| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <dirent.h> |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <linux/input.h> |
| #include <pthread.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include <android-base/logging.h> |
| #include <android-base/properties.h> |
| #include <android-base/strings.h> |
| #include <android-base/stringprintf.h> |
| |
| #include "common.h" |
| #include "device.h" |
| #include "minui/minui.h" |
| #include "screen_ui.h" |
| #include "ui.h" |
| |
| // Return the current time as a double (including fractions of a second). |
| static double now() { |
| struct timeval tv; |
| gettimeofday(&tv, nullptr); |
| return tv.tv_sec + tv.tv_usec / 1000000.0; |
| } |
| |
| ScreenRecoveryUI::ScreenRecoveryUI() |
| : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH), |
| kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT), |
| density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), |
| currentIcon(NONE), |
| progressBarType(EMPTY), |
| progressScopeStart(0), |
| progressScopeSize(0), |
| progress(0), |
| pagesIdentical(false), |
| text_cols_(0), |
| text_rows_(0), |
| text_(nullptr), |
| text_col_(0), |
| text_row_(0), |
| text_top_(0), |
| show_text(false), |
| show_text_ever(false), |
| menu_(nullptr), |
| show_menu(false), |
| menu_items(0), |
| menu_sel(0), |
| file_viewer_text_(nullptr), |
| intro_frames(0), |
| loop_frames(0), |
| current_frame(0), |
| intro_done(false), |
| animation_fps(30), // TODO: there's currently no way to infer this. |
| stage(-1), |
| max_stage(-1), |
| updateMutex(PTHREAD_MUTEX_INITIALIZER) {} |
| |
| GRSurface* ScreenRecoveryUI::GetCurrentFrame() { |
| if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { |
| return intro_done ? loopFrames[current_frame] : introFrames[current_frame]; |
| } |
| return error_icon; |
| } |
| |
| GRSurface* ScreenRecoveryUI::GetCurrentText() { |
| switch (currentIcon) { |
| case ERASING: return erasing_text; |
| case ERROR: return error_text; |
| case INSTALLING_UPDATE: return installing_text; |
| case NO_COMMAND: return no_command_text; |
| case NONE: abort(); |
| } |
| } |
| |
| int ScreenRecoveryUI::PixelsFromDp(int dp) const { |
| return dp * density_; |
| } |
| |
| // Here's the intended layout: |
| |
| // | portrait large landscape large |
| // ---------+------------------------------------------------- |
| // gap | |
| // icon | (200dp) |
| // gap | 68dp 68dp 56dp 112dp |
| // text | (14sp) |
| // gap | 32dp 32dp 26dp 52dp |
| // progress | (2dp) |
| // gap | |
| |
| // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines |
| // work), so that's the more useful measurement for calling code. We use even top and bottom gaps. |
| |
| enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX }; |
| enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX }; |
| static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = { |
| { 32, 68, }, // PORTRAIT |
| { 32, 68, }, // PORTRAIT_LARGE |
| { 26, 56, }, // LANDSCAPE |
| { 52, 112, }, // LANDSCAPE_LARGE |
| }; |
| |
| int ScreenRecoveryUI::GetAnimationBaseline() { |
| return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - |
| gr_get_height(loopFrames[0]); |
| } |
| |
| int ScreenRecoveryUI::GetTextBaseline() { |
| return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - |
| gr_get_height(installing_text); |
| } |
| |
| int ScreenRecoveryUI::GetProgressBaseline() { |
| int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) + |
| gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) + |
| gr_get_height(progressBarFill); |
| int bottom_gap = (gr_fb_height() - elements_sum) / 2; |
| return gr_fb_height() - bottom_gap - gr_get_height(progressBarFill); |
| } |
| |
