Add a new key_pressed_mutex
The following variables in recovery ui were protected by
key_queue_mutex. But the purpose of key_queue_mutex is to protect the
key_queue, which will be changed after we already have a key code. So
getting the key pressed should be orthogonal to the key queue. And
adding a mutex will help to avoid deadlocks in b/135078366.
Variables include:
char key_pressed[KEY_MAX + 1];
int key_last_down;
bool key_long_press;
int key_down_count;
bool enable_reboot;
Bug: 135078366
Test: boot into recovery and press keys
Change-Id: Ie2cfcf1f2fec49b53f8fac97aa9a2c60f15b84f9
diff --git a/recovery_ui/include/recovery_ui/ui.h b/recovery_ui/include/recovery_ui/ui.h
index 797e2f0..0b29c29 100644
--- a/recovery_ui/include/recovery_ui/ui.h
+++ b/recovery_ui/include/recovery_ui/ui.h
@@ -230,18 +230,22 @@
bool InitScreensaver();
void SetScreensaverState(ScreensaverState state);
+
// Key event input queue
std::mutex key_queue_mutex;
std::condition_variable key_queue_cond;
bool key_interrupted_;
int key_queue[256], key_queue_len;
- char key_pressed[KEY_MAX + 1]; // under key_queue_mutex
- int key_last_down; // under key_queue_mutex
- bool key_long_press; // under key_queue_mutex
- int key_down_count; // under key_queue_mutex
- bool enable_reboot; // under key_queue_mutex
- int rel_sum;
+ // key press events
+ std::mutex key_press_mutex;
+ char key_pressed[KEY_MAX + 1];
+ int key_last_down;
+ bool key_long_press;
+ int key_down_count;
+ bool enable_reboot;
+
+ int rel_sum;
int consecutive_power_keys;
int last_key;
diff --git a/recovery_ui/ui.cpp b/recovery_ui/ui.cpp
index cf0d3b5..51ad169 100644
--- a/recovery_ui/ui.cpp
+++ b/recovery_ui/ui.cpp
@@ -346,7 +346,7 @@
bool long_press = false;
{
- std::lock_guard<std::mutex> lg(key_queue_mutex);
+ std::lock_guard<std::mutex> lg(key_press_mutex);
key_pressed[key_code] = updown;
if (updown) {
++key_down_count;
@@ -393,7 +393,7 @@
std::this_thread::sleep_for(750ms); // 750 ms == "long"
bool long_press = false;
{
- std::lock_guard<std::mutex> lg(key_queue_mutex);
+ std::lock_guard<std::mutex> lg(key_press_mutex);
if (key_last_down == key_code && key_down_count == count) {
long_press = key_long_press = true;
}
@@ -518,13 +518,13 @@
}
bool RecoveryUI::IsKeyPressed(int key) {
- std::lock_guard<std::mutex> lg(key_queue_mutex);
+ std::lock_guard<std::mutex> lg(key_press_mutex);
int pressed = key_pressed[key];
return pressed;
}
bool RecoveryUI::IsLongPress() {
- std::lock_guard<std::mutex> lg(key_queue_mutex);
+ std::lock_guard<std::mutex> lg(key_press_mutex);
bool result = key_long_press;
return result;
}
@@ -548,7 +548,7 @@
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
{
- std::lock_guard<std::mutex> lg(key_queue_mutex);
+ std::lock_guard<std::mutex> lg(key_press_mutex);
key_long_press = false;
}
@@ -592,6 +592,6 @@
void RecoveryUI::KeyLongPress(int) {}
void RecoveryUI::SetEnableReboot(bool enabled) {
- std::lock_guard<std::mutex> lg(key_queue_mutex);
+ std::lock_guard<std::mutex> lg(key_press_mutex);
enable_reboot = enabled;
}