Formatting RecoveryUI related files.
All cosmetic changes about indentation reformatting in this CL.
Test: mmma bootable/recovery
Change-Id: I4539e6244697d1f356b7eb10b961b52d7db561f7
diff --git a/vr_ui.h b/vr_ui.h
index 31ca4a6..da21634 100644
--- a/vr_ui.h
+++ b/vr_ui.h
@@ -20,17 +20,17 @@
#include "screen_ui.h"
class VrRecoveryUI : public ScreenRecoveryUI {
- public:
- VrRecoveryUI();
+ public:
+ VrRecoveryUI();
- protected:
- // Pixel offsets to move drawing functions to visible range.
- // Can vary per device depending on screen size and lens distortion.
- const int kStereoOffset;
+ protected:
+ // Pixel offsets to move drawing functions to visible range.
+ // Can vary per device depending on screen size and lens distortion.
+ const int kStereoOffset;
- bool InitTextParams() override;
+ bool InitTextParams() override;
- void DrawTextLine(int x, int* y, const char* line, bool bold) const override;
+ void DrawTextLine(int x, int* y, const char* line, bool bold) const override;
};
#endif // RECOVERY_VR_UI_H