ui: Refactor the declaration orders.
By grouping similar kinds together, in an order of types, constants,
ctor/dtor, all other methods and data members.
Also rename ScreenRecoveryUI::density_ to ScreenRecoveryUI::kDensity to
align with others.
Test: mmma bootable/recovery
Change-Id: I1ba2d15c05ba7be8c39762f3d9dadf1fb2130de4
diff --git a/screen_ui.cpp b/screen_ui.cpp
index b8f6ea2..c8dec4d 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -54,7 +54,7 @@
: kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
kAnimationFps(RECOVERY_UI_ANIMATION_FPS),
- density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
+ kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
currentIcon(NONE),
progressBarType(EMPTY),
progressScopeStart(0),
@@ -105,7 +105,7 @@
}
int ScreenRecoveryUI::PixelsFromDp(int dp) const {
- return dp * density_;
+ return dp * kDensity;
}
// Here's the intended layout: