remove pixelflinger from recovery
Recovery now draws directly to the framebuffer by rolling its own
graphics code, rather than depending on libpixelflinger.
The recovery UI is modified slightly to eliminate operations that are
slow with the software implementation: when the text display / menu is
turned on, it now appears on a black background instead of a dimmed
version of the recovery icon.
There's probably substantial room for optimization of the graphics
operations.
Bug: 12131110
Change-Id: Iab6520e0a7aaec39e2ce39377c10aef82ae0c595
Conflicts:
minui/resources.c
diff --git a/Android.mk b/Android.mk
index 1308066..e51862c 100644
--- a/Android.mk
+++ b/Android.mk
@@ -45,7 +45,6 @@
libmincrypt \
libminadbd \
libminui \
- libpixelflinger_static \
libpng \
libfs_mgr \
libcutils \
diff --git a/minui/graphics.c b/minui/graphics.c
index a2014dc..c2fc9ea 100644
--- a/minui/graphics.c
+++ b/minui/graphics.c
@@ -28,37 +28,19 @@
#include <linux/fb.h>
#include <linux/kd.h>
-#include <pixelflinger/pixelflinger.h>
+#include <time.h>
#include "font_10x18.h"
#include "minui.h"
-#if defined(RECOVERY_BGRA)
-#define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888
-#define PIXEL_SIZE 4
-#elif defined(RECOVERY_RGBX)
-#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888
-#define PIXEL_SIZE 4
-#else
-#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGB_565
-#define PIXEL_SIZE 2
-#endif
-
-#define NUM_BUFFERS 2
-
typedef struct {
- GGLSurface* texture;
- unsigned cwidth;
- unsigned cheight;
+ GRSurface* texture;
+ int cwidth;
+ int cheight;
} GRFont;
-static GRFont *gr_font = 0;
-static GGLContext *gr_context = 0;
-static GGLSurface gr_font_texture;
-static GGLSurface gr_framebuffer[NUM_BUFFERS];
-static GGLSurface gr_mem_surface;
-static unsigned gr_active_fb = 0;
-static unsigned double_buffering = 0;
+static GRFont* gr_font = NULL;
+
static int overscan_percent = OVERSCAN_PERCENT;
static int overscan_offset_x = 0;
static int overscan_offset_y = 0;
@@ -66,66 +48,81 @@
static int gr_fb_fd = -1;
static int gr_vt_fd = -1;
-static struct fb_var_screeninfo vi;
-static struct fb_fix_screeninfo fi;
+static GRSurface gr_framebuffer[2];
+static bool double_buffered;
+static GRSurface* gr_draw = NULL;
+static int displayed_buffer;
-static int get_framebuffer(GGLSurface *fb)
+static unsigned char gr_current_r = 255;
+static unsigned char gr_current_g = 255;
+static unsigned char gr_current_b = 255;
+static unsigned char gr_current_a = 255;
+
+static struct fb_var_screeninfo vi;
+
+static bool outside(int x, int y)
+{
+ return x < 0 || x >= gr_draw->width || y < 0 || y >= gr_draw->height;
+}
+
+static void set_displayed_framebuffer(unsigned n)
+{
+ if (n > 1 || !double_buffered) return;
+
+ vi.yres_virtual = gr_framebuffer[0].height * 2;
+ vi.yoffset = n * gr_framebuffer[0].height;
+ vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
+ if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
+ perror("active fb swap failed");
+ }
+ displayed_buffer = n;
+}
+
+static int get_framebuffer()
{
int fd;
void *bits;
+ struct fb_fix_screeninfo fi;
+
fd = open("/dev/graphics/fb0", O_RDWR);
if (fd < 0) {
perror("cannot open fb0");
return -1;
}
+ if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
+ perror("failed to get fb0 info");
+ close(fd);
+ return -1;
+ }
+
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
- vi.bits_per_pixel = PIXEL_SIZE * 8;
- if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) {
- vi.red.offset = 8;
- vi.red.length = 8;
- vi.green.offset = 16;
- vi.green.length = 8;
- vi.blue.offset = 24;
- vi.blue.length = 8;
- vi.transp.offset = 0;
- vi.transp.length = 8;
- } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) {
- vi.red.offset = 24;
- vi.red.length = 8;
- vi.green.offset = 16;
- vi.green.length = 8;
- vi.blue.offset = 8;
- vi.blue.length = 8;
- vi.transp.offset = 0;
- vi.transp.length = 8;
- } else { /* RGB565*/
- vi.red.offset = 11;
- vi.red.length = 5;
- vi.green.offset = 5;
- vi.green.length = 6;
- vi.blue.offset = 0;
- vi.blue.length = 5;
- vi.transp.offset = 0;
- vi.transp.length = 0;
- }
- if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
- perror("failed to put fb0 info");
- close(fd);
- return -1;
- }
+ // We print this out for informational purposes only, but
+ // throughout we assume that the framebuffer device uses an RGBX
+ // pixel format. This is the case for every development device I
+ // have access to. For some of those devices (eg, hammerhead aka
+ // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
+ // different format (XBGR) but actually produces the correct
+ // results on the display when you write RGBX.