| // Clear the screen and draw the currently selected background icon (if any). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_background_locked() { |
| pagesIdentical = false; |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| if (currentIcon != NONE) { |
| if (max_stage != -1) { |
| int stage_height = gr_get_height(stageMarkerEmpty); |
| int stage_width = gr_get_width(stageMarkerEmpty); |
| int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; |
| int y = gr_fb_height() - stage_height; |
| for (int i = 0; i < max_stage; ++i) { |
| GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; |
| gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); |
| x += stage_width; |
| } |
| } |
| |
| GRSurface* text_surface = GetCurrentText(); |
| int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2; |
| int text_y = GetTextBaseline(); |
| gr_color(255, 255, 255, 255); |
| gr_texticon(text_x, text_y, text_surface); |
| } |
| } |
| |
| // Draws the animation and progress bar (if any) on the screen. |
| // Does not flip pages. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::draw_foreground_locked() { |
| if (currentIcon != NONE) { |
| GRSurface* frame = GetCurrentFrame(); |
| int frame_width = gr_get_width(frame); |
| int frame_height = gr_get_height(frame); |
| int frame_x = (gr_fb_width() - frame_width) / 2; |
| int frame_y = GetAnimationBaseline(); |
| gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); |
| } |
| |
| if (progressBarType != EMPTY) { |
| int width = gr_get_width(progressBarEmpty); |
| int height = gr_get_height(progressBarEmpty); |
| |
| int progress_x = (gr_fb_width() - width) / 2; |
| int progress_y = GetProgressBaseline(); |
| |
| // Erase behind the progress bar (in case this was a progress-only update) |
| gr_color(0, 0, 0, 255); |
| gr_fill(progress_x, progress_y, width, height); |
| |
| if (progressBarType == DETERMINATE) { |
| float p = progressScopeStart + progress * progressScopeSize; |
| int pos = static_cast<int>(p * width); |
| |
| if (rtl_locale_) { |
| // Fill the progress bar from right to left. |
| if (pos > 0) { |
| gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos, |
| progress_y); |
| } |
| if (pos < width - 1) { |
| gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y); |
| } |
| } else { |
| // Fill the progress bar from left to right. |
| if (pos > 0) { |
| gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y); |
| } |
| if (pos < width - 1) { |
| gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y); |
| } |
| } |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::SetColor(UIElement e) { |
| switch (e) { |
| case INFO: |
| gr_color(249, 194, 0, 255); |
| break; |
| case HEADER: |
| gr_color(247, 0, 6, 255); |
| break; |
| case MENU: |
| case MENU_SEL_BG: |
| gr_color(0, 106, 157, 255); |
| break; |
| case MENU_SEL_BG_ACTIVE: |
| gr_color(0, 156, 100, 255); |
| break; |
| case MENU_SEL_FG: |
| gr_color(255, 255, 255, 255); |
| break; |
| case LOG: |
| gr_color(196, 196, 196, 255); |
| break; |
| case TEXT_FILL: |
| gr_color(0, 0, 0, 160); |
| break; |
| default: |
| gr_color(255, 255, 255, 255); |
| break; |
| } |
| } |
| |
| void ScreenRecoveryUI::DrawHorizontalRule(int* y) { |
| SetColor(MENU); |
| *y += 4; |
| gr_fill(0, *y, gr_fb_width(), *y + 2); |
| *y += 4; |
| } |
| |
| void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { |
| gr_fill(x, y, x + width, y + height); |
| } |
| |
| void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const { |
| gr_text(gr_sys_font(), x, *y, line, bold); |
| *y += char_height_ + 4; |
| } |
| |
| void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const { |
| for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) { |
| DrawTextLine(x, y, lines[i], false); |
| } |
| } |
| |
| static const char* REGULAR_HELP[] = { |
