Merge changes Icb6f7466,Ibf6238c9 am: eef231567c
am: d1fa3c2380
Change-Id: Ib7e71dd067f73367b3461de613e63e476ad8f1de
diff --git a/Android.mk b/Android.mk
index 5348e36..5ce9d33 100644
--- a/Android.mk
+++ b/Android.mk
@@ -93,6 +93,18 @@
LOCAL_CFLAGS += -DRECOVERY_API_VERSION=$(RECOVERY_API_VERSION)
LOCAL_CFLAGS += -Wno-unused-parameter -Werror
+ifneq ($(TARGET_RECOVERY_UI_MARGIN_HEIGHT),)
+LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=$(TARGET_RECOVERY_UI_MARGIN_HEIGHT)
+else
+LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=0
+endif
+
+ifneq ($(TARGET_RECOVERY_UI_MARGIN_WIDTH),)
+LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=$(TARGET_RECOVERY_UI_MARGIN_WIDTH)
+else
+LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0
+endif
+
LOCAL_C_INCLUDES += \
system/vold \
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 61ef591..d21a648 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -43,8 +43,6 @@
#include "screen_ui.h"
#include "ui.h"
-#define TEXT_INDENT 4
-
// Return the current time as a double (including fractions of a second).
static double now() {
struct timeval tv;
@@ -53,7 +51,10 @@
}
ScreenRecoveryUI::ScreenRecoveryUI()
- : currentIcon(NONE),
+ : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
+ kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
+ density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
+ currentIcon(NONE),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
@@ -282,65 +283,66 @@
NULL
};
-// Redraw everything on the screen. Does not flip pages.
-// Should only be called with updateMutex locked.
+// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
+// locked.
void ScreenRecoveryUI::draw_screen_locked() {
- if (!show_text) {
- draw_background_locked();
- draw_foreground_locked();
- } else {
- gr_color(0, 0, 0, 255);
- gr_clear();
+ if (!show_text) {
+ draw_background_locked();
+ draw_foreground_locked();
+ return;
+ }
- int y = 0;
- if (show_menu) {
- std::string recovery_fingerprint =
- android::base::GetProperty("ro.bootimage.build.fingerprint", "");
+ gr_color(0, 0, 0, 255);
+ gr_clear();
- SetColor(INFO);
- DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
- for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
- DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
- }
- DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
+ static constexpr int TEXT_INDENT = 4;
+ int x = TEXT_INDENT + kMarginWidth;
+ int y = kMarginHeight;
+ if (show_menu) {
+ std::string recovery_fingerprint =
+ android::base::GetProperty("ro.bootimage.build.fingerprint", "");
- SetColor(HEADER);
- DrawTextLines(TEXT_INDENT, &y, menu_headers_);
-
- SetColor(MENU);
- DrawHorizontalRule(&y);
- y += 4;
- for (int i = 0; i < menu_items; ++i) {
- if (i == menu_sel) {
- // Draw the highlight bar.
- SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
- DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
- // Bold white text for the selected item.
- SetColor(MENU_SEL_FG);
- DrawTextLine(TEXT_INDENT, &y, menu_[i], true);
- SetColor(MENU);
- } else {
- DrawTextLine(TEXT_INDENT, &y, menu_[i], false);
- }
- }
- DrawHorizontalRule(&y);
- }
-
- // display from the bottom up, until we hit the top of the
- // screen, the bottom of the menu, or we've displayed the
- // entire text buffer.
- SetColor(LOG);
- int row = (text_top_ + text_rows_ - 1) % text_rows_;
- size_t count = 0;
- for (int ty = gr_fb_height() - char_height_ - log_bottom_offset_;
- ty >= y && count < text_rows_;
- ty -= char_height_, ++count) {
- int temp_y = ty;
- DrawTextLine(0, &temp_y, text_[row], false);
- --row;
- if (row < 0) row = text_rows_ - 1;
- }
+ SetColor(INFO);
+ DrawTextLine(x, &y, "Android Recovery", true);
+ for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
+ DrawTextLine(x, &y, chunk.c_str(), false);
}
+ DrawTextLines(x, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
+
+ SetColor(HEADER);
+ DrawTextLines(x, &y, menu_headers_);
+
+ SetColor(MENU);
+ DrawHorizontalRule(&y);
+ y += 4;
+ for (int i = 0; i < menu_items; ++i) {
+ if (i == menu_sel) {
+ // Draw the highlight bar.
+ SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
+ DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
+ // Bold white text for the selected item.
+ SetColor(MENU_SEL_FG);
+ DrawTextLine(x, &y, menu_[i], true);
+ SetColor(MENU);
+ } else {
+ DrawTextLine(x, &y, menu_[i], false);
+ }
+ }
+ DrawHorizontalRule(&y);
+ }
+
+ // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
+ // we've displayed the entire text buffer.
+ SetColor(LOG);
+ int row = (text_top_ + text_rows_ - 1) % text_rows_;
+ size_t count = 0;
+ for (int ty = gr_fb_height() - kMarginHeight - char_height_ - log_bottom_offset_;
+ ty >= y && count < text_rows_; ty -= char_height_, ++count) {
+ int temp_y = ty;
+ DrawTextLine(x, &temp_y, text_[row], false);
+ --row;
+ if (row < 0) row = text_rows_ - 1;
+ }
}
// Redraw everything on the screen and flip the screen (make it visible).
@@ -450,15 +452,15 @@
}
bool ScreenRecoveryUI::InitTextParams() {
- if (gr_init() < 0) {
- return false;
- }
+ if (gr_init() < 0) {
+ return false;
+ }
- gr_font_size(gr_sys_font(), &char_width_, &char_height_);
- text_rows_ = gr_fb_height() / char_height_;
- text_cols_ = gr_fb_width() / char_width_;
- log_bottom_offset_ = 0;
- return true;
+ gr_font_size(gr_sys_font(), &char_width_, &char_height_);
+ text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_;
+ text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_;
+ log_bottom_offset_ = 0;
+ return true;
}
bool ScreenRecoveryUI::Init(const std::string& locale) {
@@ -467,8 +469,6 @@
return false;
}
- density_ = static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f;
-
// Are we portrait or landscape?
layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
// Are we the large variant of our base layout?
diff --git a/screen_ui.h b/screen_ui.h
index bd99254..e961c1c 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -72,10 +72,16 @@
void SetColor(UIElement e);
protected:
- Icon currentIcon;
+ // The margin that we don't want to use for showing texts (e.g. round screen, or screen with
+ // rounded corners).
+ const int kMarginWidth;
+ const int kMarginHeight;
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
- float density_;
+ const float density_;
+
+ Icon currentIcon;
+
// The layout to use.
int layout_;
@@ -136,6 +142,7 @@
int char_width_;
int char_height_;
+
pthread_mutex_t updateMutex;
virtual bool InitTextParams();