| /* |
| Copyright 2012 bigbiff/Dees_Troy TeamWin |
| This file is part of TWRP/TeamWin Recovery Project. |
| |
| TWRP is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation, either version 3 of the License, or |
| (at your option) any later version. |
| |
| TWRP is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with TWRP. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| #include "../data.hpp" |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../twcommon.h" |
| #include "../minuitwrp/minui.h" |
| #include "gui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| GUIKeyboard::GUIKeyboard(xml_node<>* node) |
| : GUIObject(node) |
| { |
| int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0; |
| rowY = colX = -1; |
| highlightRenderCount = hasHighlight = hasCapsHighlight = 0; |
| char resource[10], layout[8], row[5], key[6], longpress[7]; |
| xml_attribute<>* attr; |
| xml_node<>* child; |
| xml_node<>* keylayout; |
| xml_node<>* keyrow; |
| |
| for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++) |
| keyboardImg[layoutindex] = NULL; |
| |
| mRendered = false; |
| currentLayout = 1; |
| mAction = NULL; |
| KeyboardHeight = KeyboardWidth = 0; |
| |
| if (!node) return; |
| |
| // Load the action |
| child = node->first_node("action"); |
| if (child) |
| { |
| mAction = new GUIAction(node); |
| } |
| |
| memset(&mHighlightColor, 0, sizeof(COLOR)); |
| child = node->first_node("highlight"); |
| if (child) { |
| attr = child->first_attribute("color"); |
| if (attr) { |
| hasHighlight = 1; |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mHighlightColor); |
| } |
| } |
| |
| memset(&mCapsHighlightColor, 0, sizeof(COLOR)); |
| child = node->first_node("capshighlight"); |
| if (child) { |
| attr = child->first_attribute("color"); |
| if (attr) { |
| hasCapsHighlight = 1; |
| std::string color = attr->value(); |
| ConvertStrToColor(color, &mCapsHighlightColor); |
| } |
| } |
| |
| // Load the images for the different layouts |
| child = node->first_node("layout"); |
| if (child) |
| { |
| layoutindex = 1; |
| strcpy(resource, "resource1"); |
| attr = child->first_attribute(resource); |
| while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) { |
| keyboardImg[layoutindex - 1] = LoadAttrImage(child, resource); |
| |
| layoutindex++; |
| resource[8] = (char)(layoutindex + 48); |
| attr = child->first_attribute(resource); |
| } |
| } |
| |
| // Check the first image to get height and width |
| if (keyboardImg[0] && keyboardImg[0]->GetResource()) |
| { |
| KeyboardWidth = keyboardImg[0]->GetWidth(); |
| KeyboardHeight = keyboardImg[0]->GetHeight(); |
| } |
| |
| // Load all of the layout maps |
| layoutindex = 1; |
| strcpy(layout, "layout1"); |
| keylayout = node->first_node(layout); |
| while (keylayout) |
| { |
| if (layoutindex > MAX_KEYBOARD_LAYOUTS) { |
| LOGERR("Too many layouts defined in keyboard.\n"); |
| return; |
| } |
| |
| child = keylayout->first_node("keysize"); |
| if (child) { |
| attr = child->first_attribute("height"); |
| if (attr) |
| keyHeight = scale_theme_y(atoi(attr->value())); |
| else |
| keyHeight = 0; |
| attr = child->first_attribute("width"); |
| if (attr) |
| keyWidth = scale_theme_x(atoi(attr->value())); |
| else |
| keyWidth = 0; |
| attr = child->first_attribute("capslock"); |
| if (attr) |
| caps_tracking[layoutindex - 1].capslock = atoi(attr->value()); |
| else |
| caps_tracking[layoutindex - 1].capslock = 1; |
| attr = child->first_attribute("revert_layout"); |
| if (attr) |
| caps_tracking[layoutindex - 1].revert_layout = atoi(attr->value()); |
| else |
| caps_tracking[layoutindex - 1].revert_layout = -1; |
