Make TWRP compile for x86-64 CPU target

Also add a short while loop to wait for fb0 to be created as was
needed on the x86-64 target for the Android emulator.

Change-Id: Ib1b87bea028ac3eac0541283334a0157cdfbce11
diff --git a/minuitwrp/graphics.c b/minuitwrp/graphics.c
index 10d74a7..1465ce9 100644
--- a/minuitwrp/graphics.c
+++ b/minuitwrp/graphics.c
@@ -163,12 +163,17 @@
 
 static int get_framebuffer(GGLSurface *fb)
 {
-    int fd;
+    int fd, index = 0;
     void *bits;
 
     fd = open("/dev/graphics/fb0", O_RDWR);
+    while (fd < 0 && index < 10) {
+        usleep(1000);
+        fd = open("/dev/graphics/fb0", O_RDWR);
+        index++;
+    }
     if (fd < 0) {
-        perror("cannot open fb0");
+        perror("cannot open fb0\n");
         return -1;
     }