+ //
+ // If you have a device that actually *needs* another pixel format
+ // (ie, BGRX, or 565), patches welcome...
- if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
- perror("failed to get fb0 info");
- close(fd);
- return -1;
- }
+ printf("fb0 reports (possibly inaccurate):\n"
+ " vi.bits_per_pixel = %d\n"
+ " vi.red.offset = %3d .length = %3d\n"
+ " vi.green.offset = %3d .length = %3d\n"
+ " vi.blue.offset = %3d .length = %3d\n",
+ vi.bits_per_pixel,
+ vi.red.offset, vi.red.length,
+ vi.green.offset, vi.green.length,
+ vi.blue.offset, vi.blue.length);
bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
@@ -137,79 +134,59 @@
overscan_offset_x = vi.xres * overscan_percent / 100;
overscan_offset_y = vi.yres * overscan_percent / 100;
- fb->version = sizeof(*fb);
- fb->width = vi.xres;
- fb->height = vi.yres;
- fb->stride = fi.line_length/PIXEL_SIZE;
- fb->data = bits;
- fb->format = PIXEL_FORMAT;
- memset(fb->data, 0, vi.yres * fi.line_length);
-
- fb++;
+ gr_framebuffer[0].width = vi.xres;
+ gr_framebuffer[0].height = vi.yres;
+ gr_framebuffer[0].row_bytes = fi.line_length;
+ gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
+ gr_framebuffer[0].data = bits;
+ memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);
/* check if we can use double buffering */
- if (vi.yres * fi.line_length * 2 > fi.smem_len)
- return fd;
+ if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
+ double_buffered = true;
- double_buffering = 1;
+ memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
+ gr_framebuffer[1].data = gr_framebuffer[0].data +
+ gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
- fb->version = sizeof(*fb);
- fb->width = vi.xres;
- fb->height = vi.yres;
- fb->stride = fi.line_length/PIXEL_SIZE;
- fb->data = (void*) (((char*) bits) + vi.yres * fi.line_length);
- fb->format = PIXEL_FORMAT;
- memset(fb->data, 0, vi.yres * fi.line_length);
+ gr_draw = gr_framebuffer+1;
+
+ } else {
+ double_buffered = false;
+
+ // Without double-buffering, we allocate RAM for a buffer to
+ // draw in, and then "flipping" the buffer consists of a
+ // memcpy from the buffer we allocated to the framebuffer.
