turn recovery into a C++ binary

Change-Id: I423a23581048d451d53eef46e5f5eac485b77555
diff --git a/ui.cpp b/ui.cpp
new file mode 100644
index 0000000..657a01e
--- /dev/null
+++ b/ui.cpp
@@ -0,0 +1,666 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <errno.h>
+#include <fcntl.h>
+#include <linux/input.h>
+#include <pthread.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <time.h>
+#include <unistd.h>
+
+#include "common.h"
+#include <cutils/android_reboot.h>
+#include "minui/minui.h"
+#include "recovery_ui.h"
+#include "ui.h"
+
+#define MAX_COLS 96
+#define MAX_ROWS 32
+
+#define CHAR_WIDTH 10
+#define CHAR_HEIGHT 18
+
+#define UI_WAIT_KEY_TIMEOUT_SEC    120
+
+UIParameters ui_parameters = {
+    6,       // indeterminate progress bar frames
+    20,      // fps
+    7,       // installation icon frames (0 == static image)
+    13, 190, // installation icon overlay offset
+};
+
+static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
+static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
+static gr_surface *gInstallationOverlay;
+static gr_surface *gProgressBarIndeterminate;
+static gr_surface gProgressBarEmpty;
+static gr_surface gProgressBarFill;
+
+static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
+    { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
+    { &gBackgroundIcon[BACKGROUND_ICON_ERROR],      "icon_error" },
+    { &gProgressBarEmpty,               "progress_empty" },
+    { &gProgressBarFill,                "progress_fill" },
+    { NULL,                             NULL },
+};
+
+static int gCurrentIcon = 0;
+static int gInstallingFrame = 0;
+
+static enum ProgressBarType {
+    PROGRESSBAR_TYPE_NONE,
+    PROGRESSBAR_TYPE_INDETERMINATE,
+    PROGRESSBAR_TYPE_NORMAL,
+} gProgressBarType = PROGRESSBAR_TYPE_NONE;
+
+// Progress bar scope of current operation
+static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
+static double gProgressScopeTime, gProgressScopeDuration;
+
+// Set to 1 when both graphics pages are the same (except for the progress bar)
+static int gPagesIdentical = 0;
+
+// Log text overlay, displayed when a magic key is pressed
+static char text[MAX_ROWS][MAX_COLS];
+static int text_cols = 0, text_rows = 0;
+static int text_col = 0, text_row = 0, text_top = 0;
+static int show_text = 0;
+static int show_text_ever = 0;   // has show_text ever been 1?
+
+static char menu[MAX_ROWS][MAX_COLS];
+static int show_menu = 0;
+static int menu_top = 0, menu_items = 0, menu_sel = 0;
+
+// Key event input queue
+static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
+static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
+static int key_queue[256], key_queue_len = 0;
+static volatile char key_pressed[KEY_MAX + 1];
+
+// Return the current time as a double (including fractions of a second).
+static double now() {
+    struct timeval tv;
+    gettimeofday(&tv, NULL);
+    return tv.tv_sec + tv.tv_usec / 1000000.0;
+}
+
+// Draw the given frame over the installation overlay animation.  The
+// background is not cleared or draw with the base icon first; we
+// assume that the frame already contains some other frame of the
+// animation.  Does nothing if no overlay animation is defined.
+// Should only be called with gUpdateMutex locked.
+static void draw_install_overlay_locked(int frame) {
+    if (gInstallationOverlay == NULL) return;
+    gr_surface surface = gInstallationOverlay[frame];
+    int iconWidth = gr_get_width(surface);
+    int iconHeight = gr_get_height(surface);
+    gr_blit(surface, 0, 0, iconWidth, iconHeight,
+            ui_parameters.install_overlay_offset_x,
+            ui_parameters.install_overlay_offset_y);
+}
+
+// Clear the screen and draw the currently selected background icon (if any).
+// Should only be called with gUpdateMutex locked.
