
color->red = (result >> 16) & 0x000000FF;
color->green = (result >> 8) & 0x000000FF;
color->blue = result & 0x000000FF;
} else {
result = strtol(str.c_str(), NULL, 16);
color->red = (result >> 16) & 0x000000FF;
color->green = (result >> 8) & 0x000000FF;
color->blue = result & 0x000000FF;
}
return 0;
}
// Helper APIs
bool LoadPlacement(xml_node<>* node, int* x, int* y, int* w /* = NULL */, int* h /* = NULL */, RenderObject::Placement* placement /* = NULL */)
{
if (!node)
return false;
std::string value;
if (node->first_attribute("x"))
{
value = node->first_attribute("x")->value();
DataManager::GetValue(value, value);
*x = atol(value.c_str());
}
if (node->first_attribute("y"))
{
value = node->first_attribute("y")->value();
DataManager::GetValue(value, value);
*y = atol(value.c_str());
}
if (w && node->first_attribute("w"))
{
value = node->first_attribute("w")->value();
DataManager::GetValue(value, value);
*w = atol(value.c_str());
}
if (h && node->first_attribute("h"))
{
value = node->first_attribute("h")->value();
DataManager::GetValue(value, value);
*h = atol(value.c_str());
}
if (placement && node->first_attribute("placement"))
{
value = node->first_attribute("placement")->value();
DataManager::GetValue(value, value);
*placement = (RenderObject::Placement) atol(value.c_str());
}
return true;
}
int ActionObject::SetActionPos(int x, int y, int w, int h)
{
if (x < 0 || y < 0)
return -1;
mActionX = x;
mActionY = y;
if (w || h)
{
mActionW = w;
mActionH = h;
}
return 0;
}
Page::Page(xml_node<>* page, xml_node<>* templates /* = NULL */)
{
mTouchStart = NULL;
// We can memset the whole structure, because the alpha channel is ignored
memset(&mBackground, 0, sizeof(COLOR));
// With NULL, we make a console-only display
if (!page)
{
mName = "console";
GUIConsole* element = new GUIConsole(NULL);
mRenders.push_back(element);
mActions.push_back(element);
return;
}
if (page->first_attribute("name"))
mName = page->first_attribute("name")->value();
else
{
LOGERR("No page name attribute found!\n");
return;
}
LOGINFO("Loading page %s\n", mName.c_str());
// This is a recursive routine for template handling
ProcessNode(page, templates);
return;
}
bool Page::ProcessNode(xml_node<>* page, xml_node<>* templates /* = NULL */, int depth /* = 0 */)
{
if (depth == 10)
{
LOGERR("Page processing depth has exceeded 10. Failing out. This is likely a recursive template.\n");
return false;
}
// Let's retrieve the background value, if any
xml_node<>* bg = page->first_node("background");
if (bg)
{
xml_attribute<>* attr = bg->first_attribute("color");
if (attr)
{
std::string color = attr->value();
ConvertStrToColor(color, &mBackground);
}
}
xml_node<>* child;
child = page->first_node("object");
while (child)
{
if (!child->first_attribute("type"))
break;
std::string type = child->first_attribute("type")->value();
if (type == "text")
{
GUIText* element = new GUIText(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "image")
{
GUIImage* element = new GUIImage(child);
mRenders.push_back(element);
}
else if (type == "fill")
{
GUIFill* element = new GUIFill(child);
mRenders.push_back(element);
}
else if (type == "action")
{
GUIAction* element = new GUIAction(child);
mActions.push_back(element);
}
else if (type == "console")
{
GUIConsole* element = new GUIConsole(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "button")
{
GUIButton* element = new GUIButton(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "checkbox")
{
GUICheckbox* element = new GUICheckbox(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "fileselector")
