commit | 2c7b6f20b9b9abfd541cbc4cb781a60e235608e1 | [log] [tgz] |
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author | Elliott Hughes <enh@google.com> | Thu Apr 21 14:26:14 2016 -0700 |
committer | The Android Automerger <android-build@android.com> | Thu Apr 21 16:21:23 2016 -0700 |
tree | a3ed720414d0068cea8c5f1dee6b9573ff47e927 | |
parent | 00346ec63f052e3bbb0696154837ccbc9df1cc10 [diff] |
Go back to the old ear-wiggling Android animation. But keep the new code so we can easily test new animations when we have them. This change includes tbao's de-interlace script, plus a one-liner that's necessary to play the animation at the correct speed when there's no progress bar showing. (This was always a bug, it's just way more noticeable when your animation only has 7 frames.) Bug: http://b/28316654 Bug: http://b/26548285 Change-Id: I32c601c352d6be235d1b44f14fca7e125defd77d
mm -j && m ramdisk-nodeps && m recoveryimage-nodeps # To boot into the new recovery image # without flashing the recovery partition: adb reboot bootloader fastboot boot $ANDROID_PRODUCT_OUT/recovery.img
# After setting up environment and lunch. mmma -j bootable/recovery # Running the tests on device. adb root adb sync data # 32-bit device adb shell /data/nativetest/recovery_unit_test/recovery_unit_test adb shell /data/nativetest/recovery_component_test/recovery_component_test # Or 64-bit device adb shell /data/nativetest64/recovery_unit_test/recovery_unit_test adb shell /data/nativetest64/recovery_component_test/recovery_component_test