split out device-specific recovery UI code into vendor directories
Take some device-specific details of the recovery UI (eg, what keys to
press to bring up the interface and perform actions, exact text of the
menu, etc.) and split them out into separate C functions. Arrange to
take implementations of those functions from the appropriate vendor
directory at build time. Provide a default implementation in case no
vendor-specific one is available.
diff --git a/Android.mk b/Android.mk
index 8c1de73..ba82017 100644
--- a/Android.mk
+++ b/Android.mk
@@ -1,11 +1,11 @@
+ifneq ($(TARGET_SIMULATOR),true)
+ifeq ($(TARGET_ARCH),arm)
+
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
commands_recovery_local_path := $(LOCAL_PATH)
-ifneq ($(TARGET_SIMULATOR),true)
-ifeq ($(TARGET_ARCH),arm)
-
LOCAL_SRC_FILES := \
recovery.c \
bootloader.c \
@@ -29,17 +29,22 @@
LOCAL_MODULE_TAGS := eng
-LOCAL_STATIC_LIBRARIES := libminzip libunz libamend libmtdutils libmincrypt
+LOCAL_STATIC_LIBRARIES :=
+ifeq ($(TARGET_RECOVERY_UI_LIB),)
+ LOCAL_SRC_FILES += default_recovery_ui.c
+else
+ LOCAL_STATIC_LIBRARIES += $(TARGET_RECOVERY_UI_LIB)
+endif
+LOCAL_STATIC_LIBRARIES += libminzip libunz libamend libmtdutils libmincrypt
LOCAL_STATIC_LIBRARIES += libminui libpixelflinger_static libpng libcutils
LOCAL_STATIC_LIBRARIES += libstdc++ libc
include $(BUILD_EXECUTABLE)
-include $(commands_recovery_local_path)/minui/Android.mk
-
endif # TARGET_ARCH == arm
endif # !TARGET_SIMULATOR
+include $(commands_recovery_local_path)/minui/Android.mk
include $(commands_recovery_local_path)/amend/Android.mk
include $(commands_recovery_local_path)/minzip/Android.mk
include $(commands_recovery_local_path)/mtdutils/Android.mk