{
GUIFileSelector* element = new GUIFileSelector(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "animation")
{
GUIAnimation* element = new GUIAnimation(child);
mRenders.push_back(element);
}
else if (type == "progressbar")
{
GUIProgressBar* element = new GUIProgressBar(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "slider")
{
GUISlider* element = new GUISlider(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "slidervalue")
{
GUISliderValue *element = new GUISliderValue(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "listbox")
{
GUIListBox* element = new GUIListBox(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "keyboard")
{
GUIKeyboard* element = new GUIKeyboard(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "input")
{
GUIInput* element = new GUIInput(child);
mRenders.push_back(element);
mActions.push_back(element);
mInputs.push_back(element);
}
else if (type == "partitionlist")
{
GUIPartitionList* element = new GUIPartitionList(child);
mRenders.push_back(element);
mActions.push_back(element);
}
else if (type == "template")
{
if (!templates || !child->first_attribute("name"))
{
LOGERR("Invalid template request.\n");
}
else
{
std::string name = child->first_attribute("name")->value();
// We need to find the correct template
xml_node<>* node;
node = templates->first_node("template");
while (node)
{
if (!node->first_attribute("name"))
continue;
if (name == node->first_attribute("name")->value())
{
if (!ProcessNode(node, templates, depth + 1))
return false;
else
break;
}
node = node->next_sibling("template");
}
}
}
else
{
LOGERR("Unknown object type.\n");
}
child = child->next_sibling("object");
}
return true;
}
int Page::Render(void)
{
// Render background
gr_color(mBackground.red, mBackground.green, mBackground.blue, mBackground.alpha);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
// Render remaining objects
std::vector<RenderObject*>::iterator iter;
for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
{
if ((*iter)->Render())
LOGERR("A render request has failed.\n");
}
return 0;
}
int Page::Update(void)
{
int retCode = 0;
std::vector<RenderObject*>::iterator iter;
for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
{
int ret = (*iter)->Update();
if (ret < 0)
LOGERR("An update request has failed.\n");
else if (ret > retCode)
retCode = ret;
}
return retCode;
}
int Page::NotifyTouch(TOUCH_STATE state, int x, int y)
{
// By default, return 1 to ignore further touches if nobody is listening
int ret = 1;
// Don't try to handle a lack of handlers
if (mActions.size() == 0)
return ret;
// We record mTouchStart so we can pass all the touch stream to the same handler
if (state == TOUCH_START)
{
std::vector<ActionObject*>::reverse_iterator iter;
// We work backwards, from top-most element to bottom-most element
for (iter = mActions.rbegin(); iter != mActions.rend(); iter++)
{
if ((*iter)->IsInRegion(x, y))
{
mTouchStart = (*iter);
ret = mTouchStart->NotifyTouch(state, x, y);
if (ret >= 0)
break;
mTouchStart = NULL;
}
}
}
else if (state == TOUCH_RELEASE && mTouchStart != NULL)
{
ret = mTouchStart->NotifyTouch(state, x, y);
mTouchStart = NULL;
}
else if ((state == TOUCH_DRAG || state == TOUCH_HOLD || state == TOUCH_REPEAT) && mTouchStart != NULL)
{
ret = mTouchStart->NotifyTouch(state, x, y);
}
return ret;
}
int Page::NotifyKey(int key)
{
std::vector<ActionObject*>::reverse_iterator iter;
// Don't try to handle a lack of handlers
if (mActions.size() == 0)
return 1;