+
+ gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
+ memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
+ gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes);
+ if (!gr_draw->data) {
+ perror("failed to allocate in-memory surface");
+ return -1;
+ }
+ }
+
+ memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
+ gr_fb_fd = fd;
+ set_displayed_framebuffer(0);
return fd;
}
-static void get_memory_surface(GGLSurface* ms) {
- ms->version = sizeof(*ms);
- ms->width = vi.xres;
- ms->height = vi.yres;
- ms->stride = fi.line_length/PIXEL_SIZE;
- ms->data = malloc(fi.line_length * vi.yres);
- ms->format = PIXEL_FORMAT;
-}
-
-static void set_active_framebuffer(unsigned n)
-{
- if (n > 1 || !double_buffering) return;
- vi.yres_virtual = vi.yres * NUM_BUFFERS;
- vi.yoffset = n * vi.yres;
- vi.bits_per_pixel = PIXEL_SIZE * 8;
- if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
- perror("active fb swap failed");
- }
-}
-
void gr_flip(void)
{
- GGLContext *gl = gr_context;
-
- /* swap front and back buffers */
- if (double_buffering)
- gr_active_fb = (gr_active_fb + 1) & 1;
-
- /* copy data from the in-memory surface to the buffer we're about
- * to make active. */
- memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
- fi.line_length * vi.yres);
-
- /* inform the display driver */
- set_active_framebuffer(gr_active_fb);
-}
-
-void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
-{
- GGLContext *gl = gr_context;
- GGLint color[4];
- color[0] = ((r << 8) | r) + 1;
- color[1] = ((g << 8) | g) + 1;
- color[2] = ((b << 8) | b) + 1;
- color[3] = ((a << 8) | a) + 1;
- gl->color4xv(gl, color);
+ if (double_buffered) {
+ // Change gr_draw to point to the buffer currently displayed,
+ // then flip the driver so we're displaying the other buffer
+ // instead.
+ gr_draw = gr_framebuffer + displayed_buffer;
+ set_displayed_framebuffer(1-displayed_buffer);
+ } else {
+ // Copy from the in-memory surface to the framebuffer.
+ memcpy(gr_framebuffer[0].data, gr_draw->data,
+ gr_draw->height * gr_draw->row_bytes);
+ }
}
int gr_measure(const char *s)
@@ -223,58 +200,118 @@
*y = gr_font->cheight;
}
-int gr_text(int x, int y, const char *s, int bold)
+static void text_blend(unsigned char* src_p, int src_row_bytes,
+ unsigned char* dst_p, int dst_row_bytes,
+ int width, int height)
{
- GGLContext *gl = gr_context;
+ int i, j;
+ for (j = 0; j < height; ++j) {
+ unsigned char* sx = src_p;
+ unsigned char* px = dst_p;
+ for (i = 0; i < width; ++i) {
+ unsigned char a = *sx++;
+ if (gr_current_a < 255) a = ((int)a * gr_current_a) / 255;
+ if (a == 255) {
+ *px++ = gr_current_r;
+ *px++ = gr_current_g;
+ *px++ = gr_current_b;
+ px++;
+ } else if (a > 0) {
+ *px = (*px * (255-a) + gr_current_r * a) / 255;
+ ++px;
+ *px = (*px * (255-a) + gr_current_g * a) / 255;
+ ++px;
+ *px = (*px * (255-a) + gr_current_b * a) / 255;
+ ++px;
+ ++px;
+ } else {
+ px += 4;
+ }
+ }
+ src_p += src_row_bytes;
+ dst_p += dst_row_bytes;
+ }
+}
+
+
+void gr_text(int x, int y, const char *s, int bold)
+{
GRFont *font = gr_font;
unsigned off;
- if (!font->texture) return x;
+ if (!font->texture) return;
+ if (gr_current_a == 0) return;
bold = bold && (font->texture->height != font->cheight);
x += overscan_offset_x;
y += overscan_offset_y;
- gl->bindTexture(gl, font->texture);
- gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
- gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- gl->enable(gl, GGL_TEXTURE_2D);
-
while((off = *s++)) {
off -= 32;
