Update ScreenRecoveryUI::Draw* function signatures.

Move away from taking int* for the Y-offset. Change it to int and return
the offset instead.

Test: Check the recovery menu and 'Wipe data' menu.
Change-Id: Ib15e070a0d576a0f8f66f35605cb8479e7071f26
diff --git a/screen_ui.h b/screen_ui.h
index e8d3c32..8402fac 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -179,10 +179,14 @@
   virtual int GetProgressBaseline() const;
   virtual int GetTextBaseline() const;
 
-  virtual void DrawHorizontalRule(int* y) const;
+  // Draws a highlight bar at (x, y) - (x + width, y + height).
   virtual void DrawHighlightBar(int x, int y, int width, int height) const;
-  virtual void DrawTextLine(int x, int* y, const char* line, bool bold) const;
-  void DrawTextLines(int x, int* y, const char* const* lines) const;
+  // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
+  virtual int DrawHorizontalRule(int y) const;
+  // Draws a line of text. Returns the offset it should be moving along Y-axis.
+  virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
+  // Draws multiple text lines. Returns the offset it should be moving along Y-axis.
+  int DrawTextLines(int x, int y, const char* const* lines) const;
 };
 
 #endif  // RECOVERY_UI_H