Fix ScreenRecoveryUI to handle devices without power/up/down.

Currently fugu has a custom subclass to handle this. The default code
supports devices with trackballs but not all shipping Nexus devices?
That's just silly.

Change-Id: Id2779c91284899a26b4bb1af41e7033aa889df10
diff --git a/minui/minui.h b/minui/minui.h
index 8f2ff11..82abb8a 100644
--- a/minui/minui.h
+++ b/minui/minui.h
@@ -68,13 +68,11 @@
 
 typedef int (*ev_callback)(int fd, uint32_t epevents, void* data);
 typedef int (*ev_set_key_callback)(int code, int value, void* data);
-typedef void (*ev_key_callback)(int code, void* data);
 
 int ev_init(ev_callback input_cb, void* data);
 void ev_exit(void);
 int ev_add_fd(int fd, ev_callback cb, void* data);
 int ev_sync_key_state(ev_set_key_callback set_key_cb, void* data);
-void ev_iterate_available_keys(ev_key_callback cb, void* data);
 
 // 'timeout' has the same semantics as poll(2).
 //    0 : don't block
@@ -130,4 +128,11 @@
 }
 #endif
 
+#ifdef __cplusplus
+
+#include <functional>
+void ev_iterate_available_keys(std::function<void(int)> f);
+
+#endif
+
 #endif