+ if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break;
if (off < 96) {
- gl->texCoord2i(gl, (off * font->cwidth) - x,
- (bold ? font->cheight : 0) - y);
- gl->recti(gl, x, y, x + font->cwidth, y + font->cheight);
+
+ unsigned char* src_p = font->texture->data + (off * font->cwidth) +
+ (bold ? font->cheight * font->texture->row_bytes : 0);
+ unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes;
+
+ text_blend(src_p, font->texture->row_bytes,
+ dst_p, gr_draw->row_bytes,
+ font->cwidth, font->cheight);
+
}
x += font->cwidth;
}
-
- return x;
}
-void gr_texticon(int x, int y, gr_surface icon) {
- if (gr_context == NULL || icon == NULL) {
+void gr_texticon(int x, int y, GRSurface* icon) {
+ if (icon == NULL) return;
+
+ if (icon->pixel_bytes != 1) {
+ printf("gr_texticon: source has wrong format\n");
return;
}
- GGLContext* gl = gr_context;
x += overscan_offset_x;
y += overscan_offset_y;
- gl->bindTexture(gl, (GGLSurface*) icon);
- gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
- gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- gl->enable(gl, GGL_TEXTURE_2D);
+ if (outside(x, y) || outside(x+icon->width-1, y+icon->height-1)) return;
- int w = gr_get_width(icon);
- int h = gr_get_height(icon);
+ unsigned char* src_p = icon->data;
+ unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes;
- gl->texCoord2i(gl, -x, -y);
- gl->recti(gl, x, y, x+gr_get_width(icon), y+gr_get_height(icon));
+ text_blend(src_p, icon->row_bytes,
+ dst_p, gr_draw->row_bytes,
+ icon->width, icon->height);
+}
+
+void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+ gr_current_r = r;
+ gr_current_g = g;
+ gr_current_b = b;
+ gr_current_a = a;
+}
+
+void gr_clear()
+{
+ if (gr_current_r == gr_current_g &&
+ gr_current_r == gr_current_b) {
+ memset(gr_draw->data, gr_current_r, gr_draw->height * gr_draw->row_bytes);
+ } else {
+ int x, y;
+ unsigned char* px = gr_draw->data;
+ for (y = 0; y < gr_draw->height; ++y) {
+ for (x = 0; x < gr_draw->width; ++x) {
+ *px++ = gr_current_r;
+ *px++ = gr_current_g;
+ *px++ = gr_current_b;
+ px++;
+ }
+ px += gr_draw->row_bytes - (gr_draw->width * gr_draw->pixel_bytes);
+ }
+ }
}
void gr_fill(int x1, int y1, int x2, int y2)
@@ -285,48 +322,82 @@
x2 += overscan_offset_x;
y2 += overscan_offset_y;
- GGLContext *gl = gr_context;
- gl->disable(gl, GGL_TEXTURE_2D);
- gl->recti(gl, x1, y1, x2, y2);
+ if (outside(x1, y1) || outside(x2-1, y2-1)) return;
+
+ unsigned char* p = gr_draw->data + y1 * gr_draw->row_bytes + x1 * gr_draw->pixel_bytes;
+ if (gr_current_a == 255) {
+ int x, y;
+ for (y = y1; y < y2; ++y) {
+ unsigned char* px = p;
+ for (x = x1; x < x2; ++x) {
+ *px++ = gr_current_r;
+ *px++ = gr_current_g;
+ *px++ = gr_current_b;
+ px++;
+ }
+ p += gr_draw->row_bytes;
+ }
+ } else if (gr_current_a > 0) {
+ int x, y;
+ for (y = y1; y < y2; ++y) {
+ unsigned char* px = p;
+ for (x = x1; x < x2; ++x) {
+ *px = (*px * (255-gr_current_a) + gr_current_r * gr_current_a) / 255;
+ ++px;
+ *px = (*px * (255-gr_current_a) + gr_current_g * gr_current_a) / 255;
+ ++px;
+ *px = (*px * (255-gr_current_a) + gr_current_b * gr_current_a) / 255;
+ ++px;
+ ++px;
+ }
+ p += gr_draw->row_bytes;
+ }
+ }
}
-void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) {
- if (gr_context == NULL || source == NULL) {
+void gr_blit(GRSurface* source, int sx, int sy, int w, int h, int dx, int dy) {
+ if (source == NULL) return;
+
+ if (gr_draw->pixel_bytes != source->pixel_bytes) {
+ printf("gr_blit: source has wrong format\n");
