ui: Manage loaded resources with smart pointers.
Test: Run recovery_unit_test on marlin.
Test: `Run graphics test` on marlin.
Change-Id: I8239c3d9fb288f80ee11f615402768ff8ef8ecd0
diff --git a/tests/unit/screen_ui_test.cpp b/tests/unit/screen_ui_test.cpp
index 3246e6a..b780af4 100644
--- a/tests/unit/screen_ui_test.cpp
+++ b/tests/unit/screen_ui_test.cpp
@@ -231,12 +231,12 @@
}
TEST_F(ScreenUITest, GraphicMenuSelection) {
- auto header = GRSurface::Create(50, 50, 50, 1, 50 * 50);
- auto item = GRSurface::Create(50, 50, 50, 1, 50 * 50);
- std::vector<GRSurface*> items = {
- item.get(),
- item.get(),
- item.get(),
+ auto image = GRSurface::Create(50, 50, 50, 1, 50 * 50);
+ auto header = image->Clone();
+ std::vector<const GRSurface*> items = {
+ image.get(),
+ image.get(),
+ image.get(),
};
GraphicMenu menu(header.get(), items, 0, draw_funcs_);
@@ -258,12 +258,12 @@
}
TEST_F(ScreenUITest, GraphicMenuValidate) {
- auto header = GRSurface::Create(50, 50, 50, 1, 50 * 50);
- auto item = GRSurface::Create(50, 50, 50, 1, 50 * 50);
- std::vector<GRSurface*> items = {
- item.get(),
- item.get(),
- item.get(),
+ auto image = GRSurface::Create(50, 50, 50, 1, 50 * 50);
+ auto header = image->Clone();
+ std::vector<const GRSurface*> items = {
+ image.get(),
+ image.get(),
+ image.get(),
};
ASSERT_TRUE(GraphicMenu::Validate(200, 200, header.get(), items));
@@ -273,7 +273,7 @@
ASSERT_FALSE(GraphicMenu::Validate(299, 200, wide_surface.get(), items));
// Menu exceeds the vertical boundary.
- items.push_back(item.get());
+ items.emplace_back(image.get());
ASSERT_FALSE(GraphicMenu::Validate(200, 249, header.get(), items));
}
@@ -539,8 +539,8 @@
ui_->LoadAnimation();
- ASSERT_EQ(2u, ui_->intro_frames);
- ASSERT_EQ(3u, ui_->loop_frames);
+ ASSERT_EQ(2u, ui_->intro_frames_.size());
+ ASSERT_EQ(3u, ui_->loop_frames_.size());
for (const auto& name : tempfiles) {
ASSERT_EQ(0, unlink(name.c_str()));