screen_ui: Word-wrap menu headers.
This CL adds ScreenRecoveryUI::DrawWrappedTextLines() to better handle
long menu header texts. It does a word wrap at spaces, if available.
This avoids fixed-length menu headers being truncated on small screens.
Bug: 64293520
Test: On bullhead, boot into recovery with --prompt_and_wipe_data, and
check the prompt texts.
Change-Id: Ia22746583516dd230567a267584aca558429395e
(cherry picked from commit 2bbc6d642d1fbfb007905d95b629fe5f833b2a1b)
diff --git a/screen_ui.h b/screen_ui.h
index 8402fac..df7cc25 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -187,6 +187,9 @@
virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
int DrawTextLines(int x, int y, const char* const* lines) const;
+ // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
+ // Returns the offset it should be moving along Y-axis.
+ int DrawWrappedTextLines(int x, int y, const char* const* lines) const;
};
#endif // RECOVERY_UI_H