return;
}
- GGLContext *gl = gr_context;
dx += overscan_offset_x;
dy += overscan_offset_y;
- gl->bindTexture(gl, (GGLSurface*) source);
- gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
- gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- gl->enable(gl, GGL_TEXTURE_2D);
- gl->texCoord2i(gl, sx - dx, sy - dy);
- gl->recti(gl, dx, dy, dx + w, dy + h);
+ if (outside(dx, dy) || outside(dx+w-1, dy+h-1)) return;
+
+ unsigned char* src_p = source->data + sy*source->row_bytes + sx*source->pixel_bytes;
+ unsigned char* dst_p = gr_draw->data + dy*gr_draw->row_bytes + dx*gr_draw->pixel_bytes;
+
+ int i;
+ for (i = 0; i < h; ++i) {
+ memcpy(dst_p, src_p, w * source->pixel_bytes);
+ src_p += source->row_bytes;
+ dst_p += gr_draw->row_bytes;
+ }
}
-unsigned int gr_get_width(gr_surface surface) {
+unsigned int gr_get_width(GRSurface* surface) {
if (surface == NULL) {
return 0;
}
- return ((GGLSurface*) surface)->width;
+ return surface->width;
}
-unsigned int gr_get_height(gr_surface surface) {
+unsigned int gr_get_height(GRSurface* surface) {
if (surface == NULL) {
return 0;
}
- return ((GGLSurface*) surface)->height;
+ return surface->height;
}
static void gr_init_font(void)
{
gr_font = calloc(sizeof(*gr_font), 1);
- int res = res_create_surface("font", (void**)&(gr_font->texture));
+ int res = res_create_surface("font", &(gr_font->texture));
if (res == 0) {
// The font image should be a 96x2 array of character images. The
// columns are the printable ASCII characters 0x20 - 0x7f. The
@@ -340,7 +411,8 @@
gr_font->texture = malloc(sizeof(*gr_font->texture));
gr_font->texture->width = font.width;
gr_font->texture->height = font.height;
- gr_font->texture->stride = font.width;
+ gr_font->texture->row_bytes = font.width;
+ gr_font->texture->pixel_bytes = 1;
unsigned char* bits = malloc(font.width * font.height);
gr_font->texture->data = (void*) bits;
@@ -355,17 +427,61 @@
gr_font->cwidth = font.cwidth;
gr_font->cheight = font.cheight;
}
-
- // interpret the grayscale as alpha
- gr_font->texture->format = GGL_PIXEL_FORMAT_A_8;
}
+#if 0
+// Exercises many of the gr_*() functions; useful for testing.
+static void gr_test() {
+ GRSurface** images;
+ int frames;
+ int result = res_create_multi_surface("icon_installing", &frames, &images);
+ if (result < 0) {
+ printf("create surface %d\n", result);
+ gr_exit();
+ return;
+ }
+
+ time_t start = time(NULL);
+ int x;
+ for (x = 0; x <= 1200; ++x) {
+ if (x < 400) {
+ gr_color(0, 0, 0, 255);
+ } else {
+ gr_color(0, (x-400)%128, 0, 255);
+ }
+ gr_clear();
+
+ gr_color(255, 0, 0, 255);
+ gr_surface frame = images[x%frames];
+ gr_blit(frame, 0, 0, frame->width, frame->height, x, 0);
+
+ gr_color(255, 0, 0, 128);
+ gr_fill(400, 150, 600, 350);
+
+ gr_color(255, 255, 255, 255);
+ gr_text(500, 225, "hello, world!", 0);
+ gr_color(255, 255, 0, 128);
+ gr_text(300+x, 275, "pack my box with five dozen liquor jugs", 1);
+
+ gr_color(0, 0, 255, 128);
+ gr_fill(gr_draw->width - 200 - x, 300, gr_draw->width - x, 500);
+
+ gr_flip();
+ }
+ printf("getting end time\n");
+ time_t end = time(NULL);
+ printf("got end time\n");
+ printf("start %ld end %ld\n", (long)start, (long)end);
+ if (end > start) {
+ printf("%.2f fps\n", ((double)x) / (end-start));
+ }
+}
+#endif
+
int gr_init(void)
{
- gglInit(&gr_context);
- GGLContext *gl = gr_context;
-
gr_init_font();
+
gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC);
if (gr_vt_fd < 0) {
// This is non-fatal; post-Cupcake kernels don't have tty0.