// We work backwards, from top-most element to bottom-most element
for (iter = mActions.rbegin(); iter != mActions.rend(); iter++)
{
int ret = (*iter)->NotifyKey(key);
if (ret == 0)
return 0;
else if (ret < 0)
LOGERR("An action handler has returned an error");
}
return 1;
}
int Page::NotifyKeyboard(int key)
{
std::vector<InputObject*>::reverse_iterator iter;
// Don't try to handle a lack of handlers
if (mInputs.size() == 0)
return 1;
// We work backwards, from top-most element to bottom-most element
for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++)
{
int ret = (*iter)->NotifyKeyboard(key);
if (ret == 0)
return 0;
else if (ret < 0)
LOGERR("A keyboard handler has returned an error");
}
return 1;
}
int Page::SetKeyBoardFocus(int inFocus)
{
std::vector<InputObject*>::reverse_iterator iter;
// Don't try to handle a lack of handlers
if (mInputs.size() == 0)
return 1;
// We work backwards, from top-most element to bottom-most element
for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++)
{
int ret = (*iter)->SetInputFocus(inFocus);
if (ret == 0)
return 0;
else if (ret < 0)
LOGERR("An input focus handler has returned an error");
}
return 1;
}
void Page::SetPageFocus(int inFocus)
{
// Render remaining objects
std::vector<RenderObject*>::iterator iter;
for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
(*iter)->SetPageFocus(inFocus);
return;
}
int Page::NotifyVarChange(std::string varName, std::string value)
{
std::vector<ActionObject*>::iterator iter;
// Don't try to handle a lack of handlers
if (mActions.size() == 0)
return 1;
for (iter = mActions.begin(); iter != mActions.end(); ++iter)
{
if ((*iter)->NotifyVarChange(varName, value))
LOGERR("An action handler errored on NotifyVarChange.\n");
}
return 0;
}
PageSet::PageSet(char* xmlFile)
{
mResources = NULL;
mCurrentPage = NULL;
mOverlayPage = NULL;
mXmlFile = xmlFile;
if (xmlFile)
mDoc.parse<0>(mXmlFile);
else
mCurrentPage = new Page(NULL);
}
PageSet::~PageSet()
{
delete mResources;
free(mXmlFile);
}
int PageSet::Load(ZipArchive* package)
{
xml_node<>* parent;
xml_node<>* child;
xml_node<>* templates;
parent = mDoc.first_node("recovery");
if (!parent)
parent = mDoc.first_node("install");
// Now, let's parse the XML
LOGINFO("Loading resources...\n");
child = parent->first_node("resources");
if (child)
mResources = new ResourceManager(child, package);
LOGINFO("Loading variables...\n");
child = parent->first_node("variables");
if (child)
LoadVariables(child);
LOGINFO("Loading pages...\n");
// This may be NULL if no templates are present
templates = parent->first_node("templates");
child = parent->first_node("pages");
if (!child)
return -1;
return LoadPages(child, templates);
}
int PageSet::SetPage(std::string page)
{
Page* tmp = FindPage(page);
if (tmp)
{
if (mCurrentPage) mCurrentPage->SetPageFocus(0);
mCurrentPage = tmp;
mCurrentPage->SetPageFocus(1);
mCurrentPage->NotifyVarChange("", "");
return 0;
}
else
{
LOGERR("Unable to locate page (%s)\n", page.c_str());
}
return -1;
}
int PageSet::SetOverlay(Page* page)
{
if (mOverlayPage) mOverlayPage->SetPageFocus(0);
mOverlayPage = page;
if (mOverlayPage)
{
mOverlayPage->SetPageFocus(1);
mOverlayPage->NotifyVarChange("", "");
}
return 0;
}
Resource* PageSet::FindResource(std::string name)
{
return mResources ? mResources->FindResource(name) : NULL;
}
Page* PageSet::FindPage(std::string name)
{
std::vector<Page*>::iterator iter;
for (iter = mPages.begin(); iter != mPages.end(); iter++)
{
if (name == (*iter)->GetName())
return (*iter);
}
return NULL;