| } |
| |
| rowindex = 1; |
| Yindex = 0; |
| strcpy(row, "row1"); |
| keyrow = keylayout->first_node(row); |
| while (keyrow) |
| { |
| if (rowindex > MAX_KEYBOARD_ROWS) { |
| LOGERR("Too many rows defined in keyboard.\n"); |
| return; |
| } |
| |
| Yindex += keyHeight; |
| row_heights[layoutindex - 1][rowindex - 1] = Yindex; |
| |
| keyindex = 1; |
| Xindex = 0; |
| strcpy(key, "key01"); |
| attr = keyrow->first_attribute(key); |
| |
| while (attr) { |
| if (keyindex > MAX_KEYBOARD_KEYS) { |
| LOGERR("Too many keys defined in a keyboard row.\n"); |
| return; |
| } |
| |
| const char* keyinfo = attr->value(); |
| |
| if (strlen(keyinfo) == 0) { |
| LOGERR("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex); |
| return; |
| } |
| |
| if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, false)) |
| LOGERR("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex); |
| |
| |
| // PROCESS LONG PRESS INFO IF EXISTS |
| sprintf(longpress, "long%02i", keyindex); |
| attr = keyrow->first_attribute(longpress); |
| if (attr) { |
| const char* keyinfo = attr->value(); |
| |
| if (strlen(keyinfo) == 0) { |
| LOGERR("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex); |
| return; |
| } |
| |
| if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, true)) |
| LOGERR("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex); |
| } |
| keyindex++; |
| sprintf(key, "key%02i", keyindex); |
| attr = keyrow->first_attribute(key); |
| } |
| rowindex++; |
| row[3] = (char)(rowindex + 48); |
| keyrow = keylayout->first_node(row); |
| } |
| layoutindex++; |
| layout[6] = (char)(layoutindex + 48); |
| keylayout = node->first_node(layout); |
| } |
| |
| int x, y, w, h; |
| // Load the placement |
| LoadPlacement(node->first_node("placement"), &x, &y, &w, &h); |
| SetActionPos(x, y, KeyboardWidth, KeyboardHeight); |
| SetRenderPos(x, y, w, h); |
| return; |
| } |
| |
| GUIKeyboard::~GUIKeyboard() |
| { |
| } |
| |
| int GUIKeyboard::ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress) |
| { |
| int keychar = 0; |
| if (strlen(keyinfo) == 1) { |
| // This is a single key, simple definition |
| keychar = keyinfo[0]; |
| } else { |
| // This key has extra data: {keywidth}:{what_the_key_does} |
| keyWidth = scale_theme_x(atoi(keyinfo)); |
| |
| const char* ptr = keyinfo; |
| while (*ptr > 32 && *ptr != ':') |
| ptr++; |
| if (*ptr != ':') |
| return -1; // no colon is an error |
| ptr++; |
| |
| if (*ptr == 0) { // This is an empty area |
| keychar = 0; |
| } else if (strlen(ptr) == 1) { // This is the character that this key uses |
| keychar = *ptr; |
| } else if (*ptr == 'c') { // This is an ASCII character code: "c:{number}" |
| keychar = atoi(ptr + 2); |
| } else if (*ptr == 'l') { // This is a different layout: "layout{number}" |
| keychar = KEYBOARD_LAYOUT; |
| key.layout = atoi(ptr + 6); |
| } else if (*ptr == 'a') { // This is an action: "action" |
| keychar = KEYBOARD_ACTION; |
| } else |
| return -1; |
| } |
| |
| if (longpress) { |
| key.longpresskey = keychar; |
| } else { |
| key.key = keychar; |
| Xindex += keyWidth; |
| key.end_x = Xindex - 1; |
| } |
| |
| return 0; |
| } |
| |
| int GUIKeyboard::Render(void) |
| { |
| if (!isConditionTrue()) |
| { |
| mRendered = false; |
| return 0; |
| } |
| |
| int ret = 0; |
| |
| if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource()) |
| gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY); |
| |
| // Draw highlight for capslock |
| if (hasCapsHighlight && caps_tracking[currentLayout - 1].capslock == 0 && caps_tracking[currentLayout - 1].set_capslock) { |
| int boxheight, boxwidth, x; |