| "Use volume up/down and power.", |
| NULL |
| }; |
| |
| static const char* LONG_PRESS_HELP[] = { |
| "Any button cycles highlight.", |
| "Long-press activates.", |
| NULL |
| }; |
| |
| // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex |
| // locked. |
| void ScreenRecoveryUI::draw_screen_locked() { |
| if (!show_text) { |
| draw_background_locked(); |
| draw_foreground_locked(); |
| return; |
| } |
| gr_color(0, 0, 0, 255); |
| gr_clear(); |
| |
| static constexpr int TEXT_INDENT = 4; |
| int x = TEXT_INDENT + kMarginWidth; |
| int y = kMarginHeight; |
| if (show_menu) { |
| std::string recovery_fingerprint = |
| android::base::GetProperty("ro.bootimage.build.fingerprint", ""); |
| |
| SetColor(INFO); |
| DrawTextLine(x, &y, "Android Recovery", true); |
| for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) { |
| DrawTextLine(x, &y, chunk.c_str(), false); |
| } |
| DrawTextLines(x, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); |
| |
| SetColor(HEADER); |
| DrawTextLines(x, &y, menu_headers_); |
| |
| SetColor(MENU); |
| DrawHorizontalRule(&y); |
| y += 4; |
| for (int i = 0; i < menu_items; ++i) { |
| if (i == menu_sel) { |
| // Draw the highlight bar. |
| SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG); |
| DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4); |
| // Bold white text for the selected item. |
| SetColor(MENU_SEL_FG); |
| DrawTextLine(x, &y, menu_[i], true); |
| SetColor(MENU); |
| } else { |
| DrawTextLine(x, &y, menu_[i], false); |
| } |
| } |
| DrawHorizontalRule(&y); |
| } |
| |
| // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or |
| // we've displayed the entire text buffer. |
| SetColor(LOG); |
| int row = (text_top_ + text_rows_ - 1) % text_rows_; |
| size_t count = 0; |
| for (int ty = gr_fb_height() - kMarginHeight - char_height_; |
| ty >= y && count < text_rows_; ty -= char_height_, ++count) { |
| int temp_y = ty; |
| DrawTextLine(x, &temp_y, text_[row], false); |
| --row; |
| if (row < 0) row = text_rows_ - 1; |
| } |
| } |
| |
| // Redraw everything on the screen and flip the screen (make it visible). |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_screen_locked() { |
| draw_screen_locked(); |
| gr_flip(); |
| } |
| |
| // Updates only the progress bar, if possible, otherwise redraws the screen. |
| // Should only be called with updateMutex locked. |
| void ScreenRecoveryUI::update_progress_locked() { |
| if (show_text || !pagesIdentical) { |
| draw_screen_locked(); // Must redraw the whole screen |
| pagesIdentical = true; |
| } else { |
| draw_foreground_locked(); // Draw only the progress bar and overlays |
| } |
| gr_flip(); |
| } |
| |
| // Keeps the progress bar updated, even when the process is otherwise busy. |
| void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) { |
| reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); |
| return nullptr; |
| } |
| |
| void ScreenRecoveryUI::ProgressThreadLoop() { |
| double interval = 1.0 / animation_fps; |
| while (true) { |
| double start = now(); |
| pthread_mutex_lock(&updateMutex); |
| |
| bool redraw = false; |
| |
| // update the installation animation, if active |
| // skip this if we have a text overlay (too expensive to update) |
| if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) { |
| if (!intro_done) { |
| if (current_frame == intro_frames - 1) { |
| intro_done = true; |
| current_frame = 0; |
| } else { |
| ++current_frame; |
| } |
| } else { |
| current_frame = (current_frame + 1) % loop_frames; |
| } |
| |
| redraw = true; |
| } |
| |
| // move the progress bar forward on timed intervals, if configured |
| int duration = progressScopeDuration; |
| if (progressBarType == DETERMINATE && duration > 0) { |