}
int PageSet::LoadVariables(xml_node<>* vars)
{
xml_node<>* child;
child = vars->first_node("variable");
while (child)
{
if (!child->first_attribute("name"))
break;
if (!child->first_attribute("value"))
break;
DataManager::SetValue(child->first_attribute("name")->value(), child->first_attribute("value")->value());
child = child->next_sibling("variable");
}
return 0;
}
int PageSet::LoadPages(xml_node<>* pages, xml_node<>* templates /* = NULL */)
{
xml_node<>* child;
if (!pages)
return -1;
child = pages->first_node("page");
while (child != NULL)
{
Page* page = new Page(child, templates);
if (page->GetName().empty())
{
LOGERR("Unable to process load page\n");
delete page;
}
else
{
mPages.push_back(page);
}
child = child->next_sibling("page");
}
if (mPages.size() > 0)
return 0;
return -1;
}
int PageSet::IsCurrentPage(Page* page)
{
return ((mCurrentPage && mCurrentPage == page) ? 1 : 0);
}
int PageSet::Render(void)
{
int ret;
ret = (mCurrentPage ? mCurrentPage->Render() : -1);
if (ret < 0)
return ret;
ret = (mOverlayPage ? mOverlayPage->Render() : -1);
return ret;
}
int PageSet::Update(void)
{
int ret;
ret = (mCurrentPage ? mCurrentPage->Update() : -1);
if (ret < 0 || ret > 1)
return ret;
ret = (mOverlayPage ? mOverlayPage->Update() : -1);
return ret;
}
int PageSet::NotifyTouch(TOUCH_STATE state, int x, int y)
{
if (mOverlayPage)
return (mOverlayPage->NotifyTouch(state, x, y));
return (mCurrentPage ? mCurrentPage->NotifyTouch(state, x, y) : -1);
}
int PageSet::NotifyKey(int key)
{
if (mOverlayPage)
return (mOverlayPage->NotifyKey(key));
return (mCurrentPage ? mCurrentPage->NotifyKey(key) : -1);
}
int PageSet::NotifyKeyboard(int key)
{
if (mOverlayPage)
return (mOverlayPage->NotifyKeyboard(key));
return (mCurrentPage ? mCurrentPage->NotifyKeyboard(key) : -1);
}
int PageSet::SetKeyBoardFocus(int inFocus)
{
if (mOverlayPage)
return (mOverlayPage->SetKeyBoardFocus(inFocus));
return (mCurrentPage ? mCurrentPage->SetKeyBoardFocus(inFocus) : -1);
}
int PageSet::NotifyVarChange(std::string varName, std::string value)
{
if (mOverlayPage)
mOverlayPage->NotifyVarChange(varName, value);
return (mCurrentPage ? mCurrentPage->NotifyVarChange(varName, value) : -1);
}
int PageManager::LoadPackage(std::string name, std::string package, std::string startpage)
{
int fd;
ZipArchive zip, *pZip = NULL;
long len;
char* xmlFile = NULL;
PageSet* pageSet = NULL;
int ret;
// Open the XML file
LOGINFO("Loading package: %s (%s)\n", name.c_str(), package.c_str());
if (mzOpenZipArchive(package.c_str(), &zip))
{
// We can try to load the XML directly...
struct stat st;
if(stat(package.c_str(),&st) != 0)
return -1;
len = st.st_size;
xmlFile = (char*) malloc(len + 1);
if (!xmlFile)
return -1;
fd = open(package.c_str(), O_RDONLY);
if (fd == -1)
goto error;
read(fd, xmlFile, len);
close(fd);
}
else
{
pZip = &zip;
const ZipEntry* ui_xml = mzFindZipEntry(&zip, "ui.xml");
if (ui_xml == NULL)
{
LOGERR("Unable to locate ui.xml in zip file\n");
goto error;
}
// Allocate the buffer for the file
len = mzGetZipEntryUncompLen(ui_xml);
xmlFile = (char*) malloc(len + 1);
if (!xmlFile)
goto error;
if (!mzExtractZipEntryToBuffer(&zip, ui_xml, (unsigned char*) xmlFile))
{
LOGERR("Unable to extract ui.xml\n");
goto error;
}
}
// NULL-terminate the string
xmlFile[len] = 0x00;
// Before loading, mCurrentSet must be the loading package so we can find resources
pageSet = mCurrentSet;
mCurrentSet = new PageSet(xmlFile);
ret = mCurrentSet->Load(pZip);
if (ret == 0)
{
mCurrentSet->SetPage(startpage);
