allow recovery UI to ignore certain keypresses
Change-Id: Id182bb95ffcc475c5acabb29b413e422302ae7f2
diff --git a/ui.cpp b/ui.cpp
index fd370a7..bd0fcae 100644
--- a/ui.cpp
+++ b/ui.cpp
@@ -123,6 +123,9 @@
if (register_key) {
switch (CheckKey(key_code)) {
+ case RecoveryUI::IGNORE:
+ break;
+
case RecoveryUI::TOGGLE:
ShowText(!IsTextVisible());
break;
diff --git a/ui.h b/ui.h
index 750b993..0d3b7bb 100644
--- a/ui.h
+++ b/ui.h
@@ -73,7 +73,7 @@
// Return value indicates whether an immediate operation should be
// triggered (toggling the display, rebooting the device), or if
// the key should be enqueued for use by the main thread.
- enum KeyAction { ENQUEUE, TOGGLE, REBOOT };
+ enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
virtual KeyAction CheckKey(int key);
// --- menu display ---