| double elapsed = now() - progressScopeTime; |
| float p = 1.0 * elapsed / duration; |
| if (p > 1.0) p = 1.0; |
| if (p > progress) { |
| progress = p; |
| redraw = true; |
| } |
| } |
| |
| if (redraw) update_progress_locked(); |
| |
| pthread_mutex_unlock(&updateMutex); |
| double end = now(); |
| // minimum of 20ms delay between frames |
| double delay = interval - (end-start); |
| if (delay < 0.02) delay = 0.02; |
| usleep(static_cast<useconds_t>(delay * 1000000)); |
| } |
| } |
| |
| void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) { |
| int result = res_create_display_surface(filename, surface); |
| if (result < 0) { |
| LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; |
| } |
| } |
| |
| void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) { |
| int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface); |
| if (result < 0) { |
| LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; |
| } |
| } |
| |
| static char** Alloc2d(size_t rows, size_t cols) { |
| char** result = new char*[rows]; |
| for (size_t i = 0; i < rows; ++i) { |
| result[i] = new char[cols]; |
| memset(result[i], 0, cols); |
| } |
| return result; |
| } |
| |
| // Choose the right background string to display during update. |
| void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { |
| if (security_update) { |
| LoadLocalizedBitmap("installing_security_text", &installing_text); |
| } else { |
| LoadLocalizedBitmap("installing_text", &installing_text); |
| } |
| Redraw(); |
| } |
| |
| bool ScreenRecoveryUI::InitTextParams() { |
| if (gr_init() < 0) { |
| return false; |
| } |
| |
| gr_font_size(gr_sys_font(), &char_width_, &char_height_); |
| text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_; |
| text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_; |
| return true; |
| } |
| |
| bool ScreenRecoveryUI::Init(const std::string& locale) { |
| RecoveryUI::Init(locale); |
| if (!InitTextParams()) { |
| return false; |
| } |
| |
| // Are we portrait or landscape? |
| layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT; |
| // Are we the large variant of our base layout? |
| if (gr_fb_height() > PixelsFromDp(800)) ++layout_; |
| |
| text_ = Alloc2d(text_rows_, text_cols_ + 1); |
| file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1); |
| menu_ = Alloc2d(text_rows_, text_cols_ + 1); |
| |
| text_col_ = text_row_ = 0; |
| text_top_ = 1; |
| |
| LoadBitmap("icon_error", &error_icon); |
| |
| LoadBitmap("progress_empty", &progressBarEmpty); |
| LoadBitmap("progress_fill", &progressBarFill); |
| |
| LoadBitmap("stage_empty", &stageMarkerEmpty); |
| LoadBitmap("stage_fill", &stageMarkerFill); |
| |
| // Background text for "installing_update" could be "installing update" |
| // or "installing security update". It will be set after UI init according |
| // to commands in BCB. |
| installing_text = nullptr; |
| LoadLocalizedBitmap("erasing_text", &erasing_text); |
| LoadLocalizedBitmap("no_command_text", &no_command_text); |
| LoadLocalizedBitmap("error_text", &error_text); |
| |
| LoadAnimation(); |
| |
| pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this); |
| |
| return true; |
| } |
| |
| void ScreenRecoveryUI::LoadAnimation() { |
| std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir); |
| dirent* de; |
| std::vector<std::string> intro_frame_names; |
| std::vector<std::string> loop_frame_names; |
| |
| while ((de = readdir(dir.get())) != nullptr) { |
| int value, num_chars; |
| if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { |
| intro_frame_names.emplace_back(de->d_name, num_chars); |
| } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { |
| loop_frame_names.emplace_back(de->d_name, num_chars); |
| } |
| } |
| |
| intro_frames = intro_frame_names.size(); |