@@ -377,25 +493,16 @@
return -1;
}
- gr_fb_fd = get_framebuffer(gr_framebuffer);
- if (gr_fb_fd < 0) {
+ if (get_framebuffer(&gr_framebuffer) < 0) {
gr_exit();
return -1;
}
- get_memory_surface(&gr_mem_surface);
-
printf("framebuffer: fd %d (%d x %d)\n",
- gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height);
+ gr_fb_fd, gr_draw->width, gr_draw->height);
- /* start with 0 as front (displayed) and 1 as back (drawing) */
- gr_active_fb = 0;
- set_active_framebuffer(0);
- gl->colorBuffer(gl, &gr_mem_surface);
-
- gl->activeTexture(gl, 0);
- gl->enable(gl, GGL_BLEND);
- gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
+ gr_flip();
+ gr_flip();
gr_fb_blank(true);
gr_fb_blank(false);
@@ -408,26 +515,24 @@
close(gr_fb_fd);
gr_fb_fd = -1;
- free(gr_mem_surface.data);
-
ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT);
close(gr_vt_fd);
gr_vt_fd = -1;
+
+ if (!double_buffered) {
+ if (gr_draw) free(gr_draw->data);
+ free(gr_draw);
+ }
}
int gr_fb_width(void)
{
- return gr_framebuffer[0].width - 2*overscan_offset_x;
+ return gr_draw->width - 2*overscan_offset_x;
}
int gr_fb_height(void)
{
- return gr_framebuffer[0].height - 2*overscan_offset_y;
-}
-
-gr_pixel *gr_fb_data(void)
-{
- return (unsigned short *) gr_mem_surface.data;
+ return gr_draw->height - 2*overscan_offset_y;
}
void gr_fb_blank(bool blank)
diff --git a/minui/minui.h b/minui/minui.h
index 5c0defc..cb930cc 100644
--- a/minui/minui.h
+++ b/minui/minui.h
@@ -23,22 +23,30 @@
extern "C" {
#endif
-typedef void* gr_surface;
-typedef unsigned short gr_pixel;
+typedef struct {
+ int width;
+ int height;
+ int row_bytes;
+ int pixel_bytes;
+ unsigned char* data;
+} GRSurface;
+
+typedef GRSurface* gr_surface;
int gr_init(void);
void gr_exit(void);
int gr_fb_width(void);
int gr_fb_height(void);
-gr_pixel *gr_fb_data(void);
+
void gr_flip(void);
void gr_fb_blank(bool blank);
+void gr_clear(); // clear entire surface to current color
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
void gr_fill(int x1, int y1, int x2, int y2);
-int gr_text(int x, int y, const char *s, int bold);
- void gr_texticon(int x, int y, gr_surface icon);
+void gr_text(int x, int y, const char *s, int bold);
+void gr_texticon(int x, int y, gr_surface icon);
int gr_measure(const char *s);
void gr_font_size(int *x, int *y);
diff --git a/minui/resources.c b/minui/resources.c
index 5ad9b1d..df813cb 100644
--- a/minui/resources.c
+++ b/minui/resources.c
@@ -27,25 +27,26 @@
#include <linux/fb.h>
#include <linux/kd.h>
-#include <pixelflinger/pixelflinger.h>
-
#include <png.h>
#include "minui.h"
extern char* locale;
-// libpng gives "undefined reference to 'pow'" errors, and I have no
-// idea how to convince the build system to link with -lm. We don't
-// need this functionality (it's used for gamma adjustment) so provide
-// a dummy implementation to satisfy the linker.
