allow CheckKey to request mounting /system

Also provide a default implementation of CheckKey that's reasonable
for many devices (those that have power and volume keys).

Change-Id: Icf6c7746ebd866152d402059dbd27fd16bd51ff8
diff --git a/Android.mk b/Android.mk
index 075fa2c..645a835 100644
--- a/Android.mk
+++ b/Android.mk
@@ -82,6 +82,7 @@
 LOCAL_MODULE := verifier_test
 LOCAL_FORCE_STATIC_EXECUTABLE := true
 LOCAL_MODULE_TAGS := tests
+LOCAL_CFLAGS += -DNO_RECOVERY_MOUNT
 LOCAL_SRC_FILES := \
     verifier_test.cpp \
     verifier.cpp \
diff --git a/ui.cpp b/ui.cpp
index cece02d..5043ee5 100644
--- a/ui.cpp
+++ b/ui.cpp
@@ -31,6 +31,7 @@
 #include <cutils/android_reboot.h>
 
 #include "common.h"
+#include "roots.h"
 #include "device.h"
 #include "minui/minui.h"
 #include "screen_ui.h"
@@ -47,7 +48,10 @@
     key_queue_len(0),
     key_last_down(-1),
     key_long_press(false),
-    key_down_count(0) {
+    key_down_count(0),
+    consecutive_power_keys(0),
+    consecutive_alternate_keys(0),
+    last_key(-1) {
     pthread_mutex_init(&key_queue_mutex, NULL);
     pthread_cond_init(&key_queue_cond, NULL);
     self = this;
@@ -152,6 +156,13 @@
           case RecoveryUI::ENQUEUE:
             EnqueueKey(key_code);
             break;
+
+          case RecoveryUI::MOUNT_SYSTEM:
+#ifndef NO_RECOVERY_MOUNT
+            ensure_path_mounted("/system");
+            Print("Mounted /system.");
+#endif
+            break;
         }
     }
 }
@@ -258,8 +269,41 @@
     pthread_mutex_unlock(&key_queue_mutex);
 }
 
+// The default CheckKey implementation assumes the device has power,
+// volume up, and volume down keys.
+//
+// - Hold power and press vol-up to toggle display.
+// - Press power seven times in a row to reboot.
+// - Alternate vol-up and vol-down seven times to mount /system.
 RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) {
-    return RecoveryUI::ENQUEUE;
+    if (IsKeyPressed(KEY_POWER) && key == KEY_VOLUMEUP) {
+        return TOGGLE;
+    }
+
+    if (key == KEY_POWER) {
+        ++consecutive_power_keys;
+        if (consecutive_power_keys >= 7) {
+            return REBOOT;
+        }
+    } else {
+        consecutive_power_keys = 0;
+    }
+
+    if ((key == KEY_VOLUMEUP &&
+         (last_key == KEY_VOLUMEDOWN || last_key == -1)) ||
+        (key == KEY_VOLUMEDOWN &&
+         (last_key == KEY_VOLUMEUP || last_key == -1))) {
+        ++consecutive_alternate_keys;
+        if (consecutive_alternate_keys >= 7) {
+            consecutive_alternate_keys = 0;
+            return MOUNT_SYSTEM;
+        }
+    } else {
+        consecutive_alternate_keys = 0;
+    }
+    last_key = key;
+
+    return ENQUEUE;
 }
 
 void RecoveryUI::NextCheckKeyIsLong(bool is_long_press) {
diff --git a/ui.h b/ui.h
index 6c8987a..d85fc65 100644
--- a/ui.h
+++ b/ui.h
@@ -77,7 +77,7 @@
     // Return value indicates whether an immediate operation should be
     // triggered (toggling the display, rebooting the device), or if
     // the key should be enqueued for use by the main thread.
-    enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
+    enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM };
     virtual KeyAction CheckKey(int key);
 
     // Called immediately before each call to CheckKey(), tell you if
@@ -121,6 +121,10 @@
     int key_down_count;                // under key_queue_mutex
     int rel_sum;
 
+    int consecutive_power_keys;
+    int consecutive_alternate_keys;
+    int last_key;
+
     typedef struct {
         RecoveryUI* ui;
         int key_code;