| loop_frames = loop_frame_names.size(); |
| |
| // It's okay to not have an intro. |
| if (intro_frames == 0) intro_done = true; |
| // But you must have an animation. |
| if (loop_frames == 0) abort(); |
| |
| std::sort(intro_frame_names.begin(), intro_frame_names.end()); |
| std::sort(loop_frame_names.begin(), loop_frame_names.end()); |
| |
| introFrames = new GRSurface*[intro_frames]; |
| for (size_t i = 0; i < intro_frames; i++) { |
| LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]); |
| } |
| |
| loopFrames = new GRSurface*[loop_frames]; |
| for (size_t i = 0; i < loop_frames; i++) { |
| LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); |
| } |
| } |
| |
| void ScreenRecoveryUI::SetBackground(Icon icon) { |
| pthread_mutex_lock(&updateMutex); |
| |
| currentIcon = icon; |
| update_screen_locked(); |
| |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetProgressType(ProgressType type) { |
| pthread_mutex_lock(&updateMutex); |
| if (progressBarType != type) { |
| progressBarType = type; |
| } |
| progressScopeStart = 0; |
| progressScopeSize = 0; |
| progress = 0; |
| update_progress_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { |
| pthread_mutex_lock(&updateMutex); |
| progressBarType = DETERMINATE; |
| progressScopeStart += progressScopeSize; |
| progressScopeSize = portion; |
| progressScopeTime = now(); |
| progressScopeDuration = seconds; |
| progress = 0; |
| update_progress_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetProgress(float fraction) { |
| pthread_mutex_lock(&updateMutex); |
| if (fraction < 0.0) fraction = 0.0; |
| if (fraction > 1.0) fraction = 1.0; |
| if (progressBarType == DETERMINATE && fraction > progress) { |
| // Skip updates that aren't visibly different. |
| int width = gr_get_width(progressBarEmpty); |
| float scale = width * progressScopeSize; |
| if ((int) (progress * scale) != (int) (fraction * scale)) { |
| progress = fraction; |
| update_progress_locked(); |
| } |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::SetStage(int current, int max) { |
| pthread_mutex_lock(&updateMutex); |
| stage = current; |
| max_stage = max; |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { |
| std::string str; |
| android::base::StringAppendV(&str, fmt, ap); |
| |
| if (copy_to_stdout) { |
| fputs(str.c_str(), stdout); |
| } |
| |
| pthread_mutex_lock(&updateMutex); |
| if (text_rows_ > 0 && text_cols_ > 0) { |
| for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { |
| if (*ptr == '\n' || text_col_ >= text_cols_) { |
| text_[text_row_][text_col_] = '\0'; |
| text_col_ = 0; |
| text_row_ = (text_row_ + 1) % text_rows_; |
| if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; |
| } |
| if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; |
| } |
| text_[text_row_][text_col_] = '\0'; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::Print(const char* fmt, ...) { |
| va_list ap; |
| va_start(ap, fmt); |
| PrintV(fmt, true, ap); |
| va_end(ap); |
| } |
| |
| void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) { |
| va_list ap; |
| va_start(ap, fmt); |
| PrintV(fmt, false, ap); |
| va_end(ap); |
| } |
| |
| void ScreenRecoveryUI::PutChar(char ch) { |
| pthread_mutex_lock(&updateMutex); |
| if (ch != '\n') text_[text_row_][text_col_++] = ch; |
| if (ch == '\n' || text_col_ >= text_cols_) { |
| text_col_ = 0; |
| ++text_row_; |
| |
| if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ClearText() { |
| pthread_mutex_lock(&updateMutex); |
| text_col_ = 0; |
| text_row_ = 0; |
| text_top_ = 1; |
| for (size_t i = 0; i < text_rows_; ++i) { |
| memset(text_[i], 0, text_cols_ + 1); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::ShowFile(FILE* fp) { |
| std::vector<off_t> offsets; |
