recovery: Move a few int to bool.

Most of the changes are trivial.

Also update a dead reference to device_handle_key() in device.h comment,
and add some comments to get_menu_selection() function.

Test: `mmma bootable/recovery`
Change-Id: I59ef9213ec88ab35c0e7b8a7813ccf9c56dbd5c5
diff --git a/device.h b/device.h
index 08dfcdf..639e2bf 100644
--- a/device.h
+++ b/device.h
@@ -20,96 +20,90 @@
 #include "ui.h"
 
 class Device {
-  public:
-    explicit Device(RecoveryUI* ui) : ui_(ui) { }
-    virtual ~Device() { }
+ public:
+  explicit Device(RecoveryUI* ui) : ui_(ui) {}
+  virtual ~Device() {}
 
-    // Called to obtain the UI object that should be used to display
-    // the recovery user interface for this device.  You should not
-    // have called Init() on the UI object already, the caller will do
-    // that after this method returns.
-    virtual RecoveryUI* GetUI() { return ui_; }
+  // Called to obtain the UI object that should be used to display the recovery user interface for
+  // this device. You should not have called Init() on the UI object already, the caller will do
+  // that after this method returns.
+  virtual RecoveryUI* GetUI() {
+    return ui_;
+  }
 
-    // Called when recovery starts up (after the UI has been obtained
-    // and initialized and after the arguments have been parsed, but
-    // before anything else).
-    virtual void StartRecovery() { };
+  // Called when recovery starts up (after the UI has been obtained and initialized and after the
+  // arguments have been parsed, but before anything else).
+  virtual void StartRecovery() {};
 
-    // Called from the main thread when recovery is at the main menu
-    // and waiting for input, and a key is pressed.  (Note that "at"
-    // the main menu does not necessarily mean the menu is visible;
-    // recovery will be at the main menu with it invisible after an
-    // unsuccessful operation [ie OTA package failure], or if recovery
-    // is started with no command.)
-    //
-    // key is the code of the key just pressed.  (You can call
-    // IsKeyPressed() on the RecoveryUI object you returned from GetUI
-    // if you want to find out if other keys are held down.)
-    //
-    // visible is true if the menu is visible.
-    //
-    // Return one of the defined constants below in order to:
-    //
-    //   - move the menu highlight (kHighlight{Up,Down})
-    //   - invoke the highlighted item (kInvokeItem)
-    //   - do nothing (kNoAction)
-    //   - invoke a specific action (a menu position: any non-negative number)
-    virtual int HandleMenuKey(int key, int visible);
+  // Called from the main thread when recovery is at the main menu and waiting for input, and a key
+  // is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible;
+  // recovery will be at the main menu with it invisible after an unsuccessful operation [ie OTA
+  // package failure], or if recovery is started with no command.)
+  //
+  // 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI
+  // object you returned from GetUI if you want to find out if other keys are held down.)
+  //
+  // 'visible' is true if the menu is visible.
+  //
+  // Returns one of the defined constants below in order to:
+  //
+  //   - move the menu highlight (kHighlight{Up,Down})
+  //   - invoke the highlighted item (kInvokeItem)
+  //   - do nothing (kNoAction)
+  //   - invoke a specific action (a menu position: any non-negative number)
+  virtual int HandleMenuKey(int key, bool visible);
 
-    enum BuiltinAction {
-        NO_ACTION = 0,
-        REBOOT = 1,
-        APPLY_SDCARD = 2,
-        // APPLY_CACHE was 3.
-        APPLY_ADB_SIDELOAD = 4,
-        WIPE_DATA = 5,
-        WIPE_CACHE = 6,
-        REBOOT_BOOTLOADER = 7,
-        SHUTDOWN = 8,
-        VIEW_RECOVERY_LOGS = 9,
-        MOUNT_SYSTEM = 10,
-        RUN_GRAPHICS_TEST = 11,
-    };
+  enum BuiltinAction {
+    NO_ACTION = 0,
+    REBOOT = 1,
+    APPLY_SDCARD = 2,
+    // APPLY_CACHE was 3.
+    APPLY_ADB_SIDELOAD = 4,
+    WIPE_DATA = 5,
+    WIPE_CACHE = 6,
+    REBOOT_BOOTLOADER = 7,
+    SHUTDOWN = 8,
+    VIEW_RECOVERY_LOGS = 9,
+    MOUNT_SYSTEM = 10,
+    RUN_GRAPHICS_TEST = 11,
+  };
 
-    // Return the list of menu items (an array of strings,
-    // NULL-terminated).  The menu_position passed to InvokeMenuItem
-    // will correspond to the indexes into this array.
-    virtual const char* const* GetMenuItems();
+  // Return the list of menu items (an array of strings, NULL-terminated). The menu_position passed
+  // to InvokeMenuItem will correspond to the indexes into this array.
+  virtual const char* const* GetMenuItems();
 
-    // Perform a recovery action selected from the menu.
-    // 'menu_position' will be the item number of the selected menu
-    // item, or a non-negative number returned from
-    // device_handle_key().  The menu will be hidden when this is
-    // called; implementations can call ui_print() to print
-    // information to the screen.  If the menu position is one of the
-    // builtin actions, you can just return the corresponding enum
-    // value.  If it is an action specific to your device, you
-    // actually perform it here and return NO_ACTION.
-    virtual BuiltinAction InvokeMenuItem(int menu_position);
+  // Perform a recovery action selected from the menu. 'menu_position' will be the item number of
+  // the selected menu item, or a non-negative number returned from HandleMenuKey(). The menu will
+  // be hidden when this is called; implementations can call ui_print() to print information to the
+  // screen. If the menu position is one of the builtin actions, you can just return the
+  // corresponding enum value. If it is an action specific to your device, you actually perform it
+  // here and return NO_ACTION.
+  virtual BuiltinAction InvokeMenuItem(int menu_position);
 
-    static const int kNoAction = -1;
-    static const int kHighlightUp = -2;
-    static const int kHighlightDown = -3;
-    static const int kInvokeItem = -4;
+  static const int kNoAction = -1;
+  static const int kHighlightUp = -2;
+  static const int kHighlightDown = -3;
+  static const int kInvokeItem = -4;
 
-    // Called before and after we do a wipe data/factory reset operation,
-    // either via a reboot from the main system with the --wipe_data flag,
-    // or when the user boots into recovery image manually and selects the
-    // option from the menu, to perform whatever device-specific wiping
-    // actions are needed.
-    // Return true on success; returning false from PreWipeData will prevent
-    // the regular wipe, and returning false from PostWipeData will cause
-    // the wipe to be considered a failure.
-    virtual bool PreWipeData() { return true; }
-    virtual bool PostWipeData() { return true; }
+  // Called before and after we do a wipe data/factory reset operation, either via a reboot from the
+  // main system with the --wipe_data flag, or when the user boots into recovery image manually and
+  // selects the option from the menu, to perform whatever device-specific wiping actions as needed.
+  // Returns true on success; returning false from PreWipeData will prevent the regular wipe, and
+  // returning false from PostWipeData will cause the wipe to be considered a failure.
+  virtual bool PreWipeData() {
+    return true;
+  }
 
-  private:
-    RecoveryUI* ui_;
+  virtual bool PostWipeData() {
+    return true;
+  }
+
+ private:
+  RecoveryUI* ui_;
 };
 
-// The device-specific library must define this function (or the
-// default one will be used, if there is no device-specific library).
-// It returns the Device object that recovery should use.
+// The device-specific library must define this function (or the default one will be used, if there
+// is no device-specific library). It returns the Device object that recovery should use.
 Device* make_device();
 
 #endif  // _DEVICE_H