| gr_color(mCapsHighlightColor.red, mCapsHighlightColor.green, mCapsHighlightColor.blue, mCapsHighlightColor.alpha); |
| for (int indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { |
| for (int indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { |
| if ((int)keyboard_keys[currentLayout - 1][indexy][indexx].key == KEYBOARD_LAYOUT && (int)keyboard_keys[currentLayout - 1][indexy][indexx].layout == caps_tracking[currentLayout - 1].revert_layout) { |
| if (indexy == 0) |
| boxheight = row_heights[currentLayout - 1][indexy]; |
| else |
| boxheight = row_heights[currentLayout - 1][indexy] - row_heights[currentLayout - 1][indexy - 1]; |
| if (indexx == 0) { |
| x = mRenderX; |
| boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x; |
| } else { |
| x = mRenderX + keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x; |
| boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x - keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x; |
| } |
| gr_fill(x, mRenderY + row_heights[currentLayout - 1][indexy - 1], boxwidth, boxheight); |
| } |
| } |
| } |
| } |
| |
| if (hasHighlight && highlightRenderCount != 0) { |
| int boxheight, boxwidth, x; |
| if (rowY == 0) |
| boxheight = row_heights[currentLayout - 1][rowY]; |
| else |
| boxheight = row_heights[currentLayout - 1][rowY] - row_heights[currentLayout - 1][rowY - 1]; |
| if (colX == 0) { |
| x = mRenderX; |
| boxwidth = keyboard_keys[currentLayout - 1][rowY][colX].end_x; |
| } else { |
| x = mRenderX + keyboard_keys[currentLayout - 1][rowY][colX - 1].end_x; |
| boxwidth = keyboard_keys[currentLayout - 1][rowY][colX].end_x - keyboard_keys[currentLayout - 1][rowY][colX - 1].end_x; |
| } |
| gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha); |
| gr_fill(x, mRenderY + row_heights[currentLayout - 1][rowY - 1], boxwidth, boxheight); |
| if (highlightRenderCount > 0) |
| highlightRenderCount--; |
| } else |
| mRendered = true; |
| |
| return ret; |
| } |
| |
| int GUIKeyboard::Update(void) |
| { |
| if (!isConditionTrue()) return (mRendered ? 2 : 0); |
| if (!mRendered) return 2; |
| |
| return 0; |
| } |
| |
| int GUIKeyboard::SetRenderPos(int x, int y, int w, int h) |
| { |
| mRenderX = x; |
| mRenderY = y; |
| if (w || h) |
| { |
| mRenderW = KeyboardWidth; |
| mRenderH = KeyboardHeight; |
| } |
| |
| if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); |
| return 0; |
| } |
| |
| int GUIKeyboard::GetSelection(int x, int y) |
| { |
| if (x < mRenderX || x - mRenderX > (int)KeyboardWidth || y < mRenderY || y - mRenderY > (int)KeyboardHeight) return -1; |
| return 0; |
| } |
| |
| int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y) |
| { |
| static int startSelection = -1, was_held = 0, startX = 0; |
| static unsigned char initial_key = 0; |
| int indexy, indexx, rely, relx, rowIndex = 0; |
| |
| rely = y - mRenderY; |
| relx = x - mRenderX; |
| |
| if (!isConditionTrue()) return -1; |
| |
| switch (state) |
| { |
| case TOUCH_START: |
| if (GetSelection(x, y) == 0) { |
| startSelection = -1; |
| was_held = 0; |
| startX = x; |
| // Find the correct row |
| for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { |
| if (row_heights[currentLayout - 1][indexy] > rely) { |
| rowIndex = indexy; |
| rowY = indexy; |
| indexy = MAX_KEYBOARD_ROWS; |
| } |
| } |
| |
| // Find the correct key (column) |
| for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { |
| if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) { |
| // This is the key that was pressed! |
| initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key; |
| colX = indexx; |
| indexx = MAX_KEYBOARD_KEYS; |
| } |
| } |
| if (initial_key != 0) |
