ui: Add constness to Draw- functions.
These functions take the given GRSurface instances as inputs, which
shouldn't be altered.
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test.
Test: `Run graphics test` on marlin.
Change-Id: I51bf408e85faae2b497d4f148ab1dec22dd16c93
diff --git a/vr_ui.h b/vr_ui.h
index 63c0f24..2e8ac59 100644
--- a/vr_ui.h
+++ b/vr_ui.h
@@ -33,11 +33,12 @@
int ScreenWidth() const override;
int ScreenHeight() const override;
- void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
+ void DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
+ int dy) const override;
int DrawHorizontalRule(int y) const override;
void DrawHighlightBar(int x, int y, int width, int height) const override;
void DrawFill(int x, int y, int w, int h) const override;
- void DrawTextIcon(int x, int y, GRSurface* surface) const override;
+ void DrawTextIcon(int x, int y, const GRSurface* surface) const override;
int DrawTextLine(int x, int y, const std::string& line, bool bold) const override;
};