+static void draw_background_locked(int icon)
+{
+    gPagesIdentical = 0;
+    gr_color(0, 0, 0, 255);
+    gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+
+    if (icon) {
+        gr_surface surface = gBackgroundIcon[icon];
+        int iconWidth = gr_get_width(surface);
+        int iconHeight = gr_get_height(surface);
+        int iconX = (gr_fb_width() - iconWidth) / 2;
+        int iconY = (gr_fb_height() - iconHeight) / 2;
+        gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
+        if (icon == BACKGROUND_ICON_INSTALLING) {
+            draw_install_overlay_locked(gInstallingFrame);
+        }
+    }
+}
+
+// Draw the progress bar (if any) on the screen.  Does not flip pages.
+// Should only be called with gUpdateMutex locked.
+static void draw_progress_locked()
+{
+    if (gCurrentIcon == BACKGROUND_ICON_INSTALLING) {
+        draw_install_overlay_locked(gInstallingFrame);
+    }
+
+    if (gProgressBarType != PROGRESSBAR_TYPE_NONE) {
+        int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
+        int width = gr_get_width(gProgressBarEmpty);
+        int height = gr_get_height(gProgressBarEmpty);
+
+        int dx = (gr_fb_width() - width)/2;
+        int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
+
+        // Erase behind the progress bar (in case this was a progress-only update)
+        gr_color(0, 0, 0, 255);
+        gr_fill(dx, dy, width, height);
+
+        if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
+            float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
+            int pos = (int) (progress * width);
+
+            if (pos > 0) {
+                gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
+            }
+            if (pos < width-1) {
+                gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
+            }
+        }
+
+        if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
+            static int frame = 0;
+            gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
+            frame = (frame + 1) % ui_parameters.indeterminate_frames;
+        }
+    }
+}
+
+static void draw_text_line(int row, const char* t) {
+  if (t[0] != '\0') {
+    gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
+  }
+}
+
+// Redraw everything on the screen.  Does not flip pages.
+// Should only be called with gUpdateMutex locked.
+static void draw_screen_locked(void)
+{
+    draw_background_locked(gCurrentIcon);
+    draw_progress_locked();
+
+    if (show_text) {
+        gr_color(0, 0, 0, 160);
+        gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+
+        int i = 0;
+        if (show_menu) {
+            gr_color(64, 96, 255, 255);
+            gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT,
+                    gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1);
+
+            for (; i < menu_top + menu_items; ++i) {
+                if (i == menu_top + menu_sel) {
+                    gr_color(255, 255, 255, 255);
+                    draw_text_line(i, menu[i]);
+                    gr_color(64, 96, 255, 255);
+                } else {
+                    draw_text_line(i, menu[i]);
+                }
+            }
+            gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
+                    gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
+            ++i;
+        }
+
+        gr_color(255, 255, 0, 255);
+
+        for (; i < text_rows; ++i) {
+            draw_text_line(i, text[(i+text_top) % text_rows]);
+        }
+    }
+}
+
+// Redraw everything on the screen and flip the screen (make it visible).
+// Should only be called with gUpdateMutex locked.
+static void update_screen_locked(void)
+{
+    draw_screen_locked();
+    gr_flip();
+}
+
+// Updates only the progress bar, if possible, otherwise redraws the screen.
+// Should only be called with gUpdateMutex locked.
+static void update_progress_locked(void)
+{
+    if (show_text || !gPagesIdentical) {
+        draw_screen_locked();    // Must redraw the whole screen
+        gPagesIdentical = 1;
+    } else {
+        draw_progress_locked();  // Draw only the progress bar and overlays
+    }
+    gr_flip();
+}
+
+// Keeps the progress bar updated, even when the process is otherwise busy.