mPageSets.insert(std::pair<std::string, PageSet*>(name, mCurrentSet));
}
else
{
LOGERR("Package %s failed to load.\n", name.c_str());
}
// The first successful package we loaded is the base
if (mBaseSet == NULL)
mBaseSet = mCurrentSet;
mCurrentSet = pageSet;
if (pZip)
mzCloseZipArchive(pZip);
return ret;
error:
LOGERR("An internal error has occurred.\n");
if (pZip)
mzCloseZipArchive(pZip);
if (xmlFile)
free(xmlFile);
return -1;
}
PageSet* PageManager::FindPackage(std::string name)
{
std::map<std::string, PageSet*>::iterator iter;
iter = mPageSets.find(name);
if (iter != mPageSets.end())
return (*iter).second;
LOGERR("Unable to locate package %s\n", name.c_str());
return NULL;
}
PageSet* PageManager::SelectPackage(std::string name)
{
LOGINFO("Switching packages (%s)\n", name.c_str());
PageSet* tmp;
tmp = FindPackage(name);
if (tmp)
mCurrentSet = tmp;
else
LOGERR("Unable to find package.\n");
return mCurrentSet;
}
int PageManager::ReloadPackage(std::string name, std::string package)
{
std::map<std::string, PageSet*>::iterator iter;
iter = mPageSets.find(name);
if (iter == mPageSets.end())
return -1;
PageSet* set = (*iter).second;
mPageSets.erase(iter);
if (LoadPackage(name, package, "main") != 0)
{
LOGERR("Failed to load package.\n");
mPageSets.insert(std::pair<std::string, PageSet*>(name, set));
return -1;
}
if (mCurrentSet == set)
SelectPackage(name);
delete set;
return 0;
}
void PageManager::ReleasePackage(std::string name)
{
std::map<std::string, PageSet*>::iterator iter;
iter = mPageSets.find(name);
if (iter == mPageSets.end())
return;
PageSet* set = (*iter).second;
mPageSets.erase(iter);
delete set;
return;
}
int PageManager::ChangePage(std::string name)
{
DataManager::SetValue("tw_operation_state", 0);
int ret = (mCurrentSet ? mCurrentSet->SetPage(name) : -1);
return ret;
}
int PageManager::ChangeOverlay(std::string name)
{
if (name.empty())
return mCurrentSet->SetOverlay(NULL);
else
{
Page* page = mBaseSet ? mBaseSet->FindPage(name) : NULL;
return mCurrentSet->SetOverlay(page);
}
}
Resource* PageManager::FindResource(std::string name)
{
return (mCurrentSet ? mCurrentSet->FindResource(name) : NULL);
}
Resource* PageManager::FindResource(std::string package, std::string name)
{
PageSet* tmp;
tmp = FindPackage(name);
return (tmp ? tmp->FindResource(name) : NULL);
}
int PageManager::SwitchToConsole(void)
{
PageSet* console = new PageSet(NULL);
mCurrentSet = console;
return 0;
}
int PageManager::IsCurrentPage(Page* page)
{
return (mCurrentSet ? mCurrentSet->IsCurrentPage(page) : 0);
}
int PageManager::Render(void)
{
return (mCurrentSet ? mCurrentSet->Render() : -1);
}
int PageManager::Update(void)
{
#ifndef TW_NO_SCREEN_TIMEOUT
if(blankTimer.IsScreenOff())
return 0;
#endif
return (mCurrentSet ? mCurrentSet->Update() : -1);
}
int PageManager::NotifyTouch(TOUCH_STATE state, int x, int y)
{
return (mCurrentSet ? mCurrentSet->NotifyTouch(state, x, y) : -1);
}
int PageManager::NotifyKey(int key)
{
return (mCurrentSet ? mCurrentSet->NotifyKey(key) : -1);
}
int PageManager::NotifyKeyboard(int key)
{
return (mCurrentSet ? mCurrentSet->NotifyKeyboard(key) : -1);
}
int PageManager::SetKeyBoardFocus(int inFocus)
{
return (mCurrentSet ? mCurrentSet->SetKeyBoardFocus(inFocus) : -1);
}
int PageManager::NotifyVarChange(std::string varName, std::string value)
{
return (mCurrentSet ? mCurrentSet->NotifyVarChange(varName, value) : -1);
}
extern "C" void gui_notifyVarChange(const char *name, const char* value)
{
if (!gGuiRunning)
return;
PageManager::NotifyVarChange(name, value);
}