-double pow(double x, double y) {
- return x * y;
+#define SURFACE_DATA_ALIGNMENT 8
+
+static gr_surface malloc_surface(size_t data_size) {
+ unsigned char* temp = malloc(sizeof(GRSurface) + data_size + SURFACE_DATA_ALIGNMENT);
+ if (temp == NULL) return NULL;
+ gr_surface surface = (gr_surface) temp;
+ surface->data = temp + sizeof(GRSurface) +
+ (SURFACE_DATA_ALIGNMENT - (sizeof(GRSurface) % SURFACE_DATA_ALIGNMENT));
+ return surface;
}
int res_create_surface(const char* name, gr_surface* pSurface) {
char resPath[256];
- GGLSurface* surface = NULL;
+ gr_surface surface = NULL;
int result = 0;
unsigned char header[8];
png_structp png_ptr = NULL;
@@ -100,9 +101,8 @@
int channels = png_get_channels(png_ptr, info_ptr);
- if (!(bit_depth == 8 &&
+ if (!(bit_depth <= 8 &&
((channels == 3 && color_type == PNG_COLOR_TYPE_RGB) ||
- (channels == 4 && color_type == PNG_COLOR_TYPE_RGBA) ||
(channels == 1 && (color_type == PNG_COLOR_TYPE_PALETTE ||
color_type == PNG_COLOR_TYPE_GRAY))))) {
return -7;
@@ -110,30 +110,20 @@
}
size_t stride = (color_type == PNG_COLOR_TYPE_GRAY ? 1 : 4) * width;
- size_t pixelSize = stride * height;
- surface = malloc(sizeof(GGLSurface) + pixelSize);
+ surface = malloc_surface(stride * height);
if (surface == NULL) {
result = -8;
goto exit;
}
- unsigned char* pData = (unsigned char*) (surface + 1);
- surface->version = sizeof(GGLSurface);
+ unsigned char* pData = surface->data;
surface->width = width;
surface->height = height;
- surface->stride = width; /* Yes, pixels, not bytes */
- surface->data = pData;
- surface->format = (channels == 3) ? GGL_PIXEL_FORMAT_RGBX_8888 :
- ((color_type == PNG_COLOR_TYPE_PALETTE ? GGL_PIXEL_FORMAT_RGBA_8888 : GGL_PIXEL_FORMAT_L_8));
+ surface->row_bytes = stride;
+ surface->pixel_bytes = (color_type == PNG_COLOR_TYPE_GRAY ? 1 : 4);
- int alpha = 0;
- if (color_type == PNG_COLOR_TYPE_PALETTE) {
- png_set_palette_to_rgb(png_ptr);
- }
- if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) {
- png_set_tRNS_to_alpha(png_ptr);
- alpha = 1;
- }
+ int alpha = (channels == 4);
+ png_set_expand(png_ptr);
if (color_type == PNG_COLOR_TYPE_GRAY) {
alpha = 1;
}
@@ -188,7 +178,7 @@
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
int i;
- GGLSurface** surface = NULL;
+ gr_surface* surface = NULL;
*pSurface = NULL;
*frames = -1;
@@ -240,9 +230,8 @@
int channels = png_get_channels(png_ptr, info_ptr);
- if (!(bit_depth == 8 &&
+ if (!(bit_depth <= 8 &&
((channels == 3 && color_type == PNG_COLOR_TYPE_RGB) ||
- (channels == 4 && color_type == PNG_COLOR_TYPE_RGBA) ||
(channels == 1 && (color_type == PNG_COLOR_TYPE_PALETTE ||
color_type == PNG_COLOR_TYPE_GRAY))))) {
return -7;
@@ -271,38 +260,21 @@
size_t stride = (color_type == PNG_COLOR_TYPE_GRAY ? 1 : 4) * width;
size_t pixelSize = stride * height / *frames;
- surface = malloc(*frames * sizeof(GGLSurface*));
+ surface = malloc(*frames * sizeof(gr_surface));
if (surface == NULL) {
result = -8;
goto exit;
}
for (i = 0; i < *frames; ++i) {
- surface[i] = malloc(sizeof(GGLSurface) + pixelSize);
- surface[i]->version = sizeof(GGLSurface);
+ surface[i] = malloc_surface(pixelSize);
surface[i]->width = width;
surface[i]->height = height / *frames;
- surface[i]->stride = width; /* Yes, pixels, not bytes */