+static void *progress_thread(void *cookie)
+{
+    double interval = 1.0 / ui_parameters.update_fps;
+    for (;;) {
+        double start = now();
+        pthread_mutex_lock(&gUpdateMutex);
+
+        int redraw = 0;
+
+        // update the installation animation, if active
+        // skip this if we have a text overlay (too expensive to update)
+        if (gCurrentIcon == BACKGROUND_ICON_INSTALLING &&
+            ui_parameters.installing_frames > 0 &&
+            !show_text) {
+            gInstallingFrame =
+                (gInstallingFrame + 1) % ui_parameters.installing_frames;
+            redraw = 1;
+        }
+
+        // update the progress bar animation, if active
+        // skip this if we have a text overlay (too expensive to update)
+        if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
+            redraw = 1;
+        }
+
+        // move the progress bar forward on timed intervals, if configured
+        int duration = gProgressScopeDuration;
+        if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
+            double elapsed = now() - gProgressScopeTime;
+            float progress = 1.0 * elapsed / duration;
+            if (progress > 1.0) progress = 1.0;
+            if (progress > gProgress) {
+                gProgress = progress;
+                redraw = 1;
+            }
+        }
+
+        if (redraw) update_progress_locked();
+
+        pthread_mutex_unlock(&gUpdateMutex);
+        double end = now();
+        // minimum of 20ms delay between frames
+        double delay = interval - (end-start);
+        if (delay < 0.02) delay = 0.02;
+        usleep((long)(delay * 1000000));
+    }
+    return NULL;
+}
+
+static int rel_sum = 0;
+
+static int input_callback(int fd, short revents, void *data)
+{
+    struct input_event ev;
+    int ret;
+    int fake_key = 0;
+
+    ret = ev_get_input(fd, revents, &ev);
+    if (ret)
+        return -1;
+
+    if (ev.type == EV_SYN) {
+        return 0;
+    } else if (ev.type == EV_REL) {
+        if (ev.code == REL_Y) {
+            // accumulate the up or down motion reported by
+            // the trackball.  When it exceeds a threshold
+            // (positive or negative), fake an up/down
+            // key event.
+            rel_sum += ev.value;
+            if (rel_sum > 3) {
+                fake_key = 1;
+                ev.type = EV_KEY;
+                ev.code = KEY_DOWN;
+                ev.value = 1;
+                rel_sum = 0;
+            } else if (rel_sum < -3) {
+                fake_key = 1;
+                ev.type = EV_KEY;
+                ev.code = KEY_UP;
+                ev.value = 1;
+                rel_sum = 0;
+            }
+        }
+    } else {
+        rel_sum = 0;
+    }
+
+    if (ev.type != EV_KEY || ev.code > KEY_MAX)
+        return 0;
+
+    pthread_mutex_lock(&key_queue_mutex);
+    if (!fake_key) {
+        // our "fake" keys only report a key-down event (no
+        // key-up), so don't record them in the key_pressed
+        // table.
+        key_pressed[ev.code] = ev.value;
+    }
+    const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
+    if (ev.value > 0 && key_queue_len < queue_max) {
+        key_queue[key_queue_len++] = ev.code;
+        pthread_cond_signal(&key_queue_cond);
+    }
+    pthread_mutex_unlock(&key_queue_mutex);
+
+    if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
+        pthread_mutex_lock(&gUpdateMutex);
+        show_text = !show_text;
+        if (show_text) show_text_ever = 1;
+        update_screen_locked();
+        pthread_mutex_unlock(&gUpdateMutex);
+    }
+
+    if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
+        android_reboot(ANDROID_RB_RESTART, 0, 0);
+    }
+
+    return 0;
+}
+
+// Reads input events, handles special hot keys, and adds to the key queue.
+static void *input_thread(void *cookie)
+{
+    for (;;) {
+        if (!ev_wait(-1))
+            ev_dispatch();
+    }
+    return NULL;
+}
+
+void ui_init(void)
+{
+    gr_init();
+    ev_init(input_callback, NULL);
+
+    text_col = text_row = 0;
+    text_rows = gr_fb_height() / CHAR_HEIGHT;
+    if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
+    text_top = 1;
+
+    text_cols = gr_fb_width() / CHAR_WIDTH;
+    if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
+
+    int i;
+    for (i = 0; BITMAPS[i].name != NULL; ++i) {
+        int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
+        if (result < 0) {
+            LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
+        }
+    }
+
+    gProgressBarIndeterminate = (gr_surface*)malloc(ui_parameters.indeterminate_frames *
+                                                    sizeof(gr_surface));
+    for (i = 0; i < ui_parameters.indeterminate_frames; ++i) {
+        char filename[40];
+        // "indeterminate01.png", "indeterminate02.png", ...
