| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <fcntl.h> |
| #include <sys/reboot.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <sys/ioctl.h> |
| #include <time.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| |
| #include <string> |
| |
| extern "C" { |
| #include "../twcommon.h" |
| #include "../minuitwrp/minui.h" |
| } |
| |
| #include "rapidxml.hpp" |
| #include "objects.hpp" |
| |
| MouseCursor::MouseCursor(int resX, int resY) |
| { |
| ResetData(resX, resY); |
| } |
| |
| MouseCursor::~MouseCursor() |
| { |
| } |
| |
| void MouseCursor::ResetData(int resX, int resY) |
| { |
| m_resX = resX; |
| m_resY = resY; |
| m_moved = false; |
| m_speedMultiplier = 2.5f; |
| m_image = NULL; |
| m_present = false; |
| |
| ConvertStrToColor("red", &m_color); |
| |
| SetRenderPos(resX/2, resY/2, 10, 10); |
| } |
| |
| void MouseCursor::LoadData(xml_node<>* node) |
| { |
| xml_attribute<>* attr; |
| xml_node<>* child; |
| |
| child = node->first_node("placement"); |
| if(child) |
| LoadPlacement(child, &mRenderX, &mRenderY, &mRenderW, &mRenderH); |
| |
| child = node->first_node("background"); |
| if(child) |
| { |
| m_color = LoadAttrColor(child, "color", m_color); |
| m_image = LoadAttrImage(child, "resource"); |
| if(m_image) |
| { |
| mRenderW = m_image->GetWidth(); |
| mRenderH = m_image->GetHeight(); |
| } |
| } |
| |
| child = node->first_node("speed"); |
| if(child) |
| { |
| attr = child->first_attribute("multiplier"); |
| if(attr) |
| m_speedMultiplier = atof(attr->value()); |
| } |
| } |
| |
| int MouseCursor::Render(void) |
| { |
| if(!m_present) |
| return 0; |
| |
| if(m_image) |
| { |
| gr_blit(m_image->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY); |
| } |
| else |
| { |
| gr_color(m_color.red, m_color.green, m_color.blue, m_color.alpha); |
| gr_fill(mRenderX, mRenderY, mRenderW, mRenderH); |
| } |
| return 0; |
| } |
| |
| int MouseCursor::Update(void) |
| { |
| if(m_present != ev_has_mouse()) |
| { |
| m_present = ev_has_mouse(); |
| if(m_present) |
| SetRenderPos(m_resX/2, m_resY/2); |
| return 2; |
| } |
| |
| if(m_present && m_moved) |
| { |
| m_moved = false; |
| return 2; |
| } |
| return 0; |
| } |
| |
| int MouseCursor::SetRenderPos(int x, int y, int w, int h) |
| { |
| if(x == mRenderX && y == mRenderY) |
| m_moved = true; |
| |
| return RenderObject::SetRenderPos(x, y, w, h); |
| } |
| |
| void MouseCursor::Move(int deltaX, int deltaY) |
| { |
| if(deltaX != 0) |
| { |
| mRenderX += deltaX*m_speedMultiplier; |
| mRenderX = (std::min)(mRenderX, m_resX); |
| mRenderX = (std::max)(mRenderX, 0); |
| |
| m_moved = true; |
| } |
| |
| if(deltaY != 0) |
| { |
| mRenderY += deltaY*m_speedMultiplier; |
| mRenderY = (std::min)(mRenderY, m_resY); |
| mRenderY = (std::max)(mRenderY, 0); |
| |
| m_moved = true; |
| } |
| } |
| |
| void MouseCursor::GetPos(int& x, int& y) |
| { |
| x = mRenderX; |
| y = mRenderY; |
| } |