- surface[i]->data = (unsigned char*) (surface[i] + 1);
-
- if (channels == 3) {
- surface[i]->format = GGL_PIXEL_FORMAT_RGBX_8888;
- } else if (color_type == PNG_COLOR_TYPE_PALETTE) {
- surface[i]->format = GGL_PIXEL_FORMAT_RGBA_8888;
- } else if (channels == 1) {
- surface[i]->format = GGL_PIXEL_FORMAT_L_8;
- } else {
- surface[i]->format = GGL_PIXEL_FORMAT_RGBA_8888;
- }
+ surface[i]->row_bytes = stride;
+ surface[i]->pixel_bytes = (color_type == PNG_COLOR_TYPE_GRAY ? 1 : 4);
}
int alpha = (channels == 4);
- if (color_type == PNG_COLOR_TYPE_PALETTE) {
- png_set_palette_to_rgb(png_ptr);
- }
- if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) {
- png_set_tRNS_to_alpha(png_ptr);
- alpha = 1;
- }
+ png_set_expand(png_ptr);
if (color_type == PNG_COLOR_TYPE_GRAY) {
alpha = 1;
}
@@ -376,7 +348,7 @@
int res_create_localized_surface(const char* name, gr_surface* pSurface) {
char resPath[256];
- GGLSurface* surface = NULL;
+ gr_surface surface = NULL;
int result = 0;
unsigned char header[8];
png_structp png_ptr = NULL;
@@ -430,12 +402,14 @@
&color_type, NULL, NULL, NULL);
int channels = png_get_channels(png_ptr, info_ptr);
- if (!(bit_depth == 8 &&
+ if (!(bit_depth <= 8 &&
(channels == 1 && color_type == PNG_COLOR_TYPE_GRAY))) {
return -7;
goto exit;
}
+ png_set_expand(png_ptr);
+
unsigned char* row = malloc(width);
png_uint_32 y;
for (y = 0; y < height; ++y) {
@@ -448,19 +422,17 @@
if (y+1+h >= height || matches_locale(loc)) {
printf(" %20s: %s (%d x %d @ %d)\n", name, loc, w, h, y);
- surface = malloc(sizeof(GGLSurface));
+ surface = malloc_surface(w*h);
if (surface == NULL) {
result = -8;
goto exit;
}
- unsigned char* pData = malloc(w*h);
+ unsigned char* pData = surface->data;
- surface->version = sizeof(GGLSurface);
surface->width = w;
surface->height = h;
- surface->stride = w; /* Yes, pixels, not bytes */
- surface->data = pData;
- surface->format = GGL_PIXEL_FORMAT_A_8;
+ surface->row_bytes = w;
+ surface->pixel_bytes = 1;
int i;
for (i = 0; i < h; ++i, ++y) {
@@ -493,8 +465,5 @@
}
void res_free_surface(gr_surface surface) {
- GGLSurface* pSurface = (GGLSurface*) surface;
- if (pSurface) {
- free(pSurface);
- }
+ free(surface);
}
diff --git a/mtdutils/flash_image.c b/mtdutils/flash_image.c
index a39d600..5657dfc 100644
--- a/mtdutils/flash_image.c
+++ b/mtdutils/flash_image.c
@@ -24,6 +24,9 @@
#include "cutils/log.h"
#include "mtdutils.h"
+#ifdef LOG_TAG
+#undef LOG_TAG
+#endif
#define LOG_TAG "flash_image"
#define HEADER_SIZE 2048 // size of header to compare for equality
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 38b21f8..589c935 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -84,7 +84,7 @@
{
pagesIdentical = false;
gr_color(0, 0, 0, 255);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ gr_clear();
if (icon) {
gr_surface surface = backgroundIcon[icon];
@@ -187,12 +187,12 @@
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked()
{
- draw_background_locked(currentIcon);
- draw_progress_locked();
-
- if (show_text) {
- SetColor(TEXT_FILL);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ if (!show_text) {
+ draw_background_locked(currentIcon);
+ draw_progress_locked();
+ } else {
+ gr_color(0, 0, 0, 255);
+ gr_clear();
int y = 0;
int i = 0;