Merge "ui: Move locale and friends into ScreenRecoveryUI class." am: fc570c317b am: 166188c2c6 am: 547d5fd559
am: 3644617e3d
Change-Id: I3aef0a888ebdd0ed38f910ab51848a8e54bb4355
diff --git a/screen_ui.cpp b/screen_ui.cpp
index a366bb3..d65d656 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -14,6 +14,8 @@
* limitations under the License.
*/
+#include "screen_ui.h"
+
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
@@ -36,11 +38,10 @@
#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
+#include <minui/minui.h>
#include "common.h"
#include "device.h"
-#include "minui/minui.h"
-#include "screen_ui.h"
#include "ui.h"
// Return the current time as a double (including fractions of a second).
@@ -79,6 +80,8 @@
intro_done(false),
stage(-1),
max_stage(-1),
+ locale_(""),
+ rtl_locale_(false),
updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
@@ -496,6 +499,7 @@
bool ScreenRecoveryUI::Init(const std::string& locale) {
RecoveryUI::Init(locale);
+
if (!InitTextParams()) {
return false;
}
@@ -510,6 +514,9 @@
text_col_ = text_row_ = 0;
+ // Set up the locale info.
+ SetLocale(locale);
+
LoadBitmap("icon_error", &error_icon);
LoadBitmap("progress_empty", &progressBarEmpty);
@@ -833,3 +840,23 @@
// will change color to indicate a successful long press.
Redraw();
}
+
+void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
+ locale_ = new_locale;
+ rtl_locale_ = false;
+
+ if (!new_locale.empty()) {
+ size_t underscore = new_locale.find('_');
+ // lang has the language prefix prior to '_', or full string if '_' doesn't exist.
+ std::string lang = new_locale.substr(0, underscore);
+
+ // A bit cheesy: keep an explicit list of supported RTL languages.
+ if (lang == "ar" || // Arabic
+ lang == "fa" || // Persian (Farsi)
+ lang == "he" || // Hebrew (new language code)
+ lang == "iw" || // Hebrew (old language code)
+ lang == "ur") { // Urdu
+ rtl_locale_ = true;
+ }
+ }
+}
diff --git a/screen_ui.h b/screen_ui.h
index 0d7b9e8..eaac2a6 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -191,7 +191,14 @@
int char_width_;
int char_height_;
+ // The locale that's used to show the rendered texts.
+ std::string locale_;
+ bool rtl_locale_;
+
pthread_mutex_t updateMutex;
+
+ private:
+ void SetLocale(const std::string&);
};
#endif // RECOVERY_UI_H
diff --git a/ui.cpp b/ui.cpp
index e80d7ed..baf6d10 100644
--- a/ui.cpp
+++ b/ui.cpp
@@ -50,9 +50,7 @@
static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
RecoveryUI::RecoveryUI()
- : locale_(""),
- rtl_locale_(false),
- brightness_normal_(50),
+ : brightness_normal_(50),
brightness_dimmed_(25),
touch_screen_allowed_(false),
kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
@@ -132,10 +130,7 @@
return true;
}
-bool RecoveryUI::Init(const std::string& locale) {
- // Set up the locale info.
- SetLocale(locale);
-
+bool RecoveryUI::Init(const std::string& /* locale */) {
ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
touch_screen_allowed_);
@@ -574,23 +569,3 @@
enable_reboot = enabled;
pthread_mutex_unlock(&key_queue_mutex);
}
-
-void RecoveryUI::SetLocale(const std::string& new_locale) {
- this->locale_ = new_locale;
- this->rtl_locale_ = false;
-
- if (!new_locale.empty()) {
- size_t underscore = new_locale.find('_');
- // lang has the language prefix prior to '_', or full string if '_' doesn't exist.
- std::string lang = new_locale.substr(0, underscore);
-
- // A bit cheesy: keep an explicit list of supported RTL languages.
- if (lang == "ar" || // Arabic
- lang == "fa" || // Persian (Farsi)
- lang == "he" || // Hebrew (new language code)
- lang == "iw" || // Hebrew (old language code)
- lang == "ur") { // Urdu
- rtl_locale_ = true;
- }
- }
-}
diff --git a/ui.h b/ui.h
index c6d6d6b..4086023 100644
--- a/ui.h
+++ b/ui.h
@@ -143,10 +143,6 @@
protected:
void EnqueueKey(int key_code);
- // The locale that's used to show the rendered texts.
- std::string locale_;
- bool rtl_locale_;
-
// The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% of
// the max_brightness). Because the absolute values may vary across devices. These two values can
// be configured via subclassing. Setting brightness_normal_ to 0 to disable screensaver.
@@ -184,8 +180,6 @@
static void* time_key_helper(void* cookie);
void time_key(int key_code, int count);
- void SetLocale(const std::string&);
-
bool InitScreensaver();
// Key event input queue