| offsets.push_back(ftello(fp)); |
| ClearText(); |
| |
| struct stat sb; |
| fstat(fileno(fp), &sb); |
| |
| bool show_prompt = false; |
| while (true) { |
| if (show_prompt) { |
| PrintOnScreenOnly("--(%d%% of %d bytes)--", |
| static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), |
| static_cast<int>(sb.st_size)); |
| Redraw(); |
| while (show_prompt) { |
| show_prompt = false; |
| int key = WaitKey(); |
| if (key == KEY_POWER || key == KEY_ENTER) { |
| return; |
| } else if (key == KEY_UP || key == KEY_VOLUMEUP) { |
| if (offsets.size() <= 1) { |
| show_prompt = true; |
| } else { |
| offsets.pop_back(); |
| fseek(fp, offsets.back(), SEEK_SET); |
| } |
| } else { |
| if (feof(fp)) { |
| return; |
| } |
| offsets.push_back(ftello(fp)); |
| } |
| } |
| ClearText(); |
| } |
| |
| int ch = getc(fp); |
| if (ch == EOF) { |
| while (text_row_ < text_rows_ - 1) PutChar('\n'); |
| show_prompt = true; |
| } else { |
| PutChar(ch); |
| if (text_col_ == 0 && text_row_ >= text_rows_ - 1) { |
| show_prompt = true; |
| } |
| } |
| } |
| } |
| |
| void ScreenRecoveryUI::ShowFile(const char* filename) { |
| FILE* fp = fopen_path(filename, "re"); |
| if (fp == nullptr) { |
| Print(" Unable to open %s: %s\n", filename, strerror(errno)); |
| return; |
| } |
| |
| char** old_text = text_; |
| size_t old_text_col = text_col_; |
| size_t old_text_row = text_row_; |
| size_t old_text_top = text_top_; |
| |
| // Swap in the alternate screen and clear it. |
| text_ = file_viewer_text_; |
| ClearText(); |
| |
| ShowFile(fp); |
| fclose(fp); |
| |
| text_ = old_text; |
| text_col_ = old_text_col; |
| text_row_ = old_text_row; |
| text_top_ = old_text_top; |
| } |
| |
| void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items, |
| int initial_selection) { |
| pthread_mutex_lock(&updateMutex); |
| if (text_rows_ > 0 && text_cols_ > 0) { |
| menu_headers_ = headers; |
| size_t i = 0; |
| for (; i < text_rows_ && items[i] != nullptr; ++i) { |
| strncpy(menu_[i], items[i], text_cols_ - 1); |
| menu_[i][text_cols_ - 1] = '\0'; |
| } |
| menu_items = i; |
| show_menu = true; |
| menu_sel = initial_selection; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| int ScreenRecoveryUI::SelectMenu(int sel) { |
| pthread_mutex_lock(&updateMutex); |
| if (show_menu) { |
| int old_sel = menu_sel; |
| menu_sel = sel; |
| |
| // Wrap at top and bottom. |
| if (menu_sel < 0) menu_sel = menu_items - 1; |
| if (menu_sel >= menu_items) menu_sel = 0; |
| |
| sel = menu_sel; |
| if (menu_sel != old_sel) update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| return sel; |
| } |
| |
| void ScreenRecoveryUI::EndMenu() { |
| pthread_mutex_lock(&updateMutex); |
| if (show_menu && text_rows_ > 0 && text_cols_ > 0) { |
| show_menu = false; |
| update_screen_locked(); |
| } |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| bool ScreenRecoveryUI::IsTextVisible() { |
| pthread_mutex_lock(&updateMutex); |
| int visible = show_text; |
| pthread_mutex_unlock(&updateMutex); |
| return visible; |
| } |
| |
| bool ScreenRecoveryUI::WasTextEverVisible() { |
| pthread_mutex_lock(&updateMutex); |
| int ever_visible = show_text_ever; |
| pthread_mutex_unlock(&updateMutex); |
| return ever_visible; |
| } |
| |
| void ScreenRecoveryUI::ShowText(bool visible) { |
| pthread_mutex_lock(&updateMutex); |
| show_text = visible; |
| if (show_text) show_text_ever = true; |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::Redraw() { |
| pthread_mutex_lock(&updateMutex); |
| update_screen_locked(); |
| pthread_mutex_unlock(&updateMutex); |
| } |
| |
| void ScreenRecoveryUI::KeyLongPress(int) { |
| // Redraw so that if we're in the menu, the highlight |
| // will change color to indicate a successful long press. |
| Redraw(); |
| } |