+        sprintf(filename, "indeterminate%02d", i+1);
+        int result = res_create_surface(filename, gProgressBarIndeterminate+i);
+        if (result < 0) {
+            LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
+        }
+    }
+
+    if (ui_parameters.installing_frames > 0) {
+        gInstallationOverlay = (gr_surface*)malloc(ui_parameters.installing_frames *
+                                                   sizeof(gr_surface));
+        for (i = 0; i < ui_parameters.installing_frames; ++i) {
+            char filename[40];
+            // "icon_installing_overlay01.png",
+            // "icon_installing_overlay02.png", ...
+            sprintf(filename, "icon_installing_overlay%02d", i+1);
+            int result = res_create_surface(filename, gInstallationOverlay+i);
+            if (result < 0) {
+                LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
+            }
+        }
+
+        // Adjust the offset to account for the positioning of the
+        // base image on the screen.
+        if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) {
+            gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
+            ui_parameters.install_overlay_offset_x +=
+                (gr_fb_width() - gr_get_width(bg)) / 2;
+            ui_parameters.install_overlay_offset_y +=
+                (gr_fb_height() - gr_get_height(bg)) / 2;
+        }
+    } else {
+        gInstallationOverlay = NULL;
+    }
+
+    pthread_t t;
+    pthread_create(&t, NULL, progress_thread, NULL);
+    pthread_create(&t, NULL, input_thread, NULL);
+}
+
+void ui_set_background(int icon)
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    gCurrentIcon = icon;
+    update_screen_locked();
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_show_indeterminate_progress()
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
+        gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
+        update_progress_locked();
+    }
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_show_progress(float portion, int seconds)
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
+    gProgressScopeStart += gProgressScopeSize;
+    gProgressScopeSize = portion;
+    gProgressScopeTime = now();
+    gProgressScopeDuration = seconds;
+    gProgress = 0;
+    update_progress_locked();
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_set_progress(float fraction)
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    if (fraction < 0.0) fraction = 0.0;
+    if (fraction > 1.0) fraction = 1.0;
+    if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
+        // Skip updates that aren't visibly different.
+        int width = gr_get_width(gProgressBarIndeterminate[0]);
+        float scale = width * gProgressScopeSize;
+        if ((int) (gProgress * scale) != (int) (fraction * scale)) {
+            gProgress = fraction;
+            update_progress_locked();
+        }
+    }
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_reset_progress()
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    gProgressBarType = PROGRESSBAR_TYPE_NONE;
+    gProgressScopeStart = gProgressScopeSize = 0;
+    gProgressScopeTime = gProgressScopeDuration = 0;
+    gProgress = 0;
+    update_screen_locked();
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_print(const char *fmt, ...)
+{
+    char buf[256];
+    va_list ap;
+    va_start(ap, fmt);
+    vsnprintf(buf, 256, fmt, ap);
+    va_end(ap);
+
+    fputs(buf, stdout);
+
+    // This can get called before ui_init(), so be careful.
