| // hardwarekeyboard.cpp - HardwareKeyboard object |
| // Shell file used for most devices. A custom hardwarekeyboard.cpp is needed for devices with a hardware keyboard. |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../common.h" |
| #include "../minuitwrp/minui.h" |
| #include "../recovery_ui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| HardwareKeyboard::HardwareKeyboard(void) { |
| // Do Nothing |
| } |
| |
| HardwareKeyboard::~HardwareKeyboard() { |
| // Do Nothing |
| } |
| |
| int HardwareKeyboard::KeyDown(int key_code) { |
| #ifdef _EVENT_LOGGING |
| LOGE("HardwareKeyboard::KeyDown %i\n", key_code); |
| #endif |
| PageManager::NotifyKey(key_code); |
| return 0; // 0 = no key repeat anything else turns on key repeat |
| } |
| |
| int HardwareKeyboard::KeyUp(int key_code) { |
| #ifdef _EVENT_LOGGING |
| LOGE("HardwareKeyboard::KeyUp %i\n", key_code); |
| #endif |
| return 0; |
| } |
| |
| int HardwareKeyboard::KeyRepeat(void) { |
| #ifdef _EVENT_LOGGING |
| LOGE("HardwareKeyboard::KeyRepeat\n"); |
| #endif |
| return 0; |
| } |