| highlightRenderCount = -1; |
| else |
| highlightRenderCount = 0; |
| mRendered = false; |
| } else { |
| if (highlightRenderCount != 0) |
| mRendered = false; |
| highlightRenderCount = 0; |
| startSelection = 0; |
| } |
| break; |
| case TOUCH_DRAG: |
| break; |
| case TOUCH_RELEASE: |
| if (x < startX - (KeyboardWidth * 0.5)) { |
| if (highlightRenderCount != 0) { |
| highlightRenderCount = 0; |
| mRendered = false; |
| } |
| PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT); |
| return 0; |
| } else if (x > startX + (KeyboardWidth * 0.5)) { |
| if (highlightRenderCount != 0) { |
| highlightRenderCount = 0; |
| mRendered = false; |
| } |
| PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT); |
| return 0; |
| } |
| |
| case TOUCH_HOLD: |
| case TOUCH_REPEAT: |
| |
| if (startSelection == 0 || GetSelection(x, y) == -1) { |
| if (highlightRenderCount != 0) { |
| highlightRenderCount = 0; |
| mRendered = false; |
| } |
| return 0; |
| } else if (highlightRenderCount != 0) { |
| if (state == TOUCH_RELEASE) |
| highlightRenderCount = 2; |
| else |
| highlightRenderCount = -1; |
| mRendered = false; |
| } |
| |
| // Find the correct row |
| for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { |
| if (row_heights[currentLayout - 1][indexy] > rely) { |
| rowIndex = indexy; |
| indexy = MAX_KEYBOARD_ROWS; |
| } |
| } |
| |
| // Find the correct key (column) |
| for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { |
| keyboard_key_class& key = keyboard_keys[currentLayout - 1][rowIndex][indexx]; |
| if (key.end_x > relx) { |
| // This is the key that was pressed! |
| if (key.key != initial_key) { |
| // We dragged off of the starting key |
| startSelection = 0; |
| break; |
| } else if (state == TOUCH_RELEASE && was_held == 0) { |
| DataManager::Vibrate("tw_keyboard_vibrate"); |
| if ((int)key.key < KEYBOARD_SPECIAL_KEYS && (int)key.key > 0) { |
| // Regular key |
| PageManager::NotifyKeyboard(key.key); |
| if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) { |
| // caps lock was not set, change layouts |
| currentLayout = caps_tracking[currentLayout - 1].revert_layout; |
| mRendered = false; |
| } |
| } else if ((int)key.key == KEYBOARD_LAYOUT) { |
| // Switch layouts |
| if (caps_tracking[currentLayout - 1].capslock == 0 && key.layout == caps_tracking[currentLayout - 1].revert_layout) { |
| if (!caps_tracking[currentLayout - 1].set_capslock) { |
| caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock |
| } else { |
| caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts |
| currentLayout = key.layout; |
| } |
| } else { |
| currentLayout = key.layout; |
| } |
| mRendered = false; |
| } else if ((int)key.key == KEYBOARD_ACTION) { |
| // Action |
| highlightRenderCount = 0; |
| if (mAction) { |
| // Keyboard has its own action defined |
| return (mAction ? mAction->NotifyTouch(state, x, y) : 1); |
| } else { |
| // Send action notification |
| PageManager::NotifyKeyboard(key.key); |
| } |
| } |
| } else if (state == TOUCH_HOLD) { |
| was_held = 1; |
| if ((int)key.key == KEYBOARD_BACKSPACE) { |
| // Repeat backspace |
| PageManager::NotifyKeyboard(key.key); |
| } else if ((int)key.longpresskey < KEYBOARD_SPECIAL_KEYS && (int)key.longpresskey > 0) { |
| // Long Press Key |
| DataManager::Vibrate("tw_keyboard_vibrate"); |
| PageManager::NotifyKeyboard(key.longpresskey); |
| } |
| } else if (state == TOUCH_REPEAT) { |
| was_held = 1; |
| if ((int)key.key == KEYBOARD_BACKSPACE) { |
| // Repeat backspace |
| PageManager::NotifyKeyboard(key.key); |
| } |
| } |
| indexx = MAX_KEYBOARD_KEYS; |
| } |
| } |
| break; |
| } |
| |
| return 0; |
| } |