+    pthread_mutex_lock(&gUpdateMutex);
+    if (text_rows > 0 && text_cols > 0) {
+        char *ptr;
+        for (ptr = buf; *ptr != '\0'; ++ptr) {
+            if (*ptr == '\n' || text_col >= text_cols) {
+                text[text_row][text_col] = '\0';
+                text_col = 0;
+                text_row = (text_row + 1) % text_rows;
+                if (text_row == text_top) text_top = (text_top + 1) % text_rows;
+            }
+            if (*ptr != '\n') text[text_row][text_col++] = *ptr;
+        }
+        text[text_row][text_col] = '\0';
+        update_screen_locked();
+    }
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_start_menu(const char* const * headers, const char* const * items,
+                   int initial_selection) {
+    int i;
+    pthread_mutex_lock(&gUpdateMutex);
+    if (text_rows > 0 && text_cols > 0) {
+        for (i = 0; i < text_rows; ++i) {
+            if (headers[i] == NULL) break;
+            strncpy(menu[i], headers[i], text_cols-1);
+            menu[i][text_cols-1] = '\0';
+        }
+        menu_top = i;
+        for (; i < text_rows; ++i) {
+            if (items[i-menu_top] == NULL) break;
+            strncpy(menu[i], items[i-menu_top], text_cols-1);
+            menu[i][text_cols-1] = '\0';
+        }
+        menu_items = i - menu_top;
+        show_menu = 1;
+        menu_sel = initial_selection;
+        update_screen_locked();
+    }
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+int ui_menu_select(int sel) {
+    int old_sel;
+    pthread_mutex_lock(&gUpdateMutex);
+    if (show_menu > 0) {
+        old_sel = menu_sel;
+        menu_sel = sel;
+        if (menu_sel < 0) menu_sel = 0;
+        if (menu_sel >= menu_items) menu_sel = menu_items-1;
+        sel = menu_sel;
+        if (menu_sel != old_sel) update_screen_locked();
+    }
+    pthread_mutex_unlock(&gUpdateMutex);
+    return sel;
+}
+
+void ui_end_menu() {
+    int i;
+    pthread_mutex_lock(&gUpdateMutex);
+    if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
+        show_menu = 0;
+        update_screen_locked();
+    }
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+int ui_text_visible()
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    int visible = show_text;
+    pthread_mutex_unlock(&gUpdateMutex);
+    return visible;
+}
+
+int ui_text_ever_visible()
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    int ever_visible = show_text_ever;
+    pthread_mutex_unlock(&gUpdateMutex);
+    return ever_visible;
+}
+
+void ui_show_text(int visible)
+{
+    pthread_mutex_lock(&gUpdateMutex);
+    show_text = visible;
+    if (show_text) show_text_ever = 1;
+    update_screen_locked();
+    pthread_mutex_unlock(&gUpdateMutex);
+}
+
+// Return true if USB is connected.
+static int usb_connected() {
+    int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
+    if (fd < 0) {
+        printf("failed to open /sys/class/android_usb/android0/state: %s\n",
+               strerror(errno));
+        return 0;
+    }
+
+    char buf;
+    /* USB is connected if android_usb state is CONNECTED or CONFIGURED */
+    int connected = (read(fd, &buf, 1) == 1) && (buf == 'C');
+    if (close(fd) < 0) {
+        printf("failed to close /sys/class/android_usb/android0/state: %s\n",
+               strerror(errno));
+    }
+    return connected;
+}
+
+int ui_wait_key()
+{
+    pthread_mutex_lock(&key_queue_mutex);
+
+    // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
+    // plugged in.
+    do {
+        struct timeval now;
+        struct timespec timeout;
+        gettimeofday(&now, NULL);
+        timeout.tv_sec = now.tv_sec;
+        timeout.tv_nsec = now.tv_usec * 1000;
+        timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
+
+        int rc = 0;
+        while (key_queue_len == 0 && rc != ETIMEDOUT) {
+            rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex,
+                                        &timeout);
+        }
+    } while (usb_connected() && key_queue_len == 0);
+
+    int key = -1;
+    if (key_queue_len > 0) {
+        key = key_queue[0];
+        memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
+    }
+    pthread_mutex_unlock(&key_queue_mutex);
+    return key;
+}
+
+int ui_key_pressed(int key)
+{
+    // This is a volatile static array, don't bother locking
+    return key_pressed[key];
+}
+
+void ui_clear_key_queue() {
+    pthread_mutex_lock(&key_queue_mutex);
+    key_queue_len = 0;
+    pthread_mutex_unlock(&key_queue_mutex);
+}